Archived Versions

Technologies for Creative Learning

As taught in: Fall 2009

Photo showing hands playing four foil “drums” wired to a computer, with the Scratch cat character animated on screen.

For one of the class assignments, two students built a Scratch-based drumset using foil-wrapped paper plates, conductive metal chopsticks, and a Scratch sensor PicoBoard. (Courtesy of anonymous MIT students. Used with permission.)

Instructors:

Prof. Mitchel Resnick

Karen Brennan
(Teaching Assistant)

MIT Course Number:

MAS.714J / STS.445J

Level:

Graduate

Course Features

Course Description

This course explores the design of innovative educational technologies and creative learning environments, drawing on specific case studies such as the LEGO® Programmable Brick, Scratch software and Computer Clubhouse after-school learning centers. Includes activities with new educational technologies, reflections on learning experiences, and discussion of strategies and principles underlying the design of new tools and activities.