WEBVTT

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[SQUEAKING]
[RUSTLING] [CLICKING]

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IAN BALL: So today
we're going to continue

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with what we did
last week, and we're

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going to talk about something
called rationalizability.

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And I'll say up
front that I think

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today is the first class where
maybe there'll be a bit more

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notation, a bit more math.

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So if anything's unclear, if
some notation isn't clear,

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feel free to ask me questions
because there's probably

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other students who
also find it unclear.

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So first, let's
remember or recall

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how we defined a
strategic form game.

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So remember, a
strategic form game

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specified the strategy sets
for all of the players,

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and also the payoffs
for all of the players.

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So one way I'll often write
it is u from S1 Sn to Rn.

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So what does this mean?

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This u function assigns to
every profile of strategies

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some vector of
payoffs that specifies

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each of the n player's payoffs.

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So with this notation, we might
think of a strategy profile

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S is going to get mapped
to a vector u of s,

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which is just all the payoffs
the players get put together

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in a vector.

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So we have u1 of s, all
the way up to u of s.

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This tells us
player one's payoff,

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if the profile of
strategies that's played

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is s, all the way
up to player N's

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payoff, if the profile of
strategies that's played is s.

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And I'll point out here
that we're generally

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going to use lowercase
u throughout the course.

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So in the first
couple of lectures

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we made this big deal,
which I think correctly so,

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about the distinction between
the von Neumann-Morgenstern

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utility, which was
defined over consequences,

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and then expected utility.

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That was capital U. And that
was defined over lotteries,

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over consequences.

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But throughout the
course, as we start

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talking about beliefs
and mixed strategies,

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it gets a little cumbersome
to think every time,

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should this be capital
U or lowercase u?

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So I'm throughout the
course from here on out

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going to always use lowercase u,
with the understanding that that

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can represent expected
utility if there's

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any beliefs or mixed
strategies or moves by nature

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in the extensive form.

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But as we get to more
complicated things,

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it's just a little less clear
when it's big U and little u.

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So I'm just going
to stick to little u

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as long as we understand
the conceptual distinction.

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So what we talked about last
time is which strategies

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were reasonable to play?

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So last time, we talked about
strategies that were reasonable,

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and I put reasonable and
unreasonable in quotes

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because I don't mean these
in really formal terms.

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I'm just being a
little informal here.

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But let's remember we call this
strategy reasonable for a player

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if it was a best
response to some belief.

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So I'll say BR for Best
Response to some belief.

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And let's remember
what a belief is.

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A belief that player
i has is a belief

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about the strategies chosen
by all of the other players.

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So whenever I talk
about player i's belief,

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that's a belief about the
partial profile of strategies

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played by the other players.

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And then we
alternatively said we

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can think of a strategy
as unreasonable

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if it is strictly dominated,
which we defined last week.

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And crucially, it wasn't
enough to just think

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about strict dominance
by another pure strategy.

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We had to consider strict
dominance by mixed strategies,

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so if it's strictly dominated
by some mixed strategy.

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And what we showed
last week is that these

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are two sides of the same coin.

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Either a strategy is a best
response to some belief,

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or it's strictly dominated
by some mixed strategy.

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But every strategy
falls into exactly one

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of these two categories.

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So you can take a positive
view and say, I only

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want to play a strategy that's
a best response to some belief.

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Or you can take the
negative view and say,

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I don't want to play a strategy
that's strictly dominated

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by some mixed strategy.

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And either approach you
take is going to give you

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the same set of strategies.

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So today, we want to be
maybe a little more formal.

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I don't really love this
terminology, but we'll use it,

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and we'll say what
it means for a player

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to be rational in this context.

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We'll say player i is rational--

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well, if player i
plays a strategy that's

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in this good collection
of strategies,

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or equivalently, is not in this
bad collection of strategies.

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So I'll say player i is
rational if she plays

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a best response to some belief.

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That is, the
strategy she chooses

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is a best response to some
belief about the other player's

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strategies.

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I want to be a little careful
using the term "rational."

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This is a word that's used
in a lot of different ways

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in a lot of different contexts.

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But in this specific
context of game theory,

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this is usually the
term that's used.

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So I'm going to use it.

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But I'll warn you that in
other game theory courses

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you might take or
other things you see,

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rationality can
be defined to mean

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different things because it's
an important, difficult concept.

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But let's look at
this definition.

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And it's restrictive in that the
player must be playing a best

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response to some belief.

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So the best response,
part of it is

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what imposes some restriction.

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But notice, there's no
restriction on the belief here.

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So the assumption
or the restriction

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of rationality by itself
is a very weak requirement

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because it doesn't constrain
or discipline the beliefs

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that player I forms about the
other player's strategies.

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So this is purely about
player I's rationality,

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and it says nothing about the
other player's rationality.

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But let's think a little
bit and let's say what

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if not only is
player I rational,

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but what if player i knows or
believes that the other players

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are rational too?

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Would this change the way
that player i might play,

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or would this impose any
additional restrictions?

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What do you think?

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What might change if
player i, in addition

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to being rational
herself, also knows

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that the other players she's
playing against are rational?

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Yeah.

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STUDENT: If you
change your belief,

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that now she knows what the
other players [INAUDIBLE]

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in this [INAUDIBLE]
strategy [INAUDIBLE].

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IAN BALL: Exactly.

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Right.

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So-- do you want to
say more or-- yeah.

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Yeah.

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Yeah, great.

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So I just didn't
want to cut you off.

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Exactly.

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So before we had no
restrictions on beliefs.

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We said, all player
i is going to do

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is they're going to play some
best response to a belief,

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but we don't know where
that belief comes from.

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But now if player I knows that
the other players are rational,

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they shouldn't
form a belief that

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assigns positive probability
to a really weird, bad strategy

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that a rational
player wouldn't play.

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So the idea here is that this is
going to restrict or constrain

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the beliefs that player i
should or reasonably would

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form about others--

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constrain beliefs
about other strategies.

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And do we stop there?

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Are we done?

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Or can we keep going?

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Yeah?

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STUDENT: I guess the other
players from their perspective

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would update based
on [INAUDIBLE] player

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I's [INAUDIBLE].

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IAN BALL: Right.

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So you might think, OK,
not only is it relevant

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if I know that the other
players are rational.

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But do I know that the other
players know that I'm rational?

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Because if the other players
know that I'm rational,

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that's going to affect
the beliefs that they form

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about my strategy,
and therefore, further

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restrict the way they
might play, and therefore

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further restrict the beliefs
that I would form about them.

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Now, I think you
can see pretty soon

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this is going to get
pretty complicated,

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and just writing it in words
is going to become cumbersome.

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So now we're going to try
to take a formal approach

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to this kind of
reasoning that captures

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what's often called higher
order knowledge of rationality.

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So first order
knowledge of rationality

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means I know other
people are rational.

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Second order knowledge
is I know that they

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know that I'm rational.

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And third order I know
that they know that I know,

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and we can see how this
goes on and on and on.

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And we want to capture these
higher degrees of knowledge

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about rationality
in order to make

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more precise or sharper
predictions about playing

00:09:35.610 --> 00:09:37.210 align:middle line:90%
the game.

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So let's go through--
this is a bit abstract.

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So let's go through an example
to try to convey this idea.

00:09:42.650 --> 00:09:45.660 align:middle line:84%
And this is going to be the
same example we did last class,

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but we're going to add in the
payoffs for player two as well.

00:09:48.400 --> 00:09:52.640 align:middle line:84%
So we're going to
have a game like this.

00:09:52.640 --> 00:09:56.240 align:middle line:84%
Remember player one is always
the player who chooses rows,

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and player two is always the
player who chooses columns.

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We always put player
one's payoffs first.

00:10:01.560 --> 00:10:05.540 align:middle line:84%
So we're going to have
2, 0, negative 1, 1.

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Let me copy from my notes here.

00:10:07.060 --> 00:10:19.600 align:middle line:90%


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So last week, we used these
same payoffs for player one,

00:10:24.160 --> 00:10:26.160 align:middle line:84%
but we didn't specify any
payoffs for player two

00:10:26.160 --> 00:10:27.640 align:middle line:90%
when we talked about this game.

00:10:27.640 --> 00:10:30.640 align:middle line:84%
And just as a reminder, we
represent the game in this nice

00:10:30.640 --> 00:10:33.205 align:middle line:84%
normal form, what's
sometimes called a bimatrix,

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because it's a
matrix of numbers,

00:10:34.580 --> 00:10:37.793 align:middle line:84%
but each entry has two
numbers, so "bit" for two.

00:10:37.793 --> 00:10:39.460 align:middle line:84%
But let's remember
what's going on here.

00:10:39.460 --> 00:10:42.240 align:middle line:84%
S1, the set of strategies
for player one,

00:10:42.240 --> 00:10:45.320 align:middle line:84%
are just the rows
of this bimatrix.

00:10:45.320 --> 00:10:49.820 align:middle line:84%
So we have top,
middle, and bottom.

00:10:49.820 --> 00:10:55.460 align:middle line:84%
And S2 for player two
is just left and right.

00:10:55.460 --> 00:10:57.860 align:middle line:84%
So let's try to start going
through this procedure

00:10:57.860 --> 00:10:59.940 align:middle line:90%
of rationality.

00:10:59.940 --> 00:11:01.920 align:middle line:84%
So let's first
think about, well,

00:11:01.920 --> 00:11:06.060 align:middle line:84%
if player one is rational, what
strategies might they play?

00:11:06.060 --> 00:11:08.460 align:middle line:84%
And a good way of going about
this is sometimes helpful

00:11:08.460 --> 00:11:12.460 align:middle line:84%
is to say, well, we know that
rationality is a bit complicated

00:11:12.460 --> 00:11:14.660 align:middle line:84%
because we have to consider
all possible beliefs

00:11:14.660 --> 00:11:15.980 align:middle line:90%
about the other players.

00:11:15.980 --> 00:11:18.240 align:middle line:84%
But let's start with
the simpler beliefs,

00:11:18.240 --> 00:11:21.100 align:middle line:84%
where we know what strategy
the other player is playing.

00:11:21.100 --> 00:11:26.620 align:middle line:84%
So if I'm player one, and I know
that my opponent is playing L,

00:11:26.620 --> 00:11:28.480 align:middle line:84%
then I can just look
down and say, well,

00:11:28.480 --> 00:11:32.700 align:middle line:84%
I get 2 if I play T.
I get 0 if I play M,

00:11:32.700 --> 00:11:34.860 align:middle line:84%
and I get negative
1 if I play B.

00:11:34.860 --> 00:11:38.100 align:middle line:84%
So the best response for me
as player one is to play T.

00:11:38.100 --> 00:11:43.490 align:middle line:84%
And we often denote that by
underlying the first entry here.

00:11:43.490 --> 00:11:46.330 align:middle line:84%
So the fact that we're
underlying player one's payoff

00:11:46.330 --> 00:11:49.290 align:middle line:84%
means we're thinking about
player one's best response

00:11:49.290 --> 00:11:51.570 align:middle line:90%
to player two's strategy.

00:11:51.570 --> 00:11:54.370 align:middle line:84%
And the fact that it's in
the first column tells us

00:11:54.370 --> 00:11:57.610 align:middle line:84%
we're thinking about player
one's best response to player

00:11:57.610 --> 00:11:59.330 align:middle line:90%
two playing L.

00:11:59.330 --> 00:12:01.490 align:middle line:84%
Now let's do the same
thing if player two

00:12:01.490 --> 00:12:05.210 align:middle line:84%
plays R. If player
two were to play R,

00:12:05.210 --> 00:12:07.970 align:middle line:84%
then player one knows that they
get negative 1 if they play

00:12:07.970 --> 00:12:14.050 align:middle line:84%
T, 0 if they play M, and 2 if
they play B. 2 is the highest

00:12:14.050 --> 00:12:18.250 align:middle line:84%
number there, so we're
going to underline this.

00:12:18.250 --> 00:12:21.610 align:middle line:84%
And we can immediately
see two strategies that

00:12:21.610 --> 00:12:24.170 align:middle line:90%
are reasonable for player one--

00:12:24.170 --> 00:12:27.930 align:middle line:84%
T and B. Now, the trickier
part is, are there any more?

00:12:27.930 --> 00:12:28.950 align:middle line:90%
Does anyone remember?

00:12:28.950 --> 00:12:32.788 align:middle line:84%
So M here is not a best
response to L or R,

00:12:32.788 --> 00:12:34.330 align:middle line:84%
but we haven't
actually checked if it

00:12:34.330 --> 00:12:36.370 align:middle line:84%
could be a best response
to a belief where

00:12:36.370 --> 00:12:38.570 align:middle line:84%
I think you play L
with some probability

00:12:38.570 --> 00:12:40.190 align:middle line:90%
and R with some probability.

00:12:40.190 --> 00:12:41.170 align:middle line:90%
Does anyone remember?

00:12:41.170 --> 00:12:44.168 align:middle line:84%
Is M best response to any
belief that player one has?

00:12:44.168 --> 00:12:45.210 align:middle line:90%
You're shaking your head.

00:12:45.210 --> 00:12:45.918 align:middle line:90%
The answer is no.

00:12:45.918 --> 00:12:46.590 align:middle line:90%
And why?

00:12:46.590 --> 00:12:48.690 align:middle line:90%
How do we know that?

00:12:48.690 --> 00:12:49.190 align:middle line:90%
Yeah?

00:12:49.190 --> 00:12:51.510 align:middle line:84%
STUDENT: Because
of the theorem that

00:12:51.510 --> 00:12:55.990 align:middle line:84%
says either a strategy is a
best response to some belief

00:12:55.990 --> 00:12:57.890 align:middle line:90%
or is strictly dominated.

00:12:57.890 --> 00:12:58.890 align:middle line:90%
IAN BALL: Exactly right.

00:12:58.890 --> 00:13:02.030 align:middle line:84%
And you're saying that this is
strictly dominated by something?

00:13:02.030 --> 00:13:06.750 align:middle line:90%


00:13:06.750 --> 00:13:07.250 align:middle line:90%
It is.

00:13:07.250 --> 00:13:08.850 align:middle line:84%
It is going to be strictly
dominated by something.

00:13:08.850 --> 00:13:10.308 align:middle line:84%
This is what we
went over last week

00:13:10.308 --> 00:13:12.230 align:middle line:90%
that was a bit of a while ago.

00:13:12.230 --> 00:13:15.950 align:middle line:84%
We said that M is strictly
dominated by the mixture

00:13:15.950 --> 00:13:19.930 align:middle line:84%
of playing T with probability
1/2 and B with probability 1/2.

00:13:19.930 --> 00:13:21.950 align:middle line:84%
That's something we
checked last week.

00:13:21.950 --> 00:13:26.110 align:middle line:84%
So we know that the only, quote
unquote, reasonable strategies

00:13:26.110 --> 00:13:29.950 align:middle line:90%
for player one are T and B.

00:13:29.950 --> 00:13:34.510 align:middle line:84%
So let's maybe think
of that step one.

00:13:34.510 --> 00:13:37.190 align:middle line:84%
And when I say step one, I'm
going to say, let's assume

00:13:37.190 --> 00:13:40.130 align:middle line:84%
or suppose that both
players are rational.

00:13:40.130 --> 00:13:41.970 align:middle line:84%
And just from that
assumption alone,

00:13:41.970 --> 00:13:45.170 align:middle line:84%
what can we conclude about the
strategies that might be played?

00:13:45.170 --> 00:13:49.910 align:middle line:90%
So P1 and P2 are both rational.

00:13:49.910 --> 00:13:53.668 align:middle line:90%


00:13:53.668 --> 00:13:55.210 align:middle line:84%
Well, if they're
both rational, we've

00:13:55.210 --> 00:13:57.335 align:middle line:84%
said that that tells us
something about what player

00:13:57.335 --> 00:13:58.330 align:middle line:90%
one can play.

00:13:58.330 --> 00:14:02.610 align:middle line:84%
So I'll write S1 prime here to
say, let me collect together

00:14:02.610 --> 00:14:06.130 align:middle line:84%
the strategies that player one
could play, or might reasonably

00:14:06.130 --> 00:14:09.210 align:middle line:90%
play, if player one is rational.

00:14:09.210 --> 00:14:14.290 align:middle line:84%
And in this case,
we just get T and B.

00:14:14.290 --> 00:14:16.610 align:middle line:84%
And now let's try to do
the same for player two.

00:14:16.610 --> 00:14:19.450 align:middle line:84%
So let's go through
the same procedure.

00:14:19.450 --> 00:14:21.370 align:middle line:90%
Suppose I'm player two.

00:14:21.370 --> 00:14:26.370 align:middle line:84%
Imagine player one is playing
T. Then I get 0 if I play left,

00:14:26.370 --> 00:14:27.830 align:middle line:90%
and 1 if I play right.

00:14:27.830 --> 00:14:28.910 align:middle line:90%
Right is better.

00:14:28.910 --> 00:14:30.150 align:middle line:90%
So I'm going to underline it.

00:14:30.150 --> 00:14:33.610 align:middle line:84%
And notice here I underlined the
second number because here I'm

00:14:33.610 --> 00:14:37.170 align:middle line:84%
keeping track of the best
response by player two

00:14:37.170 --> 00:14:39.800 align:middle line:84%
to the beliefs they
have about player one.

00:14:39.800 --> 00:14:41.280 align:middle line:90%
And I'll do the same thing here.

00:14:41.280 --> 00:14:44.600 align:middle line:84%
If player one plays
M, I can get 10 or 0.

00:14:44.600 --> 00:14:48.080 align:middle line:84%
10 is higher, so I'll choose
L. And if they play B,

00:14:48.080 --> 00:14:49.760 align:middle line:90%
I can get negative 6 or 0.

00:14:49.760 --> 00:14:53.440 align:middle line:90%
0 is higher, so I come here.

00:14:53.440 --> 00:14:55.720 align:middle line:84%
And we can
immediately see that R

00:14:55.720 --> 00:14:58.480 align:middle line:84%
is a best response
to some strategy,

00:14:58.480 --> 00:15:01.640 align:middle line:84%
and L is a best response
to another strategy.

00:15:01.640 --> 00:15:03.920 align:middle line:84%
So in this case, we're already
done because we already

00:15:03.920 --> 00:15:06.880 align:middle line:84%
see that both of these
strategies are reasonable.

00:15:06.880 --> 00:15:08.620 align:middle line:90%
Each of them is a best response.

00:15:08.620 --> 00:15:11.360 align:middle line:84%
In fact, in this case, not only
to some belief, but to a belief

00:15:11.360 --> 00:15:15.600 align:middle line:84%
that puts all the probability
on a single strategy.

00:15:15.600 --> 00:15:22.000 align:middle line:84%
So here, we'll say S2
prime equals L and R.

00:15:22.000 --> 00:15:24.120 align:middle line:84%
And notice an
important point here.

00:15:24.120 --> 00:15:27.040 align:middle line:84%
Rationality doesn't always
restrict the strategies

00:15:27.040 --> 00:15:28.840 align:middle line:90%
that a player might play.

00:15:28.840 --> 00:15:31.600 align:middle line:84%
In player one's case,
player one's rationality

00:15:31.600 --> 00:15:33.520 align:middle line:90%
does throw out one strategy.

00:15:33.520 --> 00:15:35.660 align:middle line:84%
It threw out M
because M was strictly

00:15:35.660 --> 00:15:37.500 align:middle line:84%
dominated by another
mixed strategy

00:15:37.500 --> 00:15:39.900 align:middle line:84%
and was never a best
response to any belief.

00:15:39.900 --> 00:15:42.520 align:middle line:84%
But for player two, even
if they're rational,

00:15:42.520 --> 00:15:43.558 align:middle line:90%
we can't say much more.

00:15:43.558 --> 00:15:45.100 align:middle line:84%
We can't say anything
else about what

00:15:45.100 --> 00:15:48.100 align:middle line:84%
they might play because
what's best for them depends

00:15:48.100 --> 00:15:49.660 align:middle line:90%
upon what player one does.

00:15:49.660 --> 00:15:52.260 align:middle line:84%
And if player one plays
T, it's great for them

00:15:52.260 --> 00:15:55.660 align:middle line:84%
to play R. And if player one
plays M, it's great for them

00:15:55.660 --> 00:15:58.640 align:middle line:84%
to play L So we can't rule
out any strategies yet.

00:15:58.640 --> 00:16:00.980 align:middle line:90%
So that's kind of step one.

00:16:00.980 --> 00:16:06.060 align:middle line:84%
Now let's go to step two and
impose a bit more-- slightly

00:16:06.060 --> 00:16:07.880 align:middle line:90%
strengthen our assumptions.

00:16:07.880 --> 00:16:13.300 align:middle line:84%
Let's now say in step two,
we'll maintain our assumption

00:16:13.300 --> 00:16:15.620 align:middle line:84%
that P1 and P2
are both rational.

00:16:15.620 --> 00:16:18.020 align:middle line:84%
But we'll add the
further assumption

00:16:18.020 --> 00:16:21.460 align:middle line:84%
that each player knows that
the other player is rational.

00:16:21.460 --> 00:16:25.020 align:middle line:84%
So I'll say "and" to remind
you that I'm maintaining

00:16:25.020 --> 00:16:32.340 align:middle line:84%
the assumption up here,
each knows that the other is

00:16:32.340 --> 00:16:33.040 align:middle line:90%
rational.

00:16:33.040 --> 00:16:40.240 align:middle line:90%


00:16:40.240 --> 00:16:42.840 align:middle line:84%
So our numbers are
kind of off here.

00:16:42.840 --> 00:16:44.520 align:middle line:84%
We could call that
step zero, but this

00:16:44.520 --> 00:16:47.940 align:middle line:84%
is first order knowledge of
rationality here in step two.

00:16:47.940 --> 00:16:54.080 align:middle line:90%


00:16:54.080 --> 00:16:59.840 align:middle line:84%
So now let's maybe write
S1 prime, double prime,

00:16:59.840 --> 00:17:03.920 align:middle line:84%
to be the strategies that
player one could play.

00:17:03.920 --> 00:17:06.280 align:middle line:84%
If player one is
rational and knows that

00:17:06.280 --> 00:17:07.520 align:middle line:90%
the other player is rational.

00:17:07.520 --> 00:17:12.720 align:middle line:84%
So if player one knows that
player two is rational,

00:17:12.720 --> 00:17:14.260 align:middle line:84%
what can they
conclude from that?

00:17:14.260 --> 00:17:17.000 align:middle line:90%


00:17:17.000 --> 00:17:19.127 align:middle line:84%
Well, in this case,
actually not much.

00:17:19.127 --> 00:17:20.960 align:middle line:84%
They know that instead
of the player playing

00:17:20.960 --> 00:17:23.537 align:middle line:84%
something in here, they're
going to play something in here.

00:17:23.537 --> 00:17:24.579 align:middle line:90%
Well, those are the same.

00:17:24.579 --> 00:17:27.800 align:middle line:84%
So actually in this case, player
one's knowledge of player two's

00:17:27.800 --> 00:17:30.080 align:middle line:84%
rationality doesn't
change things.

00:17:30.080 --> 00:17:32.590 align:middle line:84%
And we're actually going to
get the same answer down here.

00:17:32.590 --> 00:17:35.870 align:middle line:84%
We're going to get T and
B. Because in this case,

00:17:35.870 --> 00:17:39.070 align:middle line:84%
my knowledge of player two's
rationality doesn't actually

00:17:39.070 --> 00:17:41.678 align:middle line:84%
restrict the
beliefs that I form.

00:17:41.678 --> 00:17:42.970 align:middle line:90%
But let's do the second player.

00:17:42.970 --> 00:17:45.630 align:middle line:84%
I think this will
be a bit clearer.

00:17:45.630 --> 00:17:47.430 align:middle line:90%
What about player two?

00:17:47.430 --> 00:17:51.950 align:middle line:84%
So now that player two knows
that player one is rational,

00:17:51.950 --> 00:17:54.830 align:middle line:84%
how does that change
player two's beliefs?

00:17:54.830 --> 00:17:55.655 align:middle line:90%
Yeah?

00:17:55.655 --> 00:17:57.030 align:middle line:84%
STUDENT: [INAUDIBLE]
because they

00:17:57.030 --> 00:18:00.430 align:middle line:84%
know that player one won't play
M, so it's so not rational.

00:18:00.430 --> 00:18:01.170 align:middle line:90%
IAN BALL: Great.

00:18:01.170 --> 00:18:03.050 align:middle line:90%
So let's go through that slowly.

00:18:03.050 --> 00:18:08.050 align:middle line:84%
So if I'm player two, if I know
that player one is rational,

00:18:08.050 --> 00:18:10.690 align:middle line:84%
I can reason through the
way player one would behave.

00:18:10.690 --> 00:18:13.010 align:middle line:84%
And I can say if
player one is rational,

00:18:13.010 --> 00:18:15.430 align:middle line:84%
they're only going to play T
or B. Those are the only two

00:18:15.430 --> 00:18:17.088 align:middle line:90%
strategies they could play.

00:18:17.088 --> 00:18:18.630 align:middle line:84%
And then I'm going
to look up and I'm

00:18:18.630 --> 00:18:22.550 align:middle line:84%
going to say, OK, if player
one plays T, then I'm

00:18:22.550 --> 00:18:27.030 align:middle line:84%
better off playing R. And
if player one plays B,

00:18:27.030 --> 00:18:29.230 align:middle line:84%
then I'm also better
off playing R.

00:18:29.230 --> 00:18:31.330 align:middle line:84%
Now we have to be a
little careful here

00:18:31.330 --> 00:18:33.450 align:middle line:84%
because I might
also think, well,

00:18:33.450 --> 00:18:36.250 align:middle line:84%
maybe they'll play T with
some probability and B

00:18:36.250 --> 00:18:37.510 align:middle line:90%
with some probability.

00:18:37.510 --> 00:18:39.290 align:middle line:84%
But it turns out even
if they played those

00:18:39.290 --> 00:18:42.370 align:middle line:84%
with some probability, you'd
still be better off playing R.

00:18:42.370 --> 00:18:46.370 align:middle line:84%
And the reason is that, well,
R is strictly better than L

00:18:46.370 --> 00:18:49.330 align:middle line:84%
given T, and strictly
better than L given B.

00:18:49.330 --> 00:18:51.570 align:middle line:84%
So it's not too hard
to check that if they

00:18:51.570 --> 00:18:55.650 align:middle line:84%
formed a belief about those two
things, R would still be better.

00:18:55.650 --> 00:19:03.450 align:middle line:84%
So now we go down to R. So
what changed when we moved

00:19:03.450 --> 00:19:05.290 align:middle line:90%
from step one to step two?

00:19:05.290 --> 00:19:07.370 align:middle line:84%
Notice the set of
strategies that we

00:19:07.370 --> 00:19:09.490 align:middle line:84%
think player two might
play, or could play,

00:19:09.490 --> 00:19:12.910 align:middle line:84%
has gotten smaller, not
because player two is rational.

00:19:12.910 --> 00:19:15.050 align:middle line:84%
We already assumed
player two is rational.

00:19:15.050 --> 00:19:17.290 align:middle line:84%
But what further
restricted our prediction,

00:19:17.290 --> 00:19:19.570 align:middle line:84%
or sharpened our prediction,
was our assumption

00:19:19.570 --> 00:19:22.570 align:middle line:84%
that player two not only
was rational herself,

00:19:22.570 --> 00:19:25.590 align:middle line:84%
but knew that player
one was also rational.

00:19:25.590 --> 00:19:27.970 align:middle line:84%
And by thinking through how
her opponent being rational

00:19:27.970 --> 00:19:31.200 align:middle line:84%
might play, player two was
able to restrict things.

00:19:31.200 --> 00:19:33.220 align:middle line:84%
So now let's see if we
can go one step further.

00:19:33.220 --> 00:19:38.400 align:middle line:90%


00:19:38.400 --> 00:19:40.140 align:middle line:84%
So now it gets a bit
cumbersome to write,

00:19:40.140 --> 00:19:43.880 align:middle line:84%
but maybe I'll say
step three is what?

00:19:43.880 --> 00:19:47.920 align:middle line:84%
It's that, and each player
knows that each other player

00:19:47.920 --> 00:19:49.820 align:middle line:84%
knows that the other
player is rational.

00:19:49.820 --> 00:19:52.400 align:middle line:84%
This is a bit
trickier to say, but--

00:19:52.400 --> 00:20:03.920 align:middle line:84%
and knows that the other
knows that they are rational.

00:20:03.920 --> 00:20:06.420 align:middle line:90%
It's a bit sloppy, but--

00:20:06.420 --> 00:20:11.240 align:middle line:90%


00:20:11.240 --> 00:20:14.160 align:middle line:84%
So if we read through this
from player one's perspective,

00:20:14.160 --> 00:20:18.080 align:middle line:84%
player one knows that the
other player, player two

00:20:18.080 --> 00:20:21.000 align:middle line:84%
knows that they, player
one, are rational.

00:20:21.000 --> 00:20:25.040 align:middle line:84%
And similarly, player two
knows that player one knows

00:20:25.040 --> 00:20:27.080 align:middle line:90%
that player two is rational.

00:20:27.080 --> 00:20:29.160 align:middle line:84%
So we might-- if we want
to write this in words,

00:20:29.160 --> 00:20:31.860 align:middle line:84%
it's like one knows that two
knows that one is rational,

00:20:31.860 --> 00:20:34.560 align:middle line:84%
and two knows that one
knows that two is rational.

00:20:34.560 --> 00:20:36.760 align:middle line:84%
It's two different
statements here,

00:20:36.760 --> 00:20:38.520 align:middle line:84%
and the arrows
indicate knowledge.

00:20:38.520 --> 00:20:41.500 align:middle line:84%
This is that two knows
that one is rational,

00:20:41.500 --> 00:20:44.300 align:middle line:84%
and this is that one knows
that two knows that one

00:20:44.300 --> 00:20:46.780 align:middle line:90%
is rational, and so on.

00:20:46.780 --> 00:20:51.180 align:middle line:84%
And maybe now we'll call
this S1 triple prime

00:20:51.180 --> 00:20:54.000 align:middle line:90%
and S2 triple prime.

00:20:54.000 --> 00:20:57.220 align:middle line:90%


00:20:57.220 --> 00:20:59.895 align:middle line:84%
Well, S2 triple prime is
pretty easy because player two,

00:20:59.895 --> 00:21:02.020 align:middle line:84%
we've already narrowed it
down to the only strategy

00:21:02.020 --> 00:21:02.760 align:middle line:90%
they have left.

00:21:02.760 --> 00:21:07.460 align:middle line:84%
So that's just still going to be
R. That's not going to change.

00:21:07.460 --> 00:21:11.140 align:middle line:90%
But what about player one?

00:21:11.140 --> 00:21:12.740 align:middle line:90%
What is player one--

00:21:12.740 --> 00:21:14.580 align:middle line:84%
what is reasonable
for player one

00:21:14.580 --> 00:21:19.000 align:middle line:84%
to play given the second order
knowledge of rationality?

00:21:19.000 --> 00:21:22.380 align:middle line:90%


00:21:22.380 --> 00:21:23.940 align:middle line:90%
Thoughts?

00:21:23.940 --> 00:21:25.300 align:middle line:90%
Yeah?

00:21:25.300 --> 00:21:26.200 align:middle line:90%
B, right?

00:21:26.200 --> 00:21:31.400 align:middle line:84%
Because now if player one knows
that player two must play R,

00:21:31.400 --> 00:21:34.200 align:middle line:84%
then they look up, and they say,
well, if player two plays R,

00:21:34.200 --> 00:21:35.960 align:middle line:84%
I've already actually
underlined it.

00:21:35.960 --> 00:21:38.640 align:middle line:84%
B is my best response
to R. So if I

00:21:38.640 --> 00:21:43.080 align:middle line:84%
know that player two is playing
R, then my best response is B.

00:21:43.080 --> 00:21:45.100 align:middle line:84%
And notice here the
structure of this

00:21:45.100 --> 00:21:46.440 align:middle line:90%
when I go through the steps.

00:21:46.440 --> 00:21:51.000 align:middle line:84%
We write S1 triple prime and S2
triple prime next to each other.

00:21:51.000 --> 00:21:54.840 align:middle line:84%
But what defines S1 triple
prime is actually my knowledge

00:21:54.840 --> 00:21:59.160 align:middle line:84%
that player two is playing a
strategy in S2 double prime.

00:21:59.160 --> 00:22:02.880 align:middle line:84%
And similarly, S2 triple prime
is driven by player two's

00:22:02.880 --> 00:22:05.480 align:middle line:84%
beliefs about what
player one is going

00:22:05.480 --> 00:22:06.780 align:middle line:90%
to play from S1 double prime.

00:22:06.780 --> 00:22:09.360 align:middle line:84%
So we're always kind of looking
back to the step before.

00:22:09.360 --> 00:22:13.240 align:middle line:84%
The step before pinned down
how my opponent would play.

00:22:13.240 --> 00:22:16.040 align:middle line:84%
And now adding one
other layer of knowledge

00:22:16.040 --> 00:22:18.740 align:middle line:84%
tells me that I know my
opponent will play that way,

00:22:18.740 --> 00:22:20.680 align:middle line:84%
and that may allow me
to further restrict

00:22:20.680 --> 00:22:23.640 align:middle line:84%
the strategy that I use,
this crisscross pattern as we

00:22:23.640 --> 00:22:25.310 align:middle line:90%
go down.

00:22:25.310 --> 00:22:27.070 align:middle line:90%
And now we're done.

00:22:27.070 --> 00:22:30.410 align:middle line:84%
In this case, there's no
strategies left to deal with,

00:22:30.410 --> 00:22:31.630 align:middle line:90%
and we can check.

00:22:31.630 --> 00:22:33.830 align:middle line:84%
Not a coincidence
here that we have

00:22:33.830 --> 00:22:36.910 align:middle line:84%
one strategy left at the
end, one strategy profile

00:22:36.910 --> 00:22:38.950 align:middle line:90%
left at the end, BR.

00:22:38.950 --> 00:22:43.830 align:middle line:84%
And notice that both be that
both numbers in that cell

00:22:43.830 --> 00:22:48.150 align:middle line:84%
are underlined, which reminds us
that B is a best response to R,

00:22:48.150 --> 00:22:51.630 align:middle line:84%
and R is a best response
to B, which makes sense

00:22:51.630 --> 00:22:54.870 align:middle line:84%
and will hold a
bit more generally.

00:22:54.870 --> 00:23:00.888 align:middle line:84%
So notice here that here,
this approach, or we

00:23:00.888 --> 00:23:03.430 align:middle line:84%
might say rationalizability--
or we haven't defined that yet.

00:23:03.430 --> 00:23:13.350 align:middle line:84%
But let's say here, we
get a unique prediction.

00:23:13.350 --> 00:23:18.910 align:middle line:90%


00:23:18.910 --> 00:23:21.790 align:middle line:84%
When we apply this algorithm,
eventually we got to a point

00:23:21.790 --> 00:23:24.970 align:middle line:84%
where each player only
had one strategy left,

00:23:24.970 --> 00:23:26.690 align:middle line:90%
but that doesn't always hold.

00:23:26.690 --> 00:23:29.290 align:middle line:84%
So let's emphasize this
is not always the case,

00:23:29.290 --> 00:23:30.310 align:middle line:90%
as we'll see later.

00:23:30.310 --> 00:23:34.850 align:middle line:90%


00:23:34.850 --> 00:23:37.270 align:middle line:84%
But when this is true,
we have a name for it.

00:23:37.270 --> 00:23:40.330 align:middle line:84%
So when we have a game where we
can go through this procedure,

00:23:40.330 --> 00:23:43.590 align:middle line:84%
and we get a unique prediction
for each player's strategy,

00:23:43.590 --> 00:23:45.690 align:middle line:84%
we call that game
dominance solvable.

00:23:45.690 --> 00:23:48.150 align:middle line:84%
So when this does happen,
it's not guaranteed.

00:23:48.150 --> 00:23:53.830 align:middle line:84%
But when it does happen, we say
the game is dominance solvable.

00:23:53.830 --> 00:23:56.650 align:middle line:90%


00:23:56.650 --> 00:23:57.550 align:middle line:90%
Underline this.

00:23:57.550 --> 00:24:02.210 align:middle line:90%


00:24:02.210 --> 00:24:04.210 align:middle line:84%
Why do we call it
dominance solvable?

00:24:04.210 --> 00:24:06.950 align:middle line:84%
Well, simply by reasoning
about dominance-- remember,

00:24:06.950 --> 00:24:09.190 align:middle line:84%
we often reasoned
about best responses,

00:24:09.190 --> 00:24:11.410 align:middle line:84%
but that's equivalent to
reasoning about dominance

00:24:11.410 --> 00:24:13.010 align:middle line:90%
by our theorem from last week.

00:24:13.010 --> 00:24:14.690 align:middle line:84%
So all we really
needed to use is

00:24:14.690 --> 00:24:18.158 align:middle line:84%
that players don't play
strictly dominated strategies.

00:24:18.158 --> 00:24:20.450 align:middle line:84%
They know their opponents
don't play strictly dominated

00:24:20.450 --> 00:24:21.075 align:middle line:90%
strategies.

00:24:21.075 --> 00:24:23.200 align:middle line:84%
They know their opponents
know that they don't play

00:24:23.200 --> 00:24:24.700 align:middle line:90%
strictly dominated strategies.

00:24:24.700 --> 00:24:25.960 align:middle line:84%
They know their
opponents know that they

00:24:25.960 --> 00:24:27.560 align:middle line:84%
know that their opponents know
that they don't play strictly

00:24:27.560 --> 00:24:29.060 align:middle line:90%
dominated strategies and so on.

00:24:29.060 --> 00:24:30.820 align:middle line:84%
And simply by reasoning
about dominance,

00:24:30.820 --> 00:24:32.920 align:middle line:84%
we were able to, quote
unquote, "solve the game,"

00:24:32.920 --> 00:24:39.440 align:middle line:84%
in the sense of identifying a
unique prediction in the game.

00:24:39.440 --> 00:24:41.340 align:middle line:90%
Any questions on this so far?

00:24:41.340 --> 00:24:45.760 align:middle line:90%


00:24:45.760 --> 00:24:47.660 align:middle line:84%
So now we'd like
to formalize this.

00:24:47.660 --> 00:24:49.180 align:middle line:84%
We went through
it in an example.

00:24:49.180 --> 00:24:53.120 align:middle line:84%
But let's introduce the
formal algorithm that is going

00:24:53.120 --> 00:24:54.840 align:middle line:90%
to go through this procedure.

00:24:54.840 --> 00:24:57.700 align:middle line:84%
So this algorithm is
called rationalizability.

00:24:57.700 --> 00:25:00.320 align:middle line:90%


00:25:00.320 --> 00:25:03.440 align:middle line:90%
Or it has two names.

00:25:03.440 --> 00:25:09.440 align:middle line:84%
So it's either called
rationalizability,

00:25:09.440 --> 00:25:11.440 align:middle line:84%
and rationalize
ability is really

00:25:11.440 --> 00:25:15.052 align:middle line:84%
a statement about the strategies
that survive this algorithm.

00:25:15.052 --> 00:25:16.760 align:middle line:84%
So in this example,
we would say strategy

00:25:16.760 --> 00:25:20.140 align:middle line:84%
B is rationalizable
for player B.

00:25:20.140 --> 00:25:23.920 align:middle line:84%
And strategy R is
rationalizable for player two.

00:25:23.920 --> 00:25:26.500 align:middle line:84%
Sorry-- player one
and player two.

00:25:26.500 --> 00:25:28.163 align:middle line:84%
But the procedure
we use is often

00:25:28.163 --> 00:25:29.580 align:middle line:84%
goes by a different
name, which is

00:25:29.580 --> 00:25:34.920 align:middle line:84%
the iterated elimination of
strictly dominated strategies.

00:25:34.920 --> 00:25:51.060 align:middle line:90%


00:25:51.060 --> 00:25:56.500 align:middle line:84%
And sometimes this goes by the
acronym iterated elimination

00:25:56.500 --> 00:25:58.900 align:middle line:84%
of strictly dominated
strategies because it's

00:25:58.900 --> 00:26:00.660 align:middle line:90%
a bit of a mouthful.

00:26:00.660 --> 00:26:02.060 align:middle line:90%
What's the idea?

00:26:02.060 --> 00:26:05.660 align:middle line:84%
At each step, we implicitly
threw out the strategies

00:26:05.660 --> 00:26:07.200 align:middle line:90%
that were strictly dominated.

00:26:07.200 --> 00:26:09.720 align:middle line:84%
We eliminated the strategies
that were strictly dominated.

00:26:09.720 --> 00:26:12.443 align:middle line:84%
And we did this
recursively, or iteratively.

00:26:12.443 --> 00:26:14.860 align:middle line:84%
And that's why we call it
iterated elimination of strictly

00:26:14.860 --> 00:26:16.860 align:middle line:90%
dominated strategies.

00:26:16.860 --> 00:26:18.480 align:middle line:84%
To formally define
this procedure,

00:26:18.480 --> 00:26:19.660 align:middle line:90%
we need some notation.

00:26:19.660 --> 00:26:21.700 align:middle line:84%
It was easy in this
example to work through it.

00:26:21.700 --> 00:26:23.400 align:middle line:84%
But to do it more
generally we're going

00:26:23.400 --> 00:26:25.360 align:middle line:90%
to need some general notation.

00:26:25.360 --> 00:26:29.000 align:middle line:84%
So we really need two
pieces of notation to start.

00:26:29.000 --> 00:26:33.000 align:middle line:90%
So let's consider player i.

00:26:33.000 --> 00:26:41.800 align:middle line:84%
We're given player i and some
collection of strategy profiles

00:26:41.800 --> 00:26:43.000 align:middle line:90%
of the other players.

00:26:43.000 --> 00:26:45.120 align:middle line:84%
So we're given
player i, and I'll

00:26:45.120 --> 00:26:53.440 align:middle line:84%
say S negative i prime, which
is a subset of S negative i.

00:26:53.440 --> 00:26:57.780 align:middle line:84%
So remember, S negative i is
the collection of all profiles,

00:26:57.780 --> 00:27:00.320 align:middle line:84%
or we might say partial
profiles, of strategies

00:27:00.320 --> 00:27:02.200 align:middle line:90%
of my opponents.

00:27:02.200 --> 00:27:05.800 align:middle line:84%
And S negative i prime is
just an arbitrary subset

00:27:05.800 --> 00:27:08.420 align:middle line:84%
of those strategies, of
those strategy profiles.

00:27:08.420 --> 00:27:10.360 align:middle line:84%
So it's just some
collection of strategies

00:27:10.360 --> 00:27:12.920 align:middle line:90%
that my opponents might play.

00:27:12.920 --> 00:27:15.400 align:middle line:84%
And now we want to
define two things.

00:27:15.400 --> 00:27:22.470 align:middle line:84%
The first thing is BRi
of S negative i prime.

00:27:22.470 --> 00:27:25.310 align:middle line:84%
So what this is going
to be is the set

00:27:25.310 --> 00:27:28.950 align:middle line:84%
of strategies for
player i that are

00:27:28.950 --> 00:27:33.990 align:middle line:84%
best responses to some belief
about my opponent's strategies

00:27:33.990 --> 00:27:37.110 align:middle line:84%
that only puts positive
probability on strategies

00:27:37.110 --> 00:27:37.808 align:middle line:90%
in here.

00:27:37.808 --> 00:27:38.850 align:middle line:90%
So let's go through this.

00:27:38.850 --> 00:27:42.190 align:middle line:84%
Remember, we said we have to
think through what beliefs are

00:27:42.190 --> 00:27:43.910 align:middle line:84%
reasonable, and we
only want to keep

00:27:43.910 --> 00:27:46.470 align:middle line:84%
track of strategies
that are best responses

00:27:46.470 --> 00:27:48.190 align:middle line:90%
to certain reasonable beliefs.

00:27:48.190 --> 00:27:50.447 align:middle line:84%
So let's define this
a bit more formally.

00:27:50.447 --> 00:27:52.030 align:middle line:84%
First of all, the
key thing about this

00:27:52.030 --> 00:27:58.670 align:middle line:84%
is these are strategies for
player I. So here, as I said,

00:27:58.670 --> 00:28:01.390 align:middle line:84%
I'm going to use some
notation that maybe we

00:28:01.390 --> 00:28:03.030 align:middle line:90%
haven't done before.

00:28:03.030 --> 00:28:05.310 align:middle line:90%
I'm defining a set here.

00:28:05.310 --> 00:28:07.630 align:middle line:84%
And the way I'm
building up the set

00:28:07.630 --> 00:28:11.030 align:middle line:84%
using set builder notation
is I'm going to say this set

00:28:11.030 --> 00:28:13.830 align:middle line:84%
contains every
strategy little si

00:28:13.830 --> 00:28:18.490 align:middle line:84%
in the set big Si that satisfies
some additional property.

00:28:18.490 --> 00:28:20.910 align:middle line:84%
So this is kind of the universe
of things I'm considering.

00:28:20.910 --> 00:28:23.690 align:middle line:84%
And then I'm going to impose
some constraints over here that

00:28:23.690 --> 00:28:28.770 align:middle line:84%
narrow down which elements of
this set I actually allow for.

00:28:28.770 --> 00:28:31.650 align:middle line:84%
So what does it mean
for Si to be in here?

00:28:31.650 --> 00:28:34.810 align:middle line:84%
Well, a strategy
Si is in this set

00:28:34.810 --> 00:28:47.250 align:middle line:84%
if Si is a best response to
some belief, beta negative i.

00:28:47.250 --> 00:28:48.890 align:middle line:84%
Now if I just stop
there, we'd be

00:28:48.890 --> 00:28:50.150 align:middle line:90%
back to what we did last week.

00:28:50.150 --> 00:28:51.692 align:middle line:84%
We would just be
thinking about being

00:28:51.692 --> 00:28:53.970 align:middle line:90%
a best response to some belief.

00:28:53.970 --> 00:28:57.450 align:middle line:84%
But now I want to impose the
restriction on this belief.

00:28:57.450 --> 00:29:00.730 align:middle line:84%
I want to say it's a best
response to a belief that only

00:29:00.730 --> 00:29:04.370 align:middle line:84%
puts positive probability on
strategies in this set, not

00:29:04.370 --> 00:29:05.730 align:middle line:90%
any strategy.

00:29:05.730 --> 00:29:10.690 align:middle line:84%
So on some belief beta
negative i is satisfying.

00:29:10.690 --> 00:29:12.230 align:middle line:84%
Well, what's a way
of saying this?

00:29:12.230 --> 00:29:15.630 align:middle line:84%
Well, this belief
assigns some probability

00:29:15.630 --> 00:29:18.590 align:middle line:84%
to the opponent's strategies
being in this set.

00:29:18.590 --> 00:29:22.190 align:middle line:84%
And I'm going to require
that that probability is 1.

00:29:22.190 --> 00:29:28.210 align:middle line:84%
So beta negative i of S
negative i prime equals 1.

00:29:28.210 --> 00:29:32.070 align:middle line:90%


00:29:32.070 --> 00:29:34.550 align:middle line:84%
So it's not enough
for a strategy

00:29:34.550 --> 00:29:36.710 align:middle line:84%
to be a best response
to some belief.

00:29:36.710 --> 00:29:40.470 align:middle line:84%
It has to be a best response
to a particular kind of belief,

00:29:40.470 --> 00:29:44.710 align:middle line:84%
a belief that maybe puts--
it could put probabilities

00:29:44.710 --> 00:29:46.530 align:middle line:84%
on different
strategies in this set,

00:29:46.530 --> 00:29:49.110 align:middle line:84%
but it can't put any
probability on strategies

00:29:49.110 --> 00:29:50.630 align:middle line:90%
that are outside this set.

00:29:50.630 --> 00:29:52.790 align:middle line:84%
So the interpretation
of this is if I

00:29:52.790 --> 00:29:55.750 align:middle line:84%
know that my opponents are
only going to play strategies

00:29:55.750 --> 00:30:00.510 align:middle line:84%
in this set, what strategies
for me are reasonable?

00:30:00.510 --> 00:30:02.310 align:middle line:84%
And it's exactly
the strategies that

00:30:02.310 --> 00:30:04.230 align:middle line:84%
are best responses
to a belief that

00:30:04.230 --> 00:30:06.770 align:middle line:84%
doesn't put any probability
outside that set,

00:30:06.770 --> 00:30:09.350 align:middle line:84%
or equivalently, puts
all the probability

00:30:09.350 --> 00:30:11.610 align:middle line:90%
on the strategies in this set.

00:30:11.610 --> 00:30:15.700 align:middle line:90%


00:30:15.700 --> 00:30:19.540 align:middle line:84%
Now, we said from
last week that there

00:30:19.540 --> 00:30:21.120 align:middle line:84%
are two ways of
thinking about this.

00:30:21.120 --> 00:30:24.300 align:middle line:84%
We can think about what I should
play and what I shouldn't play.

00:30:24.300 --> 00:30:27.220 align:middle line:84%
So now we want to look at the
other side of the coin, which

00:30:27.220 --> 00:30:29.980 align:middle line:84%
is, what are the strategies
that are strictly dominated

00:30:29.980 --> 00:30:32.380 align:middle line:90%
by some mixed strategy?

00:30:32.380 --> 00:30:33.520 align:middle line:90%
So let's go here.

00:30:33.520 --> 00:30:39.540 align:middle line:90%


00:30:39.540 --> 00:30:45.020 align:middle line:84%
So what this stands
for is strictly

00:30:45.020 --> 00:30:46.720 align:middle line:90%
conditionally dominated.

00:30:46.720 --> 00:30:54.620 align:middle line:90%


00:30:54.620 --> 00:30:57.020 align:middle line:84%
So last week we
talked about what

00:30:57.020 --> 00:31:00.140 align:middle line:84%
it means for a strategy
to be strictly dominated

00:31:00.140 --> 00:31:01.500 align:middle line:90%
by another strategy.

00:31:01.500 --> 00:31:03.940 align:middle line:84%
And it means some other
strategy does better however

00:31:03.940 --> 00:31:05.860 align:middle line:90%
my opponent's play.

00:31:05.860 --> 00:31:08.465 align:middle line:84%
But now we want to be
a bit more permissive.

00:31:08.465 --> 00:31:10.340 align:middle line:84%
Again, we're going to
have the interpretation

00:31:10.340 --> 00:31:14.600 align:middle line:84%
that I know that my opponent's
strategies lie in here.

00:31:14.600 --> 00:31:18.075 align:middle line:84%
So if I know that my opponent's
strategies are in here,

00:31:18.075 --> 00:31:20.700 align:middle line:84%
for dominance, I'm not going to
require a strategy to do better

00:31:20.700 --> 00:31:22.520 align:middle line:90%
however my opponent's play.

00:31:22.520 --> 00:31:25.700 align:middle line:84%
It's going to be enough if that
strategy does better however

00:31:25.700 --> 00:31:28.360 align:middle line:84%
my opponent's play in
this restricted set.

00:31:28.360 --> 00:31:30.500 align:middle line:84%
And that's what the
conditional dominance means.

00:31:30.500 --> 00:31:32.760 align:middle line:84%
It means conditional on
my opponent's playing

00:31:32.760 --> 00:31:35.680 align:middle line:90%
a strategy in this set.

00:31:35.680 --> 00:31:38.880 align:middle line:84%
Conditional dominance means one
strategy always does strictly

00:31:38.880 --> 00:31:40.380 align:middle line:90%
better than the other strategy.

00:31:40.380 --> 00:31:43.560 align:middle line:84%
So let me write it in words, and
then we'll be a bit more formal.

00:31:43.560 --> 00:31:49.600 align:middle line:84%
So again, this is a collection
of strategies si and big Si,

00:31:49.600 --> 00:31:58.540 align:middle line:84%
such that Si is strictly
conditionally dominated.

00:31:58.540 --> 00:32:07.440 align:middle line:90%


00:32:07.440 --> 00:32:09.395 align:middle line:84%
Now, if I say
conditionally dominated,

00:32:09.395 --> 00:32:10.770 align:middle line:84%
strictly conditionally
dominated,

00:32:10.770 --> 00:32:12.730 align:middle line:84%
I have to say what
it's conditional on.

00:32:12.730 --> 00:32:15.710 align:middle line:84%
So strictly
conditionally dominated

00:32:15.710 --> 00:32:20.910 align:middle line:84%
I'll say given S
negative i prime.

00:32:20.910 --> 00:32:21.970 align:middle line:90%
So that's my condition.

00:32:21.970 --> 00:32:24.270 align:middle line:84%
The condition is I know
my opponents are going

00:32:24.270 --> 00:32:26.630 align:middle line:84%
to play something in
S negative i prime,

00:32:26.630 --> 00:32:29.110 align:middle line:84%
and I'm interested in
conditional dominance given

00:32:29.110 --> 00:32:30.463 align:middle line:90%
that condition.

00:32:30.463 --> 00:32:32.130 align:middle line:84%
So it's strictly
conditionally dominated

00:32:32.130 --> 00:32:34.270 align:middle line:90%
given S negative i by what?

00:32:34.270 --> 00:32:38.930 align:middle line:90%
By some mixed strategy.

00:32:38.930 --> 00:32:41.910 align:middle line:90%


00:32:41.910 --> 00:32:43.630 align:middle line:84%
And I think it's
often tricky to get--

00:32:43.630 --> 00:32:45.350 align:middle line:90%
it's easy to get confused here.

00:32:45.350 --> 00:32:48.590 align:middle line:84%
Is it dominated by a mixed
strategy of player i's or player

00:32:48.590 --> 00:32:49.333 align:middle line:90%
i's opponents?

00:32:49.333 --> 00:32:50.250 align:middle line:90%
What should come here?

00:32:50.250 --> 00:32:57.730 align:middle line:90%


00:32:57.730 --> 00:32:58.230 align:middle line:90%
Yeah?

00:32:58.230 --> 00:32:58.670 align:middle line:90%
STUDENT: Player i.

00:32:58.670 --> 00:32:59.910 align:middle line:90%
IAN BALL: Player i, right?

00:32:59.910 --> 00:33:02.550 align:middle line:84%
So it's always
player i's strategies

00:33:02.550 --> 00:33:04.850 align:middle line:84%
that dominate player
I's other strategies.

00:33:04.850 --> 00:33:06.850 align:middle line:84%
The beliefs are about the
opponent's strategies,

00:33:06.850 --> 00:33:08.410 align:middle line:84%
but the dominance
relation is always

00:33:08.410 --> 00:33:10.350 align:middle line:84%
between strategies
by the same player,

00:33:10.350 --> 00:33:13.030 align:middle line:84%
because the player is only
comparing their own strategies.

00:33:13.030 --> 00:33:16.270 align:middle line:84%
So by some mixed strategy
sigma negative i.

00:33:16.270 --> 00:33:21.890 align:middle line:90%


00:33:21.890 --> 00:33:23.490 align:middle line:84%
So here's the
definition, or here's

00:33:23.490 --> 00:33:24.760 align:middle line:90%
the definition of this set.

00:33:24.760 --> 00:33:27.010 align:middle line:84%
But I've of cheated a bit
because I've used a new word

00:33:27.010 --> 00:33:28.490 align:middle line:90%
that I haven't yet defined.

00:33:28.490 --> 00:33:30.110 align:middle line:84%
So now I need to
define that new word.

00:33:30.110 --> 00:33:33.630 align:middle line:84%
What does it mean for Si to be
strictly conditionally dominated

00:33:33.630 --> 00:33:37.090 align:middle line:84%
given S negative i prime by
some mixed strategy, sigma i?

00:33:37.090 --> 00:33:39.010 align:middle line:84%
Well, we already
said it intuitively.

00:33:39.010 --> 00:33:42.530 align:middle line:84%
It means that whatever
strategy profile my opponents

00:33:42.530 --> 00:33:46.810 align:middle line:84%
play in this set, sigma i is
strictly better for me as player

00:33:46.810 --> 00:33:49.650 align:middle line:90%
than strategy Si.

00:33:49.650 --> 00:33:52.370 align:middle line:84%
And now we just need to
translate this intuitive idea

00:33:52.370 --> 00:33:54.210 align:middle line:90%
into math.

00:33:54.210 --> 00:34:01.730 align:middle line:84%
So I'm comparing, as player
i, what I get from sigma i

00:34:01.730 --> 00:34:05.010 align:middle line:90%
to what I get from Si.

00:34:05.010 --> 00:34:07.970 align:middle line:84%
And again here, we're
using our lowercase u's

00:34:07.970 --> 00:34:09.550 align:middle line:84%
even though what
I'm plugging in here

00:34:09.550 --> 00:34:11.810 align:middle line:84%
is not a pure strategy
but a mixed strategy.

00:34:11.810 --> 00:34:14.429 align:middle line:84%
But remember what we
said at the beginning,

00:34:14.429 --> 00:34:16.350 align:middle line:84%
the interpretation
is that this is just

00:34:16.350 --> 00:34:20.510 align:middle line:84%
my expected utility over
the lotteries induced

00:34:20.510 --> 00:34:22.670 align:middle line:90%
by this mixed strategy.

00:34:22.670 --> 00:34:25.909 align:middle line:84%
So we're comparing
sigma i to Si.

00:34:25.909 --> 00:34:28.909 align:middle line:84%
We want Si to be
dominated by sigma i.

00:34:28.909 --> 00:34:31.389 align:middle line:84%
So we know the inequality
has to go this way.

00:34:31.389 --> 00:34:34.772 align:middle line:84%
And it's strict dominance, so it
has to be a strict inequality.

00:34:34.772 --> 00:34:36.230 align:middle line:84%
But we're not going
to require this

00:34:36.230 --> 00:34:38.370 align:middle line:84%
for every strategy
of my opponents.

00:34:38.370 --> 00:34:40.670 align:middle line:84%
We're only going to require
it for the strategies that

00:34:40.670 --> 00:34:41.989 align:middle line:90%
satisfy the condition.

00:34:41.989 --> 00:34:46.130 align:middle line:84%
So this is going
to be S negative i

00:34:46.130 --> 00:34:52.830 align:middle line:84%
S negative i, but for which S
negative i for all S negative i

00:34:52.830 --> 00:34:57.090 align:middle line:84%
that are elements of
S negative i prime.

00:34:57.090 --> 00:35:02.790 align:middle line:90%


00:35:02.790 --> 00:35:04.860 align:middle line:84%
Now if there's two players
this is pretty easy.

00:35:04.860 --> 00:35:07.698 align:middle line:84%
S negative i is just a
strategy of my opponent.

00:35:07.698 --> 00:35:09.240 align:middle line:84%
But if there's more
than two players,

00:35:09.240 --> 00:35:11.460 align:middle line:84%
remember, say there's
three players,

00:35:11.460 --> 00:35:14.800 align:middle line:84%
then S negative i--
let's say i is 1.

00:35:14.800 --> 00:35:18.300 align:middle line:84%
S negative i specifies what
strategy player two chooses

00:35:18.300 --> 00:35:21.620 align:middle line:84%
and what strategy
player three chooses.

00:35:21.620 --> 00:35:24.060 align:middle line:84%
And in this case,
S negative i prime

00:35:24.060 --> 00:35:29.260 align:middle line:84%
is a collection of strategy
pairs chosen by players

00:35:29.260 --> 00:35:30.660 align:middle line:90%
two and player three.

00:35:30.660 --> 00:35:32.280 align:middle line:84%
They're still
choosing separately,

00:35:32.280 --> 00:35:33.780 align:middle line:84%
but we're just
putting them together

00:35:33.780 --> 00:35:37.300 align:middle line:90%
mathematically into a vector.

00:35:37.300 --> 00:35:40.760 align:middle line:90%
Are there any questions on this?

00:35:40.760 --> 00:35:44.140 align:middle line:84%
I think this is maybe the
heaviest definition we've done.

00:35:44.140 --> 00:35:45.080 align:middle line:90%
Any questions?

00:35:45.080 --> 00:35:47.780 align:middle line:90%


00:35:47.780 --> 00:35:50.820 align:middle line:90%
OK, great.

00:35:50.820 --> 00:35:55.100 align:middle line:84%
So now let's try to-- maybe
I'll move to a new board.

00:35:55.100 --> 00:36:00.060 align:middle line:84%
Let's try to recall
what our theorem said

00:36:00.060 --> 00:36:02.600 align:middle line:90%
last week in this new notation.

00:36:02.600 --> 00:36:12.080 align:middle line:90%


00:36:12.080 --> 00:36:13.780 align:middle line:84%
So often when we
introduce new notation,

00:36:13.780 --> 00:36:15.720 align:middle line:84%
it becomes a lot
easier to express ideas

00:36:15.720 --> 00:36:17.560 align:middle line:90%
that we've already expressed.

00:36:17.560 --> 00:36:27.000 align:middle line:84%
So let's recall the
theorem from last week.

00:36:27.000 --> 00:36:29.920 align:middle line:84%
Well, what we said is
that a strategy is either

00:36:29.920 --> 00:36:32.140 align:middle line:84%
a best response or it's
strictly dominated.

00:36:32.140 --> 00:36:33.080 align:middle line:90%
It's not both.

00:36:33.080 --> 00:36:35.000 align:middle line:84%
But remember, last
week we didn't

00:36:35.000 --> 00:36:37.780 align:middle line:84%
worry about strict
conditional dominance.

00:36:37.780 --> 00:36:39.920 align:middle line:84%
We didn't worry about
restricting beliefs.

00:36:39.920 --> 00:36:43.400 align:middle line:84%
So it was a special case where
S negative i prime was just

00:36:43.400 --> 00:36:44.240 align:middle line:90%
S negative i.

00:36:44.240 --> 00:36:46.440 align:middle line:84%
There wasn't any
restriction on these things.

00:36:46.440 --> 00:36:51.520 align:middle line:84%
So our theorem from last week
basically said two things.

00:36:51.520 --> 00:37:02.020 align:middle line:84%
It said Si equals BRi of
S negative i union SCD

00:37:02.020 --> 00:37:05.540 align:middle line:90%
i of S negative i.

00:37:05.540 --> 00:37:09.040 align:middle line:84%
Let's try to go
through this in words.

00:37:09.040 --> 00:37:11.940 align:middle line:84%
And first, let's think
about what the union means.

00:37:11.940 --> 00:37:14.700 align:middle line:90%
This is a set of strategies.

00:37:14.700 --> 00:37:16.500 align:middle line:90%
This is a set of strategies.

00:37:16.500 --> 00:37:18.220 align:middle line:84%
When I take the
union, I'm thinking

00:37:18.220 --> 00:37:19.927 align:middle line:84%
of the larger set
that puts together

00:37:19.927 --> 00:37:21.760 align:middle line:84%
things that are in
either of those two sets.

00:37:21.760 --> 00:37:23.552 align:middle line:84%
So it's like I have
two bags of strategies,

00:37:23.552 --> 00:37:25.580 align:middle line:84%
and I pour them together
into one big bag that

00:37:25.580 --> 00:37:27.700 align:middle line:90%
contains all of the strategies.

00:37:27.700 --> 00:37:34.860 align:middle line:84%
So in words this says,
every strategy in Si

00:37:34.860 --> 00:37:39.180 align:middle line:84%
is either a best
response to some belief.

00:37:39.180 --> 00:37:42.060 align:middle line:84%
Notice, here I'm not--
there's no prime here.

00:37:42.060 --> 00:37:45.180 align:middle line:84%
So this is a best response
to an unrestricted belief.

00:37:45.180 --> 00:37:46.740 align:middle line:84%
It would only have
a restriction if I

00:37:46.740 --> 00:37:50.900 align:middle line:84%
chose as S prime a
smaller set of strategies.

00:37:50.900 --> 00:37:55.980 align:middle line:84%
So another way of saying this
is if we go to this definition,

00:37:55.980 --> 00:37:59.890 align:middle line:84%
well, if S negative i prime is
just S negative i, then the fact

00:37:59.890 --> 00:38:02.490 align:middle line:84%
that beta negative i of
S negative i equals 1

00:38:02.490 --> 00:38:03.890 align:middle line:90%
is not a restriction at all.

00:38:03.890 --> 00:38:06.450 align:middle line:84%
Because every belief
assigns probability 1

00:38:06.450 --> 00:38:09.330 align:middle line:90%
to the set of all strategies.

00:38:09.330 --> 00:38:14.490 align:middle line:84%
So every strategy is either a
best response to some belief,

00:38:14.490 --> 00:38:16.510 align:middle line:90%
or it's strictly dominated.

00:38:16.510 --> 00:38:20.090 align:middle line:84%
And again, this means strictly
conditionally dominated.

00:38:20.090 --> 00:38:22.370 align:middle line:84%
But strictly
conditionally dominated

00:38:22.370 --> 00:38:24.730 align:middle line:84%
conditional on any
possible strategy

00:38:24.730 --> 00:38:26.710 align:middle line:84%
just reduces to
strict dominance.

00:38:26.710 --> 00:38:28.570 align:middle line:84%
So strict dominance
is a special case

00:38:28.570 --> 00:38:30.330 align:middle line:90%
of strict conditional dominance.

00:38:30.330 --> 00:38:32.190 align:middle line:84%
But this is only one
part of the theorem.

00:38:32.190 --> 00:38:33.730 align:middle line:90%
What else did our theorem say?

00:38:33.730 --> 00:38:35.570 align:middle line:84%
I mean, this says
that every strategy

00:38:35.570 --> 00:38:37.865 align:middle line:90%
is in one of these two sets.

00:38:37.865 --> 00:38:39.490 align:middle line:84%
But it said one more--
there's one more

00:38:39.490 --> 00:38:41.450 align:middle line:90%
thing we know about these sets.

00:38:41.450 --> 00:38:42.090 align:middle line:90%
Yeah?

00:38:42.090 --> 00:38:43.970 align:middle line:84%
STUDENT: Each strategy is
exactly one of the sets.

00:38:43.970 --> 00:38:44.630 align:middle line:90%
IAN BALL: Exactly one.

00:38:44.630 --> 00:38:45.430 align:middle line:90%
So what's missing here?

00:38:45.430 --> 00:38:47.013 align:middle line:84%
What haven't we--
what does this allow

00:38:47.013 --> 00:38:48.945 align:middle line:90%
for that we want to rule out?

00:38:48.945 --> 00:38:51.070 align:middle line:84%
STUDENT: The last four do
not have either function.

00:38:51.070 --> 00:38:53.550 align:middle line:84%
IAN BALL: But what we know
is that that can't happen.

00:38:53.550 --> 00:38:57.110 align:middle line:84%
So what we also know is that
the intersection is empty.

00:38:57.110 --> 00:39:00.850 align:middle line:84%
That is, no strategy is
in both of these sets.

00:39:00.850 --> 00:39:05.470 align:middle line:84%
So this is our "at
least one" statement.

00:39:05.470 --> 00:39:06.710 align:middle line:90%
And now we're going to--

00:39:06.710 --> 00:39:11.470 align:middle line:84%
just using the notation
we said last week,

00:39:11.470 --> 00:39:14.110 align:middle line:84%
this statement says that every
strategy is in at least one

00:39:14.110 --> 00:39:15.450 align:middle line:90%
of these two sets.

00:39:15.450 --> 00:39:16.950 align:middle line:84%
But our second part
of our statement

00:39:16.950 --> 00:39:20.190 align:middle line:84%
was that every strategy
was in at most one.

00:39:20.190 --> 00:39:22.070 align:middle line:84%
What does it mean to
be in at most one?

00:39:22.070 --> 00:39:24.590 align:middle line:90%
It means you're not in both.

00:39:24.590 --> 00:39:31.670 align:middle line:84%
So what that means is BRi of S
negative i intersection SCD of S

00:39:31.670 --> 00:39:34.550 align:middle line:90%
negative i is empty.

00:39:34.550 --> 00:39:37.430 align:middle line:84%
And the math notation for
that, I'll just write this.

00:39:37.430 --> 00:39:40.670 align:middle line:84%
So again, this is a
collection of strategies.

00:39:40.670 --> 00:39:42.410 align:middle line:84%
This is a collection
of strategies.

00:39:42.410 --> 00:39:43.830 align:middle line:90%
I should have an i here.

00:39:43.830 --> 00:39:45.470 align:middle line:84%
And all this
notation says in math

00:39:45.470 --> 00:39:48.950 align:middle line:84%
is that no strategy is
in both of these sets.

00:39:48.950 --> 00:39:51.050 align:middle line:84%
The intersection of
these two sets is empty.

00:39:51.050 --> 00:40:03.214 align:middle line:90%


00:40:03.214 --> 00:40:06.660 align:middle line:84%
It turns out, though, that
this holds more generally.

00:40:06.660 --> 00:40:11.780 align:middle line:84%
So last week we had the
special case with S negative i,

00:40:11.780 --> 00:40:14.900 align:middle line:84%
where we didn't put any
restrictions on these beliefs.

00:40:14.900 --> 00:40:20.100 align:middle line:84%
It turns out this holds more
generally if we put primes here.

00:40:20.100 --> 00:40:23.560 align:middle line:90%
So this holds for any subset.

00:40:23.560 --> 00:40:42.540 align:middle line:90%


00:40:42.540 --> 00:40:46.020 align:middle line:90%
So let's work through this.

00:40:46.020 --> 00:40:48.240 align:middle line:90%
We started with S negative i.

00:40:48.240 --> 00:40:50.440 align:middle line:84%
Now we're using a smaller
set of strategies.

00:40:50.440 --> 00:40:53.640 align:middle line:84%
So let's try to understand
what happens to these two sets.

00:40:53.640 --> 00:40:58.840 align:middle line:90%


00:40:58.840 --> 00:41:03.200 align:middle line:84%
If S negative i
prime gets smaller,

00:41:03.200 --> 00:41:05.000 align:middle line:84%
so I'm considering
fewer strategies

00:41:05.000 --> 00:41:09.440 align:middle line:84%
that my opponents might play,
what happens to these two sets?

00:41:09.440 --> 00:41:13.120 align:middle line:84%
So this best response set--
does this smaller or bigger

00:41:13.120 --> 00:41:15.925 align:middle line:84%
as S negative i
prime gets smaller?

00:41:15.925 --> 00:41:16.800 align:middle line:90%
STUDENT: [INAUDIBLE].

00:41:16.800 --> 00:41:18.222 align:middle line:90%
IAN BALL: Say again.

00:41:18.222 --> 00:41:19.180 align:middle line:90%
I think someone had it.

00:41:19.180 --> 00:41:20.360 align:middle line:90%
Yeah, smaller, right?

00:41:20.360 --> 00:41:21.820 align:middle line:90%
So this gets smaller.

00:41:21.820 --> 00:41:22.380 align:middle line:90%
Why?

00:41:22.380 --> 00:41:26.420 align:middle line:84%
Well, I'm not allowed
as many beliefs right.

00:41:26.420 --> 00:41:28.720 align:middle line:84%
This is the set of all
strategies that are best

00:41:28.720 --> 00:41:30.800 align:middle line:90%
response to certain beliefs.

00:41:30.800 --> 00:41:33.320 align:middle line:84%
If I shrink the set
S negative i prime,

00:41:33.320 --> 00:41:35.680 align:middle line:84%
it says I'm narrowing
down the strategies

00:41:35.680 --> 00:41:38.320 align:middle line:84%
that my opponents might
play, which narrows down

00:41:38.320 --> 00:41:40.298 align:middle line:90%
the beliefs I might hold.

00:41:40.298 --> 00:41:41.840 align:middle line:84%
So how many strategies
do I have that

00:41:41.840 --> 00:41:44.440 align:middle line:84%
are best responses to
this smaller, narrower set

00:41:44.440 --> 00:41:45.260 align:middle line:90%
of beliefs?

00:41:45.260 --> 00:41:46.460 align:middle line:90%
Fewer strategies.

00:41:46.460 --> 00:41:49.720 align:middle line:84%
So this set is going
to get smaller.

00:41:49.720 --> 00:41:50.920 align:middle line:90%
What about this set?

00:41:50.920 --> 00:41:52.380 align:middle line:84%
As S negative i
prime gets smaller,

00:41:52.380 --> 00:41:54.740 align:middle line:84%
what's going to
happen to this set?

00:41:54.740 --> 00:41:56.132 align:middle line:90%
It's got to get bigger.

00:41:56.132 --> 00:41:57.840 align:middle line:84%
Well, one way-- I'll
answer in a second--

00:41:57.840 --> 00:42:01.353 align:middle line:84%
One way to see this is well, the
union is staying the same size.

00:42:01.353 --> 00:42:03.520 align:middle line:84%
So if one gets smaller, the
other has to get bigger.

00:42:03.520 --> 00:42:06.740 align:middle line:84%
But let's think through
it mathematically.

00:42:06.740 --> 00:42:10.500 align:middle line:84%
A strategy is dominated
by another strategy

00:42:10.500 --> 00:42:12.980 align:middle line:84%
if that other strategy is
just better, no matter what

00:42:12.980 --> 00:42:14.820 align:middle line:90%
happens in here.

00:42:14.820 --> 00:42:18.860 align:middle line:84%
It gets easier to be dominated
if there are fewer strategies

00:42:18.860 --> 00:42:20.580 align:middle line:84%
that my opponents
could be playing.

00:42:20.580 --> 00:42:22.780 align:middle line:84%
So it's easier to be
conditionally dominated

00:42:22.780 --> 00:42:25.020 align:middle line:90%
if the condition is stronger.

00:42:25.020 --> 00:42:29.140 align:middle line:84%
One way of thinking about it is
just counting the inequalities.

00:42:29.140 --> 00:42:31.740 align:middle line:84%
If S negative i prime
is a really big set,

00:42:31.740 --> 00:42:33.620 align:middle line:84%
we have a lot of
inequalities here.

00:42:33.620 --> 00:42:35.900 align:middle line:84%
These inequalities have
to hold for every element

00:42:35.900 --> 00:42:37.340 align:middle line:90%
of this big set.

00:42:37.340 --> 00:42:39.400 align:middle line:84%
If Si prime becomes
a smaller set,

00:42:39.400 --> 00:42:40.940 align:middle line:90%
there are fewer things to check.

00:42:40.940 --> 00:42:43.020 align:middle line:84%
It's easier to be
dominated conditional

00:42:43.020 --> 00:42:44.640 align:middle line:90%
on a smaller set of strategies.

00:42:44.640 --> 00:42:47.940 align:middle line:84%
And therefore, the set of things
that are dominated gets larger.

00:42:47.940 --> 00:42:49.320 align:middle line:90%
That's what we see here.

00:42:49.320 --> 00:42:55.090 align:middle line:90%


00:42:55.090 --> 00:42:58.290 align:middle line:84%
And in the extreme case-- maybe
one thing to think through.

00:42:58.290 --> 00:43:03.730 align:middle line:84%
In the extreme case, what if
this just has a single element?

00:43:03.730 --> 00:43:05.350 align:middle line:90%
So special case.

00:43:05.350 --> 00:43:22.810 align:middle line:90%


00:43:22.810 --> 00:43:25.930 align:middle line:84%
So what if S negative i prime
contains a single strategy

00:43:25.930 --> 00:43:27.830 align:middle line:90%
profile S negative i prime.

00:43:27.830 --> 00:43:30.690 align:middle line:84%
So this is big S
negative i prime.

00:43:30.690 --> 00:43:34.090 align:middle line:84%
This is little s
negative i prime.

00:43:34.090 --> 00:43:35.510 align:middle line:90%
Then what happens to this set?

00:43:35.510 --> 00:43:37.670 align:middle line:84%
What is this set
going to be in words?

00:43:37.670 --> 00:43:42.170 align:middle line:90%


00:43:42.170 --> 00:43:43.530 align:middle line:90%
Yeah?

00:43:43.530 --> 00:43:45.917 align:middle line:84%
STUDENT: Maybe
[INAUDIBLE] be dominant.

00:43:45.917 --> 00:43:46.750 align:middle line:90%
IAN BALL: Not quite.

00:43:46.750 --> 00:43:48.125 align:middle line:84%
So it's actually
just going to be

00:43:48.125 --> 00:43:51.105 align:middle line:84%
the strategies that are best
responses to this strategy.

00:43:51.105 --> 00:43:53.230 align:middle line:84%
So remember, before we got
into all this fancy sets

00:43:53.230 --> 00:43:56.430 align:middle line:84%
of strategies, we just defined
what it is for one strategy

00:43:56.430 --> 00:43:59.310 align:middle line:84%
to be a best response
to another strategy.

00:43:59.310 --> 00:44:02.310 align:middle line:84%
So if this set just has
a single element in it,

00:44:02.310 --> 00:44:05.110 align:middle line:84%
it just says this is the
collection of strategies

00:44:05.110 --> 00:44:08.310 align:middle line:84%
that are best responses to
this particular strategy

00:44:08.310 --> 00:44:10.407 align:middle line:90%
profile of my opponent.

00:44:10.407 --> 00:44:11.490 align:middle line:90%
But then this gets tricky.

00:44:11.490 --> 00:44:13.750 align:middle line:84%
Then that means this is
everything that's not a best

00:44:13.750 --> 00:44:16.087 align:middle line:90%
response to this strategy.

00:44:16.087 --> 00:44:17.170 align:middle line:90%
So how does that work out?

00:44:17.170 --> 00:44:19.890 align:middle line:84%
Why is everything else
strictly dominated then?

00:44:19.890 --> 00:44:20.990 align:middle line:90%
That seems a bit tricky.

00:44:20.990 --> 00:44:24.390 align:middle line:84%
That seems like we have a
lot of strategies in there.

00:44:24.390 --> 00:44:28.350 align:middle line:84%
Remember, strict conditional
dominance given one strategy

00:44:28.350 --> 00:44:29.990 align:middle line:90%
is really simple.

00:44:29.990 --> 00:44:34.070 align:middle line:84%
All it means to be in this set
is that some other strategy

00:44:34.070 --> 00:44:38.110 align:middle line:84%
does strictly better given
this strategy of my opponents.

00:44:38.110 --> 00:44:41.030 align:middle line:84%
But that's exactly the same
as saying this strategy is not

00:44:41.030 --> 00:44:41.697 align:middle line:90%
a best response.

00:44:41.697 --> 00:44:43.613 align:middle line:84%
If there's only one
strategy of my opponent's,

00:44:43.613 --> 00:44:45.990 align:middle line:84%
either a strategy is a best
response to my opponent's

00:44:45.990 --> 00:44:49.260 align:middle line:84%
strategy or it's not,
meaning another strategy

00:44:49.260 --> 00:44:52.013 align:middle line:84%
does strictly better given
that strategy of my opponents.

00:44:52.013 --> 00:44:54.180 align:middle line:84%
And that's exactly what
strict conditional dominance

00:44:54.180 --> 00:44:55.423 align:middle line:90%
means in this special case.

00:44:55.423 --> 00:44:56.840 align:middle line:84%
That may have been
a little quick.

00:44:56.840 --> 00:44:57.780 align:middle line:90%
Sorry.

00:44:57.780 --> 00:44:58.840 align:middle line:90%
Any questions here?

00:44:58.840 --> 00:44:59.500 align:middle line:90%
Yes?

00:44:59.500 --> 00:45:04.540 align:middle line:84%
STUDENT: So is it always
strict that every time we

00:45:04.540 --> 00:45:08.020 align:middle line:90%
basically make Si--

00:45:08.020 --> 00:45:13.500 align:middle line:84%
when we shrink the S negative i
prime, that the Ri S negative i

00:45:13.500 --> 00:45:16.020 align:middle line:90%
prime is going to shrink?

00:45:16.020 --> 00:45:17.888 align:middle line:84%
Or could it sometimes
stay the same?

00:45:17.888 --> 00:45:19.680 align:middle line:84%
IAN BALL: It could
sometimes stay the same.

00:45:19.680 --> 00:45:23.720 align:middle line:84%
And, I mean, one
way to see that is--

00:45:23.720 --> 00:45:25.520 align:middle line:84%
well, it's going
to end eventually.

00:45:25.520 --> 00:45:27.080 align:middle line:84%
So eventually, we're not going
to be able to take things out.

00:45:27.080 --> 00:45:28.340 align:middle line:90%
That's one way of seeing it.

00:45:28.340 --> 00:45:28.840 align:middle line:90%
But you're right.

00:45:28.840 --> 00:45:30.423 align:middle line:84%
We'll go through an
example like this.

00:45:30.423 --> 00:45:36.820 align:middle line:84%
So it's not always the case that
at each step things will shrink.

00:45:36.820 --> 00:45:39.673 align:middle line:84%
But once nothing is thrown
out, once everything

00:45:39.673 --> 00:45:41.340 align:middle line:84%
stays the same for
one round, then we're

00:45:41.340 --> 00:45:42.760 align:middle line:84%
basically done
with the algorithm.

00:45:42.760 --> 00:45:44.120 align:middle line:84%
But we'll talk about
that in a second.

00:45:44.120 --> 00:45:44.700 align:middle line:90%
Yeah.

00:45:44.700 --> 00:45:45.200 align:middle line:90%
OK.

00:45:45.200 --> 00:45:49.320 align:middle line:84%
Any more questions about
these relations here?

00:45:49.320 --> 00:45:51.520 align:middle line:84%
So now that we
have our notation,

00:45:51.520 --> 00:45:53.668 align:middle line:84%
we can formally
define our algorithm.

00:45:53.668 --> 00:45:54.460 align:middle line:90%
It took us a while.

00:45:54.460 --> 00:45:56.260 align:middle line:90%
We started by motivating it.

00:45:56.260 --> 00:45:57.350 align:middle line:90%
We gave these definitions.

00:45:57.350 --> 00:45:59.600 align:middle line:84%
But with these definitions,
we can write the algorithm

00:45:59.600 --> 00:46:00.860 align:middle line:90%
in a really short clean way.

00:46:00.860 --> 00:46:02.500 align:middle line:90%
So let's go over this.

00:46:02.500 --> 00:46:22.340 align:middle line:90%


00:46:22.340 --> 00:46:23.980 align:middle line:90%
So here's our algorithm.

00:46:23.980 --> 00:46:27.480 align:middle line:90%


00:46:27.480 --> 00:46:30.160 align:middle line:84%
Maybe I'll write it kind in
a more computer sciencey way.

00:46:30.160 --> 00:46:36.160 align:middle line:84%
So what's our input
to the algorithm?

00:46:36.160 --> 00:46:39.160 align:middle line:84%
The input is just a
strategic form game.

00:46:39.160 --> 00:46:40.740 align:middle line:84%
And I'll be a little
more precise--

00:46:40.740 --> 00:46:42.940 align:middle line:84%
let's say a finite
strategic form game.

00:46:42.940 --> 00:46:55.124 align:middle line:90%


00:46:55.124 --> 00:46:57.620 align:middle line:84%
And if I just write it like
we did at the beginning,

00:46:57.620 --> 00:46:59.780 align:middle line:90%
it's just a function u.

00:46:59.780 --> 00:47:03.020 align:middle line:90%
And maybe I'll write S to Rn.

00:47:03.020 --> 00:47:04.620 align:middle line:84%
And in a sense,
all of game theory

00:47:04.620 --> 00:47:07.460 align:middle line:84%
is just studying
functions like this.

00:47:07.460 --> 00:47:09.780 align:middle line:84%
It's a function that
says for every strategy

00:47:09.780 --> 00:47:13.580 align:middle line:84%
profile the players choose, what
are all the players payoffs?

00:47:13.580 --> 00:47:15.700 align:middle line:84%
And this is a
vector that tells me

00:47:15.700 --> 00:47:18.260 align:middle line:84%
player one's payoff, player
two's payoff, all the way up

00:47:18.260 --> 00:47:19.460 align:middle line:90%
to player n's payoff.

00:47:19.460 --> 00:47:21.337 align:middle line:84%
And you can see this
simple function gives me

00:47:21.337 --> 00:47:22.420 align:middle line:90%
everything I need to know.

00:47:22.420 --> 00:47:26.500 align:middle line:84%
Because the n up here tells
me how many players there are.

00:47:26.500 --> 00:47:30.480 align:middle line:84%
The S here tells me all
the strategy profiles,

00:47:30.480 --> 00:47:33.940 align:middle line:84%
and therefore, all the strategy
sets for each of the n players.

00:47:33.940 --> 00:47:36.560 align:middle line:84%
And then the function itself
tells me all the payoffs.

00:47:36.560 --> 00:47:39.112 align:middle line:84%
So that's really
all I need to know.

00:47:39.112 --> 00:47:40.820 align:middle line:84%
Maybe I'll put a star
by finite, and I'll

00:47:40.820 --> 00:47:44.970 align:middle line:84%
say, what we often do
throughout the course is when

00:47:44.970 --> 00:47:47.610 align:middle line:84%
we talk about formal
results, we assume

00:47:47.610 --> 00:47:50.850 align:middle line:84%
things are finite to make
sure nothing bad happens.

00:47:50.850 --> 00:47:52.970 align:middle line:84%
The reason we do that
is when you move away

00:47:52.970 --> 00:47:55.690 align:middle line:84%
from the finite case,
there are some weird cases

00:47:55.690 --> 00:47:57.130 align:middle line:90%
that can go wrong.

00:47:57.130 --> 00:47:59.735 align:middle line:84%
But then we'll discuss a lot
of examples that aren't finite

00:47:59.735 --> 00:48:02.110 align:middle line:84%
but where things are well
behaved and nothing goes wrong.

00:48:02.110 --> 00:48:05.310 align:middle line:84%
So we will apply these
ideas to the infinite case,

00:48:05.310 --> 00:48:07.452 align:middle line:84%
but we just don't want
to make any formal claims

00:48:07.452 --> 00:48:09.410 align:middle line:84%
about the infinite case
because you can come up

00:48:09.410 --> 00:48:11.730 align:middle line:84%
with some really weird
infinite discontinuous games

00:48:11.730 --> 00:48:12.910 align:middle line:90%
where bad things happen.

00:48:12.910 --> 00:48:17.010 align:middle line:84%
But we will-- if
on an exam I say,

00:48:17.010 --> 00:48:19.272 align:middle line:84%
compute the rationalizable
strategies in this game,

00:48:19.272 --> 00:48:21.230 align:middle line:84%
you can't just say, oh,
it's not a finite game.

00:48:21.230 --> 00:48:22.330 align:middle line:90%
I'm not going to do it.

00:48:22.330 --> 00:48:23.580 align:middle line:90%
You can't get out that easily.

00:48:23.580 --> 00:48:26.110 align:middle line:84%
So we are going to apply
these ideas to infinite games.

00:48:26.110 --> 00:48:29.050 align:middle line:84%
But I'll formally define it
here for the finite case.

00:48:29.050 --> 00:48:33.790 align:middle line:84%
So we're going to define
things recursively.

00:48:33.790 --> 00:48:36.990 align:middle line:84%
So let's start with our-- maybe
I'll call it the base case.

00:48:36.990 --> 00:48:39.272 align:middle line:90%


00:48:39.272 --> 00:48:41.730 align:middle line:84%
And the idea is we just want
to go through the algorithm we

00:48:41.730 --> 00:48:42.470 align:middle line:90%
did before.

00:48:42.470 --> 00:48:45.070 align:middle line:84%
We want to start with
all the strategies.

00:48:45.070 --> 00:48:47.190 align:middle line:84%
And at each point, we want
to throw out strategies

00:48:47.190 --> 00:48:48.830 align:middle line:84%
that we don't think
players will play.

00:48:48.830 --> 00:48:51.070 align:middle line:84%
And we want to whittle
down the set of strategies

00:48:51.070 --> 00:48:54.030 align:middle line:84%
until we get to the
good ones at the end.

00:48:54.030 --> 00:48:55.170 align:middle line:90%
So the base case--

00:48:55.170 --> 00:48:57.870 align:middle line:90%


00:48:57.870 --> 00:49:00.310 align:middle line:90%
we'll index things by k.

00:49:00.310 --> 00:49:02.710 align:middle line:84%
So I is always going
to index players.

00:49:02.710 --> 00:49:06.470 align:middle line:84%
k will indicate the
steps in this algorithm.

00:49:06.470 --> 00:49:10.470 align:middle line:84%
So with k equals 0,
well, we just say

00:49:10.470 --> 00:49:17.155 align:middle line:84%
Si0 equals Si for all
I equals 1 through n.

00:49:17.155 --> 00:49:18.530 align:middle line:84%
So we haven't done
anything here.

00:49:18.530 --> 00:49:22.150 align:middle line:84%
We've just said at step zero,
what strategies are left?

00:49:22.150 --> 00:49:24.350 align:middle line:84%
Well, the strategies
that we started with.

00:49:24.350 --> 00:49:26.273 align:middle line:84%
And that's true for
each of the n players.

00:49:26.273 --> 00:49:27.190 align:middle line:90%
So we've done nothing.

00:49:27.190 --> 00:49:31.170 align:middle line:84%
So far, we've just formally
gotten the algorithm going.

00:49:31.170 --> 00:49:32.410 align:middle line:90%
We've initialized things.

00:49:32.410 --> 00:49:34.950 align:middle line:90%


00:49:34.950 --> 00:49:36.770 align:middle line:84%
And now let's look at
the inductive step.

00:49:36.770 --> 00:49:41.572 align:middle line:90%


00:49:41.572 --> 00:49:44.130 align:middle line:84%
And if you haven't taken
an algorithms course

00:49:44.130 --> 00:49:48.170 align:middle line:84%
or seen proofs by induction
or seen recursive definitions,

00:49:48.170 --> 00:49:53.370 align:middle line:84%
it just means after
we start with k0,

00:49:53.370 --> 00:49:56.265 align:middle line:84%
well, next we're going
to go to step one.

00:49:56.265 --> 00:49:57.890 align:middle line:84%
And then we're going
to go to step two.

00:49:57.890 --> 00:49:59.470 align:middle line:84%
And then we're going
to go to step three.

00:49:59.470 --> 00:50:01.762 align:middle line:84%
But it takes a long time to
write out all those things.

00:50:01.762 --> 00:50:03.910 align:middle line:84%
So we're going to reason
at an arbitrary step.

00:50:03.910 --> 00:50:05.410 align:middle line:84%
We're going to say,
let's say we've

00:50:05.410 --> 00:50:07.610 align:middle line:90%
gone through steps up to k.

00:50:07.610 --> 00:50:10.295 align:middle line:84%
How are we going to
perform step k plus 1?

00:50:10.295 --> 00:50:12.170 align:middle line:84%
And if you know how to
go from k to k plus 1,

00:50:12.170 --> 00:50:14.650 align:middle line:90%
well, we already know zero.

00:50:14.650 --> 00:50:17.410 align:middle line:84%
So then we can go from
0 to 1, and then 1 to 2,

00:50:17.410 --> 00:50:19.530 align:middle line:90%
and then 2 to 3, and so on.

00:50:19.530 --> 00:50:21.170 align:middle line:90%
So the inductive step--

00:50:21.170 --> 00:50:22.990 align:middle line:90%
well, what's our starting point?

00:50:22.990 --> 00:50:27.090 align:middle line:84%
We're imagining that we've
already defined these sets up

00:50:27.090 --> 00:50:28.250 align:middle line:90%
to stage k.

00:50:28.250 --> 00:50:32.010 align:middle line:90%
So what we have is we're given--

00:50:32.010 --> 00:50:33.610 align:middle line:90%
maybe I'll write it out--

00:50:33.610 --> 00:50:40.360 align:middle line:90%
S1k all the way up to Snk.

00:50:40.360 --> 00:50:42.400 align:middle line:84%
So these are the
strategies for player 1

00:50:42.400 --> 00:50:46.193 align:middle line:84%
that have survived the
rounds up to round k.

00:50:46.193 --> 00:50:48.360 align:middle line:84%
I guess we're starting at
0, so it's really k plus 1

00:50:48.360 --> 00:50:50.520 align:middle line:84%
and them, but that
rounds up to k.

00:50:50.520 --> 00:50:53.880 align:middle line:84%
And Snk is the set of
strategies for player n

00:50:53.880 --> 00:50:56.040 align:middle line:84%
that have survived
so far up to round k.

00:50:56.040 --> 00:50:59.240 align:middle line:84%
And what we want to do is define
which strategies are going

00:50:59.240 --> 00:51:03.720 align:middle line:90%
to be left at round k plus 1.

00:51:03.720 --> 00:51:05.880 align:middle line:90%
So what do we need to do?

00:51:05.880 --> 00:51:15.800 align:middle line:84%
We're going to define maybe
here, say, for each i, Sik

00:51:15.800 --> 00:51:16.582 align:middle line:90%
plus 1.

00:51:16.582 --> 00:51:18.040 align:middle line:84%
So before I write
down the formula,

00:51:18.040 --> 00:51:19.720 align:middle line:84%
let's just understand
what we have.

00:51:19.720 --> 00:51:22.560 align:middle line:90%
We have S1k through Snk.

00:51:22.560 --> 00:51:28.800 align:middle line:84%
We want to define Sik plus 1 for
every player I. So Sik plus 1

00:51:28.800 --> 00:51:31.360 align:middle line:84%
is the set of
strategies for player i

00:51:31.360 --> 00:51:34.060 align:middle line:84%
that survive up
to round k plus 1.

00:51:34.060 --> 00:51:36.920 align:middle line:90%


00:51:36.920 --> 00:51:39.580 align:middle line:84%
Any ideas based on the
notation we've done

00:51:39.580 --> 00:51:42.680 align:middle line:90%
given so far what could be here?

00:51:42.680 --> 00:51:45.780 align:middle line:84%
I mean, intuitively, we want
to keep in all the strategies

00:51:45.780 --> 00:51:49.460 align:middle line:84%
that are best responses to
some belief about our opponents

00:51:49.460 --> 00:51:52.940 align:middle line:84%
that's consistent with what
we've calculated so far.

00:51:52.940 --> 00:51:55.820 align:middle line:84%
So what we know at stage
k is that it's only

00:51:55.820 --> 00:51:58.460 align:middle line:84%
reasonable for player one
to play something in here,

00:51:58.460 --> 00:52:00.940 align:middle line:84%
all the way up for player n
to play something in here.

00:52:00.940 --> 00:52:03.460 align:middle line:84%
So given that knowledge
that player i has,

00:52:03.460 --> 00:52:05.540 align:middle line:84%
what is reasonable
for player i to play

00:52:05.540 --> 00:52:08.740 align:middle line:90%
at this round of the algorithm?

00:52:08.740 --> 00:52:11.820 align:middle line:90%
Any thoughts?

00:52:11.820 --> 00:52:12.720 align:middle line:90%
Yeah?

00:52:12.720 --> 00:52:18.780 align:middle line:84%
STUDENT: [INAUDIBLE] i
of S minus the other--

00:52:18.780 --> 00:52:19.780 align:middle line:90%
IAN BALL: Minus i, yeah.

00:52:19.780 --> 00:52:21.740 align:middle line:90%
STUDENT: To the k.

00:52:21.740 --> 00:52:22.780 align:middle line:90%
IAN BALL: Exactly right.

00:52:22.780 --> 00:52:29.860 align:middle line:84%
So this is going to be BRi
of S negative i to the k.

00:52:29.860 --> 00:52:32.120 align:middle line:84%
Now let me first
define what this is.

00:52:32.120 --> 00:52:33.508 align:middle line:84%
So I think we know
this notation.

00:52:33.508 --> 00:52:34.300 align:middle line:90%
But let's be clear.

00:52:34.300 --> 00:52:42.050 align:middle line:84%
This is something like S1k all
the way up to Si minus 1k times

00:52:42.050 --> 00:52:46.270 align:middle line:90%
Si plus 1k Snk.

00:52:46.270 --> 00:52:48.290 align:middle line:84%
I think that makes it
seem fancier than it is.

00:52:48.290 --> 00:52:53.410 align:middle line:84%
All it means is I
know the strategy set

00:52:53.410 --> 00:52:55.510 align:middle line:84%
at the k-th round for
each of my opponents,

00:52:55.510 --> 00:52:57.350 align:middle line:84%
and I just want to put
all those together,

00:52:57.350 --> 00:52:59.050 align:middle line:90%
making sure to skip myself.

00:52:59.050 --> 00:53:01.450 align:middle line:84%
Because I'm player i, I
don't need to form beliefs

00:53:01.450 --> 00:53:02.930 align:middle line:90%
about my own strategies.

00:53:02.930 --> 00:53:05.370 align:middle line:84%
So this is-- you
can think of it as--

00:53:05.370 --> 00:53:09.170 align:middle line:84%
or it exactly is the
set of strategy profiles

00:53:09.170 --> 00:53:11.930 align:middle line:84%
of my opponent, such that
each player's strategy

00:53:11.930 --> 00:53:15.570 align:middle line:84%
in that profile lies in the
corresponding strategy set

00:53:15.570 --> 00:53:17.190 align:middle line:84%
that we got at the
end of round k.

00:53:17.190 --> 00:53:20.170 align:middle line:90%


00:53:20.170 --> 00:53:22.690 align:middle line:84%
And more mathematically,
from our definition here,

00:53:22.690 --> 00:53:25.010 align:middle line:84%
these are the set of
strategies for player i

00:53:25.010 --> 00:53:27.890 align:middle line:84%
that are best responses
to some belief player

00:53:27.890 --> 00:53:31.010 align:middle line:84%
i could hold that only
puts positive probability

00:53:31.010 --> 00:53:34.437 align:middle line:84%
on strategies that are in
this special restricted set.

00:53:34.437 --> 00:53:36.270 align:middle line:84%
Now, there's another
definition we could use

00:53:36.270 --> 00:53:37.650 align:middle line:90%
using our theorem over here.

00:53:37.650 --> 00:53:39.710 align:middle line:84%
How else could we
define this step that

00:53:39.710 --> 00:53:41.010 align:middle line:90%
would give us the same answer?

00:53:41.010 --> 00:53:43.850 align:middle line:90%


00:53:43.850 --> 00:53:44.350 align:middle line:90%
Yeah?

00:53:44.350 --> 00:53:48.230 align:middle line:84%
STUDENT: We could define
the set as basically Si,

00:53:48.230 --> 00:53:55.670 align:middle line:84%
and you take out the [INAUDIBLE]
SCD i S negative i to the k.

00:53:55.670 --> 00:53:56.670 align:middle line:90%
IAN BALL: Exactly.

00:53:56.670 --> 00:53:59.490 align:middle line:84%
So just like we always said,
there's two ways we can do it.

00:53:59.490 --> 00:54:02.950 align:middle line:84%
We can keep in what's good, or
we can throw out what's bad.

00:54:02.950 --> 00:54:07.990 align:middle line:84%
So we can also define
it as everything in Si

00:54:07.990 --> 00:54:10.230 align:middle line:84%
except-- so when I use
this set minus thing,

00:54:10.230 --> 00:54:11.970 align:middle line:84%
I want to say the
set of things--

00:54:11.970 --> 00:54:14.950 align:middle line:84%
so everything that's in
here, but not in here.

00:54:14.950 --> 00:54:20.470 align:middle line:84%
And that's SCD i
of S negative ik.

00:54:20.470 --> 00:54:23.430 align:middle line:90%


00:54:23.430 --> 00:54:25.230 align:middle line:84%
And our theorem
over here exactly

00:54:25.230 --> 00:54:28.390 align:middle line:84%
tells us that those
two are the same.

00:54:28.390 --> 00:54:32.070 align:middle line:84%
So you could always
use this definition.

00:54:32.070 --> 00:54:33.990 align:middle line:84%
You could always
use this definition.

00:54:33.990 --> 00:54:36.170 align:middle line:84%
It's not going to
make a difference.

00:54:36.170 --> 00:54:39.370 align:middle line:84%
This definition is maybe
more consistent with the name

00:54:39.370 --> 00:54:42.170 align:middle line:84%
"iterated elimination of
strictly dominated strategies."

00:54:42.170 --> 00:54:44.090 align:middle line:84%
That's literally what
we're doing here.

00:54:44.090 --> 00:54:47.130 align:middle line:84%
But we could also say
iterated retention

00:54:47.130 --> 00:54:48.498 align:middle line:90%
of best response strategies.

00:54:48.498 --> 00:54:50.290 align:middle line:84%
And that's basically
what we're doing here.

00:54:50.290 --> 00:54:51.457 align:middle line:90%
Though, I just made that up.

00:54:51.457 --> 00:54:52.970 align:middle line:90%
That's not a name that's used.

00:54:52.970 --> 00:54:54.350 align:middle line:84%
But that's one
thing we could do.

00:54:54.350 --> 00:54:57.550 align:middle line:90%


00:54:57.550 --> 00:54:58.050 align:middle line:90%
Great.

00:54:58.050 --> 00:55:01.490 align:middle line:84%
So we're not done
yet because all I've

00:55:01.490 --> 00:55:04.050 align:middle line:84%
told you is how to
go through each step.

00:55:04.050 --> 00:55:05.170 align:middle line:90%
Step-- oh, Yes

00:55:05.170 --> 00:55:08.330 align:middle line:84%
STUDENT: Why isn't the S
sub i S sub i to the k?

00:55:08.330 --> 00:55:11.490 align:middle line:90%


00:55:11.490 --> 00:55:12.890 align:middle line:90%
IAN BALL: Here?

00:55:12.890 --> 00:55:14.450 align:middle line:90%
That's a good point.

00:55:14.450 --> 00:55:17.530 align:middle line:84%
It turns out you could do that,
and you get the same answer.

00:55:17.530 --> 00:55:21.848 align:middle line:84%
So in the infinite case, you
have to be a little careful.

00:55:21.848 --> 00:55:23.390 align:middle line:84%
But in the finite
case, you're right.

00:55:23.390 --> 00:55:27.130 align:middle line:84%
If you put Si to the k here,
you would get the same answer.

00:55:27.130 --> 00:55:32.820 align:middle line:84%
I think conceptually,
I like to think--

00:55:32.820 --> 00:55:35.240 align:middle line:84%
I think this is
conceptually more--

00:55:35.240 --> 00:55:37.598 align:middle line:84%
better captures
it, that here I am.

00:55:37.598 --> 00:55:38.140 align:middle line:90%
I'm player i.

00:55:38.140 --> 00:55:40.680 align:middle line:84%
All I know at this
stage is that this

00:55:40.680 --> 00:55:42.200 align:middle line:84%
is what the players
could do, and I

00:55:42.200 --> 00:55:44.580 align:middle line:84%
want to throw out things
that are strictly dominated.

00:55:44.580 --> 00:55:47.600 align:middle line:84%
So it doesn't-- there's no
reason for me to really think

00:55:47.600 --> 00:55:48.860 align:middle line:90%
back to what I did before.

00:55:48.860 --> 00:55:49.960 align:middle line:84%
So I think
conceptually maybe this

00:55:49.960 --> 00:55:51.700 align:middle line:84%
is more in the spirit
of the algorithm.

00:55:51.700 --> 00:55:53.800 align:middle line:84%
But you're exactly right,
that mathematically this

00:55:53.800 --> 00:55:56.520 align:middle line:90%
is going to be a subset of Sik.

00:55:56.520 --> 00:55:59.420 align:middle line:84%
And if I put Sik here, and
often when we do the algorithm,

00:55:59.420 --> 00:56:02.720 align:middle line:84%
that's kind of what we
implicitly do in our heads.

00:56:02.720 --> 00:56:06.087 align:middle line:84%
So you could put the k here,
and it wouldn't-- in the finite

00:56:06.087 --> 00:56:07.420 align:middle line:90%
case, it wouldn't change things.

00:56:07.420 --> 00:56:08.980 align:middle line:84%
You have to be a bit careful
in the infinite case.

00:56:08.980 --> 00:56:09.480 align:middle line:90%
Yeah.

00:56:09.480 --> 00:56:15.960 align:middle line:90%


00:56:15.960 --> 00:56:16.780 align:middle line:90%
Great.

00:56:16.780 --> 00:56:20.832 align:middle line:90%
So we've defined these steps.

00:56:20.832 --> 00:56:22.540 align:middle line:84%
But in general, this
could go on forever.

00:56:22.540 --> 00:56:24.248 align:middle line:84%
So if we wanted to be
really formal, then

00:56:24.248 --> 00:56:27.742 align:middle line:84%
what is the output
of the algorithm?

00:56:27.742 --> 00:56:29.200 align:middle line:84%
Well the output of
the algorithm is

00:56:29.200 --> 00:56:31.700 align:middle line:84%
we think of which
strategies remain after we

00:56:31.700 --> 00:56:33.540 align:middle line:90%
do this infinitely many times.

00:56:33.540 --> 00:56:35.520 align:middle line:84%
It's a little weird
to think about.

00:56:35.520 --> 00:56:39.460 align:middle line:84%
But the output technically
we might call Si infinity.

00:56:39.460 --> 00:56:41.660 align:middle line:84%
And this is the set
of strategies that

00:56:41.660 --> 00:56:43.130 align:middle line:90%
survive every single round.

00:56:43.130 --> 00:56:44.880 align:middle line:84%
So if we want to be
really mathy about it,

00:56:44.880 --> 00:56:52.820 align:middle line:84%
we would say this is Si0,
intersect Si1, intersect Si2,

00:56:52.820 --> 00:56:55.180 align:middle line:90%
intersect, and dot, dot, dot.

00:56:55.180 --> 00:56:58.220 align:middle line:84%
And we could write that
as the intersection from k

00:56:58.220 --> 00:57:02.500 align:middle line:90%
equals 0 to infinity of Sik.

00:57:02.500 --> 00:57:04.080 align:middle line:84%
So formally what
does the set mean?

00:57:04.080 --> 00:57:06.420 align:middle line:84%
It means I only
include a strategy

00:57:06.420 --> 00:57:10.900 align:middle line:84%
in this set if it survives round
zero, it survives round one,

00:57:10.900 --> 00:57:13.340 align:middle line:84%
it survives round two,
it survives round three,

00:57:13.340 --> 00:57:15.460 align:middle line:90%
and on forever.

00:57:15.460 --> 00:57:24.180 align:middle line:84%
And we call this the set of
rationalizable strategies

00:57:24.180 --> 00:57:25.080 align:middle line:90%
for player i.

00:57:25.080 --> 00:57:31.677 align:middle line:90%


00:57:31.677 --> 00:57:33.260 align:middle line:84%
So if you wanted to
be really precise,

00:57:33.260 --> 00:57:36.280 align:middle line:84%
we might say that iterated
elimination of strictly

00:57:36.280 --> 00:57:39.800 align:middle line:84%
dominated strategies is an
algorithm or a procedure,

00:57:39.800 --> 00:57:41.760 align:middle line:84%
and that the output
of that procedure

00:57:41.760 --> 00:57:43.580 align:middle line:84%
is the set of
rationalizable strategies.

00:57:43.580 --> 00:57:47.120 align:middle line:84%
You might say rationalizabilty
is a property of a strategy.

00:57:47.120 --> 00:57:50.573 align:middle line:84%
And IESDS is a procedure
that we go through

00:57:50.573 --> 00:57:52.240 align:middle line:84%
in order to identify
the strategies that

00:57:52.240 --> 00:57:53.400 align:middle line:90%
have that property.

00:57:53.400 --> 00:57:55.440 align:middle line:84%
But on exams, we're not
going to be too picky

00:57:55.440 --> 00:57:57.900 align:middle line:84%
about exactly this distinction
between the algorithm

00:57:57.900 --> 00:58:00.190 align:middle line:90%
and the output of the algorithm.

00:58:00.190 --> 00:58:01.440 align:middle line:90%
But you might say, well, wait.

00:58:01.440 --> 00:58:03.080 align:middle line:90%
We have no hope of doing this.

00:58:03.080 --> 00:58:04.980 align:middle line:84%
We have to go through
infinitely many steps.

00:58:04.980 --> 00:58:06.600 align:middle line:90%
That's a mess.

00:58:06.600 --> 00:58:12.240 align:middle line:84%
So fortunately, when
we're in a finite game,

00:58:12.240 --> 00:58:15.840 align:middle line:84%
the algorithm is always going to
end after finitely many steps.

00:58:15.840 --> 00:58:17.560 align:middle line:90%
And what do I mean by that?

00:58:17.560 --> 00:58:24.260 align:middle line:84%
So I'll say fortunately, this
ends after finitely many steps.

00:58:24.260 --> 00:58:32.910 align:middle line:90%


00:58:32.910 --> 00:58:34.050 align:middle line:90%
Now, what does ending mean?

00:58:34.050 --> 00:58:37.150 align:middle line:84%
It doesn't mean I only have one
strategy left for each player.

00:58:37.150 --> 00:58:40.615 align:middle line:84%
That happened in our example,
but that doesn't always happen.

00:58:40.615 --> 00:58:42.990 align:middle line:84%
But what ending means, kind
of going back to the question

00:58:42.990 --> 00:58:45.430 align:middle line:84%
earlier, is I get to a point
where I can't throw out

00:58:45.430 --> 00:58:46.950 align:middle line:90%
any more strategies.

00:58:46.950 --> 00:58:49.370 align:middle line:84%
And if I don't throw any
more out at one round,

00:58:49.370 --> 00:58:50.670 align:middle line:84%
then I'm not going to be
able to throw any more out

00:58:50.670 --> 00:58:51.650 align:middle line:90%
at the next round.

00:58:51.650 --> 00:58:53.650 align:middle line:84%
And basically, the algorithm
is just going to become static.

00:58:53.650 --> 00:58:55.567 align:middle line:84%
There's going to be
nothing else that happens.

00:58:55.567 --> 00:58:58.730 align:middle line:84%
So formally, what it
means is for some big K--

00:58:58.730 --> 00:59:01.270 align:middle line:90%


00:59:01.270 --> 00:59:06.550 align:middle line:84%
so after big K steps, subsequent
steps don't change anything.

00:59:06.550 --> 00:59:12.830 align:middle line:84%
So I'll say for
some big K, SiK--

00:59:12.830 --> 00:59:14.470 align:middle line:90%
that's a big K--

00:59:14.470 --> 00:59:23.770 align:middle line:84%
equals SiK plus 1 equals SiK
plus 2, and so on for all i.

00:59:23.770 --> 00:59:27.250 align:middle line:90%


00:59:27.250 --> 00:59:29.490 align:middle line:84%
So what that says is
once I get to stage

00:59:29.490 --> 00:59:34.630 align:middle line:84%
K, if I were to apply another
step of the algorithm,

00:59:34.630 --> 00:59:36.072 align:middle line:90%
nothing would change.

00:59:36.072 --> 00:59:38.530 align:middle line:84%
And if I were to apply one more
step, nothing would change.

00:59:38.530 --> 00:59:40.490 align:middle line:84%
How do you know you've
gotten to that point?

00:59:40.490 --> 00:59:42.730 align:middle line:84%
Well, as long as
you get to a step

00:59:42.730 --> 00:59:46.970 align:middle line:84%
where nothing is thrown
out, you're done.

00:59:46.970 --> 00:59:48.370 align:middle line:90%
But let's be really careful.

00:59:48.370 --> 00:59:50.890 align:middle line:84%
It's not enough for there
to be one player where

00:59:50.890 --> 00:59:52.370 align:middle line:90%
you throw nothing out.

00:59:52.370 --> 00:59:54.630 align:middle line:84%
If you throw strategies
out for any player,

00:59:54.630 --> 00:59:55.970 align:middle line:90%
you might have to keep going.

00:59:55.970 --> 00:59:59.130 align:middle line:84%
So the algorithm is only done
when every single player's

00:59:59.130 --> 01:00:03.130 align:middle line:84%
strategy set stays the same
from one round to the next.

01:00:03.130 --> 01:00:09.490 align:middle line:84%
You can even see in our example
here, when we went from step one

01:00:09.490 --> 01:00:11.650 align:middle line:84%
to step two, player
two's strategy

01:00:11.650 --> 01:00:14.930 align:middle line:84%
set-- sorry-- player one's
strategy set did not change.

01:00:14.930 --> 01:00:17.730 align:middle line:84%
But the algorithm wasn't done
because player two's strategy

01:00:17.730 --> 01:00:18.870 align:middle line:90%
set did change.

01:00:18.870 --> 01:00:20.890 align:middle line:84%
And for that reason, we
had to do one more step.

01:00:20.890 --> 01:00:22.730 align:middle line:84%
So it's only when
everyone's strategy set

01:00:22.730 --> 01:00:24.260 align:middle line:90%
is fixed that you're done.

01:00:24.260 --> 01:00:27.840 align:middle line:90%


01:00:27.840 --> 01:00:31.620 align:middle line:84%
So keep going until nothing
changes, and then you're done.

01:00:31.620 --> 01:00:33.740 align:middle line:84%
And what's left are the
rationalizable strategies.

01:00:33.740 --> 01:00:35.940 align:middle line:84%
Now, let me give a tip,
I think, for exams,

01:00:35.940 --> 01:00:39.680 align:middle line:84%
for problem sets when you're
actually doing this on your own.

01:00:39.680 --> 01:00:42.020 align:middle line:84%
This algorithm has a--
or before I do the tip,

01:00:42.020 --> 01:00:44.302 align:middle line:84%
let me say, how
do we know that it

01:00:44.302 --> 01:00:46.760 align:middle line:84%
has to end if we want to be a
little mathy and think, wait.

01:00:46.760 --> 01:00:48.020 align:middle line:90%
How can we be sure it ends?

01:00:48.020 --> 01:00:50.640 align:middle line:90%
Why can't it go on forever?

01:00:50.640 --> 01:00:51.340 align:middle line:90%
Anyone know?

01:00:51.340 --> 01:00:55.720 align:middle line:90%


01:00:55.720 --> 01:00:58.400 align:middle line:84%
Well, there's only finitely
many strategies to begin with.

01:00:58.400 --> 01:01:00.580 align:middle line:84%
And at each round, we
just throw strategies out.

01:01:00.580 --> 01:01:01.560 align:middle line:90%
We never get bigger.

01:01:01.560 --> 01:01:03.080 align:middle line:84%
So if we have
finitely many things,

01:01:03.080 --> 01:01:04.580 align:middle line:84%
and we keep throwing
something out,

01:01:04.580 --> 01:01:05.997 align:middle line:84%
we can't throw
things out forever.

01:01:05.997 --> 01:01:07.620 align:middle line:84%
Eventually, we can't
get any smaller.

01:01:07.620 --> 01:01:08.120 align:middle line:90%
Yes?

01:01:08.120 --> 01:01:11.040 align:middle line:84%
STUDENT: Does that mean you
can never swap strategies?

01:01:11.040 --> 01:01:14.690 align:middle line:84%
Like, [INAUDIBLE] like,
throw one out [INAUDIBLE].

01:01:14.690 --> 01:01:15.440 align:middle line:90%
IAN BALL: Exactly.

01:01:15.440 --> 01:01:16.260 align:middle line:90%
That will never happen.

01:01:16.260 --> 01:01:16.400 align:middle line:90%
Yeah.

01:01:16.400 --> 01:01:18.520 align:middle line:84%
So at each step, these
sets are getting smaller

01:01:18.520 --> 01:01:19.538 align:middle line:90%
and smaller and smaller.

01:01:19.538 --> 01:01:21.080 align:middle line:84%
And this exactly
goes to the property

01:01:21.080 --> 01:01:24.700 align:middle line:84%
we were describing about how
the set of best responses

01:01:24.700 --> 01:01:27.740 align:middle line:84%
gets smaller as the set
of opponent strategies

01:01:27.740 --> 01:01:28.540 align:middle line:90%
gets smaller.

01:01:28.540 --> 01:01:30.980 align:middle line:84%
So at each round, everyone
else's strategy set

01:01:30.980 --> 01:01:31.853 align:middle line:90%
gets smaller.

01:01:31.853 --> 01:01:33.520 align:middle line:84%
But that means the
set of best responses

01:01:33.520 --> 01:01:35.740 align:middle line:84%
I have gets smaller, which
means the set of best responses

01:01:35.740 --> 01:01:36.800 align:middle line:90%
they have gets smaller.

01:01:36.800 --> 01:01:38.883 align:middle line:84%
And at each stage, we're
just throwing things out.

01:01:38.883 --> 01:01:40.140 align:middle line:90%
Another way to see--

01:01:40.140 --> 01:01:40.640 align:middle line:90%
well, yeah.

01:01:40.640 --> 01:01:43.100 align:middle line:84%
I guess it's not immediately
obvious from this.

01:01:43.100 --> 01:01:45.740 align:middle line:84%
But again, this
set gets smaller,

01:01:45.740 --> 01:01:46.960 align:middle line:90%
and this set gets bigger.

01:01:46.960 --> 01:01:52.083 align:middle line:84%
We throw out more things,
and we keep fewer things.

01:01:52.083 --> 01:01:54.500 align:middle line:84%
If we didn't have that property,
then it could go forever.

01:01:54.500 --> 01:01:56.020 align:middle line:84%
We'd worry that we might
get in cycles where

01:01:56.020 --> 01:01:58.580 align:middle line:84%
we take a strategy out, put it
back in, take it out, put it

01:01:58.580 --> 01:01:59.080 align:middle line:90%
back in.

01:01:59.080 --> 01:01:59.830 align:middle line:90%
That can't happen.

01:01:59.830 --> 01:02:00.640 align:middle line:90%
There's no cycles.

01:02:00.640 --> 01:02:02.960 align:middle line:84%
We just get smaller and
smaller until we stop.

01:02:02.960 --> 01:02:03.460 align:middle line:90%
Yes?

01:02:03.460 --> 01:02:05.520 align:middle line:84%
STUDENT: So when you say it's
a finite strategic form game,

01:02:05.520 --> 01:02:06.780 align:middle line:84%
does that mean the
number of players

01:02:06.780 --> 01:02:09.120 align:middle line:84%
is finite, as is the number
of strategies for a player?

01:02:09.120 --> 01:02:10.340 align:middle line:90%
IAN BALL: Yes.

01:02:10.340 --> 01:02:11.320 align:middle line:90%
So n is finite.

01:02:11.320 --> 01:02:13.737 align:middle line:84%
I mean, we're never really
going to think of n infinite.

01:02:13.737 --> 01:02:15.320 align:middle line:84%
But technically, it
means n is finite.

01:02:15.320 --> 01:02:16.903 align:middle line:84%
But the real substantive
content of it

01:02:16.903 --> 01:02:18.480 align:middle line:84%
is that the Si's
are also finite.

01:02:18.480 --> 01:02:21.140 align:middle line:90%
Yeah.

01:02:21.140 --> 01:02:23.620 align:middle line:90%
So here's my tip for doing this.

01:02:23.620 --> 01:02:25.120 align:middle line:84%
Because of this
property that things

01:02:25.120 --> 01:02:31.160 align:middle line:84%
get smaller at every stage,
if you throw something out

01:02:31.160 --> 01:02:33.098 align:middle line:84%
that you're not supposed
to, you're done.

01:02:33.098 --> 01:02:34.140 align:middle line:90%
You're really in trouble.

01:02:34.140 --> 01:02:34.980 align:middle line:90%
You've messed up.

01:02:34.980 --> 01:02:36.400 align:middle line:90%
There's no coming back from it.

01:02:36.400 --> 01:02:37.640 align:middle line:84%
But if you don't
throw something out

01:02:37.640 --> 01:02:39.057 align:middle line:84%
that you're supposed
to throw out,

01:02:39.057 --> 01:02:40.902 align:middle line:84%
you can always throw
it out next time.

01:02:40.902 --> 01:02:42.360 align:middle line:84%
So it's always
safer to keep things

01:02:42.360 --> 01:02:44.903 align:middle line:84%
in because once you throw
it out, it can't come back.

01:02:44.903 --> 01:02:46.320 align:middle line:84%
But if you keep
it in, well, maybe

01:02:46.320 --> 01:02:47.440 align:middle line:84%
it just stays in
a little too long,

01:02:47.440 --> 01:02:49.080 align:middle line:84%
and you'll throw
it out next round.

01:02:49.080 --> 01:02:52.520 align:middle line:84%
So it's better to err on
the side of inclusion.

01:02:52.520 --> 01:02:55.280 align:middle line:84%
And for that reason,
my suggestion

01:02:55.280 --> 01:02:57.160 align:middle line:84%
would be when you're
going through it,

01:02:57.160 --> 01:03:00.160 align:middle line:90%
think about dominance.

01:03:00.160 --> 01:03:06.500 align:middle line:84%
So I would say use SCD
during the algorithm.

01:03:06.500 --> 01:03:09.440 align:middle line:90%


01:03:09.440 --> 01:03:10.340 align:middle line:90%
Why?

01:03:10.340 --> 01:03:12.960 align:middle line:84%
Well, if you're looking for
strategies that are strictly

01:03:12.960 --> 01:03:16.640 align:middle line:84%
dominated and you
miss one, that means

01:03:16.640 --> 01:03:18.950 align:middle line:84%
you forget to throw
something out,

01:03:18.950 --> 01:03:20.990 align:middle line:84%
and you can throw
it out next time.

01:03:20.990 --> 01:03:23.550 align:middle line:84%
If you look for strategies
that are best responses

01:03:23.550 --> 01:03:25.750 align:middle line:84%
and you miss one,
then you're going

01:03:25.750 --> 01:03:29.430 align:middle line:84%
to throw that strategy out, and
you can never recover from that.

01:03:29.430 --> 01:03:31.470 align:middle line:84%
Now, the only problem,
though, is at the end,

01:03:31.470 --> 01:03:33.590 align:middle line:84%
if I'm using this
definition, there's

01:03:33.590 --> 01:03:37.430 align:middle line:84%
a risk that I might have kept in
too many strategies at the end.

01:03:37.430 --> 01:03:39.450 align:middle line:84%
So my advice would
be at the last stage,

01:03:39.450 --> 01:03:42.550 align:middle line:84%
once you think you're done,
then use this definition,

01:03:42.550 --> 01:03:44.430 align:middle line:84%
and check that
everything that's left

01:03:44.430 --> 01:03:47.870 align:middle line:84%
is a best response to some
belief about your opponents.

01:03:47.870 --> 01:03:53.410 align:middle line:84%
So use SCD during the algorithm,
and then use BR at the end.

01:03:53.410 --> 01:03:55.950 align:middle line:90%


01:03:55.950 --> 01:03:59.430 align:middle line:84%
And this is a safe way to make
sure you never throw anything

01:03:59.430 --> 01:04:01.397 align:middle line:84%
out you shouldn't
throughout the algorithm.

01:04:01.397 --> 01:04:03.230 align:middle line:84%
But then at the very
end, check that there's

01:04:03.230 --> 01:04:05.910 align:middle line:84%
nothing left that you
should have thrown out.

01:04:05.910 --> 01:04:08.350 align:middle line:84%
So that would be my advice
for how you go about it if you

01:04:08.350 --> 01:04:09.130 align:middle line:90%
want to be safe.

01:04:09.130 --> 01:04:10.710 align:middle line:84%
Maybe it's a bit
slower, but I think

01:04:10.710 --> 01:04:13.670 align:middle line:90%
that's a safe way to do it.

01:04:13.670 --> 01:04:14.930 align:middle line:90%
Any questions on that?

01:04:14.930 --> 01:04:18.230 align:middle line:90%


01:04:18.230 --> 01:04:18.730 align:middle line:90%
Great.

01:04:18.730 --> 01:04:21.070 align:middle line:90%
So let's now do a few examples.

01:04:21.070 --> 01:04:35.210 align:middle line:90%


01:04:35.210 --> 01:04:40.370 align:middle line:84%
So another simple example would
be the prisoner's dilemma--

01:04:40.370 --> 01:04:45.590 align:middle line:84%
so cooperate defect,
cooperate defect.

01:04:45.590 --> 01:04:52.970 align:middle line:90%


01:04:52.970 --> 01:04:56.010 align:middle line:84%
I think last time we may have
used the phrases m and f, mum

01:04:56.010 --> 01:04:56.633 align:middle line:90%
and fink.

01:04:56.633 --> 01:04:58.050 align:middle line:84%
But in the prisoner's
dilemma it's

01:04:58.050 --> 01:05:01.850 align:middle line:84%
also common to use cooperate,
defect, cooperate, defect.

01:05:01.850 --> 01:05:05.450 align:middle line:84%
Remember, cooperate
means cooperate

01:05:05.450 --> 01:05:07.550 align:middle line:84%
with the other prisoner,
not with the authorities.

01:05:07.550 --> 01:05:08.870 align:middle line:90%
That can be a little confusing.

01:05:08.870 --> 01:05:11.410 align:middle line:84%
So cooperation is a property
of what the players in the game

01:05:11.410 --> 01:05:12.250 align:middle line:90%
are doing.

01:05:12.250 --> 01:05:14.770 align:middle line:84%
So it doesn't mean testify
against the other prisoner.

01:05:14.770 --> 01:05:16.920 align:middle line:84%
It means cooperate
with the other prisoner

01:05:16.920 --> 01:05:18.480 align:middle line:90%
by not testifying.

01:05:18.480 --> 01:05:20.240 align:middle line:84%
So here in the
prisoner's dilemma,

01:05:20.240 --> 01:05:22.220 align:middle line:84%
we have-- let's go
through the algorithm.

01:05:22.220 --> 01:05:26.280 align:middle line:90%


01:05:26.280 --> 01:05:30.260 align:middle line:90%
Well, first, what is S10?

01:05:30.260 --> 01:05:33.200 align:middle line:90%


01:05:33.200 --> 01:05:35.840 align:middle line:84%
Well, this is just the set
of strategies for player one.

01:05:35.840 --> 01:05:36.940 align:middle line:90%
We already see what it is.

01:05:36.940 --> 01:05:38.300 align:middle line:90%
It's C, D. So that's easy.

01:05:38.300 --> 01:05:42.440 align:middle line:90%


01:05:42.440 --> 01:05:47.800 align:middle line:90%
And then S20 also equals C, D.

01:05:47.800 --> 01:05:51.980 align:middle line:84%
So now let's go-- so
this is step k equals 0.

01:05:51.980 --> 01:05:52.900 align:middle line:90%
Here's k here.

01:05:52.900 --> 01:05:55.560 align:middle line:90%


01:05:55.560 --> 01:05:57.240 align:middle line:90%
Now let's go to step one.

01:05:57.240 --> 01:05:59.100 align:middle line:90%
So in step one, what happens?

01:05:59.100 --> 01:06:03.320 align:middle line:84%
Let's follow our tip,
and let's only throw out

01:06:03.320 --> 01:06:05.480 align:middle line:90%
strictly dominated strategies.

01:06:05.480 --> 01:06:06.820 align:middle line:90%
So what do we throw out here?

01:06:06.820 --> 01:06:13.740 align:middle line:90%


01:06:13.740 --> 01:06:19.500 align:middle line:84%
Well, cooperate is strictly
dominated by defect.

01:06:19.500 --> 01:06:24.540 align:middle line:84%
If my opponent cooperates, I do
strictly better by defecting.

01:06:24.540 --> 01:06:27.940 align:middle line:84%
And if my opponent defects,
I also do strictly better

01:06:27.940 --> 01:06:29.260 align:middle line:90%
by defecting.

01:06:29.260 --> 01:06:33.580 align:middle line:84%
So D strictly dominates
C for each player.

01:06:33.580 --> 01:06:35.580 align:middle line:90%
That means I throw out D.

01:06:35.580 --> 01:06:36.680 align:middle line:90%
And what do I keep in?

01:06:36.680 --> 01:06:37.620 align:middle line:90%
Well, C. Sorry.

01:06:37.620 --> 01:06:41.400 align:middle line:84%
I throw out C, and I keep
in D. Let me say that again.

01:06:41.400 --> 01:06:43.360 align:middle line:90%
I may have jumbled my words.

01:06:43.360 --> 01:07:03.580 align:middle line:84%
C is strictly dominated by D,
so I throw out C and keep D.

01:07:03.580 --> 01:07:05.520 align:middle line:84%
And now I could
go one more stage.

01:07:05.520 --> 01:07:08.300 align:middle line:84%
But actually, here one way
you always know you're done

01:07:08.300 --> 01:07:10.780 align:middle line:84%
is if each player only
has one strategy left.

01:07:10.780 --> 01:07:12.920 align:middle line:84%
But let's make sure we
didn't make a mistake.

01:07:12.920 --> 01:07:15.720 align:middle line:84%
Let's do our best response
thing at check at the end.

01:07:15.720 --> 01:07:18.733 align:middle line:90%
Is D a best response to D?

01:07:18.733 --> 01:07:20.900 align:middle line:84%
Well, we can actually go
through our procedure here.

01:07:20.900 --> 01:07:23.760 align:middle line:90%


01:07:23.760 --> 01:07:26.080 align:middle line:84%
So I'm just doing the
underlining that we did before.

01:07:26.080 --> 01:07:30.220 align:middle line:84%
And sure enough D is a best
response to D for both players.

01:07:30.220 --> 01:07:32.700 align:middle line:84%
And we know-- well, we don't
know we've done it right

01:07:32.700 --> 01:07:36.280 align:middle line:84%
but we at least know we
didn't obviously do it wrong.

01:07:36.280 --> 01:07:39.480 align:middle line:90%
So we're done there.

01:07:39.480 --> 01:07:41.860 align:middle line:90%
Let's do one more example.

01:07:41.860 --> 01:07:44.440 align:middle line:90%


01:07:44.440 --> 01:07:48.820 align:middle line:84%
Maybe I'll call top,
bottom, left to right.

01:07:48.820 --> 01:07:52.620 align:middle line:84%
So again, two players,
two strategies each.

01:07:52.620 --> 01:07:59.520 align:middle line:90%


01:07:59.520 --> 01:08:06.840 align:middle line:84%
Let's do it like this, and
let's go through our procedure.

01:08:06.840 --> 01:08:08.580 align:middle line:90%
So again, step zero is easy.

01:08:08.580 --> 01:08:11.950 align:middle line:84%
We're just writing down the
strategies the players have.

01:08:11.950 --> 01:08:14.910 align:middle line:84%
Player one strategies
are T and B. Player

01:08:14.910 --> 01:08:23.790 align:middle line:84%
two strategies are L and R.
So we have S10 equals TB,

01:08:23.790 --> 01:08:28.189 align:middle line:90%
and S20 equals L.

01:08:28.189 --> 01:08:30.370 align:middle line:84%
And I warn you when
you look at this,

01:08:30.370 --> 01:08:33.149 align:middle line:84%
it gets a little confusing
when you see things like S11.

01:08:33.149 --> 01:08:36.229 align:middle line:84%
But I'm always going to use the
convention that the subscript is

01:08:36.229 --> 01:08:38.350 align:middle line:84%
the player, the
thing at the bottom,

01:08:38.350 --> 01:08:40.350 align:middle line:84%
and the superscript
is the round number,

01:08:40.350 --> 01:08:42.270 align:middle line:90%
or the stage of elimination.

01:08:42.270 --> 01:08:45.288 align:middle line:84%
So I'll call these things k at
the top and i at the bottom.

01:08:45.288 --> 01:08:46.830 align:middle line:84%
But if they take
actual numbers, just

01:08:46.830 --> 01:08:48.750 align:middle line:84%
remember the bottom
is the player,

01:08:48.750 --> 01:08:51.550 align:middle line:84%
and the top is the
stage that we're at.

01:08:51.550 --> 01:08:54.550 align:middle line:90%
So that's step one-- step zero.

01:08:54.550 --> 01:08:57.270 align:middle line:90%
Now, let's go to step one.

01:08:57.270 --> 01:08:58.850 align:middle line:90%
What do we throw out here?

01:08:58.850 --> 01:09:02.290 align:middle line:90%


01:09:02.290 --> 01:09:02.790 align:middle line:90%
Yeah?

01:09:02.790 --> 01:09:04.590 align:middle line:84%
STUDENT: Can a
strategy [INAUDIBLE].

01:09:04.590 --> 01:09:05.350 align:middle line:90%
IAN BALL: Right.

01:09:05.350 --> 01:09:06.910 align:middle line:90%
So we don't throw anything out.

01:09:06.910 --> 01:09:08.790 align:middle line:90%
And how can we see that?

01:09:08.790 --> 01:09:11.010 align:middle line:84%
Well, let's go through
our best response thing.

01:09:11.010 --> 01:09:13.290 align:middle line:84%
If I'm player one, if
my opponent plays L,

01:09:13.290 --> 01:09:16.090 align:middle line:90%
I'd rather play T.

01:09:16.090 --> 01:09:17.729 align:middle line:84%
If my opponent
plays R-- we haven't

01:09:17.729 --> 01:09:19.229 align:middle line:90%
gotten to a case like this.

01:09:19.229 --> 01:09:21.588 align:middle line:84%
But here, I have
multiple best responses.

01:09:21.588 --> 01:09:24.130 align:middle line:84%
And it's really crucial when
you have multiple best responses

01:09:24.130 --> 01:09:25.838 align:middle line:84%
to underline both of
them because they're

01:09:25.838 --> 01:09:28.010 align:middle line:84%
both reasonable ways
you could respond.

01:09:28.010 --> 01:09:31.810 align:middle line:84%
So given my opponent plays
R, I get 0 from both T and B

01:09:31.810 --> 01:09:34.012 align:middle line:84%
So I'm going to
underline both of them.

01:09:34.012 --> 01:09:35.970 align:middle line:84%
And then we'll do the
same thing the other way.

01:09:35.970 --> 01:09:38.170 align:middle line:84%
If player one
plays T, player two

01:09:38.170 --> 01:09:41.330 align:middle line:84%
wants to play L. If
player one plays B,

01:09:41.330 --> 01:09:43.569 align:middle line:84%
player two is indifferent
between L and R,

01:09:43.569 --> 01:09:44.990 align:middle line:90%
so we underline both of these.

01:09:44.990 --> 01:09:48.170 align:middle line:90%


01:09:48.170 --> 01:09:49.930 align:middle line:84%
And if we look at
our underlining,

01:09:49.930 --> 01:09:54.250 align:middle line:84%
we see that T is indeed a
best response for player one.

01:09:54.250 --> 01:09:58.210 align:middle line:84%
It's a best response to
L, and actually also to R.

01:09:58.210 --> 01:09:59.810 align:middle line:90%
But L is enough.

01:09:59.810 --> 01:10:01.210 align:middle line:90%
What about B?

01:10:01.210 --> 01:10:03.090 align:middle line:84%
Is B a best response
to anything?

01:10:03.090 --> 01:10:03.930 align:middle line:90%
Yes.

01:10:03.930 --> 01:10:08.430 align:middle line:84%
B is a best response to
R. It's underlined here.

01:10:08.430 --> 01:10:13.550 align:middle line:84%
So both T and B are best
responses to some belief.

01:10:13.550 --> 01:10:17.910 align:middle line:84%
And similarly, both L and R are
best responses to some belief.

01:10:17.910 --> 01:10:23.860 align:middle line:90%


01:10:23.860 --> 01:10:27.630 align:middle line:84%
L is a best response
to both T and B

01:10:27.630 --> 01:10:30.470 align:middle line:84%
because we can see
L underlined twice.

01:10:30.470 --> 01:10:35.890 align:middle line:84%
And R is a best response to B,
but not to T. But that's OK.

01:10:35.890 --> 01:10:37.390 align:middle line:84%
It's a best response
to something.

01:10:37.390 --> 01:10:46.937 align:middle line:84%
So we get S11 equals
TB, and S21 equals LR.

01:10:46.937 --> 01:10:48.770 align:middle line:84%
So do we have to keep
going, or are we done?

01:10:48.770 --> 01:10:52.310 align:middle line:90%


01:10:52.310 --> 01:10:53.550 align:middle line:90%
So now we're done.

01:10:53.550 --> 01:10:57.070 align:middle line:84%
But the reason we're done is
that player one's strategy

01:10:57.070 --> 01:10:59.667 align:middle line:84%
set didn't change, and
player two's strategy set

01:10:59.667 --> 01:11:00.250 align:middle line:90%
didn't change.

01:11:00.250 --> 01:11:03.150 align:middle line:84%
But remember, we're only done
because every single player's

01:11:03.150 --> 01:11:04.650 align:middle line:90%
strategy set stayed the same.

01:11:04.650 --> 01:11:08.380 align:middle line:84%
It's not enough for just
one to stay the same.

01:11:08.380 --> 01:11:09.560 align:middle line:90%
So we're done here.

01:11:09.560 --> 01:11:10.620 align:middle line:90%
We're done here.

01:11:10.620 --> 01:11:14.380 align:middle line:84%
And these two examples
illustrate that, in some cases,

01:11:14.380 --> 01:11:16.820 align:middle line:84%
this rationalizability
procedure gives us

01:11:16.820 --> 01:11:19.820 align:middle line:84%
a very strong prediction about
what we'll play in the game.

01:11:19.820 --> 01:11:21.900 align:middle line:84%
But in other cases, it
doesn't really give us

01:11:21.900 --> 01:11:23.640 align:middle line:90%
any sharp prediction at all.

01:11:23.640 --> 01:11:26.700 align:middle line:84%
We're not able to rule out any
strategies using this concept

01:11:26.700 --> 01:11:30.140 align:middle line:90%
of rationalizability alone.

01:11:30.140 --> 01:11:31.280 align:middle line:90%
Let me check the time.

01:11:31.280 --> 01:11:34.080 align:middle line:90%


01:11:34.080 --> 01:11:34.580 align:middle line:90%
Great.

01:11:34.580 --> 01:11:36.820 align:middle line:84%
So let me do one maybe
more substantive example

01:11:36.820 --> 01:11:41.940 align:middle line:84%
to finish that actually
has continuous strategies.

01:11:41.940 --> 01:11:45.820 align:middle line:84%
So let's go back to
the beauty contest game

01:11:45.820 --> 01:11:49.748 align:middle line:84%
that we played on the
first day of class.

01:11:49.748 --> 01:11:51.540 align:middle line:84%
And I think some people
were starting to go

01:11:51.540 --> 01:11:52.860 align:middle line:90%
through this kind of reasoning.

01:11:52.860 --> 01:11:57.260 align:middle line:84%
Here, we can formally
solve this game.

01:11:57.260 --> 01:11:59.240 align:middle line:84%
So let's go to the
beauty contest.

01:11:59.240 --> 01:12:03.260 align:middle line:90%


01:12:03.260 --> 01:12:05.040 align:middle line:84%
But this time, it's
a bit easier to say

01:12:05.040 --> 01:12:08.440 align:middle line:84%
that you get to choose a number,
any number, any real number

01:12:08.440 --> 01:12:09.820 align:middle line:90%
between 0 and 100.

01:12:09.820 --> 01:12:12.080 align:middle line:84%
So you're not restricted
to integers here.

01:12:12.080 --> 01:12:13.580 align:middle line:90%
So each player gets to choose.

01:12:13.580 --> 01:12:17.640 align:middle line:84%
So we have players i
equals 1 through n.

01:12:17.640 --> 01:12:23.372 align:middle line:84%
And each player i gets to choose
a number between 0 and 100.

01:12:23.372 --> 01:12:25.080 align:middle line:84%
So I'm following the
notes here and using

01:12:25.080 --> 01:12:31.200 align:middle line:84%
x to be the number that
you choose instead of s.

01:12:31.200 --> 01:12:33.160 align:middle line:90%
Let's write down our payoffs.

01:12:33.160 --> 01:12:39.280 align:middle line:84%
So let's say I'm player i,
and the numbers chosen are x1,

01:12:39.280 --> 01:12:44.080 align:middle line:90%
x2, all the way to xn.

01:12:44.080 --> 01:12:48.720 align:middle line:84%
So we're going to consider
here the alpha beauty contest.

01:12:48.720 --> 01:12:54.040 align:middle line:84%
So we're going to
have some number alpha

01:12:54.040 --> 01:12:55.840 align:middle line:90%
that's between 0 and 1.

01:12:55.840 --> 01:13:00.280 align:middle line:84%
And your goal is for your guess
to match alpha times the average

01:13:00.280 --> 01:13:02.280 align:middle line:90%
of everyone's guess.

01:13:02.280 --> 01:13:04.412 align:middle line:84%
So on the first day
of class, we played.

01:13:04.412 --> 01:13:06.870 align:middle line:84%
And the second day, we played
the beauty contest with alpha

01:13:06.870 --> 01:13:10.470 align:middle line:90%
equals 2/3, I think.

01:13:10.470 --> 01:13:14.870 align:middle line:84%
And to make things a bit
easier, instead of just saying

01:13:14.870 --> 01:13:16.590 align:middle line:84%
you either win or
you don't, we're

01:13:16.590 --> 01:13:19.630 align:middle line:84%
going to say that your payoff
depends on how close you

01:13:19.630 --> 01:13:22.230 align:middle line:90%
are to alpha times the average.

01:13:22.230 --> 01:13:23.710 align:middle line:84%
You get the highest
possible payoff

01:13:23.710 --> 01:13:26.350 align:middle line:84%
if you're exactly alpha
times the average.

01:13:26.350 --> 01:13:28.870 align:middle line:84%
And the farther your guess
is away from alpha times

01:13:28.870 --> 01:13:30.733 align:middle line:84%
the average, the
lower your payoff is.

01:13:30.733 --> 01:13:32.150 align:middle line:84%
And we're going
to specifically do

01:13:32.150 --> 01:13:34.470 align:middle line:84%
that with what's called a
quadratic loss function.

01:13:34.470 --> 01:13:39.750 align:middle line:84%
So you lose the square of your
distance from your ideal guess.

01:13:39.750 --> 01:13:42.070 align:middle line:90%
So what is that going to be?

01:13:42.070 --> 01:13:45.270 align:middle line:84%
It's going to be minus
something squared.

01:13:45.270 --> 01:13:46.410 align:middle line:90%
So the thing squared.

01:13:46.410 --> 01:13:49.477 align:middle line:84%
This is your loss, and
you're subtracting this loss.

01:13:49.477 --> 01:13:50.810 align:middle line:90%
And what are we going to square?

01:13:50.810 --> 01:13:54.030 align:middle line:84%
We want to square the distance
or the difference between what

01:13:54.030 --> 01:13:58.230 align:middle line:84%
you actually guess and the ideal
guess, which is alpha times

01:13:58.230 --> 01:14:00.190 align:middle line:90%
the average of the class.

01:14:00.190 --> 01:14:02.490 align:middle line:90%
So this is player i's payoff.

01:14:02.490 --> 01:14:04.410 align:middle line:90%
So I have xi here.

01:14:04.410 --> 01:14:06.570 align:middle line:90%
That's what I actually guess.

01:14:06.570 --> 01:14:07.970 align:middle line:90%
What's the best possible guess?

01:14:07.970 --> 01:14:11.090 align:middle line:84%
It's alpha times the average
of everyone else's guess--

01:14:11.090 --> 01:14:13.690 align:middle line:84%
or average of everyone's
guess, I should say.

01:14:13.690 --> 01:14:19.970 align:middle line:84%
So that's minus alpha
times x1 to xn over n.

01:14:19.970 --> 01:14:22.410 align:middle line:84%
And this is kind of a
subtle aspect of this game,

01:14:22.410 --> 01:14:26.010 align:middle line:84%
that my own guess contributes
to the class average.

01:14:26.010 --> 01:14:29.910 align:middle line:84%
So here, this is
the class average.

01:14:29.910 --> 01:14:32.850 align:middle line:90%


01:14:32.850 --> 01:14:35.250 align:middle line:90%
There's n people in the class.

01:14:35.250 --> 01:14:36.830 align:middle line:90%
Each of them guesses a number.

01:14:36.830 --> 01:14:40.490 align:middle line:84%
So I divide by n to get the
average guess in the class.

01:14:40.490 --> 01:14:42.770 align:middle line:84%
Then I multiply the average
guess, which remember,

01:14:42.770 --> 01:14:45.090 align:middle line:90%
I is player i contribute to.

01:14:45.090 --> 01:14:47.610 align:middle line:84%
I multiply that
average guess by alpha.

01:14:47.610 --> 01:14:49.590 align:middle line:90%
That's the ideal guess.

01:14:49.590 --> 01:14:52.570 align:middle line:84%
That would be the best
possible guess I could make.

01:14:52.570 --> 01:14:55.790 align:middle line:84%
If I guess exactly that,
then my payoff is zero.

01:14:55.790 --> 01:14:56.710 align:middle line:90%
That's great.

01:14:56.710 --> 01:14:59.330 align:middle line:84%
But the farther my guess is
away from my bliss point,

01:14:59.330 --> 01:15:02.090 align:middle line:84%
or the ideal guess,
the greater my losses,

01:15:02.090 --> 01:15:06.390 align:middle line:84%
or the more negative
my payoff is.

01:15:06.390 --> 01:15:08.110 align:middle line:90%
It turns out because--

01:15:08.110 --> 01:15:10.210 align:middle line:84%
it's a little tricky to
analyze this directly

01:15:10.210 --> 01:15:12.470 align:middle line:84%
because when I think
about my guess,

01:15:12.470 --> 01:15:14.990 align:middle line:84%
I'm also changing the class
average at the same time.

01:15:14.990 --> 01:15:17.490 align:middle line:84%
So it's better to just
factor out the xi.

01:15:17.490 --> 01:15:21.990 align:middle line:84%
So let's write this
a bit differently.

01:15:21.990 --> 01:15:24.470 align:middle line:90%
So we have xi here.

01:15:24.470 --> 01:15:27.010 align:middle line:84%
But then, there's
also an xi here,

01:15:27.010 --> 01:15:29.870 align:middle line:84%
and it's multiplied
by alpha over n.

01:15:29.870 --> 01:15:37.550 align:middle line:84%
So what I get is 1 minus
alpha over n times xi.

01:15:37.550 --> 01:15:41.750 align:middle line:84%
The 1 times xi comes from here,
and the minus alpha over n times

01:15:41.750 --> 01:15:44.010 align:middle line:90%
xi comes from over here.

01:15:44.010 --> 01:15:46.950 align:middle line:90%


01:15:46.950 --> 01:15:51.110 align:middle line:84%
And then what I'm left with is
alpha times the sum of everyone

01:15:51.110 --> 01:15:52.618 align:middle line:90%
else's guess divided by n.

01:15:52.618 --> 01:15:54.910 align:middle line:84%
But that's kind of awkward
to deal with because there's

01:15:54.910 --> 01:15:57.470 align:middle line:84%
only n minus 1 people,
and I'm dividing by n

01:15:57.470 --> 01:15:59.200 align:middle line:84%
So I'd rather
divide by n minus 1.

01:15:59.200 --> 01:16:04.220 align:middle line:84%
So let's write
this as alpha times

01:16:04.220 --> 01:16:11.060 align:middle line:84%
n minus 1 over n times
x negative i bar, where

01:16:11.060 --> 01:16:19.980 align:middle line:84%
this is the sum over everyone
but me divided by n minus 1.

01:16:19.980 --> 01:16:22.480 align:middle line:84%
So all I've done is multiplied
and divided by n minus 1.

01:16:22.480 --> 01:16:23.605 align:middle line:90%
It's a little algebra here.

01:16:23.605 --> 01:16:25.260 align:middle line:90%
But I divided by n minus 1 here.

01:16:25.260 --> 01:16:26.760 align:middle line:84%
I wasn't really
supposed to do that.

01:16:26.760 --> 01:16:29.860 align:middle line:84%
So I undid it by multiplying
by n minus 1 over here.

01:16:29.860 --> 01:16:33.540 align:middle line:84%
And I still have the n that I'm
supposed to have on the bottom.

01:16:33.540 --> 01:16:35.820 align:middle line:84%
And this is just nicer
notation because this tells me,

01:16:35.820 --> 01:16:37.695 align:middle line:84%
what is the average of
everyone else's guess?

01:16:37.695 --> 01:16:39.987 align:middle line:84%
And that's really the way
you think about this problem.

01:16:39.987 --> 01:16:41.500 align:middle line:84%
You think about
your guess, and you

01:16:41.500 --> 01:16:43.280 align:middle line:84%
think about the average
of everyone else's guess.

01:16:43.280 --> 01:16:45.488 align:middle line:84%
It's a bit weird to think
of the class average, which

01:16:45.488 --> 01:16:47.540 align:middle line:84%
partly reflects your
guess and partly reflects

01:16:47.540 --> 01:16:48.640 align:middle line:90%
everyone else's guess.

01:16:48.640 --> 01:16:51.160 align:middle line:84%
So this is just a slightly
nicer way of writing it,

01:16:51.160 --> 01:16:54.180 align:middle line:84%
though it makes things
a little messier.

01:16:54.180 --> 01:16:57.340 align:middle line:90%
Let's go down here.

01:16:57.340 --> 01:17:16.040 align:middle line:90%


01:17:16.040 --> 01:17:18.360 align:middle line:84%
So from this formula,
it's also a bit easier

01:17:18.360 --> 01:17:20.020 align:middle line:90%
to calculate my best response.

01:17:20.020 --> 01:17:22.000 align:middle line:84%
So let's imagine,
hypothetically,

01:17:22.000 --> 01:17:26.240 align:middle line:84%
that I knew what the average
of everyone else's guess was.

01:17:26.240 --> 01:17:31.660 align:middle line:84%
Then I would want to choose my
xi so that this equals this.

01:17:31.660 --> 01:17:33.580 align:middle line:90%
And this should be squared.

01:17:33.580 --> 01:17:35.520 align:middle line:84%
I want my loss as
small as possible.

01:17:35.520 --> 01:17:37.320 align:middle line:90%
I want this expression to be 0.

01:17:37.320 --> 01:17:39.720 align:middle line:90%
So I want this to equal that.

01:17:39.720 --> 01:17:41.480 align:middle line:84%
And now I'm going
to solve for xi.

01:17:41.480 --> 01:17:45.680 align:middle line:84%
So I want xi to be
this divided by this.

01:17:45.680 --> 01:17:48.223 align:middle line:84%
Just a little bit of algebra,
which you can work through

01:17:48.223 --> 01:17:49.140 align:middle line:90%
at home if you'd like.

01:17:49.140 --> 01:17:52.360 align:middle line:84%
And what you'll find is that
the kind of best response,

01:17:52.360 --> 01:17:56.100 align:middle line:84%
if I solve for this,
is I get xi equals--

01:17:56.100 --> 01:17:59.140 align:middle line:84%
well, I get the right side
divided by 1 minus alpha over n.

01:17:59.140 --> 01:18:00.880 align:middle line:90%
And the n's cancel nicely.

01:18:00.880 --> 01:18:12.020 align:middle line:84%
So I get alpha times n minus
1 over n minus alpha times

01:18:12.020 --> 01:18:13.440 align:middle line:90%
x negative i bar.

01:18:13.440 --> 01:18:19.300 align:middle line:90%


01:18:19.300 --> 01:18:23.340 align:middle line:84%
So what this says is
if I knew that this

01:18:23.340 --> 01:18:26.440 align:middle line:84%
is what everyone else was going
to guess, or more specifically,

01:18:26.440 --> 01:18:28.860 align:middle line:84%
this is the average of
everyone else's guess,

01:18:28.860 --> 01:18:31.200 align:middle line:90%
then this is my best response.

01:18:31.200 --> 01:18:32.440 align:middle line:90%
This is my best guess.

01:18:32.440 --> 01:18:33.940 align:middle line:84%
Now, at first you
might have thought

01:18:33.940 --> 01:18:35.820 align:middle line:84%
you would want to
guess alpha times what

01:18:35.820 --> 01:18:37.903 align:middle line:84%
everyone else guesses, but
that's not what we get.

01:18:37.903 --> 01:18:42.620 align:middle line:84%
Why do we get this kind
of messy term here?

01:18:42.620 --> 01:18:44.480 align:middle line:84%
Well, first, let's
look at this number.

01:18:44.480 --> 01:18:47.400 align:middle line:84%
Is this number bigger
than 1 or less than 1?

01:18:47.400 --> 01:18:49.522 align:middle line:84%
Let's assume n is
greater than 1.

01:18:49.522 --> 01:18:51.480 align:middle line:84%
Otherwise, this is not
a very interesting game.

01:18:51.480 --> 01:18:55.290 align:middle line:90%


01:18:55.290 --> 01:19:00.890 align:middle line:84%
This is less than 1 because
I'm subtracting 1 on the top,

01:19:00.890 --> 01:19:03.690 align:middle line:84%
and I'm subtracting something
smaller on the bottom.

01:19:03.690 --> 01:19:05.690 align:middle line:84%
So that means the bottom
is bigger than the top.

01:19:05.690 --> 01:19:09.650 align:middle line:90%
So this is less than 1.

01:19:09.650 --> 01:19:15.250 align:middle line:84%
So that means it's
best for me to guess

01:19:15.250 --> 01:19:18.690 align:middle line:84%
not alpha times the average of
everyone else, but strictly less

01:19:18.690 --> 01:19:20.170 align:middle line:90%
than that.

01:19:20.170 --> 01:19:25.470 align:middle line:84%
So this is less than
alpha x minus i bar.

01:19:25.470 --> 01:19:31.578 align:middle line:90%
Does anyone have any intuition?

01:19:31.578 --> 01:19:32.370 align:middle line:90%
It's a bit strange.

01:19:32.370 --> 01:19:33.370 align:middle line:84%
If you thought
about this game, you

01:19:33.370 --> 01:19:35.370 align:middle line:84%
might think you just want
to guess exactly alpha

01:19:35.370 --> 01:19:36.970 align:middle line:90%
times everyone else's guess.

01:19:36.970 --> 01:19:37.690 align:middle line:90%
Yeah?

01:19:37.690 --> 01:19:38.490 align:middle line:84%
STUDENT: Because
your guess is also

01:19:38.490 --> 01:19:40.610 align:middle line:84%
going to be part of the average,
and you're bringing it down.

01:19:40.610 --> 01:19:41.650 align:middle line:90%
IAN BALL: Exactly right.

01:19:41.650 --> 01:19:45.810 align:middle line:84%
So if I said OK, everyone else,
the average is x negative i bar.

01:19:45.810 --> 01:19:49.330 align:middle line:84%
Let's say I guessed alpha
times x negative i bar.

01:19:49.330 --> 01:19:50.510 align:middle line:90%
Well, that sounds good.

01:19:50.510 --> 01:19:52.170 align:middle line:84%
I'm guessing alpha
times the average.

01:19:52.170 --> 01:19:54.110 align:middle line:84%
But now the average
is strictly smaller

01:19:54.110 --> 01:19:56.030 align:middle line:84%
because my guess of
alpha times the average

01:19:56.030 --> 01:19:57.570 align:middle line:90%
is smaller than the average.

01:19:57.570 --> 01:20:00.098 align:middle line:84%
So exactly as you said, I've
pulled down the class average,

01:20:00.098 --> 01:20:01.890 align:middle line:84%
and now I want to guess
a little bit lower.

01:20:01.890 --> 01:20:03.682 align:middle line:84%
And that's exactly what
this is reflecting,

01:20:03.682 --> 01:20:07.110 align:middle line:84%
the fact that my guess directly
affects the class average.

01:20:07.110 --> 01:20:10.570 align:middle line:84%
And when I'm trying to guess a
fraction of the class average,

01:20:10.570 --> 01:20:13.990 align:middle line:84%
my guess is always
going to pull it down.

01:20:13.990 --> 01:20:15.810 align:middle line:90%
But not so important.

01:20:15.810 --> 01:20:17.070 align:middle line:90%
Let's just give this a name.

01:20:17.070 --> 01:20:18.830 align:middle line:90%
We'll call this alpha n.

01:20:18.830 --> 01:20:24.390 align:middle line:84%
So technically it depends
on this parameter, alpha

01:20:24.390 --> 01:20:26.178 align:middle line:84%
and the number of
players we have.

01:20:26.178 --> 01:20:27.970 align:middle line:84%
And it's the number of
players grows large,

01:20:27.970 --> 01:20:29.110 align:middle line:84%
it's going to get
really close to alpha

01:20:29.110 --> 01:20:30.550 align:middle line:84%
because your effect
on the average

01:20:30.550 --> 01:20:34.050 align:middle line:90%
is going to become very small.

01:20:34.050 --> 01:20:39.370 align:middle line:84%
But now let's try to go through
our algorithm in this game.

01:20:39.370 --> 01:20:43.310 align:middle line:84%
OK, running out of time, so
let's just do it quickly.

01:20:43.310 --> 01:20:48.270 align:middle line:90%
Si0 equals 0 to 100.

01:20:48.270 --> 01:20:55.500 align:middle line:84%
Si1-- well, the highest
my opponents could guess

01:20:55.500 --> 01:20:57.140 align:middle line:90%
would be they all guessed 100.

01:20:57.140 --> 01:21:00.100 align:middle line:84%
And in that case, I'd want
to guess alpha n times 100.

01:21:00.100 --> 01:21:02.920 align:middle line:84%
The lowest I'd want to guess is
0, if everyone else guesses 0.

01:21:02.920 --> 01:21:07.740 align:middle line:84%
So we're going to
get 0 to 100 alpha n.

01:21:07.740 --> 01:21:09.140 align:middle line:90%
And you can see the pattern.

01:21:09.140 --> 01:21:14.340 align:middle line:84%
Si to the k is going to be 0
times 100 alpha n to the k.

01:21:14.340 --> 01:21:17.260 align:middle line:84%
Because each time, if I know
that my opponents are only

01:21:17.260 --> 01:21:19.060 align:middle line:84%
guessing up to
100 times alpha n,

01:21:19.060 --> 01:21:22.140 align:middle line:84%
I want to take that and
multiply it by alpha n again.

01:21:22.140 --> 01:21:27.060 align:middle line:84%
So in the limit, what we
find is that Si infinity

01:21:27.060 --> 01:21:30.300 align:middle line:90%
equals 0 for all i.

01:21:30.300 --> 01:21:32.120 align:middle line:84%
So this game is
dominant solvable.

01:21:32.120 --> 01:21:34.460 align:middle line:84%
And the unique rationalizable
strategy for every player

01:21:34.460 --> 01:21:36.220 align:middle line:90%
is to play exactly 0.

01:21:36.220 --> 01:21:38.227 align:middle line:84%
That was a bit quick,
but a variant of this

01:21:38.227 --> 01:21:40.060 align:middle line:84%
is on the homework, so
I didn't want to make

01:21:40.060 --> 01:21:41.260 align:middle line:90%
it too easy for the homework.

01:21:41.260 --> 01:21:42.968 align:middle line:84%
So you'll get to work
on the problem set.

01:21:42.968 --> 01:21:45.450 align:middle line:90%
OK, I'll see everyone next week.

01:21:45.450 --> 01:21:50.000 align:middle line:90%