1 00:00:00,000 --> 00:00:06,970 2 00:00:06,970 --> 00:00:07,440 JOEL LEWIS: Hi. 3 00:00:07,440 --> 00:00:08,950 Welcome back to recitation. 4 00:00:08,950 --> 00:00:11,260 In lecture, you've begun learning about various 5 00:00:11,260 --> 00:00:13,070 different ways to describe planes in 6 00:00:13,070 --> 00:00:14,380 three dimensional space. 7 00:00:14,380 --> 00:00:16,560 In particular, there are equations and ways you can 8 00:00:16,560 --> 00:00:18,830 translate between other characterizations. 9 00:00:18,830 --> 00:00:21,490 So I have here four different planes for you described in 10 00:00:21,490 --> 00:00:23,920 four different ways, and what I'd like you to do is try and 11 00:00:23,920 --> 00:00:25,950 figure out what the equations for each of 12 00:00:25,950 --> 00:00:27,210 these four planes are. 13 00:00:27,210 --> 00:00:28,730 So let me see what they are. 14 00:00:28,730 --> 00:00:31,120 So we've got the first one-- part a-- 15 00:00:31,120 --> 00:00:33,510 we have a plane where I'm giving you its normal vector 16 00:00:33,510 --> 00:00:36,270 N, which is the vector 1, 2, 3. 17 00:00:36,270 --> 00:00:38,740 And I'm going to tell you that the plane is passing through 18 00:00:38,740 --> 00:00:41,570 the point 1, 0, minus 1. 19 00:00:41,570 --> 00:00:45,030 In part b, I'm telling you that the plane passes through 20 00:00:45,030 --> 00:00:48,210 the origin, and also that it's parallel to two vectors. 21 00:00:48,210 --> 00:00:51,900 It's parallel to the vector 1, 0, minus 1, and to the vector 22 00:00:51,900 --> 00:00:54,510 minus 1, 2, 0. 23 00:00:54,510 --> 00:00:58,760 In part c, I'm telling you that a plane passes through 24 00:00:58,760 --> 00:01:00,790 the points 1, 2, 0-- 25 00:01:00,790 --> 00:01:01,910 3, 1, 1-- 26 00:01:01,910 --> 00:01:04,370 and 2, 0, 0. 27 00:01:04,370 --> 00:01:07,640 And in part d, I'm telling you that the plane is parallel to 28 00:01:07,640 --> 00:01:10,830 the plane in part a, and also that it passes through the 29 00:01:10,830 --> 00:01:12,770 point 1, 2, 3. 30 00:01:12,770 --> 00:01:15,430 So what I'd like you to do is try for each of these four 31 00:01:15,430 --> 00:01:17,750 descriptions, figure out what the equation of the 32 00:01:17,750 --> 00:01:19,600 associated plane is. 33 00:01:19,600 --> 00:01:21,980 So why don't you pause the video, take a few minutes, 34 00:01:21,980 --> 00:01:24,500 work those all out, come back, and we can 35 00:01:24,500 --> 00:01:25,750 work them out together. 36 00:01:25,750 --> 00:01:33,450 37 00:01:33,450 --> 00:01:35,830 So hopefully you had some luck working on these problems. 38 00:01:35,830 --> 00:01:37,850 Let's get started. 39 00:01:37,850 --> 00:01:40,670 So we may as well start with the first one. 40 00:01:40,670 --> 00:01:45,890 So in part a, we're given that the normal vector N is the 41 00:01:45,890 --> 00:01:51,330 vector i plus 2j plus 3k, or 1, 2, 3 and that it passes 42 00:01:51,330 --> 00:01:53,640 through the point P-- 43 00:01:53,640 --> 00:01:55,850 which I'm going to call P-- 44 00:01:55,850 --> 00:01:58,370 1, 0, minus 1. 45 00:01:58,370 --> 00:02:01,180 So this is a form you learned in lecture. 46 00:02:01,180 --> 00:02:03,450 And so it's pretty straightforward to write down 47 00:02:03,450 --> 00:02:04,530 the equation here. 48 00:02:04,530 --> 00:02:07,400 The thing to remember is that if a point x, y, z is on the 49 00:02:07,400 --> 00:02:10,890 plane, then we have to have that the vector N-- 50 00:02:10,890 --> 00:02:11,840 the normal-- 51 00:02:11,840 --> 00:02:16,420 is orthogonal to the vector connecting the point x, y, z 52 00:02:16,420 --> 00:02:17,370 to the point we know. 53 00:02:17,370 --> 00:02:23,310 So that's the vector x minus 1, y minus 0-- 54 00:02:23,310 --> 00:02:24,590 which is just y-- 55 00:02:24,590 --> 00:02:25,950 z plus 1. 56 00:02:25,950 --> 00:02:29,190 So N and this vector that lies in the plane have to be 57 00:02:29,190 --> 00:02:32,010 orthogonal, so their dot product has to be 0. 58 00:02:32,010 --> 00:02:33,640 And now you just multiply this out. 59 00:02:33,640 --> 00:02:37,730 So in our case, so N is 1, 2, 3, and you take the dot 60 00:02:37,730 --> 00:02:43,830 product with x minus 1, y, z, and you get 1 times x minus 1, 61 00:02:43,830 --> 00:02:50,710 plus 2 times y, plus 3 times z plus 1, equals 0. 62 00:02:50,710 --> 00:02:52,670 So that's the equation of the plane. 63 00:02:52,670 --> 00:02:54,640 You could also rewrite this a bunch of different ways. 64 00:02:54,640 --> 00:02:57,050 For example, you could multiply through and collect 65 00:02:57,050 --> 00:02:58,340 all the constants together. 66 00:02:58,340 --> 00:03:04,610 So you could write this as x plus 2y plus 3z-- 67 00:03:04,610 --> 00:03:08,350 and then we've got a minus 1 plus 3, so that's plus 2-- 68 00:03:08,350 --> 00:03:09,640 equals 0. 69 00:03:09,640 --> 00:03:10,980 So these are two different possible 70 00:03:10,980 --> 00:03:12,890 forms for that equation. 71 00:03:12,890 --> 00:03:13,930 And you can, you know, sometimes people write the 72 00:03:13,930 --> 00:03:16,090 constant over on this side instead of 73 00:03:16,090 --> 00:03:16,993 leaving 0 over there. 74 00:03:16,993 --> 00:03:17,450 All right. 75 00:03:17,450 --> 00:03:19,640 So several different, equivalent ways to rewrite it. 76 00:03:19,640 --> 00:03:20,430 All right. 77 00:03:20,430 --> 00:03:22,560 So there's the equation for part a. 78 00:03:22,560 --> 00:03:24,720 Now let's take a look at part b. 79 00:03:24,720 --> 00:03:27,170 So for part b we have-- 80 00:03:27,170 --> 00:03:29,130 let's go just back and remind ourselves what 81 00:03:29,130 --> 00:03:30,200 the question was-- 82 00:03:30,200 --> 00:03:33,000 so we have a plane that passes through the origin. 83 00:03:33,000 --> 00:03:35,310 So we know a point on the plane, and we know that it's 84 00:03:35,310 --> 00:03:41,770 parallel to the two vectors 1, 0, minus 1, and minus 1, 2, 0. 85 00:03:41,770 --> 00:03:42,110 OK. 86 00:03:42,110 --> 00:03:45,940 So we've got a point and we have two direction vectors. 87 00:03:45,940 --> 00:03:49,680 And so that definitely describes a plane for us, as 88 00:03:49,680 --> 00:03:52,500 long as the two directions aren't parallel, which they 89 00:03:52,500 --> 00:03:53,800 aren't in this case. 90 00:03:53,800 --> 00:03:56,090 So the question is how do we figure out what the equation 91 00:03:56,090 --> 00:03:57,380 for that plane is? 92 00:03:57,380 --> 00:03:59,930 Well, we have this nice way of figuring out equations for 93 00:03:59,930 --> 00:04:02,800 planes when we know a point and a normal. 94 00:04:02,800 --> 00:04:05,340 And we know a point, so what would be great is if we could 95 00:04:05,340 --> 00:04:08,350 come up with a normal direction to this plane. 96 00:04:08,350 --> 00:04:08,680 So OK. 97 00:04:08,680 --> 00:04:12,980 So we have two vectors in the plane, and we want to find a 98 00:04:12,980 --> 00:04:15,330 vector that's perpendicular to the plane. 99 00:04:15,330 --> 00:04:18,320 Well, we have a nice tool when you're given two vectors to 100 00:04:18,320 --> 00:04:20,310 figure out a vector perpendicular to both of them, 101 00:04:20,310 --> 00:04:22,020 and that's to take the cross product. 102 00:04:22,020 --> 00:04:25,590 So our normal vector should be the cross product of these two 103 00:04:25,590 --> 00:04:28,670 vectors, or, you know, any multiple of 104 00:04:28,670 --> 00:04:32,190 it would do as well. 105 00:04:32,190 --> 00:04:39,250 So for part b, the normal N should be the cross product of 106 00:04:39,250 --> 00:04:41,460 the two vectors that are in the plane, so it should be the 107 00:04:41,460 --> 00:04:46,870 cross product of 1, 0, minus 1, and-- 108 00:04:46,870 --> 00:04:51,370 what's the other one-- minus 1, 2, 0. 109 00:04:51,370 --> 00:04:54,110 So, all right, so we just have to compute what that cross 110 00:04:54,110 --> 00:04:55,360 product is. 111 00:04:55,360 --> 00:05:08,390 So this is a determinant whose first row is i, j, k, and 112 00:05:08,390 --> 00:05:10,850 whose second and third rows are the two 113 00:05:10,850 --> 00:05:12,160 vectors we're crossing. 114 00:05:12,160 --> 00:05:14,990 And OK, so we can expand this out. 115 00:05:14,990 --> 00:05:16,640 So, if you like, so this is i-- 116 00:05:16,640 --> 00:05:21,100 the coordinate of i is going to be 0 minus minus 117 00:05:21,100 --> 00:05:22,795 2, so that's 2. 118 00:05:22,795 --> 00:05:25,600 The coordinate of j is going to be the negative of the 119 00:05:25,600 --> 00:05:29,650 determinant of this minor, which is 0 minus minus 120 00:05:29,650 --> 00:05:31,015 1 times minus 1. 121 00:05:31,015 --> 00:05:34,835 So the determinant of the minor is minus 1, so the 122 00:05:34,835 --> 00:05:38,630 coordinate of j is going to be plus 1. 123 00:05:38,630 --> 00:05:41,350 And the coordinate of k is the determinant of this minor, 124 00:05:41,350 --> 00:05:44,060 which is just 2. 125 00:05:44,060 --> 00:05:48,380 So the normal vector in this case is the vector 2, 1, 2. 126 00:05:48,380 --> 00:05:49,130 So OK. 127 00:05:49,130 --> 00:05:51,660 So now we've got a normal vector and we have a point. 128 00:05:51,660 --> 00:05:53,880 We were given that the plane passes through the origin. 129 00:05:53,880 --> 00:06:01,070 So the equation, using the same idea as in 130 00:06:01,070 --> 00:06:01,885 the previous question. 131 00:06:01,885 --> 00:06:04,050 So the origin is just 0, 0, 0. 132 00:06:04,050 --> 00:06:06,850 That's a nice point to know it passes through. 133 00:06:06,850 --> 00:06:14,420 So the equation is just 2x plus y plus 2z is equal to 0. 134 00:06:14,420 --> 00:06:17,590 So this is the equation in part b. 135 00:06:17,590 --> 00:06:17,940 All right. 136 00:06:17,940 --> 00:06:22,090 So part c, we're given that the plane passes 137 00:06:22,090 --> 00:06:23,950 through three points. 138 00:06:23,950 --> 00:06:25,650 So once again, three points. 139 00:06:25,650 --> 00:06:27,240 So we have a point in particular. 140 00:06:27,240 --> 00:06:29,520 We have three of them. 141 00:06:29,520 --> 00:06:32,430 And so what we need then to get to the equation 142 00:06:32,430 --> 00:06:34,560 is we need a normal. 143 00:06:34,560 --> 00:06:38,460 And we saw in part b that we could get a normal if we knew 144 00:06:38,460 --> 00:06:41,120 two vectors that lay in the plane. 145 00:06:41,120 --> 00:06:43,250 So in this case, we have three points. 146 00:06:43,250 --> 00:06:46,970 So what we'd like is to find two vectors that lie in the 147 00:06:46,970 --> 00:06:49,950 plane, and then use those two vectors to come up with a 148 00:06:49,950 --> 00:06:51,540 normal to the plane. 149 00:06:51,540 --> 00:06:54,890 150 00:06:54,890 --> 00:06:55,202 So in our case that's particularly-- 151 00:06:55,202 --> 00:06:56,130 well, in any case-- 152 00:06:56,130 --> 00:06:56,970 that's not that hard. 153 00:06:56,970 --> 00:06:58,650 You have three points, right? 154 00:06:58,650 --> 00:07:02,180 So you have three points somewhere, P, Q, and R. And so 155 00:07:02,180 --> 00:07:06,100 if you want to know two vectors in the same plane as 156 00:07:06,100 --> 00:07:08,310 these three points, well, you could just take the vectors 157 00:07:08,310 --> 00:07:13,200 that connect one of the points to two of others, for example. 158 00:07:13,200 --> 00:07:15,830 So in our case, the plane-- 159 00:07:15,830 --> 00:07:30,700 since the plane passes through the points 1, 2, 0, and 3, 1, 160 00:07:30,700 --> 00:07:36,450 1, and what's the last one, 2, 0, 0. 161 00:07:36,450 --> 00:07:40,320 162 00:07:40,320 --> 00:07:47,390 So the plane is parallel to-- well, it doesn't matter which 163 00:07:47,390 --> 00:07:50,460 one we choose, so for example, we can say the vector that 164 00:07:50,460 --> 00:07:53,960 goes from here to here, so we take this and subtract that 165 00:07:53,960 --> 00:07:56,780 from it, so that would give us, for example-- 166 00:07:56,780 --> 00:07:59,890 2, minus 1, 1. 167 00:07:59,890 --> 00:08:02,580 And we could say the vector from here to here, so we take 168 00:08:02,580 --> 00:08:05,890 this and subtract that from it. 169 00:08:05,890 --> 00:08:12,270 And that will give us 1, minus 2, 0. 170 00:08:12,270 --> 00:08:15,390 So from three points we could get two vectors that are 171 00:08:15,390 --> 00:08:16,580 parallel to the plane. 172 00:08:16,580 --> 00:08:19,070 And we have a choice of a point to use. 173 00:08:19,070 --> 00:08:21,150 We could use, for example, the same point 1, 2, 174 00:08:21,150 --> 00:08:22,810 0 as our base point. 175 00:08:22,810 --> 00:08:24,630 And so then we can go back and do exactly what 176 00:08:24,630 --> 00:08:25,830 we did in part b. 177 00:08:25,830 --> 00:08:29,650 So with those two vectors, you can take their cross product, 178 00:08:29,650 --> 00:08:31,300 and find a normal vector to the plane. 179 00:08:31,300 --> 00:08:32,790 So I'm not going to do that for you. 180 00:08:32,790 --> 00:08:35,650 I'll leave that for you as an exercise. 181 00:08:35,650 --> 00:08:42,420 Finally, in part d, we have a plane that's parallel to the 182 00:08:42,420 --> 00:08:47,950 plane in part a, and passes through 1, 2, 3. 183 00:08:47,950 --> 00:08:49,080 The point 1, 2, 3. 184 00:08:49,080 --> 00:08:53,490 So let me just rewrite over here, parallel to-- so the 185 00:08:53,490 --> 00:08:56,730 plane in part a had equation-- 186 00:08:56,730 --> 00:09:09,700 x plus 2y plus 3z plus 2 equals 0, and passing through 187 00:09:09,700 --> 00:09:13,400 the point 1, 2, 3. 188 00:09:13,400 --> 00:09:14,030 All right. 189 00:09:14,030 --> 00:09:16,600 So this is the information that we know about our plane 190 00:09:16,600 --> 00:09:17,100 in this case. 191 00:09:17,100 --> 00:09:20,060 We know that it's parallel to the plane with this equation, 192 00:09:20,060 --> 00:09:23,840 and that it passes through the point 1, 2, 3. 193 00:09:23,840 --> 00:09:26,410 Well, it's parallel to this plane. 194 00:09:26,410 --> 00:09:28,580 Two planes are parallel exactly when they have the 195 00:09:28,580 --> 00:09:30,390 same normal vector. 196 00:09:30,390 --> 00:09:33,300 So remember that the normal vector here is always going to 197 00:09:33,300 --> 00:09:36,070 be encoded by these coefficients of x, y, z. 198 00:09:36,070 --> 00:09:41,290 In part a, this plane had normal vector 1, 2, 3, and 199 00:09:41,290 --> 00:09:44,370 that 1, 2, 3 shows up in the coefficient of x, coefficient 200 00:09:44,370 --> 00:09:47,230 of y, and coefficient of z, which are 1, 2, and 3, 201 00:09:47,230 --> 00:09:48,400 respectively. 202 00:09:48,400 --> 00:09:52,820 So to get parallel planes when you have the equation already, 203 00:09:52,820 --> 00:09:55,630 one thing you could do is you can just say, oh, so that just 204 00:09:55,630 --> 00:09:58,030 means I leave these coefficients the same, and I 205 00:09:58,030 --> 00:09:59,950 have to change the constant. 206 00:09:59,950 --> 00:10:02,420 Another thing you could do is you could just go back to our 207 00:10:02,420 --> 00:10:04,420 definition and say, OK, so we know that the normal 208 00:10:04,420 --> 00:10:06,360 vector is 1, 2, 3-- 209 00:10:06,360 --> 00:10:07,880 the vector 1, 2, 3-- 210 00:10:07,880 --> 00:10:11,730 and that it passes through the point 1, 2, 3. 211 00:10:11,730 --> 00:10:13,730 Either of these two methods will work. 212 00:10:13,730 --> 00:10:16,996 So let me describe, let me show you what this second, 213 00:10:16,996 --> 00:10:18,960 this new method I mentioned is. 214 00:10:18,960 --> 00:10:23,650 So we know that the equation of the plane has to be x plus 215 00:10:23,650 --> 00:10:29,970 2y plus 3z plus something-- 216 00:10:29,970 --> 00:10:35,050 that's a big question mark there-- 217 00:10:35,050 --> 00:10:35,710 equal to 0. 218 00:10:35,710 --> 00:10:38,210 We know that the equation of the plane is going to have to 219 00:10:38,210 --> 00:10:39,350 look like this. 220 00:10:39,350 --> 00:10:41,550 Because it has the same normal vector, it has to be parallel 221 00:10:41,550 --> 00:10:42,300 to this plane. 222 00:10:42,300 --> 00:10:45,000 And so then we just need to figure out what goes into this 223 00:10:45,000 --> 00:10:48,340 box in order to make this the equation of the right plane. 224 00:10:48,340 --> 00:10:49,680 Well, what else do we know? 225 00:10:49,680 --> 00:10:52,490 We know that it passes through the point 1, 2, 3. 226 00:10:52,490 --> 00:10:56,880 So when we put in 1 for x, 2 for y, and 3 for z, this 227 00:10:56,880 --> 00:11:00,190 equation has to be true. 228 00:11:00,190 --> 00:11:03,620 This point 1, 2, 3 has to be a solution to this equation. 229 00:11:03,620 --> 00:11:08,370 So when we put in 1, 2, and 3, we have to have that 1, plus 2 230 00:11:08,370 --> 00:11:15,640 times 2, plus 3 times 3, plus that same question mark, is 231 00:11:15,640 --> 00:11:16,280 equal to 0. 232 00:11:16,280 --> 00:11:22,120 Well, this part is 1 plus 4 plus 9 is 14, so 14 plus 233 00:11:22,120 --> 00:11:24,830 whatever goes in here has to be equal to 0, so this better 234 00:11:24,830 --> 00:11:26,383 be equal to negative 14. 235 00:11:26,383 --> 00:11:30,180 Negative 14. 236 00:11:30,180 --> 00:11:33,620 So the equation for the plane in that case is exactly x plus 237 00:11:33,620 --> 00:11:38,210 2y plus 3z minus 14 equals 0. 238 00:11:38,210 --> 00:11:41,180 Now, if you didn't like that method, the other thing you 239 00:11:41,180 --> 00:11:43,920 can do-- which I said before, let me just repeat it-- is 240 00:11:43,920 --> 00:11:46,860 that since it's parallel to this plane, it has the same 241 00:11:46,860 --> 00:11:47,890 normal vector. 242 00:11:47,890 --> 00:11:50,240 And we knew that the normal vector to this 243 00:11:50,240 --> 00:11:51,740 plane was 1, 2, 3. 244 00:11:51,740 --> 00:11:54,760 So you have a normal vector-- the vector 1, 2, 3-- and you 245 00:11:54,760 --> 00:11:55,550 have a point-- 246 00:11:55,550 --> 00:11:58,700 the point 1, 2, 3-- and so you can just use the usual process 247 00:11:58,700 --> 00:12:01,570 given a point and a normal vector. 248 00:12:01,570 --> 00:12:03,990 So just to recap, we had four different 249 00:12:03,990 --> 00:12:05,380 characterizations of a plane. 250 00:12:05,380 --> 00:12:08,110 We had a plane given in terms of its normal vector and a 251 00:12:08,110 --> 00:12:09,470 point that it contains. 252 00:12:09,470 --> 00:12:12,330 We had a plane given in terms of a point and two vectors 253 00:12:12,330 --> 00:12:13,300 parallel to it. 254 00:12:13,300 --> 00:12:17,270 We had a plane given in terms of three points on it. 255 00:12:17,270 --> 00:12:19,850 And we had a plane given in terms of a point and of 256 00:12:19,850 --> 00:12:21,570 another plane parallel to it. 257 00:12:21,570 --> 00:12:24,970 So we have in all these different cases, we can apply 258 00:12:24,970 --> 00:12:28,150 different methods to compute the equation of our plane. 259 00:12:28,150 --> 00:12:31,530 So in the first case, we just do this very straightforward 260 00:12:31,530 --> 00:12:34,010 computation that you saw on lecture here. 261 00:12:34,010 --> 00:12:37,040 Where you just realize that the normal vector has to be 262 00:12:37,040 --> 00:12:40,330 orthogonal to the vector lying in the plane. 263 00:12:40,330 --> 00:12:42,110 So you take their dot product and that gives you the 264 00:12:42,110 --> 00:12:43,710 equation right away. 265 00:12:43,710 --> 00:12:49,433 In the second case, where you had two parallel vectors--or 266 00:12:49,433 --> 00:12:49,710 sorry, yeah-- 267 00:12:49,710 --> 00:12:51,270 two parallel vectors to the plane-- two vectors lying in 268 00:12:51,270 --> 00:12:51,900 the plane-- 269 00:12:51,900 --> 00:12:53,430 you need to come up with a normal. 270 00:12:53,430 --> 00:12:55,370 And you can always come up with a normal by taking a 271 00:12:55,370 --> 00:12:57,260 cross product of those two vectors, as 272 00:12:57,260 --> 00:12:58,170 long as you're careful. 273 00:12:58,170 --> 00:13:00,750 If you accidentally chose your two vectors parallel to each 274 00:13:00,750 --> 00:13:02,490 other, that wouldn't work. 275 00:13:02,490 --> 00:13:04,610 You'd just get 0 here, and that's no good. 276 00:13:04,610 --> 00:13:07,230 But, so you have to choose two non-parallel vectors in the 277 00:13:07,230 --> 00:13:09,380 plane in order to make this work. 278 00:13:09,380 --> 00:13:11,340 In the third case, you have three points. 279 00:13:11,340 --> 00:13:14,190 And so with three points what you can do is you can choose 280 00:13:14,190 --> 00:13:16,510 two vectors connecting some of those points. 281 00:13:16,510 --> 00:13:19,500 And that gives you two vectors that lie in the plane, and 282 00:13:19,500 --> 00:13:22,280 that reduces to the case of the previous part, and then 283 00:13:22,280 --> 00:13:23,830 again, you can take a cross product to 284 00:13:23,830 --> 00:13:25,050 get a normal vector. 285 00:13:25,050 --> 00:13:28,330 Finally, we did this fourth problem where we were given a 286 00:13:28,330 --> 00:13:29,570 plane parallel to it. 287 00:13:29,570 --> 00:13:32,890 And so you can read off the normal vector from the 288 00:13:32,890 --> 00:13:35,380 coefficients of x, y, and z in the equation. 289 00:13:35,380 --> 00:13:40,790 And then either use the very first method with a point and 290 00:13:40,790 --> 00:13:44,370 normal vector, or just realize that you just have to find the 291 00:13:44,370 --> 00:13:47,030 appropriate value of the constant so that this point 292 00:13:47,030 --> 00:13:48,550 actually lies on the plane. 293 00:13:48,550 --> 00:13:50,640 So I'll end there. 294 00:13:50,640 --> 00:13:50,897