1 00:00:06,692 --> 00:00:08,830 PROFESSOR: In order to anchor the class, 2 00:00:08,830 --> 00:00:14,110 and provide an application that is at the same time 3 00:00:14,110 --> 00:00:17,260 realistic, but not overly complex, 4 00:00:17,260 --> 00:00:22,810 we chose to participate in the 2016 CANSAT competition. 5 00:00:22,810 --> 00:00:25,900 And CANSAT is just what the name stands for. 6 00:00:25,900 --> 00:00:28,120 It's the design of a satellite, that 7 00:00:28,120 --> 00:00:30,730 fits into a can, that is launched, 8 00:00:30,730 --> 00:00:33,130 not into space, but at relatively 9 00:00:33,130 --> 00:00:36,680 high altitude with a sounding rocket, essentially. 10 00:00:36,680 --> 00:00:38,350 And so the CANSAT competition has 11 00:00:38,350 --> 00:00:40,510 been run for about 20 years. 12 00:00:40,510 --> 00:00:41,950 It's quite well known, and there's 13 00:00:41,950 --> 00:00:45,010 teams from all across the world that participate. 14 00:00:45,010 --> 00:00:47,800 There is now a CANSAT competition in the US. 15 00:00:47,800 --> 00:00:50,290 There's also a European version of it. 16 00:00:50,290 --> 00:00:53,230 The goal of the CANSAT competition, 17 00:00:53,230 --> 00:00:55,570 is for students to go step by step 18 00:00:55,570 --> 00:00:57,100 through the design process. 19 00:00:57,100 --> 00:00:58,630 The starting point for the students, 20 00:00:58,630 --> 00:01:01,780 is a set of requirements, 47 requirements that 21 00:01:01,780 --> 00:01:04,209 are given by the organizers, about what 22 00:01:04,209 --> 00:01:05,890 the particular system has to do. 23 00:01:05,890 --> 00:01:10,480 For example, the CANSAT has to fit within the payload fairing 24 00:01:10,480 --> 00:01:11,530 of the rocket. 25 00:01:11,530 --> 00:01:13,210 It has to survive the launch. 26 00:01:13,210 --> 00:01:16,510 So a certain number of g loads and vibrations 27 00:01:16,510 --> 00:01:19,060 have to be survivable by the payload. 28 00:01:19,060 --> 00:01:22,420 The payload then has to separate into both the glider 29 00:01:22,420 --> 00:01:24,760 portion, and the actual container that 30 00:01:24,760 --> 00:01:26,290 contains the payload. 31 00:01:26,290 --> 00:01:30,460 On its way down, the payload has to fly in a circular pattern, 32 00:01:30,460 --> 00:01:31,690 for about two minutes. 33 00:01:31,690 --> 00:01:34,660 And during the descent, it has to record temperature 34 00:01:34,660 --> 00:01:36,580 and pressure of the atmosphere. 35 00:01:36,580 --> 00:01:38,380 And you get extra bonus points if you 36 00:01:38,380 --> 00:01:42,160 record images, and transmit those images to the ground. 37 00:01:42,160 --> 00:01:44,230 The students who are responsible for everything 38 00:01:44,230 --> 00:01:46,010 except the rocket itself. 39 00:01:46,010 --> 00:01:49,750 So the design of the glider, the container, the ground station, 40 00:01:49,750 --> 00:01:52,230 and all the procedures. 41 00:01:52,230 --> 00:01:57,000 So what's interesting about systems engineering and design, 42 00:01:57,000 --> 00:01:58,650 is that there are different approaches, 43 00:01:58,650 --> 00:02:00,300 how to tackle the problem. 44 00:02:00,300 --> 00:02:03,720 One is an approach where you take it step by step, 45 00:02:03,720 --> 00:02:09,780 and you try to basically get the right answer at every step. 46 00:02:09,780 --> 00:02:12,210 But, at some point you need to check yourself, as well, 47 00:02:12,210 --> 00:02:13,200 with milestones. 48 00:02:13,200 --> 00:02:15,240 The other approach, and that's typically 49 00:02:15,240 --> 00:02:18,510 what we call a waterfall, or stage gate process, which 50 00:02:18,510 --> 00:02:21,810 is what's applied in very large systems, where it's 51 00:02:21,810 --> 00:02:24,660 too expensive to do a lot of prototypes, 52 00:02:24,660 --> 00:02:26,800 and you have to get it right the first time. 53 00:02:26,800 --> 00:02:29,520 The other approach is spiral development, or agile, 54 00:02:29,520 --> 00:02:33,390 or rapid development, where you do quick prototypes, 55 00:02:33,390 --> 00:02:36,047 and you learn very quickly, and iterate your design. 56 00:02:36,047 --> 00:02:38,130 And in some sense, what we're doing in this class, 57 00:02:38,130 --> 00:02:40,640 is a combination of the two. 58 00:02:40,640 --> 00:02:42,300 What was very rewarding, is to see 59 00:02:42,300 --> 00:02:46,980 how students ideated their concepts, always 60 00:02:46,980 --> 00:02:48,690 keeping in mind the requirements, 61 00:02:48,690 --> 00:02:50,280 and the end goal in mind. 62 00:02:50,280 --> 00:02:53,940 But, also testing those ideas, either through modeling 63 00:02:53,940 --> 00:02:56,970 and simulation, or with very simple prototypes that 64 00:02:56,970 --> 00:02:58,920 can be made out of paper. 65 00:02:58,920 --> 00:03:02,010 One team actually produced a 3D printed version, 66 00:03:02,010 --> 00:03:03,960 of their glider, even though that wasn't 67 00:03:03,960 --> 00:03:08,550 officially necessary before the key milestone, which 68 00:03:08,550 --> 00:03:09,696 is the PDR. 69 00:03:09,696 --> 00:03:11,070 And so it was interesting to see, 70 00:03:11,070 --> 00:03:15,684 how every team approached it slightly differently.