Computer Graphics

Two reflective balls with reflection and shadows presented in a box of pink and purple walls with light source on top.

This Cornell Box image, rendered at 1024x768 with 4 samples per pixel on a Dual P3 800MHz Linux-PC, showcases the simulation effect of ray tracing. (Image courtesy of Henrik Wann Jensen.)

Instructor(s)

MIT Course Number

6.837

As Taught In

Fall 2012

Level

Undergraduate

Cite This Course

Course Features

Course Description

This course provides introduction to computer graphics algorithms, software and hardware. Topics include: ray tracing, the graphics pipeline, transformations, texture mapping, shadows, sampling, global illumination, splines, animation and color. This course offers 6 Engineering Design Points in MIT's EECS program.

Matusik, Wojciech, and Frédo Durand. 6.837 Computer Graphics, Fall 2012. (MIT OpenCourseWare: Massachusetts Institute of Technology), http://ocw.mit.edu/courses/electrical-engineering-and-computer-science/6-837-computer-graphics-fall-2012 (Accessed). License: Creative Commons BY-NC-SA


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