The purpose of this activity is to learn more about low-fidelity prototyping by creating a simple, hand-drawn prototype in less than 5 minutes, and simulating it with another user. Divide up into pairs for this activity.
Think about the alarm clock you use to wake up every day. It may be a digital clock radio, it may be an analog clock, it may even be a cellphone or a desktop application. Make a low-fidelity prototype of your alarm clock. Include enough of the interface so that your low-fi prototype can display and change the current time, display and change the alarm time, and turn the alarm on and off.
Each of you should draw your own alarm clock at the same time. Don't discuss it with your partner yet.
Simulate your prototype, acting as the Computer, while your partner acts as user. Use these tasks:
Then switch roles, so that the other person acts as the Computer simulating their own prototype on you.