1 00:00:00,000 --> 00:00:07,220 2 00:00:07,220 --> 00:00:07,690 JOEL LEWIS: Hi. 3 00:00:07,690 --> 00:00:09,360 Welcome back to recitation. 4 00:00:09,360 --> 00:00:10,560 In lecture, you've been learning 5 00:00:10,560 --> 00:00:11,600 about Stoke's Theorem. 6 00:00:11,600 --> 00:00:13,980 And I have a nice question here for you that can put 7 00:00:13,980 --> 00:00:15,580 Stoke's Theorem to the test. 8 00:00:15,580 --> 00:00:17,880 So what I'd like you to do is I'd like you to consider this 9 00:00:17,880 --> 00:00:22,910 field F. So its components are 2z, x, and y. 10 00:00:22,910 --> 00:00:27,450 And the surface S that is the top half of the unit sphere. 11 00:00:27,450 --> 00:00:31,070 So it's the sphere of radius 1 centered at the origin, but 12 00:00:31,070 --> 00:00:32,080 only its top half. 13 00:00:32,080 --> 00:00:34,540 Only the part where z is greater than or equal to 0. 14 00:00:34,540 --> 00:00:37,600 So what I'd like you to do is to verify Stoke's Theorem for 15 00:00:37,600 --> 00:00:38,540 this surface. 16 00:00:38,540 --> 00:00:43,950 So that is, I'd like you to compute the surface integral 17 00:00:43,950 --> 00:00:46,470 that comes from Stoke's Theorem for this surface, and 18 00:00:46,470 --> 00:00:48,980 the line integral that comes from Stoke's Theorem for the 19 00:00:48,980 --> 00:00:50,770 surface, and check that they're really 20 00:00:50,770 --> 00:00:52,030 equal to each other. 21 00:00:52,030 --> 00:00:55,320 Now, before we start, we should just say one brief 22 00:00:55,320 --> 00:00:57,610 thing about compatible orientation. 23 00:00:57,610 --> 00:01:00,130 So I didn't give you any orientations, but of course, 24 00:01:00,130 --> 00:01:02,240 it doesn't matter as long as you choose ones that are 25 00:01:02,240 --> 00:01:03,170 compatible. 26 00:01:03,170 --> 00:01:06,130 So if you think about your rules that you have for 27 00:01:06,130 --> 00:01:06,620 finding them. 28 00:01:06,620 --> 00:01:09,540 So if you imagine yourself walking along this boundary 29 00:01:09,540 --> 00:01:12,940 circle with your left hand out over that sphere. 30 00:01:12,940 --> 00:01:18,270 So you'll be walking in this counterclockwise direction 31 00:01:18,270 --> 00:01:22,040 when your head is sticking out of the sphere. 32 00:01:22,040 --> 00:01:22,470 All right? 33 00:01:22,470 --> 00:01:27,040 So in other words, the outward orientation on the sphere is 34 00:01:27,040 --> 00:01:30,640 compatible with the counterclockwise orientation 35 00:01:30,640 --> 00:01:33,130 on the circle that is the boundary. 36 00:01:33,130 --> 00:01:36,190 So let's actually put in a little arrow here to just 37 00:01:36,190 --> 00:01:38,835 indicate that is our orientation for the circle. 38 00:01:38,835 --> 00:01:41,730 39 00:01:41,730 --> 00:01:44,010 And our normal is an outward-pointing normal. 40 00:01:44,010 --> 00:01:47,060 And let's call our circle C, and our S is our 41 00:01:47,060 --> 00:01:48,620 sphere is our surface. 42 00:01:48,620 --> 00:01:49,230 OK. 43 00:01:49,230 --> 00:01:52,810 So just so we have the same notation. 44 00:01:52,810 --> 00:01:53,200 Good. 45 00:01:53,200 --> 00:01:55,950 So why don't you work this out, compute the line 46 00:01:55,950 --> 00:01:58,890 integral, compute the surface integral, come back, and we 47 00:01:58,890 --> 00:02:00,140 can work them out together. 48 00:02:00,140 --> 00:02:08,180 49 00:02:08,180 --> 00:02:10,300 Hopefully you had some luck working on this problem. 50 00:02:10,300 --> 00:02:12,260 We have two things to compute. 51 00:02:12,260 --> 00:02:16,500 I think I'm going to start with the line integral. 52 00:02:16,500 --> 00:02:18,960 So let me write that down: line integral. 53 00:02:18,960 --> 00:02:23,240 54 00:02:23,240 --> 00:02:26,370 So what I need to do to compute the line integral is I 55 00:02:26,370 --> 00:02:37,170 need to compute the integral over the curve C of F dot dr. 56 00:02:37,170 --> 00:02:41,290 And so I know what F is on that circle. 57 00:02:41,290 --> 00:02:43,680 So I need to know what dr is. 58 00:02:43,680 --> 00:02:44,610 So I need to know what r is. 59 00:02:44,610 --> 00:02:46,400 I need a parametrization of circle. 60 00:02:46,400 --> 00:02:48,870 Well, you know, that is a pretty easy circle to 61 00:02:48,870 --> 00:02:49,440 parametrize. 62 00:02:49,440 --> 00:02:51,800 It's the unit circle in the xy plane. 63 00:02:51,800 --> 00:02:58,690 So we have C. And we're wandering around it 64 00:02:58,690 --> 00:02:59,760 counterclockwise. 65 00:02:59,760 --> 00:03:01,670 So it's our usual parametrization. 66 00:03:01,670 --> 00:03:02,360 It's the one we like. 67 00:03:02,360 --> 00:03:10,030 So we have x equals cosine t, y equals sine t-- 68 00:03:10,030 --> 00:03:15,660 where t goes from 0 to 2 pi-- 69 00:03:15,660 --> 00:03:18,200 and this is in three dimensions, so the other part 70 00:03:18,200 --> 00:03:20,730 of the parametrization is z equals 0. 71 00:03:20,730 --> 00:03:26,310 So this is my parametrization of this circle. 72 00:03:26,310 --> 00:03:29,370 OK, so let's go ahead and put that in. 73 00:03:29,370 --> 00:03:41,460 So the integral over C of F dot dr is the 74 00:03:41,460 --> 00:03:45,370 integral from 0 to 2 pi. 75 00:03:45,370 --> 00:03:48,390 So we've got three parts. 76 00:03:48,390 --> 00:03:53,030 So F is 2z, x, y. 77 00:03:53,030 --> 00:03:57,690 So it's 2z dx plus x dy plus y dz. 78 00:03:57,690 --> 00:04:00,900 But z is 0 on this whole circle. 79 00:04:00,900 --> 00:04:03,190 So that piece just dies. 80 00:04:03,190 --> 00:04:05,470 And dz is also 0, so that piece just dies. 81 00:04:05,470 --> 00:04:07,490 So we're just left with x dy. 82 00:04:07,490 --> 00:04:11,850 So this is equal to the integral x dy. 83 00:04:11,850 --> 00:04:12,020 Oh. 84 00:04:12,020 --> 00:04:14,620 So I guess this is not from 0 to 2 pi. 85 00:04:14,620 --> 00:04:18,570 This is still over C. Sorry about that. 86 00:04:18,570 --> 00:04:18,910 OK. 87 00:04:18,910 --> 00:04:25,805 And now I change to my parametrization. 88 00:04:25,805 --> 00:04:26,170 OK. 89 00:04:26,170 --> 00:04:26,730 Yes. 90 00:04:26,730 --> 00:04:26,940 Right. 91 00:04:26,940 --> 00:04:32,430 So this is still in dx dy dz form, so it's still over C. 92 00:04:32,430 --> 00:04:34,700 Now we switch to the dt form, so now t is 93 00:04:34,700 --> 00:04:36,230 going from 0 to 2 pi. 94 00:04:36,230 --> 00:04:37,550 OK, so now we have x dy. 95 00:04:37,550 --> 00:04:40,750 So x is cosine t, and dy-- 96 00:04:40,750 --> 00:04:42,430 so y is sine t-- 97 00:04:42,430 --> 00:04:44,680 so dy is cosine t dt. 98 00:04:44,680 --> 00:04:51,090 So this is cosine t times cosine t is cosine squared t. 99 00:04:51,090 --> 00:04:51,820 dt, gosh. 100 00:04:51,820 --> 00:04:55,040 So now you have to remember way back in 18.01 when you 101 00:04:55,040 --> 00:04:56,920 learned how to compute trig integrals like this. 102 00:04:56,920 --> 00:04:59,660 So I think the thing that we do when we have a cosine 103 00:04:59,660 --> 00:05:01,410 squared t is we use a half-angle formula. 104 00:05:01,410 --> 00:05:03,900 So let me come back down here just to finish 105 00:05:03,900 --> 00:05:06,190 this off in one board. 106 00:05:06,190 --> 00:05:11,570 OK, so cosine squared t is the integral from 0 to 2 pi. 107 00:05:11,570 --> 00:05:20,410 So cosine squared t is 1 plus cosine 2t over 2, dt. 108 00:05:20,410 --> 00:05:22,110 And now cosine 2t-- 109 00:05:22,110 --> 00:05:24,720 as t goes between 0 and 2 pi-- 110 00:05:24,720 --> 00:05:27,600 well, that's two whole loops of it. 111 00:05:27,600 --> 00:05:27,880 Right? 112 00:05:27,880 --> 00:05:30,650 Two whole periods of cosine 2t. 113 00:05:30,650 --> 00:05:32,280 And it's a trig function. 114 00:05:32,280 --> 00:05:33,680 It's a nice cosine function. 115 00:05:33,680 --> 00:05:35,670 So the positive parts and the negative parts cancel. 116 00:05:35,670 --> 00:05:39,200 The cosine 2t part, when we integrate it from 0 to 2 pi, 117 00:05:39,200 --> 00:05:40,830 that gives us 0. 118 00:05:40,830 --> 00:05:45,550 So we're left with 1/2 integrated from 0 to 2 pi, and 119 00:05:45,550 --> 00:05:49,202 that's just going to give us 1/2 of 2 pi, so that's pi. 120 00:05:49,202 --> 00:05:50,980 All right. 121 00:05:50,980 --> 00:05:51,480 So good. 122 00:05:51,480 --> 00:05:52,700 So that was the line integral. 123 00:05:52,700 --> 00:05:54,540 A very straightforward thing. 124 00:05:54,540 --> 00:05:57,910 We had our circle back here. 125 00:05:57,910 --> 00:05:59,150 We had our field. 126 00:05:59,150 --> 00:06:02,530 So we parametrized the curve that is the 127 00:06:02,530 --> 00:06:04,500 circle that is the boundary. 128 00:06:04,500 --> 00:06:07,110 And then we just computed the line integral, and it was a 129 00:06:07,110 --> 00:06:08,750 nice, easy one to do. 130 00:06:08,750 --> 00:06:10,740 You had to remember one little trig identity 131 00:06:10,740 --> 00:06:12,170 in order to do it. 132 00:06:12,170 --> 00:06:13,230 All right. 133 00:06:13,230 --> 00:06:14,360 That's the first one. 134 00:06:14,360 --> 00:06:18,290 So let's go on to the surface integral. 135 00:06:18,290 --> 00:06:25,760 136 00:06:25,760 --> 00:06:28,870 So the surface integral that you have to compute in Stoke's 137 00:06:28,870 --> 00:06:34,120 Theorem is you have to compute the double integral over your 138 00:06:34,120 --> 00:06:43,090 surface of the curl of F dot n with respect to surface area. 139 00:06:43,090 --> 00:06:47,610 So this is the integral we want to compute here. 140 00:06:47,610 --> 00:06:48,210 So OK. 141 00:06:48,210 --> 00:06:50,580 So the first thing we're going to need is we're going to need 142 00:06:50,580 --> 00:06:55,270 to find the curl of F. Let me just write it here so we don't 143 00:06:55,270 --> 00:06:56,920 have to walk all the way back over there. 144 00:06:56,920 --> 00:07:04,030 So F is 2z, x, y. 145 00:07:04,030 --> 00:07:05,270 So curl of F-- 146 00:07:05,270 --> 00:07:07,950 OK, you should have lots of experience 147 00:07:07,950 --> 00:07:10,500 computing curls by now-- 148 00:07:10,500 --> 00:07:12,330 is going to be-- 149 00:07:12,330 --> 00:07:16,400 I always think of it as these little 2 by 2 determinants 150 00:07:16,400 --> 00:07:19,230 with the partial derivatives in them, but most of those are 151 00:07:19,230 --> 00:07:20,360 going to be 0. 152 00:07:20,360 --> 00:07:25,480 We've got a dx x term that's coming up in k, and a dy y 153 00:07:25,480 --> 00:07:30,250 term that's coming up in i, and a dz 2z term that's 154 00:07:30,250 --> 00:07:32,520 coming up in j. 155 00:07:32,520 --> 00:07:32,970 So OK. 156 00:07:32,970 --> 00:07:35,370 So almost half the terms are 0. 157 00:07:35,370 --> 00:07:37,160 The others are really easy to compute. 158 00:07:37,160 --> 00:07:42,320 I trust that you can also compute and get that the curl 159 00:07:42,320 --> 00:07:44,300 is 1, 2, 1 here. 160 00:07:44,300 --> 00:07:47,120 OK, so this is F. This is curl of F. Great. 161 00:07:47,120 --> 00:07:47,390 So OK. 162 00:07:47,390 --> 00:07:48,260 So that's curl of F. 163 00:07:48,260 --> 00:07:51,390 So now we need n. 164 00:07:51,390 --> 00:07:52,000 Well, let's think. 165 00:07:52,000 --> 00:07:55,880 So we need the unit normal to our surface. 166 00:07:55,880 --> 00:07:58,580 So back at the beginning before we started, we said it 167 00:07:58,580 --> 00:08:00,780 was the outward-pointing normal. 168 00:08:00,780 --> 00:08:02,460 So we need the outward-pointing normal. 169 00:08:02,460 --> 00:08:04,360 Well, this is a sphere, right? 170 00:08:04,360 --> 00:08:07,790 So the normal is parallel to the position vector. 171 00:08:07,790 --> 00:08:13,520 So that means n should be parallel to the 172 00:08:13,520 --> 00:08:17,850 vector x, y, z. 173 00:08:17,850 --> 00:08:20,620 So n should be parallel to this vector x, y, z, but in 174 00:08:20,620 --> 00:08:22,590 fact, we're even better than that. 175 00:08:22,590 --> 00:08:24,380 We're on a unit sphere. 176 00:08:24,380 --> 00:08:27,230 So the position vector has length of 1. 177 00:08:27,230 --> 00:08:30,490 So n should be pointing in the same direction as this vector, 178 00:08:30,490 --> 00:08:32,610 and they both have length 1, so they had better be equal to 179 00:08:32,610 --> 00:08:34,460 each other. 180 00:08:34,460 --> 00:08:36,520 Great. 181 00:08:36,520 --> 00:08:40,130 So this unit normal n is just this very simple 182 00:08:40,130 --> 00:08:41,570 vector x, y, z. 183 00:08:41,570 --> 00:08:44,330 If it had been a bigger sphere, then you would have to 184 00:08:44,330 --> 00:08:47,910 divide this by the radius to scale it appropriately. 185 00:08:47,910 --> 00:08:50,770 186 00:08:50,770 --> 00:08:51,280 All right. 187 00:08:51,280 --> 00:08:54,770 So we've got curl F. We've got n. 188 00:08:54,770 --> 00:09:02,420 So the integral that we want is this double integral over 189 00:09:02,420 --> 00:09:05,400 the surface of curl F dot n. 190 00:09:05,400 --> 00:09:14,290 So that's x plus 2y plus z, with respect to surface area. 191 00:09:14,290 --> 00:09:14,840 OK. 192 00:09:14,840 --> 00:09:16,790 Well, now we've just got a surface integral. 193 00:09:16,790 --> 00:09:19,800 It's over a hemisphere. 194 00:09:19,800 --> 00:09:21,990 Not a terrible thing to parametrize. 195 00:09:21,990 --> 00:09:22,740 So that's what we should do. 196 00:09:22,740 --> 00:09:25,250 We should go in, we should parametrize it, and then we 197 00:09:25,250 --> 00:09:28,280 should just compute it like a surface integral, like 198 00:09:28,280 --> 00:09:29,140 we know how to do. 199 00:09:29,140 --> 00:09:31,830 So before we start though, I want to make one little 200 00:09:31,830 --> 00:09:32,640 observation. 201 00:09:32,640 --> 00:09:34,430 Well, maybe two little observations. 202 00:09:34,430 --> 00:09:36,370 We can simplify this. 203 00:09:36,370 --> 00:09:37,040 All right? 204 00:09:37,040 --> 00:09:39,180 x. 205 00:09:39,180 --> 00:09:42,880 We're integrating x over the surface of a hemisphere 206 00:09:42,880 --> 00:09:44,820 centered at the origin. 207 00:09:44,820 --> 00:09:47,150 This hemisphere is really symmetric. 208 00:09:47,150 --> 00:09:52,090 And on the back side-- the part where x is negative-- 209 00:09:52,090 --> 00:09:54,690 we're getting negative contributions from x. 210 00:09:54,690 --> 00:09:57,170 And on the front side-- where x is positive-- 211 00:09:57,170 --> 00:09:59,310 we're getting positive contributions from x. 212 00:09:59,310 --> 00:10:02,250 And because this sphere is totally symmetric, those just 213 00:10:02,250 --> 00:10:04,440 cancel out completely. 214 00:10:04,440 --> 00:10:13,380 So when we integrate x over the whole hemisphere, it just 215 00:10:13,380 --> 00:10:14,060 kills itself. 216 00:10:14,060 --> 00:10:15,710 I mean, the negative parts kill the positive parts. 217 00:10:15,710 --> 00:10:16,880 We just get 0. 218 00:10:16,880 --> 00:10:20,430 Similarly, this hemisphere is symmetric between its left 219 00:10:20,430 --> 00:10:24,510 side and its right side, and so the parts where y are 220 00:10:24,510 --> 00:10:26,530 negative cancel out exactly the 221 00:10:26,530 --> 00:10:28,770 parts where y are positive. 222 00:10:28,770 --> 00:10:31,430 So as a simplifying step, we can realize right at the 223 00:10:31,430 --> 00:10:34,190 beginning, that this is actually just the integral 224 00:10:34,190 --> 00:10:39,040 over S of z with respect to surface area. 225 00:10:39,040 --> 00:10:42,350 Now, if you didn't realize that, that's OK. 226 00:10:42,350 --> 00:10:44,180 What you would have done is you would have done the 227 00:10:44,180 --> 00:10:46,280 parametrization that we're about to do. 228 00:10:46,280 --> 00:10:49,220 And in doing that parametrization, you would 229 00:10:49,220 --> 00:10:51,320 have found that you were integrating something like 230 00:10:51,320 --> 00:10:55,600 cosine theta between 0 and 2 pi, or something like this. 231 00:10:55,600 --> 00:10:57,110 And that would have given you 0. 232 00:10:57,110 --> 00:11:02,090 So you would have found this symmetry even if you don't 233 00:11:02,090 --> 00:11:03,290 realize it right now. 234 00:11:03,290 --> 00:11:06,030 You would have found it in the process of computing this 235 00:11:06,030 --> 00:11:09,410 integral, but it's a little bit easier on us if we can 236 00:11:09,410 --> 00:11:10,910 recognize that symmetry first. 237 00:11:10,910 --> 00:11:13,960 Now, notice that z doesn't cancel, because this is just 238 00:11:13,960 --> 00:11:16,930 the top hemisphere, so it doesn't have a bottom half to 239 00:11:16,930 --> 00:11:18,030 cancel out with. 240 00:11:18,030 --> 00:11:18,250 Right? 241 00:11:18,250 --> 00:11:21,930 So the z part we can't use this easy analysis on. 242 00:11:21,930 --> 00:11:24,400 If we integrated this z over the whole sphere-- 243 00:11:24,400 --> 00:11:26,450 if we had the other half of the sphere-- well, then that 244 00:11:26,450 --> 00:11:28,550 would also give us 0. 245 00:11:28,550 --> 00:11:31,980 But we only have the top half of the sphere. 246 00:11:31,980 --> 00:11:34,315 So it's going to give us something positive, because z 247 00:11:34,315 --> 00:11:35,940 is always positive up there. 248 00:11:35,940 --> 00:11:39,470 OK, so let's actually set about parametrizing it. 249 00:11:39,470 --> 00:11:41,800 We want to parametrize the unit sphere. 250 00:11:41,800 --> 00:11:42,440 Well, OK. 251 00:11:42,440 --> 00:11:44,830 So we have our standard parametrization that comes 252 00:11:44,830 --> 00:11:46,220 from spherical coordinates. 253 00:11:46,220 --> 00:11:48,120 So rho is just 1. 254 00:11:48,120 --> 00:11:49,370 Right? 255 00:11:49,370 --> 00:11:54,990 256 00:11:54,990 --> 00:11:55,500 You know what? 257 00:11:55,500 --> 00:11:57,610 I always get a little confused, so I'm just going to 258 00:11:57,610 --> 00:12:01,320 check carefully that I'm doing this perfectly right. 259 00:12:01,320 --> 00:12:06,660 x is going to be cosine theta sine phi. 260 00:12:06,660 --> 00:12:07,520 Good. 261 00:12:07,520 --> 00:12:14,370 y is going to be sine theta sine phi. 262 00:12:14,370 --> 00:12:20,250 And z is going to be cosine phi. 263 00:12:20,250 --> 00:12:22,140 So that's our parametrization. 264 00:12:22,140 --> 00:12:26,240 But we need bounds, of course, on theta and phi in order to 265 00:12:26,240 --> 00:12:28,470 properly describe just this hemisphere. 266 00:12:28,470 --> 00:12:29,000 So let's think. 267 00:12:29,000 --> 00:12:33,430 So for phi, we want the hemisphere that goes from the 268 00:12:33,430 --> 00:12:36,200 z-axis down to the xy plane. 269 00:12:36,200 --> 00:12:42,130 So that means we want 0 to be less than or equal to phi to 270 00:12:42,130 --> 00:12:46,150 be less than or equal to pi over 2. 271 00:12:46,150 --> 00:12:46,430 Right? 272 00:12:46,430 --> 00:12:48,650 That will give us just that top half. 273 00:12:48,650 --> 00:12:49,760 And we want the whole thing. 274 00:12:49,760 --> 00:12:51,060 We want to go all the way around. 275 00:12:51,060 --> 00:12:55,510 So we want 0 less than or equal to theta less than or 276 00:12:55,510 --> 00:12:58,970 equal to 2 pi. 277 00:12:58,970 --> 00:13:01,760 OK, so this is what x, y, and z are. 278 00:13:01,760 --> 00:13:06,320 These are the bounds for our parameters phi and theta. 279 00:13:06,320 --> 00:13:08,290 Now, the only other thing we need is we need to 280 00:13:08,290 --> 00:13:10,150 know what dS is. 281 00:13:10,150 --> 00:13:15,340 So in spherical coordinates, we know that dS-- 282 00:13:15,340 --> 00:13:17,420 I'll put it right above here-- 283 00:13:17,420 --> 00:13:26,530 so dS is equal to sine phi d phi d theta. 284 00:13:26,530 --> 00:13:29,080 Let me again just double-check that I'm not 285 00:13:29,080 --> 00:13:30,330 doing anything silly. 286 00:13:30,330 --> 00:13:32,580 287 00:13:32,580 --> 00:13:39,120 So dS is equal to sine phi d phi d theta. 288 00:13:39,120 --> 00:13:41,750 So we've got our parametrization. 289 00:13:41,750 --> 00:13:43,450 We've got our bounds on our parameters. 290 00:13:43,450 --> 00:13:44,980 We know what dS is. 291 00:13:44,980 --> 00:13:46,750 And we have the integral that we want to compute. 292 00:13:46,750 --> 00:13:48,450 So now we just have to substitute everything in and 293 00:13:48,450 --> 00:13:50,760 actually compute it as an iterated integral. 294 00:13:50,760 --> 00:13:51,380 Great. 295 00:13:51,380 --> 00:13:52,420 So let's do that. 296 00:13:52,420 --> 00:13:55,870 So, this integral that we want, I'm going to write a big 297 00:13:55,870 --> 00:14:00,870 equal sign that's going to carry me all the way up here. 298 00:14:00,870 --> 00:14:02,380 That's an equal sign. 299 00:14:02,380 --> 00:14:02,580 All right. 300 00:14:02,580 --> 00:14:03,565 So our integral. 301 00:14:03,565 --> 00:14:08,010 The integral over S of z with respect to surface area. 302 00:14:08,010 --> 00:14:12,700 So z becomes cosine phi. 303 00:14:12,700 --> 00:14:14,100 So we've got our double integral 304 00:14:14,100 --> 00:14:16,070 becomes an iterated integral. 305 00:14:16,070 --> 00:14:20,670 z becomes cosine phi. 306 00:14:20,670 --> 00:14:23,940 dS becomes sine phi d phi d theta. 307 00:14:23,940 --> 00:14:31,380 308 00:14:31,380 --> 00:14:32,430 And our bounds. 309 00:14:32,430 --> 00:14:36,720 So let's see: phi we said is going from 0 to pi over 2. 310 00:14:36,720 --> 00:14:41,450 311 00:14:41,450 --> 00:14:46,480 And theta is going from 0 to 2 pi. 312 00:14:46,480 --> 00:14:47,200 OK. 313 00:14:47,200 --> 00:14:49,560 So now we just have a nice, straightforward iterated 314 00:14:49,560 --> 00:14:50,750 integral here to compute. 315 00:14:50,750 --> 00:14:56,282 So let's do the inner one first. So we're computing. 316 00:14:56,282 --> 00:15:02,340 The inner integral is the integral from 0 to pi over 2, 317 00:15:02,340 --> 00:15:08,050 of cosine phi sine phi d phi. 318 00:15:08,050 --> 00:15:08,500 And OK. 319 00:15:08,500 --> 00:15:10,770 So there are a bunch of different ways 320 00:15:10,770 --> 00:15:12,060 you could do this. 321 00:15:12,060 --> 00:15:14,500 If you wanted to get fancy, you could do a double-angle 322 00:15:14,500 --> 00:15:16,040 formula here, but that's really more 323 00:15:16,040 --> 00:15:16,880 fancy than you need. 324 00:15:16,880 --> 00:15:22,510 Because this is like sine phi times d sine phi, right? 325 00:15:22,510 --> 00:15:25,130 326 00:15:25,130 --> 00:15:27,550 Another way of saying that is you can make the substitution 327 00:15:27,550 --> 00:15:28,990 u equals sine phi. 328 00:15:28,990 --> 00:15:33,470 Anyhow, this is all CALC I stuff that hopefully you're 329 00:15:33,470 --> 00:15:34,650 pretty familiar with. 330 00:15:34,650 --> 00:15:35,050 So OK. 331 00:15:35,050 --> 00:15:36,660 So this is equal to-- 332 00:15:36,660 --> 00:15:43,670 in the end-- we get sine squared phi over 2, between 0 333 00:15:43,670 --> 00:15:44,310 and pi over 2. 334 00:15:44,310 --> 00:15:44,520 OK. 335 00:15:44,520 --> 00:15:45,280 So we plug this in. 336 00:15:45,280 --> 00:15:49,660 So sine squared pi over 2, that's 1/2, minus-- 337 00:15:49,660 --> 00:15:52,280 sine squared 0 over 2 is 0 over 2. 338 00:15:52,280 --> 00:15:54,200 So it's just 1/2. 339 00:15:54,200 --> 00:15:56,180 So the inner integral is 1/2. 340 00:15:56,180 --> 00:15:58,906 So let's see about the outer one. 341 00:15:58,906 --> 00:16:05,410 The outer integral is just the integral from 0 to 2 pi d 342 00:16:05,410 --> 00:16:08,100 theta of whatever the inner integral was. 343 00:16:08,100 --> 00:16:10,370 Well, the inner integral was 1/2. 344 00:16:10,370 --> 00:16:14,660 So the integral from 0 to 2 pi of 1/2 is pi. 345 00:16:14,660 --> 00:16:15,650 Straightforward. 346 00:16:15,650 --> 00:16:16,000 Good. 347 00:16:16,000 --> 00:16:16,490 So OK. 348 00:16:16,490 --> 00:16:19,490 So that's what the surface integral gives us. 349 00:16:19,490 --> 00:16:22,090 So let's go back here and compare. 350 00:16:22,090 --> 00:16:28,530 So way back at the beginning of this recitation, we did the 351 00:16:28,530 --> 00:16:33,170 line integral for this circle that's the boundary of this 352 00:16:33,170 --> 00:16:35,360 hemisphere, and we got pi. 353 00:16:35,360 --> 00:16:38,850 And just now what we did is we had the surface integral-- 354 00:16:38,850 --> 00:16:40,650 the associated surface integral that we get from 355 00:16:40,650 --> 00:16:43,570 Stoke's Theorem-- this curl F dot n dS. 356 00:16:43,570 --> 00:16:47,320 So we computed F and curl F and n. 357 00:16:47,320 --> 00:16:50,580 And then we'd noticed a little nice symmetry here. 358 00:16:50,580 --> 00:16:53,070 Although if you didn't notice it, you should have had no 359 00:16:53,070 --> 00:16:56,180 trouble computing the extra terms in the integral that you 360 00:16:56,180 --> 00:16:57,240 actually ended up with it. 361 00:16:57,240 --> 00:17:00,680 It would've been another couple of trig terms there 362 00:17:00,680 --> 00:17:02,230 after you made the substitution. 363 00:17:02,230 --> 00:17:04,320 So we parametrized our surface nicely. 364 00:17:04,320 --> 00:17:07,650 Because it's a sphere, it's easy to do. 365 00:17:07,650 --> 00:17:10,510 And then we computed the double integral and we also 366 00:17:10,510 --> 00:17:11,780 came out with pi. 367 00:17:11,780 --> 00:17:13,970 And we had better of also come out with pi, because Stoke's 368 00:17:13,970 --> 00:17:15,990 Theorem tells us that the line integral and the surface 369 00:17:15,990 --> 00:17:18,670 integral have to give us the same value. 370 00:17:18,670 --> 00:17:19,290 So that's great. 371 00:17:19,290 --> 00:17:21,790 So that's exactly what we were hoping would happen. 372 00:17:21,790 --> 00:17:24,060 And now we've sort of convinced ourselves, 373 00:17:24,060 --> 00:17:28,010 hopefully, that through an example now, we have a feel 374 00:17:28,010 --> 00:17:30,766 for what sorts of things Stoke's Theorem can do for us. 375 00:17:30,766 --> 00:17:32,016 I'll end there. 376 00:17:32,016 --> 00:17:32,986