1 00:00:00,120 --> 00:00:02,430 The following content is provided under a Creative 2 00:00:02,430 --> 00:00:03,820 Commons license. 3 00:00:03,820 --> 00:00:06,030 Your support will help MIT OpenCourseWare 4 00:00:06,030 --> 00:00:10,120 continue to offer high-quality educational resources for free. 5 00:00:10,120 --> 00:00:12,660 To make a donation or to view additional materials 6 00:00:12,660 --> 00:00:16,620 from hundreds of MIT courses, visit MIT OpenCourseWare 7 00:00:16,620 --> 00:00:17,640 at ocw.mit.edu. 8 00:00:20,982 --> 00:00:23,960 COLIN SHEPPARD: OK, so for the ones that just arrived, 9 00:00:23,960 --> 00:00:25,680 I'm going to be giving the lecture today. 10 00:00:25,680 --> 00:00:27,090 But George is here. 11 00:00:27,090 --> 00:00:30,660 So if you've got questions, you can ask me. 12 00:00:30,660 --> 00:00:32,720 I don't mind being interrupted at any time. 13 00:00:32,720 --> 00:00:36,917 But also, if you want George to answer something, 14 00:00:36,917 --> 00:00:38,000 he's sitting here as well. 15 00:00:38,000 --> 00:00:41,450 So he can also contribute. 16 00:00:41,450 --> 00:00:47,090 So last time, George was looking at the Fourier transforming 17 00:00:47,090 --> 00:00:49,330 property of a lens. 18 00:00:49,330 --> 00:00:55,070 And he looks at the-- derived the 1D case, where 19 00:00:55,070 --> 00:00:59,270 you've just got a function of, x rather than a function of x, y. 20 00:00:59,270 --> 00:01:03,470 You've got this transparency a distance z 21 00:01:03,470 --> 00:01:06,100 in front of the lens. 22 00:01:06,100 --> 00:01:09,990 And then you've got a screen placed a distance 23 00:01:09,990 --> 00:01:12,650 f behind the lens. 24 00:01:12,650 --> 00:01:16,150 And so the question is, what do you get on that screen? 25 00:01:16,150 --> 00:01:20,590 And I'm not going to go through all the algebra of that 26 00:01:20,590 --> 00:01:22,780 again because George did it last time. 27 00:01:22,780 --> 00:01:23,950 This was the calculus. 28 00:01:23,950 --> 00:01:25,390 This was the answer. 29 00:01:25,390 --> 00:01:31,660 What you find is that what you get in this plane here 30 00:01:31,660 --> 00:01:35,050 is actually the Fourier transform 31 00:01:35,050 --> 00:01:39,330 of the thin transparency. 32 00:01:39,330 --> 00:01:43,060 So g of x is this transparency here. 33 00:01:43,060 --> 00:01:46,320 You get the Fourier transformer that. 34 00:01:46,320 --> 00:01:51,970 And multiplied by a parabolic phase 35 00:01:51,970 --> 00:01:56,710 factor, which depends on the position of this screen-- 36 00:01:56,710 --> 00:01:59,980 of the transparency. 37 00:01:59,980 --> 00:02:02,200 What is the value of this z? 38 00:02:02,200 --> 00:02:08,620 You'll notice that you get this factor here, 1 minus z over f. 39 00:02:08,620 --> 00:02:12,430 So if z equals f, this is going to be 0. 40 00:02:12,430 --> 00:02:15,110 And this phase factor is going to disappear. 41 00:02:15,110 --> 00:02:18,170 So for the special case where z equals 42 00:02:18,170 --> 00:02:23,390 f, all you see here is just the Fourier transform of this. 43 00:02:23,390 --> 00:02:26,580 Very simple-- very simple answer. 44 00:02:26,580 --> 00:02:30,550 And people actually have known this for quite a long time. 45 00:02:30,550 --> 00:02:32,900 And at one time, it did look really attractive 46 00:02:32,900 --> 00:02:35,600 that you could actually imagine using 47 00:02:35,600 --> 00:02:39,620 this as a real way of doing Fourier transforms. 48 00:02:39,620 --> 00:02:42,910 Especially as we're now going to do, 49 00:02:42,910 --> 00:02:48,230 you can immediately generalize that to the 2D case. 50 00:02:48,230 --> 00:02:52,040 So you can do a 2D Fourier transform. 51 00:02:52,040 --> 00:02:56,810 And when you think that the light propagates through this 52 00:02:56,810 --> 00:02:59,750 at the speed of light, you can do a 2D Fourier transform 53 00:02:59,750 --> 00:03:01,610 at the speed of light. 54 00:03:01,610 --> 00:03:03,530 And when people first realized this, 55 00:03:03,530 --> 00:03:05,765 which was back in the 1950s-- 56 00:03:05,765 --> 00:03:11,540 '50s or early '60s, computers were very slow then. 57 00:03:11,540 --> 00:03:16,020 So doing a 2D Fourier transform was not trivial. 58 00:03:16,020 --> 00:03:19,760 So a lot of effort was put into trying to design instruments 59 00:03:19,760 --> 00:03:20,270 to do that. 60 00:03:20,270 --> 00:03:20,820 Yes. 61 00:03:20,820 --> 00:03:22,190 GEORGE BARBASTATHIS: Do you know who was the first one 62 00:03:22,190 --> 00:03:22,857 to realize this? 63 00:03:22,857 --> 00:03:25,263 Was it Vander Lugt? 64 00:03:25,263 --> 00:03:26,930 COLIN SHEPPARD: The question is, who was 65 00:03:26,930 --> 00:03:29,960 the first to recognize that? 66 00:03:29,960 --> 00:03:36,845 Yeah Vander Lugt was at Michigan, wasn't he? 67 00:03:36,845 --> 00:03:40,580 And interestingly, the holography guys 68 00:03:40,580 --> 00:03:42,733 were also in the same lab. 69 00:03:42,733 --> 00:03:43,650 What's the guy's name. 70 00:03:43,650 --> 00:03:45,790 The one-- Emmett Leith. 71 00:03:45,790 --> 00:03:50,240 And interestingly, Emmett Leith and Vander Lugt 72 00:03:50,240 --> 00:03:54,920 both published virtually the same paper in the same year. 73 00:03:54,920 --> 00:03:58,295 It's a very, very interesting historical thing there. 74 00:03:58,295 --> 00:04:00,170 They're both from the same lab, and they both 75 00:04:00,170 --> 00:04:04,100 invented almost the same idea as far as I can see. 76 00:04:04,100 --> 00:04:07,670 And neither of them referred to the other guy. 77 00:04:07,670 --> 00:04:09,500 Very peculiar. 78 00:04:09,500 --> 00:04:13,030 Anyway, I don't know who really came up with this idea first. 79 00:04:13,030 --> 00:04:21,440 But actually, I suspect that actually, even Ernst Abbe 80 00:04:21,440 --> 00:04:23,970 realized this. 81 00:04:23,970 --> 00:04:30,320 Ernst Abbe was the scientist who designed the Zeiss microscopes 82 00:04:30,320 --> 00:04:34,530 120, 130 years ago. 83 00:04:34,530 --> 00:04:38,180 And he came up with a theory for image formation 84 00:04:38,180 --> 00:04:39,940 in a microscope, which is actually 85 00:04:39,940 --> 00:04:41,690 what we're going to be getting onto pretty 86 00:04:41,690 --> 00:04:43,250 well, the next thing-- 87 00:04:43,250 --> 00:04:46,940 the imaging with a 4F F system. 88 00:04:46,940 --> 00:04:50,130 He understood that 130 years ago. 89 00:04:50,130 --> 00:04:52,940 And I don't think he's often given as much credit is 90 00:04:52,940 --> 00:04:54,180 he should get. 91 00:04:54,180 --> 00:04:56,600 Anyway, you can use this as a way 92 00:04:56,600 --> 00:05:00,130 of doing a Fourier transform, and even a 2D Fourier 93 00:05:00,130 --> 00:05:00,860 transform. 94 00:05:00,860 --> 00:05:02,780 So you see, going from this stage 95 00:05:02,780 --> 00:05:06,000 to this stage is trivial, really. 96 00:05:06,000 --> 00:05:09,500 All we've done here is assuming that it's 97 00:05:09,500 --> 00:05:13,400 a separable function of x and y so you 98 00:05:13,400 --> 00:05:16,700 get exactly the same sort of integral for y 99 00:05:16,700 --> 00:05:18,860 as you get for x. 100 00:05:18,860 --> 00:05:21,920 So it now becomes a double integral. 101 00:05:21,920 --> 00:05:25,430 This is the two-dimensional Fourier transform object 102 00:05:25,430 --> 00:05:28,200 of g of x, y. 103 00:05:28,200 --> 00:05:34,460 And you can see, you get again the phase factor. 104 00:05:34,460 --> 00:05:37,100 Here, because it's separable, you've 105 00:05:37,100 --> 00:05:40,310 got this e to the i pi x squared, 106 00:05:40,310 --> 00:05:43,170 and you got an e to the i pi y squared. 107 00:05:43,170 --> 00:05:46,700 And of course, x squared plus y squared very nicely 108 00:05:46,700 --> 00:05:48,390 equals r squared. 109 00:05:48,390 --> 00:05:54,920 So this becomes a spherical type wave. 110 00:05:54,920 --> 00:06:00,760 So we've still got this 1 minus z over f So if z equals f, 111 00:06:00,760 --> 00:06:04,750 then again, this phase factor vanishes, 112 00:06:04,750 --> 00:06:09,410 and we end up with just the pure Fourier transform. 113 00:06:09,410 --> 00:06:11,100 Yeah, as I say, so a lot of people 114 00:06:11,100 --> 00:06:14,100 thought that this was quite a neat way 115 00:06:14,100 --> 00:06:16,200 of doing Fourier transforms. 116 00:06:16,200 --> 00:06:19,590 There was a lot of work on optical computers 117 00:06:19,590 --> 00:06:23,280 all the way through the '60s and '70s. 118 00:06:23,280 --> 00:06:26,700 But the trouble is that, as fast as they could develop 119 00:06:26,700 --> 00:06:30,810 these systems, the computer people developed 120 00:06:30,810 --> 00:06:32,800 their computers even faster. 121 00:06:32,800 --> 00:06:36,040 So they were always one step behind, I think. 122 00:06:36,040 --> 00:06:37,740 So I think in the end, people realized 123 00:06:37,740 --> 00:06:41,880 it was a waste of time, and that it was never 124 00:06:41,880 --> 00:06:49,850 really going to become a practical way of doing 125 00:06:49,850 --> 00:06:51,300 real calculations. 126 00:06:51,300 --> 00:06:52,970 But in the early days, it was. 127 00:06:52,970 --> 00:06:55,850 And Emmett Leith we were just mentioning, 128 00:06:55,850 --> 00:06:59,420 he first developed these systems for actually 129 00:06:59,420 --> 00:07:07,730 analyzing the images they took from a synthetic aperture 130 00:07:07,730 --> 00:07:14,360 They'd fly an aeroplane over North Korea, taking pictures. 131 00:07:14,360 --> 00:07:19,370 And then the idea was that the plane takes many pictures 132 00:07:19,370 --> 00:07:23,960 as it's traveling along, and they're coherent with respect 133 00:07:23,960 --> 00:07:24,600 to each other. 134 00:07:24,600 --> 00:07:29,880 So you can actually combine them digitally afterwards 135 00:07:29,880 --> 00:07:33,380 and get an image, which has got amazing resolution. 136 00:07:33,380 --> 00:07:36,770 And you can see the guy in North Korea reading his newspaper 137 00:07:36,770 --> 00:07:39,260 or whatever. 138 00:07:39,260 --> 00:07:42,860 So they really did that sort of thing way back then. 139 00:07:42,860 --> 00:07:46,700 Right, so that's the equation here then. 140 00:07:46,700 --> 00:07:50,120 And yeah, so this is just going through how 141 00:07:50,120 --> 00:07:52,340 that thing was derived. 142 00:07:52,340 --> 00:08:00,300 So we've got the screen here, the g of x. 143 00:08:00,300 --> 00:08:03,990 By the time we get here, it's convolved 144 00:08:03,990 --> 00:08:07,930 with some parabolic phase function. 145 00:08:07,930 --> 00:08:09,630 And then after it goes through here, 146 00:08:09,630 --> 00:08:13,110 it's multiplied by another parabolic phase function. 147 00:08:13,110 --> 00:08:15,830 And then as it propagates here, it's 148 00:08:15,830 --> 00:08:19,330 convolved with another parabolic phase function. 149 00:08:19,330 --> 00:08:24,050 And if we have that magic condition, that this is f 150 00:08:24,050 --> 00:08:28,080 and this is f, most of these parabolic phases cancel out 151 00:08:28,080 --> 00:08:31,300 and we're left with this very simple final answer. 152 00:08:31,300 --> 00:08:33,090 So that's basically what's happening. 153 00:08:33,090 --> 00:08:37,260 And George went through the various stages of doing this. 154 00:08:37,260 --> 00:08:41,429 Of course, you end up with a couple of integrals of products 155 00:08:41,429 --> 00:08:43,100 of three phase functions here. 156 00:08:43,100 --> 00:08:49,350 So the algebra process was quite complicated. 157 00:08:49,350 --> 00:08:53,270 Well, not really complicated, but just lengthy. 158 00:08:53,270 --> 00:08:56,720 But everything in the end cancels. 159 00:08:56,720 --> 00:09:00,240 If you haven't got z equals 2f, though, then you 160 00:09:00,240 --> 00:09:05,400 can see that you have got this phase factor. 161 00:09:05,400 --> 00:09:08,960 So you don't actually get exactly the Fourier transform 162 00:09:08,960 --> 00:09:10,780 in this plane in that case. 163 00:09:10,780 --> 00:09:13,290 You get the Fourier transform multiplied 164 00:09:13,290 --> 00:09:15,630 by this phase factor. 165 00:09:15,630 --> 00:09:18,890 And that can be important in some cases. 166 00:09:18,890 --> 00:09:22,750 That's something that you need to take into account. 167 00:09:22,750 --> 00:09:26,490 There's another special case, actually. 168 00:09:26,490 --> 00:09:29,620 That's the case when z equals 0. 169 00:09:29,620 --> 00:09:33,500 The case when z equals 0 is if this screen 170 00:09:33,500 --> 00:09:35,030 coincides with the lens-- 171 00:09:35,030 --> 00:09:37,656 immediately close up to the lens. 172 00:09:37,656 --> 00:09:41,060 And I think Goodman does that one as well, doesn't he. 173 00:09:41,060 --> 00:09:45,130 And so if z equals 0, this goes. 174 00:09:45,130 --> 00:09:47,330 And so we're still left with this phase factor, 175 00:09:47,330 --> 00:09:52,797 e to the i pi x double dash squared over lambda f. 176 00:09:52,797 --> 00:09:54,380 GEORGE BARBASTATHIS: And also, Goodman 177 00:09:54,380 --> 00:09:56,570 does the case of the transparency 178 00:09:56,570 --> 00:09:59,247 after the lens, which I did not do in the notes. 179 00:09:59,247 --> 00:10:00,330 COLIN SHEPPARD: Right, OK. 180 00:10:00,330 --> 00:10:04,320 Yeah, so Goodman does this case of the transparency placed 181 00:10:04,320 --> 00:10:04,820 in here. 182 00:10:04,820 --> 00:10:06,695 GEORGE BARBASTATHIS: That this is z negative. 183 00:10:06,695 --> 00:10:11,015 COLIN SHEPPARD: Yeah, but it's very similar answers. 184 00:10:14,250 --> 00:10:22,510 OK, so this is just writing down finally, then. 185 00:10:22,510 --> 00:10:29,650 We're defining then the Fourier transform of little g is big G. 186 00:10:29,650 --> 00:10:33,220 So the final answer is that you've got this parabolic phase 187 00:10:33,220 --> 00:10:37,210 function times the Fourier transform of g. 188 00:10:47,880 --> 00:10:48,380 OK. 189 00:10:48,380 --> 00:10:55,030 So this is pointing out that we've now 190 00:10:55,030 --> 00:10:58,960 looked at two different ways you can do a Fourier transform. 191 00:10:58,960 --> 00:11:04,030 One way is to just propagate the light a very large distance. 192 00:11:04,030 --> 00:11:07,060 You remember, if you have [? frame ?] of a diffraction, 193 00:11:07,060 --> 00:11:13,600 if your screen is a very long way away from the diffracting 194 00:11:13,600 --> 00:11:16,960 screen, object, whatever it was called-- 195 00:11:16,960 --> 00:11:20,410 transparency then again, you get this Fourier 196 00:11:20,410 --> 00:11:22,120 transform relationship. 197 00:11:22,120 --> 00:11:25,660 But of course, here he's put a proportional side. 198 00:11:25,660 --> 00:11:28,150 There's some things out the front there. 199 00:11:28,150 --> 00:11:31,930 And in particular, there's going to be, again, a parabolic phase 200 00:11:31,930 --> 00:11:33,070 term, isn't there? 201 00:11:33,070 --> 00:11:37,180 Because in this case here, what you'd expect actually 202 00:11:37,180 --> 00:11:38,950 is that this Fourier transform is 203 00:11:38,950 --> 00:11:43,840 going to be actually on the surface of some curved surface, 204 00:11:43,840 --> 00:11:46,870 not of a plane surface. 205 00:11:46,870 --> 00:11:50,800 So if the screen is plane, then it's 206 00:11:50,800 --> 00:11:55,960 going to be multiplied by some parabolic phase term. 207 00:11:55,960 --> 00:11:59,200 And now we've just looked at this other case where 208 00:11:59,200 --> 00:12:03,280 we don't have to have a very large lab in order 209 00:12:03,280 --> 00:12:05,560 to do this experiment. 210 00:12:05,560 --> 00:12:08,020 We can actually make the experiment quite small 211 00:12:08,020 --> 00:12:12,100 so that it fits on top of the table just by using a lens. 212 00:12:12,100 --> 00:12:16,420 And really what you can see, that that is actually doing, 213 00:12:16,420 --> 00:12:19,630 according to your geometrical optics ideas now, 214 00:12:19,630 --> 00:12:22,390 you can see what this is doing. 215 00:12:22,390 --> 00:12:27,680 This is producing an image of this at infinity. 216 00:12:27,680 --> 00:12:30,800 So you can see that these two things are actually equivalent. 217 00:12:30,800 --> 00:12:33,550 Well, what it's doing is bringing 218 00:12:33,550 --> 00:12:38,680 what would have been at infinity to some finite plane. 219 00:12:38,680 --> 00:12:42,190 So that's all it's doing there. 220 00:12:42,190 --> 00:12:45,070 But again, we've got this [? string ?] 221 00:12:45,070 --> 00:12:49,580 here, this proportional sign, which 222 00:12:49,580 --> 00:12:53,340 means there's some other constant factors out there, 223 00:12:53,340 --> 00:12:58,940 including in general this parabolic phase factor, which 224 00:12:58,940 --> 00:13:06,150 for this particular case, when you got f and f, it disappears. 225 00:13:06,150 --> 00:13:09,390 The parabolic phase function disappears 226 00:13:09,390 --> 00:13:13,830 when you've got this very, very special case with the two f's 227 00:13:13,830 --> 00:13:14,330 there. 228 00:13:19,390 --> 00:13:21,720 OK, now this one. 229 00:13:21,720 --> 00:13:23,640 What this is really trying to show 230 00:13:23,640 --> 00:13:25,335 is that, really, there's two ways 231 00:13:25,335 --> 00:13:26,460 of looking at this problem. 232 00:13:30,270 --> 00:13:32,460 These two diagrams here are really 233 00:13:32,460 --> 00:13:37,950 trying to show the same case, but trying 234 00:13:37,950 --> 00:13:42,360 to get you thinking about a different way of viewing 235 00:13:42,360 --> 00:13:43,450 the problem. 236 00:13:43,450 --> 00:13:46,500 So in this case here, you can think 237 00:13:46,500 --> 00:13:55,180 of any point on the screen on the transparency 238 00:13:55,180 --> 00:13:58,440 is going to act like a point source. 239 00:13:58,440 --> 00:14:02,430 So it's going to produce a spherical expanding wave. 240 00:14:02,430 --> 00:14:06,270 And then this is a distance f, so that spherical wave 241 00:14:06,270 --> 00:14:07,950 is going to be converted into a plane 242 00:14:07,950 --> 00:14:12,240 wave The angle of propagation of this plane wave 243 00:14:12,240 --> 00:14:15,960 depends on the distance at this point from the origin, 244 00:14:15,960 --> 00:14:17,880 of course. 245 00:14:17,880 --> 00:14:22,440 And so you can think, then, of what you see on the screen 246 00:14:22,440 --> 00:14:27,360 as being made up of what's called an angular 247 00:14:27,360 --> 00:14:31,500 spectrum of plane waves, where the strength of each of those 248 00:14:31,500 --> 00:14:35,940 and get a spectrum components comes about from the value 249 00:14:35,940 --> 00:14:39,410 of at that point. 250 00:14:39,410 --> 00:14:42,680 So that's one way of thinking about it. 251 00:14:42,680 --> 00:14:44,640 And this way [INAUDIBLE] thinking about it 252 00:14:44,640 --> 00:14:45,600 the other way. 253 00:14:45,600 --> 00:14:48,550 This way, you're thinking of the object. 254 00:14:48,550 --> 00:14:50,070 It's going to diffract. 255 00:14:50,070 --> 00:14:55,230 If you imagine your transparency as being like a grating, 256 00:14:55,230 --> 00:14:57,985 it produces a diffraction. 257 00:14:57,985 --> 00:15:01,230 It's producing light grating orders 258 00:15:01,230 --> 00:15:04,830 For example, if this was a very simple case 259 00:15:04,830 --> 00:15:08,460 of a sinusoidal grating, you'd expect it 260 00:15:08,460 --> 00:15:11,100 to produce some grating orders. 261 00:15:11,100 --> 00:15:15,840 And these grating orders correspond to plane waves 262 00:15:15,840 --> 00:15:18,000 traveling in particular angles. 263 00:15:18,000 --> 00:15:21,240 So this shows the angular spectrum 264 00:15:21,240 --> 00:15:29,040 of the diffraction of the light given by the transparency. 265 00:15:29,040 --> 00:15:35,040 And then the lens collects these different plane 266 00:15:35,040 --> 00:15:36,750 white components. 267 00:15:36,750 --> 00:15:39,300 All of them are going to be converted 268 00:15:39,300 --> 00:15:42,750 into a spherical converging wave that 269 00:15:42,750 --> 00:15:45,420 converges a distance f away. 270 00:15:45,420 --> 00:15:49,440 It doesn't say that, but this must be [? there. ?] 271 00:15:49,440 --> 00:15:55,360 And the plane wave's moving at different angles 272 00:15:55,360 --> 00:16:00,240 are going to converge to a point which, of course, is 273 00:16:00,240 --> 00:16:05,970 proportional to the sine of the angle of the propagation. 274 00:16:05,970 --> 00:16:09,390 So here, at any point on the screen, 275 00:16:09,390 --> 00:16:13,410 you're going to sum up again these angular spectra 276 00:16:13,410 --> 00:16:16,740 components, each of which is going to give a spherical wave. 277 00:16:16,740 --> 00:16:20,670 So you can see, looking at that diagram again, 278 00:16:20,670 --> 00:16:23,280 they're like inverses of each other. 279 00:16:23,280 --> 00:16:26,760 I think this is another example where, very often, you 280 00:16:26,760 --> 00:16:30,865 can think of a reciprocal type behavior. 281 00:16:33,890 --> 00:16:38,620 You could just flip this over, and it would 282 00:16:38,620 --> 00:16:42,180 look the same the other way. 283 00:16:42,180 --> 00:16:44,160 OK, so this way here, then, we're 284 00:16:44,160 --> 00:16:53,070 thinking of this as just like the Huygens sense 285 00:16:53,070 --> 00:16:54,750 that we spoke about when we were first 286 00:16:54,750 --> 00:17:05,150 doing diffraction [? there. ?] 287 00:17:05,150 --> 00:17:08,520 OK, so this is giving some nice pictures. 288 00:17:08,520 --> 00:17:12,150 I'm going to steal this presentation afterwards, 289 00:17:12,150 --> 00:17:15,150 because there's so many good displays in this thing, 290 00:17:15,150 --> 00:17:18,329 that I'm going to use it in my own lectures in the future. 291 00:17:18,329 --> 00:17:22,069 So this has given me some good ideas. 292 00:17:22,069 --> 00:17:27,140 So we start off, then, this is a rectangle. 293 00:17:27,140 --> 00:17:31,530 Oh, I'm going to say something in a minute, though. 294 00:17:31,530 --> 00:17:32,910 So this is a distance f. 295 00:17:32,910 --> 00:17:35,080 This is a distance f. 296 00:17:35,080 --> 00:17:37,170 So this length, then, as we just described, 297 00:17:37,170 --> 00:17:39,750 is going to produce a Fourier transform of that. 298 00:17:39,750 --> 00:17:45,420 So the Fourier transform of rect is a is a sinc. 299 00:17:45,420 --> 00:17:51,148 So you'd expect to get this a sinc in x times a sinc in y. 300 00:17:51,148 --> 00:17:53,190 Now, the thing I was going to say though, George, 301 00:17:53,190 --> 00:17:55,710 this looks to me that this is longer than that. 302 00:17:55,710 --> 00:17:58,170 This is longer this way than that way. 303 00:17:58,170 --> 00:18:01,576 So this should be longer that way than this way, I think. 304 00:18:01,576 --> 00:18:03,993 GEORGE BARBASTATHIS: That's the aspect ratio of the screen 305 00:18:03,993 --> 00:18:04,493 actually. 306 00:18:04,493 --> 00:18:06,682 COLIN SHEPPARD: Yeah, the aspect ratio of the screen 307 00:18:06,682 --> 00:18:07,890 ought to be 90 degrees round. 308 00:18:07,890 --> 00:18:09,030 GEORGE BARBASTATHIS: There's not a [? way of the ?] 309 00:18:09,030 --> 00:18:10,155 Fourier transform, I guess. 310 00:18:10,155 --> 00:18:10,800 [LAUGHS] 311 00:18:10,800 --> 00:18:15,630 COLIN SHEPPARD: Anyway, so this conversation does bring it 312 00:18:15,630 --> 00:18:18,120 home, I think, and a very important 313 00:18:18,120 --> 00:18:21,990 point that we've mentioned before in the course. 314 00:18:21,990 --> 00:18:26,340 That if you make a function smaller, 315 00:18:26,340 --> 00:18:29,490 it's Fourier transform is wider. 316 00:18:29,490 --> 00:18:32,080 If you make the function wider, this Fourier transfer 317 00:18:32,080 --> 00:18:34,830 is smaller. 318 00:18:34,830 --> 00:18:38,070 And you'll notice, then, these products of these two sincs 319 00:18:38,070 --> 00:18:42,090 gives a bright spot in the center, 320 00:18:42,090 --> 00:18:46,170 a series of bright spots along the axes. 321 00:18:46,170 --> 00:18:49,740 There are also some bright spots in this region here. 322 00:18:49,740 --> 00:18:52,710 But they're so weak that you can't actually see them. 323 00:18:52,710 --> 00:18:56,300 Really, you can only see the ones along the axes. 324 00:18:56,300 --> 00:18:59,310 All right, so that's the first example. 325 00:18:59,310 --> 00:19:04,770 Then this one's showing how, if we make the transparency 326 00:19:04,770 --> 00:19:10,840 smaller, the rectangle smaller, so this pattern gets bigger, 327 00:19:10,840 --> 00:19:13,210 now actually we can just about manage 328 00:19:13,210 --> 00:19:17,230 to maybe see some ones other than along the axis. 329 00:19:17,230 --> 00:19:21,400 And then this one is an interesting one. 330 00:19:21,400 --> 00:19:27,620 So now we've got not just one aperture, but three apertures. 331 00:19:27,620 --> 00:19:33,580 And so how can we work out what the Fourier transform 332 00:19:33,580 --> 00:19:36,140 of three apertures would be? 333 00:19:36,140 --> 00:19:37,800 Anyone got some ideas? 334 00:19:37,800 --> 00:19:41,890 I'm sure [INAUDIBLE] will have an idea. 335 00:19:41,890 --> 00:19:42,940 Anyone? 336 00:19:42,940 --> 00:19:45,800 How would anyone think of doing this sort of thing? 337 00:19:53,530 --> 00:19:56,663 Have you come across a thing called the convolution theorem? 338 00:19:56,663 --> 00:19:58,330 Probably you should have done somewhere, 339 00:19:58,330 --> 00:19:59,280 I would have thought. 340 00:19:59,280 --> 00:20:01,030 So there's the thing in Fourier transforms 341 00:20:01,030 --> 00:20:03,250 called convolution theorem. 342 00:20:03,250 --> 00:20:09,580 So this is actually, like, three spikes convolved 343 00:20:09,580 --> 00:20:12,010 with a square, which really all it means 344 00:20:12,010 --> 00:20:16,270 is we place a square on each of the three spikes. 345 00:20:16,270 --> 00:20:22,210 And the convolution theorem says that the Fourier transform 346 00:20:22,210 --> 00:20:26,570 of a convolution is the product of the Fourier transforms. 347 00:20:26,570 --> 00:20:30,890 So what you'd expect is that the Fourier transform that you're 348 00:20:30,890 --> 00:20:33,560 going to see here is the Fourier transform 349 00:20:33,560 --> 00:20:40,170 of the rectangle, which is this, multiplied by something else, 350 00:20:40,170 --> 00:20:43,890 which is the Fourier transform of the three spikes. 351 00:20:43,890 --> 00:20:49,070 And the three spikes is like a delta function 352 00:20:49,070 --> 00:20:51,810 and a plus or minus delta function. 353 00:20:51,810 --> 00:20:55,170 The plus or minus delta function together, 354 00:20:55,170 --> 00:20:58,140 e to the i sampling plus e to the minus i sampling 355 00:20:58,140 --> 00:20:59,730 gives cause. 356 00:20:59,730 --> 00:21:03,300 And the one in the center just gives a constant. 357 00:21:03,300 --> 00:21:07,500 So the Fourier transform of these three delta functions 358 00:21:07,500 --> 00:21:12,830 is 1 plus a cosine, or something like that. 359 00:21:12,830 --> 00:21:15,660 And so that's what we expect to see, then. 360 00:21:15,660 --> 00:21:19,800 This thing, this pattern that we saw before, 361 00:21:19,800 --> 00:21:24,690 is going to be multiplied by a cosine function which 362 00:21:24,690 --> 00:21:28,000 comes about because of the separation of this. 363 00:21:28,000 --> 00:21:31,650 And of course, because this distance is actually 364 00:21:31,650 --> 00:21:35,290 much bigger than the width of the rectangle, 365 00:21:35,290 --> 00:21:41,220 the spacing of the cosine is much finer than the Fourier 366 00:21:41,220 --> 00:21:43,120 transform of the rectangle. 367 00:21:43,120 --> 00:21:44,610 And so that's why these fringes-- 368 00:21:44,610 --> 00:21:49,440 you see these fringes, very fine fringes, 369 00:21:49,440 --> 00:21:55,260 they become a result of the fact that these components here 370 00:21:55,260 --> 00:21:57,690 are quite well-separated. 371 00:21:57,690 --> 00:22:00,810 So that's another very nice example. 372 00:22:00,810 --> 00:22:08,790 And so all these theorems that you learn in Fourier transforms 373 00:22:08,790 --> 00:22:12,030 can all be directly taken over into optics. 374 00:22:12,030 --> 00:22:15,240 And sometimes, they can save a lot of work, 375 00:22:15,240 --> 00:22:18,450 because you can just use the standard forms for things 376 00:22:18,450 --> 00:22:21,680 that you can look up in a book of tables. 377 00:22:21,680 --> 00:22:26,710 And it saves you a lot of algebra, or even worse, 378 00:22:26,710 --> 00:22:28,870 arithmetic. 379 00:22:28,870 --> 00:22:30,920 Right, so this is another example. 380 00:22:30,920 --> 00:22:34,000 So now we're back to the bigger rectangle, or something 381 00:22:34,000 --> 00:22:35,815 close to the bigger rectangle. 382 00:22:35,815 --> 00:22:41,180 The Fourier transform of the rectangle, we saw before. 383 00:22:41,180 --> 00:22:45,490 But now this one, you see this is multiplied by some fringes. 384 00:22:45,490 --> 00:22:48,670 So this is like the opposite of this one, really. 385 00:22:48,670 --> 00:22:52,150 So this is a convolution. 386 00:22:52,150 --> 00:22:53,980 This is a product. 387 00:22:53,980 --> 00:22:57,470 So we use the same convolution theorem again. 388 00:22:57,470 --> 00:23:00,910 The fringes, of course, correspond 389 00:23:00,910 --> 00:23:02,870 just like we said before. 390 00:23:02,870 --> 00:23:05,110 The Fourier transform of the three delta functions 391 00:23:05,110 --> 00:23:06,670 was the fringes. 392 00:23:06,670 --> 00:23:09,100 So the Fourier transform with the fringes 393 00:23:09,100 --> 00:23:12,050 is like three delta functions. 394 00:23:12,050 --> 00:23:14,350 So what we'd expect, this is a product 395 00:23:14,350 --> 00:23:16,790 of the fringes and the rectangle. 396 00:23:16,790 --> 00:23:21,070 So we expect here to see the convolution of the Fourier 397 00:23:21,070 --> 00:23:23,320 transform of the fringes and the Fourier 398 00:23:23,320 --> 00:23:25,390 transform of the rectangle. 399 00:23:25,390 --> 00:23:26,630 And that's what we see. 400 00:23:26,630 --> 00:23:33,440 So we see three of these diffraction patterns situated 401 00:23:33,440 --> 00:23:36,650 on these three spots corresponding to the Fourier 402 00:23:36,650 --> 00:23:38,870 transform of that grating. 403 00:23:38,870 --> 00:23:42,170 So a very nice display, that one. 404 00:23:42,170 --> 00:23:42,850 I like that one. 405 00:23:48,260 --> 00:23:53,450 OK, so this is now introducing the idea 406 00:23:53,450 --> 00:23:56,910 of what's called the 4F system. 407 00:23:56,910 --> 00:24:01,950 So we're going to do this not just once, but do it twice. 408 00:24:01,950 --> 00:24:04,310 So this just shows what we've had so far. 409 00:24:04,310 --> 00:24:08,270 If we've got some particular transparency, 410 00:24:08,270 --> 00:24:12,560 we get some particular diffraction pattern 411 00:24:12,560 --> 00:24:15,300 in the back focal plane. 412 00:24:15,300 --> 00:24:19,660 And then in the 4F system, we do the same again. 413 00:24:19,660 --> 00:24:23,110 We now have another lens which is 414 00:24:23,110 --> 00:24:25,630 going to do exactly the same. 415 00:24:25,630 --> 00:24:28,330 It's going to look at this pattern 416 00:24:28,330 --> 00:24:31,060 and produce it's Fourier transform. 417 00:24:31,060 --> 00:24:36,550 So remember, if this is f and this is f and this is f 418 00:24:36,550 --> 00:24:39,070 and this is f, we won't have to worry anything 419 00:24:39,070 --> 00:24:41,890 about these parabolic phases. 420 00:24:41,890 --> 00:24:45,430 It's just straight Fourier transforms with nothing else. 421 00:24:45,430 --> 00:24:47,860 And so you can see what you get. 422 00:24:47,860 --> 00:24:49,060 It's very simple. 423 00:24:49,060 --> 00:24:51,440 You start off with this object. 424 00:24:51,440 --> 00:24:56,410 So here is Fourier transform And if you take the Fourier 425 00:24:56,410 --> 00:24:59,100 transform of the Fourier transform, 426 00:24:59,100 --> 00:25:01,560 what do you get if you do a Fourier transform of a Fourier 427 00:25:01,560 --> 00:25:02,060 transform? 428 00:25:02,060 --> 00:25:02,970 AUDIENCE: [INAUDIBLE] 429 00:25:02,970 --> 00:25:04,818 COLIN SHEPPARD: Yeah, it's not quite, is it? 430 00:25:04,818 --> 00:25:05,360 You remember? 431 00:25:05,360 --> 00:25:06,530 You invert it. 432 00:25:06,530 --> 00:25:10,160 That's right, Yeah, so someone got that. 433 00:25:10,160 --> 00:25:14,160 If you remember, if you do a Fourier transform of a Fourier 434 00:25:14,160 --> 00:25:17,960 transform, you get the original function inverted. 435 00:25:17,960 --> 00:25:20,270 You have to take the Fourier transform four times, 436 00:25:20,270 --> 00:25:22,880 and then you get back to where you start. 437 00:25:22,880 --> 00:25:24,980 And so that's what we can see anyway. 438 00:25:24,980 --> 00:25:27,380 So this is the inverted. 439 00:25:27,380 --> 00:25:29,650 Well, of course, inverted, that's just what we expect, 440 00:25:29,650 --> 00:25:30,150 isn't it? 441 00:25:30,150 --> 00:25:33,620 Because we know that when we have an imaging system, 442 00:25:33,620 --> 00:25:35,730 we get an inverted image. 443 00:25:35,730 --> 00:25:39,060 So everything fits together. 444 00:25:39,060 --> 00:25:41,840 It gives exactly the same results 445 00:25:41,840 --> 00:25:45,320 that we expect from our geometrical optics. 446 00:25:45,320 --> 00:25:48,050 And so in this case, of course, this 447 00:25:48,050 --> 00:25:49,920 is a rather symmetrical object. 448 00:25:49,920 --> 00:25:53,120 So the fact that this has been inverted, 449 00:25:53,120 --> 00:25:54,950 I guess you can't really even see. 450 00:26:03,560 --> 00:26:06,870 OK, so this is saying, then, that you 451 00:26:06,870 --> 00:26:11,400 can make a 4F system which produces, 452 00:26:11,400 --> 00:26:15,930 then, an inverted version of the original object. 453 00:26:15,930 --> 00:26:18,180 You might wonder what the point of that is. 454 00:26:18,180 --> 00:26:21,660 I mean, I guess in a way, there's 455 00:26:21,660 --> 00:26:24,600 no point in making an image which is much 456 00:26:24,600 --> 00:26:27,150 the same as the object, really. 457 00:26:27,150 --> 00:26:28,960 But one reason why you might want-- 458 00:26:28,960 --> 00:26:30,310 well, there's two reasons. 459 00:26:30,310 --> 00:26:35,220 One is that it's actually produced this image 460 00:26:35,220 --> 00:26:36,780 in a different plane. 461 00:26:36,780 --> 00:26:41,790 So it's actually transported this distribution of light 462 00:26:41,790 --> 00:26:44,580 here from this plane to this plane. 463 00:26:44,580 --> 00:26:47,070 So that's one type of application 464 00:26:47,070 --> 00:26:50,490 where you might want to do something like this. 465 00:26:50,490 --> 00:26:54,330 And the second thing, of course, is that although this is always 466 00:26:54,330 --> 00:26:58,710 called a 4F system, one we obviously 467 00:26:58,710 --> 00:27:02,790 have to have this and this [INAUDIBLE] both equal for this 468 00:27:02,790 --> 00:27:04,090 to work. 469 00:27:04,090 --> 00:27:08,190 We have to add this and this f to be equal for it to work. 470 00:27:08,190 --> 00:27:12,110 But this f doesn't have to be the same as that f. 471 00:27:12,110 --> 00:27:14,530 So you can actually have a system 472 00:27:14,530 --> 00:27:17,980 like this, where you actually produce a magnified image 473 00:27:17,980 --> 00:27:19,965 or a demagnified image. 474 00:27:19,965 --> 00:27:22,355 And now, that, of course, is getting a lot more useful. 475 00:27:25,440 --> 00:27:29,340 So that's how you can produce an image 476 00:27:29,340 --> 00:27:33,310 of an object in another plane. 477 00:27:33,310 --> 00:27:38,620 Now, the next thing to note is, of course, 478 00:27:38,620 --> 00:27:42,200 so far we've assumed that all this light gets 479 00:27:42,200 --> 00:27:46,710 through this optical system and gets here. 480 00:27:46,710 --> 00:27:51,530 So if that was the case, you get a perfect image. 481 00:27:51,530 --> 00:27:54,260 If all the information from the objects 482 00:27:54,260 --> 00:27:58,140 was getting to the image, then you wouldn't lose anything. 483 00:27:58,140 --> 00:28:02,360 But in practice, of course, that's never going to be true. 484 00:28:02,360 --> 00:28:05,480 And, well, one way it's not going to be true, of course, 485 00:28:05,480 --> 00:28:07,520 is because in practice, these lenses are never 486 00:28:07,520 --> 00:28:11,360 going to be infinitely large. 487 00:28:11,360 --> 00:28:15,050 But also, we could, if we wanted to, 488 00:28:15,050 --> 00:28:19,070 actually put some sort of mask in this plane 489 00:28:19,070 --> 00:28:22,940 here to actually stop some of that light getting 490 00:28:22,940 --> 00:28:25,940 through to the image plane. 491 00:28:25,940 --> 00:28:30,800 And so now we're going to look at what happens if we do that. 492 00:28:30,800 --> 00:28:34,330 This is much the same overall effect 493 00:28:34,330 --> 00:28:37,600 as George spoke about in previous lectures, actually. 494 00:28:37,600 --> 00:28:40,960 Not imaging case, but he spoke about-- you remember 495 00:28:40,960 --> 00:28:44,080 the results with the building with the windows 496 00:28:44,080 --> 00:28:52,360 that you could actually, just by doing digital processing 497 00:28:52,360 --> 00:28:54,400 on the Fourier transforms, you can 498 00:28:54,400 --> 00:28:57,010 manipulate the strength of the grating 499 00:28:57,010 --> 00:28:59,990 components in the final image. 500 00:28:59,990 --> 00:29:02,260 So the same is true here, except now we're 501 00:29:02,260 --> 00:29:06,910 doing it optically rather than digitally. 502 00:29:06,910 --> 00:29:10,940 So what you'd expect, then, is if we put something in here-- 503 00:29:10,940 --> 00:29:14,080 so here, this is showing a passband. 504 00:29:14,080 --> 00:29:16,455 So let's say you put in here some-- 505 00:29:16,455 --> 00:29:20,110 a [? paint ?] screen with a small hole in. 506 00:29:20,110 --> 00:29:25,240 The hole is this passband, and the screen is the block band. 507 00:29:25,240 --> 00:29:28,690 So it only let's through the region in the center. 508 00:29:28,690 --> 00:29:32,620 According to how big that passband is, 509 00:29:32,620 --> 00:29:36,940 you'll get different answers in the image plane. 510 00:29:40,460 --> 00:29:43,280 Yeah, of course, it says the transparency 511 00:29:43,280 --> 00:29:45,440 may be a grayscale. 512 00:29:45,440 --> 00:29:49,610 It doesn't have to be a binary type thing, black and white. 513 00:29:49,610 --> 00:29:51,620 Or it could even be a phase mask. 514 00:29:51,620 --> 00:29:55,580 It could be that this is changing the phase 515 00:29:55,580 --> 00:30:00,350 by, let's say, pi by 2 relative to this or pi relative to this, 516 00:30:00,350 --> 00:30:01,160 or whatever. 517 00:30:01,160 --> 00:30:03,890 And you get different answers according 518 00:30:03,890 --> 00:30:09,050 to what you choose, obviously, for the geometry of this 519 00:30:09,050 --> 00:30:10,235 what we call spatial filter. 520 00:30:17,910 --> 00:30:22,250 OK, so yeah, this is going back to this idea 521 00:30:22,250 --> 00:30:26,190 of these two ways of thinking about the same problem. 522 00:30:26,190 --> 00:30:30,980 So this is the first way, where we think of our objects 523 00:30:30,980 --> 00:30:34,640 as being made up of lots of point scatterers Each 524 00:30:34,640 --> 00:30:40,730 of these scatterers gives rise to, like, Huygens' 525 00:30:40,730 --> 00:30:43,730 spherical wavelets. 526 00:30:43,730 --> 00:30:46,610 Each of these is collected by lens. 527 00:30:46,610 --> 00:30:50,030 The lens convert that to a plane wave. 528 00:30:50,030 --> 00:30:53,960 The plane wave reaches the second lens. 529 00:30:53,960 --> 00:30:56,030 And because it's a plane wave, it's 530 00:30:56,030 --> 00:30:59,120 converted back to a spherical wave that converges 531 00:30:59,120 --> 00:31:02,220 at distance f away from that. 532 00:31:02,220 --> 00:31:05,000 And now we've actually introduced the fact 533 00:31:05,000 --> 00:31:07,220 that these f's can be different-- 534 00:31:07,220 --> 00:31:08,445 so f1, f2. 535 00:31:12,200 --> 00:31:13,910 This has to be equal to this, and this 536 00:31:13,910 --> 00:31:15,980 has to be equal to this. 537 00:31:15,980 --> 00:31:20,120 Otherwise, the phases won't cancel out properly. 538 00:31:20,120 --> 00:31:24,230 And so you can see that what you'd expect, 539 00:31:24,230 --> 00:31:27,740 then, is that because in this diagram here, 540 00:31:27,740 --> 00:31:33,020 F1 is bigger than F2, this image is actually smaller 541 00:31:33,020 --> 00:31:35,540 than the original object. 542 00:31:35,540 --> 00:31:38,180 And note now, you can also see directly 543 00:31:38,180 --> 00:31:42,180 the geometry showing the inversion, 544 00:31:42,180 --> 00:31:47,180 the point above the axis has come to an image below the axis 545 00:31:47,180 --> 00:31:48,220 here. 546 00:31:48,220 --> 00:31:51,560 So that's the one way of thinking about it. 547 00:31:51,560 --> 00:31:54,290 And then the other way is to think in terms 548 00:31:54,290 --> 00:31:56,300 of spatial frequencies. 549 00:31:56,300 --> 00:32:00,230 We think of this object as being like a grating, which 550 00:32:00,230 --> 00:32:02,270 is going to produce grating orders which 551 00:32:02,270 --> 00:32:04,550 travel in different directions. 552 00:32:04,550 --> 00:32:09,660 Each of these grating orders is like a plane wave. 553 00:32:09,660 --> 00:32:11,570 And when it reaches the lens, it's 554 00:32:11,570 --> 00:32:16,820 going to produce a converging spherical wave, which 555 00:32:16,820 --> 00:32:22,530 comes to a focus at distance f behind the lens. 556 00:32:22,530 --> 00:32:24,550 And then after that, of course, it doesn't stop. 557 00:32:24,550 --> 00:32:25,830 But it carries on. 558 00:32:25,830 --> 00:32:29,970 It diverges again, reaches the second lens. 559 00:32:29,970 --> 00:32:32,100 And then the second lens, because this 560 00:32:32,100 --> 00:32:35,730 is a spherical wave coming from a distance f away, 561 00:32:35,730 --> 00:32:38,450 is converted into a plane wave again. 562 00:32:38,450 --> 00:32:44,790 So again, you've got this nice symmetry between what goes in 563 00:32:44,790 --> 00:32:46,950 and what comes out. 564 00:32:46,950 --> 00:32:50,930 So there are these really different ways 565 00:32:50,930 --> 00:32:53,510 of thinking about how this is all going on. 566 00:32:57,620 --> 00:32:58,420 End of show. 567 00:32:58,420 --> 00:33:01,143 AUDIENCE: [INAUDIBLE] 568 00:33:01,143 --> 00:33:02,268 COLIN SHEPPARD: Right then. 569 00:33:02,268 --> 00:33:03,492 AUDIENCE: [INAUDIBLE] 570 00:33:03,492 --> 00:33:05,030 COLIN SHEPPARD: Right, OK. 571 00:33:05,030 --> 00:33:08,700 So all that was just a warm-up. 572 00:33:08,700 --> 00:33:11,190 That was last week's lecture-- last Monday's lecture 573 00:33:11,190 --> 00:33:12,000 we've done so far. 574 00:33:39,770 --> 00:33:41,030 Right. 575 00:33:41,030 --> 00:33:42,290 Oh, yes. 576 00:33:42,290 --> 00:33:44,540 Lots of interesting things coming up later. 577 00:33:49,590 --> 00:33:52,780 OK, so we're going to carry on straight away 578 00:33:52,780 --> 00:33:56,350 with more of this 4F system and spatial filtering. 579 00:33:56,350 --> 00:33:59,750 So we're just getting started on this. 580 00:33:59,750 --> 00:34:01,960 And so there's lots of very interesting things 581 00:34:01,960 --> 00:34:03,760 you can do with these. 582 00:34:03,760 --> 00:34:06,490 So this is back to the same thing again [INAUDIBLE] 583 00:34:06,490 --> 00:34:09,730 showing again, but a bit more detail now, 584 00:34:09,730 --> 00:34:13,030 because we're actually going to really look 585 00:34:13,030 --> 00:34:16,600 at more detail of where these orders are formed 586 00:34:16,600 --> 00:34:18,739 and what you can do with them. 587 00:34:18,739 --> 00:34:24,090 So we have a grating object. 588 00:34:24,090 --> 00:34:27,540 Let's imagine this is just a 1 plus a cosine, which 589 00:34:27,540 --> 00:34:30,270 means then it produces a zero order, 590 00:34:30,270 --> 00:34:33,120 and then a plus and minus 1 order. 591 00:34:33,120 --> 00:34:35,080 So three plane waves. 592 00:34:35,080 --> 00:34:37,320 And as we said, each of those plane waves 593 00:34:37,320 --> 00:34:43,050 is going to be converted to a converging spherical wave. 594 00:34:43,050 --> 00:34:46,199 And so in this back focal plane, you'll 595 00:34:46,199 --> 00:34:51,310 see three spots corresponding to the three orders. 596 00:34:51,310 --> 00:34:55,760 And then carrying on, these plane waves 597 00:34:55,760 --> 00:34:58,610 then converted back into a spherical wave. 598 00:34:58,610 --> 00:35:02,120 And you get an image which is back to the grating again. 599 00:35:02,120 --> 00:35:06,410 So at the moment, the optical system 600 00:35:06,410 --> 00:35:08,990 has transmitted all the information. 601 00:35:08,990 --> 00:35:12,740 And so what we really expect is that the image 602 00:35:12,740 --> 00:35:16,190 is exactly the same as the object, apart from the fact 603 00:35:16,190 --> 00:35:21,020 it's inverted and it might be magnified, or the opposite. 604 00:35:21,020 --> 00:35:24,870 But the resolution you'd expect would be the same. 605 00:35:24,870 --> 00:35:29,520 All the detail in here, you'd expect to see in there. 606 00:35:29,520 --> 00:35:32,870 So the next thing to look at is what 607 00:35:32,870 --> 00:35:35,600 happens if we now place something 608 00:35:35,600 --> 00:35:39,260 in this plane that changes the relative strength 609 00:35:39,260 --> 00:35:41,060 of these different orders. 610 00:35:41,060 --> 00:35:43,640 And there are lots of things that we could try. 611 00:35:43,640 --> 00:35:47,030 The first one, the simplest one to look at, 612 00:35:47,030 --> 00:35:51,140 is what happens if we just put in something, a mask 613 00:35:51,140 --> 00:35:58,160 here that lets through the zero order and not the others. 614 00:35:58,160 --> 00:36:03,560 The plus 1 and the minus 1 order are obstructed by this screen. 615 00:36:03,560 --> 00:36:07,490 So all we let through is this single order, 616 00:36:07,490 --> 00:36:11,520 which is going to be converted to a plane wave. 617 00:36:11,520 --> 00:36:15,990 And so on your screen here, all you'll see is the plane wave. 618 00:36:15,990 --> 00:36:18,510 So the image that you see-- 619 00:36:18,510 --> 00:36:19,680 well, I call it an image. 620 00:36:19,680 --> 00:36:21,810 But it's not really much of an image. 621 00:36:21,810 --> 00:36:24,420 It's completely featureless. 622 00:36:24,420 --> 00:36:29,340 It's just like a gray spot-- 623 00:36:29,340 --> 00:36:30,900 a gray region. 624 00:36:30,900 --> 00:36:32,500 There's no detail there. 625 00:36:32,500 --> 00:36:37,230 So we've lost that structure. 626 00:36:37,230 --> 00:36:41,280 Actually, because we put this mask in here, 627 00:36:41,280 --> 00:36:46,740 the structure is beyond the resolution limit 628 00:36:46,740 --> 00:36:48,640 of the optical system. 629 00:36:48,640 --> 00:36:49,770 And so we can't see it. 630 00:36:54,230 --> 00:36:58,840 OK, so this is what we might call a low-pass filter. 631 00:36:58,840 --> 00:37:02,610 So if you think of these as being like these grating 632 00:37:02,610 --> 00:37:06,420 orders basically represent different spatial frequencies. 633 00:37:06,420 --> 00:37:11,370 So just in analogy with what you have in electricity, 634 00:37:11,370 --> 00:37:14,220 where you've got frequencies and time, 635 00:37:14,220 --> 00:37:20,290 in space, we've got distance and we've got spatial frequencies. 636 00:37:20,290 --> 00:37:25,120 So this is why we could talk about low-pass filtering. 637 00:37:25,120 --> 00:37:27,530 We're filtering the spatial frequencies. 638 00:37:27,530 --> 00:37:31,440 And just like in time, you remember 639 00:37:31,440 --> 00:37:34,800 when you've got your hi-fi system, 640 00:37:34,800 --> 00:37:38,070 if you turn down the treble, that's 641 00:37:38,070 --> 00:37:41,160 acting like a low-pass filter. 642 00:37:41,160 --> 00:37:44,880 It's cutting out the high-frequency sound 643 00:37:44,880 --> 00:37:47,850 and letting through the low-frequency sound only, 644 00:37:47,850 --> 00:37:48,690 isn't it? 645 00:37:48,690 --> 00:37:51,340 So that's what we call a low-pass filter. 646 00:37:51,340 --> 00:37:53,680 And this is exactly the same. 647 00:37:53,680 --> 00:37:55,140 We've put in the mask. 648 00:37:55,140 --> 00:37:59,280 It's a bit different in a way from the electronic case, 649 00:37:59,280 --> 00:38:01,560 because in optics, we've got a lot more freedom 650 00:38:01,560 --> 00:38:03,240 as to what we can do. 651 00:38:03,240 --> 00:38:05,550 We can actually put in something here which 652 00:38:05,550 --> 00:38:08,220 has got real sharp edges to it. 653 00:38:08,220 --> 00:38:12,170 In electronics, if you're trying to make a filter, 654 00:38:12,170 --> 00:38:15,240 there's always a limit to how much 655 00:38:15,240 --> 00:38:18,730 you can make the roll off of the filter. 656 00:38:18,730 --> 00:38:20,940 So you can't get something that suddenly cuts off 657 00:38:20,940 --> 00:38:21,980 like that very easily. 658 00:38:26,710 --> 00:38:31,030 OK, so this is going through the maths of this. 659 00:38:31,030 --> 00:38:36,610 Our original transparency, then, is a 1 plus cosine. 660 00:38:36,610 --> 00:38:40,600 And the 1 plus cosine, we Fourier transform 661 00:38:40,600 --> 00:38:44,750 that to find what we call the object spectrum. 662 00:38:44,750 --> 00:38:50,080 And so in this case, finding the Fourier transform of cosine 663 00:38:50,080 --> 00:38:52,690 is very straightforward, because we just 664 00:38:52,690 --> 00:38:56,860 expand cosine as e to the i something plus e 665 00:38:56,860 --> 00:38:59,730 on the minus i something over 2. 666 00:38:59,730 --> 00:39:04,360 And each of those e to the i type terms 667 00:39:04,360 --> 00:39:09,670 will correspond to a single frequency. 668 00:39:09,670 --> 00:39:13,660 So we end up now with three terms at different frequencies. 669 00:39:13,660 --> 00:39:18,670 The one Fourier transforms to a delta function of u, which 670 00:39:18,670 --> 00:39:22,180 is a spike where u equals 0. 671 00:39:22,180 --> 00:39:25,030 And the two components of the cosine 672 00:39:25,030 --> 00:39:32,350 correspond to another 2 delta functions, each situated-- 673 00:39:32,350 --> 00:39:36,210 this one's a u equals some value u0. 674 00:39:36,210 --> 00:39:40,150 And this one is some value u equals minus u0. 675 00:39:40,150 --> 00:39:44,320 So you've got these three spikes that we've been talking about 676 00:39:44,320 --> 00:39:46,750 for the last few slides now. 677 00:39:46,750 --> 00:39:51,790 So this is the object spectrum. 678 00:39:51,790 --> 00:39:55,340 It's the angular spectrum that we've got here. 679 00:39:55,340 --> 00:39:59,590 So actually, you can see that u here basically represents 680 00:39:59,590 --> 00:40:04,263 the angle that these plane waves are traveling in. 681 00:40:04,263 --> 00:40:05,680 And there's three different angles 682 00:40:05,680 --> 00:40:09,630 that the light can travel in. 683 00:40:09,630 --> 00:40:16,660 And so yeah, that will propagate, then. 684 00:40:16,660 --> 00:40:19,360 And as we've said before, you can 685 00:40:19,360 --> 00:40:24,320 see that these rays are moving at an angle. 686 00:40:24,320 --> 00:40:29,980 And so as you go along a distance f, 687 00:40:29,980 --> 00:40:32,770 you get a shift in the x position 688 00:40:32,770 --> 00:40:37,230 which is given by, of course, the slope of this. 689 00:40:37,230 --> 00:40:41,170 The more the slope, the more it deflects by the time 690 00:40:41,170 --> 00:40:43,150 you travel a distance f. 691 00:40:43,150 --> 00:40:47,150 So this then gives the shifts of these two things. 692 00:40:47,150 --> 00:40:51,700 So that's before the screen, then-- 693 00:40:51,700 --> 00:40:53,350 sorry, before the mask. 694 00:41:01,820 --> 00:41:04,324 [SIDE CONVERSATION] 695 00:41:39,030 --> 00:41:41,110 Yeah, so this is showing, then-- 696 00:41:41,110 --> 00:41:46,250 so these raise, then, as they come down here. 697 00:41:46,250 --> 00:41:48,190 We put in this pupil mask which is 698 00:41:48,190 --> 00:41:49,990 going to get rid of these two. 699 00:41:49,990 --> 00:41:51,520 And it just leaves the other one. 700 00:41:51,520 --> 00:41:55,660 So we just left them with our single beam, 701 00:41:55,660 --> 00:41:59,350 which as we said before gives an image which is not really 702 00:41:59,350 --> 00:41:59,850 an image. 703 00:42:02,470 --> 00:42:05,500 Right, yeah, so after the pupil mask, 704 00:42:05,500 --> 00:42:06,990 we multiplied by the mask. 705 00:42:06,990 --> 00:42:08,080 Gets rid of those two. 706 00:42:08,080 --> 00:42:10,090 Just leaves the other one. 707 00:42:10,090 --> 00:42:14,920 And finally, then, the final image you'll see 708 00:42:14,920 --> 00:42:17,860 is going to be the Fourier transformer of that. 709 00:42:17,860 --> 00:42:22,400 And the Fourier transform of the delta function is a constant. 710 00:42:22,400 --> 00:42:26,530 And so you see something which has got no detail in it. 711 00:42:31,800 --> 00:42:35,250 OK, so this gives another example, then. 712 00:42:37,980 --> 00:42:41,970 Here, we're looking at some binary amplitude grating. 713 00:42:41,970 --> 00:42:44,820 So this is a particular example-- 714 00:42:44,820 --> 00:42:46,060 another example. 715 00:42:46,060 --> 00:42:48,810 So last time, we looked at the cosine type thing. 716 00:42:48,810 --> 00:42:51,010 So this one is now a binary grating, 717 00:42:51,010 --> 00:42:53,250 which means that the object is something 718 00:42:53,250 --> 00:42:56,080 which is either black or white. 719 00:42:56,080 --> 00:42:57,790 And we shine a light onto this. 720 00:42:57,790 --> 00:43:01,420 So it's like a square wave grating. 721 00:43:01,420 --> 00:43:06,010 And so unlike the previous case where cosine, of course, 722 00:43:06,010 --> 00:43:10,690 just produced those three grating components, 723 00:43:10,690 --> 00:43:14,380 in this case, there's going to be a whole load of grating 724 00:43:14,380 --> 00:43:15,040 components. 725 00:43:15,040 --> 00:43:17,380 They're going to go on forever. 726 00:43:17,380 --> 00:43:19,600 But they get weaker and weaker. 727 00:43:19,600 --> 00:43:23,050 And so you can see here, it shows a few of them. 728 00:43:23,050 --> 00:43:25,180 The first, the second, so there'll 729 00:43:25,180 --> 00:43:27,230 be the third, the fourth, and so on. 730 00:43:27,230 --> 00:43:29,490 And then minus 1, and so on and so on. 731 00:43:29,490 --> 00:43:33,340 And each of these is moving at a different angle. 732 00:43:33,340 --> 00:43:37,960 So when the plane wave gets to the pupil mask-- 733 00:43:37,960 --> 00:43:44,040 sorry, when the plane wave is focused to the pupil mask, 734 00:43:44,040 --> 00:43:45,880 it's going to reach there. 735 00:43:45,880 --> 00:43:49,360 At a point, the distance from the axis, of course, 736 00:43:49,360 --> 00:43:55,000 is going to depend on the angle of this plane wave component, 737 00:43:55,000 --> 00:43:56,890 the grating component. 738 00:43:56,890 --> 00:43:59,440 So if you look here, you're going 739 00:43:59,440 --> 00:44:02,710 to see all these different grating orders all 740 00:44:02,710 --> 00:44:05,420 arrayed in this position here. 741 00:44:05,420 --> 00:44:12,310 And so by putting some sort of mask here, 742 00:44:12,310 --> 00:44:17,650 we can monitor and change the relative strength or phrase 743 00:44:17,650 --> 00:44:21,100 or whatever we like of those different components. 744 00:44:21,100 --> 00:44:23,410 And then they'll be added together, 745 00:44:23,410 --> 00:44:28,040 produce some nice effect that we might want to look at. 746 00:44:28,040 --> 00:44:31,880 So let's see what we're going to get in this case. 747 00:44:31,880 --> 00:44:34,660 So in this particular case in the picture, 748 00:44:34,660 --> 00:44:37,570 the size of this aperture is enough to let 749 00:44:37,570 --> 00:44:41,950 through the central three components, the zero order 750 00:44:41,950 --> 00:44:44,860 and the plus and minus 1 order. 751 00:44:44,860 --> 00:44:48,430 But it stopped all the other ones. 752 00:44:48,430 --> 00:44:53,650 So what you will see here is the Fourier transform of this. 753 00:44:53,650 --> 00:44:55,260 [INAUDIBLE] before. 754 00:44:55,260 --> 00:44:58,510 It's these three spikes again. 755 00:44:58,510 --> 00:45:03,580 The Fourier transform of the three spikes is just a 1 756 00:45:03,580 --> 00:45:04,960 plus a cosine. 757 00:45:04,960 --> 00:45:07,270 The relative strength of these might change according 758 00:45:07,270 --> 00:45:11,160 to the properties of these-- 759 00:45:11,160 --> 00:45:13,860 of the transmission of the mask. 760 00:45:13,860 --> 00:45:20,740 But anyway, what you see finally is an object which is like-- 761 00:45:20,740 --> 00:45:28,210 you see the 1 plus cosine type variation in amplitude. 762 00:45:28,210 --> 00:45:32,530 And so you notice that this thing here started 763 00:45:32,530 --> 00:45:36,740 with these very square edges. 764 00:45:36,740 --> 00:45:39,860 We no longer see the very square edges. 765 00:45:39,860 --> 00:45:46,490 So this is an example of how we've lost resolution. 766 00:45:46,490 --> 00:45:50,660 The optical system has got a certain finite resolution. 767 00:45:50,660 --> 00:45:53,810 There's detail in this original object 768 00:45:53,810 --> 00:45:56,720 that we can't actually see in the final image. 769 00:45:56,720 --> 00:45:58,655 And this is because not all the light 770 00:45:58,655 --> 00:45:59,780 has got through the system. 771 00:46:07,150 --> 00:46:12,010 OK, so we're going to look at a particular case now. 772 00:46:12,010 --> 00:46:14,830 This is the bit I was saying I wasn't very keen on. 773 00:46:14,830 --> 00:46:16,090 No, no, it's all right. 774 00:46:16,090 --> 00:46:18,520 But anyway, there's a load of maths 775 00:46:18,520 --> 00:46:22,360 here, which I might actually gloss over a bit, 776 00:46:22,360 --> 00:46:24,950 and let you look at it yourself later. 777 00:46:24,950 --> 00:46:26,690 But basically, then, we're looking 778 00:46:26,690 --> 00:46:29,890 at a particular example. 779 00:46:29,890 --> 00:46:34,855 It's a binary grating with perfect contrast, m equals 1-- 780 00:46:34,855 --> 00:46:36,700 i.e., this goes from black to white. 781 00:46:36,700 --> 00:46:37,990 That's what that means. 782 00:46:37,990 --> 00:46:42,040 It's got a period of 10 microns. 783 00:46:42,040 --> 00:46:44,650 The spacing, the period, is the distance 784 00:46:44,650 --> 00:46:48,550 between the repeat on this grating. 785 00:46:48,550 --> 00:46:52,810 And it's got a duty cycle of a third, which 786 00:46:52,810 --> 00:46:59,220 means that the white bit is a third of the black bit. 787 00:46:59,220 --> 00:47:00,370 Is that what that means? 788 00:47:00,370 --> 00:47:00,850 AUDIENCE: [INAUDIBLE] 789 00:47:00,850 --> 00:47:01,920 COLIN SHEPPARD: A third of the whole. 790 00:47:01,920 --> 00:47:02,795 AUDIENCE: [INAUDIBLE] 791 00:47:02,795 --> 00:47:05,570 COLIN SHEPPARD: Yeah, a third of the period. 792 00:47:05,570 --> 00:47:11,550 OK, and then we're also told that the 4F system consists 793 00:47:11,550 --> 00:47:16,720 of two identical lenses of focal length f equals 20 centimeters. 794 00:47:16,720 --> 00:47:20,040 So both f1 and f2 are 20 centimeters. 795 00:47:20,040 --> 00:47:23,760 And we put a pupil mask of diameter 796 00:47:23,760 --> 00:47:29,150 3 centimeters here at the Fourier plane. 797 00:47:29,150 --> 00:47:33,467 What is the intensity observed at the output image plane? 798 00:47:33,467 --> 00:47:34,425 So that's the question. 799 00:47:42,780 --> 00:47:46,890 OK, the secrets to solve this kind of problem, what you've 800 00:47:46,890 --> 00:47:49,500 got to do is to work out what you're 801 00:47:49,500 --> 00:47:52,230 going to get in this plane, which is basically 802 00:47:52,230 --> 00:47:54,780 the Fourier transform of this. 803 00:47:54,780 --> 00:48:00,330 And then you're going to have to multiply by the mask 804 00:48:00,330 --> 00:48:02,490 and see which of those orders get through. 805 00:48:02,490 --> 00:48:07,920 So the relative scaling of this diffraction pattern in the mask 806 00:48:07,920 --> 00:48:10,380 is obviously all important for that. 807 00:48:10,380 --> 00:48:12,870 If you don't get that right, then you'll 808 00:48:12,870 --> 00:48:17,870 get the wrong answer, obviously, because you 809 00:48:17,870 --> 00:48:19,870 might get orders getting through that shouldn't, 810 00:48:19,870 --> 00:48:22,110 or the other way around. 811 00:48:22,110 --> 00:48:28,440 And so once we've done that, we know now what 812 00:48:28,440 --> 00:48:34,720 the grating orders, the Fourier components in the final image, 813 00:48:34,720 --> 00:48:35,840 are going to be. 814 00:48:35,840 --> 00:48:38,400 And we then do another Fourier transfer. 815 00:48:38,400 --> 00:48:39,960 And we've got the image amplitude. 816 00:48:47,420 --> 00:48:48,640 There we are. 817 00:48:48,640 --> 00:48:53,878 Again, we go [? do ?] scaling to get it the right size. 818 00:48:53,878 --> 00:48:55,420 Normally, of course, at the very end, 819 00:48:55,420 --> 00:48:57,920 we would be interested in intensity, not amplitude, 820 00:48:57,920 --> 00:48:58,420 as well. 821 00:49:06,390 --> 00:49:09,720 OK, so this is our example low-pass 822 00:49:09,720 --> 00:49:13,230 filtering, a binary amplitude grating. 823 00:49:13,230 --> 00:49:17,040 So this is this grating as we've chosen. 824 00:49:17,040 --> 00:49:22,980 And so you can see this, that the dimension's in microns. 825 00:49:22,980 --> 00:49:27,820 So this is quite a fine grating. 826 00:49:27,820 --> 00:49:30,930 So you can see that it's not symmetrical, by the way. 827 00:49:30,930 --> 00:49:35,890 The duty cycle is not a half, right? 828 00:49:35,890 --> 00:49:39,730 So the width of the bright regions 829 00:49:39,730 --> 00:49:42,940 is smaller than the width of the dark regions. 830 00:49:42,940 --> 00:49:44,380 And that's important when it comes 831 00:49:44,380 --> 00:49:46,990 to looking at the Fourier transform, 832 00:49:46,990 --> 00:49:49,120 and therefore the spectrum of that. 833 00:49:49,120 --> 00:49:53,430 And then the pupil mask that we're 834 00:49:53,430 --> 00:49:56,020 going to look at looks something like that. 835 00:49:56,020 --> 00:49:59,860 We let through the frequencies near the center. 836 00:49:59,860 --> 00:50:02,770 And we keep out-- 837 00:50:02,770 --> 00:50:06,090 reject the frequencies which are further from the center. 838 00:50:12,370 --> 00:50:17,820 OK, so for the Fourier transformer of that, 839 00:50:17,820 --> 00:50:19,590 this is a repetitive function. 840 00:50:19,590 --> 00:50:23,670 So the Fourier transform just becomes a Fourier series. 841 00:50:23,670 --> 00:50:28,930 And this is an expression for the Fourier series of this. 842 00:50:28,930 --> 00:50:34,490 It basically consists of two parts. 843 00:50:34,490 --> 00:50:39,070 It's got a sort of envelope, which is a sinc. 844 00:50:39,070 --> 00:50:44,720 Basically, this is going to consist of an infinite number 845 00:50:44,720 --> 00:50:48,910 of discrete frequencies. 846 00:50:48,910 --> 00:50:52,420 It's going to consist of a constant term, which 847 00:50:52,420 --> 00:50:53,110 is the zero. 848 00:50:53,110 --> 00:50:58,860 It is going to consist of a first harmonic and then 849 00:50:58,860 --> 00:51:02,590 a second harmonic and a third harmonic, and so on. 850 00:51:02,590 --> 00:51:04,840 If the duty cycle has been chosen 851 00:51:04,840 --> 00:51:09,820 to be a half, i.e. it was a square wave, then by symmetry, 852 00:51:09,820 --> 00:51:11,740 it turns out that the second harmonic 853 00:51:11,740 --> 00:51:15,160 and the fourth harmonic and all those all vanish. 854 00:51:15,160 --> 00:51:18,520 So you'd only end up with the zero, the first, the third, 855 00:51:18,520 --> 00:51:21,140 the fifth, and so on. 856 00:51:21,140 --> 00:51:25,540 But in general, there will be all the orders there. 857 00:51:25,540 --> 00:51:29,230 And the relative strength of those orders 858 00:51:29,230 --> 00:51:35,470 here, you can see the size depends on the value 859 00:51:35,470 --> 00:51:37,360 of this sinc function. 860 00:51:37,360 --> 00:51:41,630 Actually, that's a very easy way of seeing about the even orders 861 00:51:41,630 --> 00:51:42,940 canceling. 862 00:51:42,940 --> 00:51:48,640 Because what happens is, if the duty factor is a half, 863 00:51:48,640 --> 00:51:52,960 it turns out that the even orders when 864 00:51:52,960 --> 00:51:57,550 q equals even number coincide with the zeros 865 00:51:57,550 --> 00:51:58,750 of the sinc function. 866 00:51:58,750 --> 00:52:01,720 And that's why they vanish. 867 00:52:01,720 --> 00:52:09,240 So where this comes from is that-- 868 00:52:09,240 --> 00:52:13,260 so we're saying that this function is a-- 869 00:52:16,350 --> 00:52:20,060 maybe it's easier if I go on to the next slide, I think, 870 00:52:20,060 --> 00:52:21,610 which is the Fourier transform. 871 00:52:21,610 --> 00:52:26,570 Yeah, so the Fourier transform, the strength 872 00:52:26,570 --> 00:52:30,510 of these components is what we've got to find out. 873 00:52:30,510 --> 00:52:34,700 And so this function Fourier transforms 874 00:52:34,700 --> 00:52:38,720 to something which is a series of delta functions 875 00:52:38,720 --> 00:52:42,860 corresponding to the different orders, different values, of q. 876 00:52:42,860 --> 00:52:46,670 And the strength of the different components 877 00:52:46,670 --> 00:52:48,380 is given by the value of the sync. 878 00:52:50,910 --> 00:52:56,850 So you can see again, if there are some values of alpha q 879 00:52:56,850 --> 00:53:02,862 which can be 0, and therefore would 880 00:53:02,862 --> 00:53:04,820 mean that those components [? will ?] be there. 881 00:53:11,850 --> 00:53:20,890 OK, so when it gets to the pupil mask, all that's happening-- 882 00:53:20,890 --> 00:53:24,490 maybe we ought to go back to the-- 883 00:53:24,490 --> 00:53:29,300 we'll go back to this diagram. 884 00:53:29,300 --> 00:53:34,250 So you can see that what we need to know 885 00:53:34,250 --> 00:53:38,270 is, this is coming to a focus at this point here. 886 00:53:38,270 --> 00:53:41,900 But we need to know what that distance here is. 887 00:53:41,900 --> 00:53:47,690 But we need to know that relative scaling of where 888 00:53:47,690 --> 00:53:49,100 that diffraction order appears. 889 00:54:06,725 --> 00:54:09,224 Oh, that was well up here [INAUDIBLE].. 890 00:54:15,300 --> 00:54:19,503 OK, so this is this lambda f that comes in here, 891 00:54:19,503 --> 00:54:21,170 because it's going through a distance f. 892 00:54:21,170 --> 00:54:24,655 So that gives the scaling of this distribution 893 00:54:24,655 --> 00:54:26,810 that you get there. 894 00:54:26,810 --> 00:54:34,190 And so that's where u now is replaced by this x double dash 895 00:54:34,190 --> 00:54:35,600 over lambda f-- 896 00:54:35,600 --> 00:54:40,570 the scaling of that size of that diffraction pattern. 897 00:54:43,210 --> 00:54:46,800 And then this is put in the answer, [INAUDIBLE],, 898 00:54:46,800 --> 00:54:47,955 is that you get this-- 899 00:54:51,010 --> 00:54:56,660 oh, yeah, we're told the alpha is the juicy fat cycle. 900 00:54:56,660 --> 00:54:58,730 So that's the third. 901 00:54:58,730 --> 00:55:01,270 So alpha is a third in here. 902 00:55:05,310 --> 00:55:09,795 And where do we get the 1 centimeter from, George? 903 00:55:09,795 --> 00:55:12,410 AUDIENCE: [INAUDIBLE] 904 00:55:21,300 --> 00:55:23,630 COLIN SHEPPARD: Yeah, I think I saw something 905 00:55:23,630 --> 00:55:26,080 like this on the crib sheet. 906 00:55:26,080 --> 00:55:27,520 Which he will hide, by the way. 907 00:55:31,290 --> 00:55:37,680 So we've got-- all right here, we've 908 00:55:37,680 --> 00:55:48,770 got lambda equals 0.5 microns, f equals 20 centimeters, 909 00:55:48,770 --> 00:55:54,640 lambda period is equal to 10 microns. 910 00:55:54,640 --> 00:56:00,550 So that gives that lambda f over [INAUDIBLE] lambda 911 00:56:00,550 --> 00:56:07,645 is 0.5 times 20 over 10. 912 00:56:12,630 --> 00:56:15,422 No, that's not-- this is microns. 913 00:56:15,422 --> 00:56:16,380 AUDIENCE: That's right. 914 00:56:16,380 --> 00:56:19,640 Lambda-- both lambdas are in microns. 915 00:56:19,640 --> 00:56:21,290 COLIN SHEPPARD: Oh yeah. 916 00:56:21,290 --> 00:56:22,670 These are in microns. 917 00:56:22,670 --> 00:56:23,600 These are in microns. 918 00:56:23,600 --> 00:56:25,230 These are in centimeters. 919 00:56:25,230 --> 00:56:27,140 So this is in centimeters. 920 00:56:27,140 --> 00:56:30,700 And this is equal to 1 centimeter. 921 00:56:30,700 --> 00:56:35,620 Right, OK, so that's what's going on there. 922 00:56:35,620 --> 00:56:37,367 So that's the 1 centimeter. 923 00:56:41,940 --> 00:56:46,970 OK, so that's just plotting, then, these different orders. 924 00:56:46,970 --> 00:56:53,560 And so you can see here the zero order plus 1 plus 2 plus 3, 925 00:56:53,560 --> 00:56:54,980 so on. 926 00:56:54,980 --> 00:57:00,950 But the screen blocks out all the ones, 927 00:57:00,950 --> 00:57:02,420 except for these central ones. 928 00:57:05,510 --> 00:57:10,370 And so this thing, these relative strengths, 929 00:57:10,370 --> 00:57:12,290 must come from-- well, there's a factor 930 00:57:12,290 --> 00:57:15,200 of third at the front is this one. 931 00:57:15,200 --> 00:57:18,280 And then this is multiplied by the value 932 00:57:18,280 --> 00:57:24,210 of sinc of a third, which must give the rest of this thing 933 00:57:24,210 --> 00:57:26,094 here. 934 00:57:26,094 --> 00:57:27,770 GEORGE BARBASTATHIS: And so I have 935 00:57:27,770 --> 00:57:32,030 posted in the website a supplement to this lecture. 936 00:57:32,030 --> 00:57:33,890 So in the supplement, I have worked 937 00:57:33,890 --> 00:57:36,110 out all these calculations-- how you 938 00:57:36,110 --> 00:57:40,470 compute the sinc of 1 over 1/3, sinc of 2 over 1/3, and so on. 939 00:57:40,470 --> 00:57:43,420 So you can see some more details in the website. 940 00:57:43,420 --> 00:57:44,660 COLIN SHEPPARD: Yeah, OK. 941 00:57:44,660 --> 00:57:46,430 You remember a sinc, you've defined 942 00:57:46,430 --> 00:57:49,057 the sine of pi x over pi x. 943 00:57:49,057 --> 00:57:49,640 Remember that? 944 00:57:54,420 --> 00:57:57,310 So that's the way that people will usually 945 00:57:57,310 --> 00:58:05,310 define a sinc of x equals sine of pi x over pi x. 946 00:58:05,310 --> 00:58:11,580 All right, so it's defined in that way, 947 00:58:11,580 --> 00:58:15,697 because then lots of nasty pi's and things cancel out 948 00:58:15,697 --> 00:58:16,530 and everything else. 949 00:58:27,090 --> 00:58:31,000 All right, so we've got to multiply that 950 00:58:31,000 --> 00:58:36,010 by the size of the mask. 951 00:58:36,010 --> 00:58:37,780 So as it shows here, the mask going 952 00:58:37,780 --> 00:58:43,240 from minus 1.5 centimeters to plus 1.5 centimeters, which 953 00:58:43,240 --> 00:58:45,100 means that this grating component, which 954 00:58:45,100 --> 00:58:48,340 is at 2 centimeters, doesn't get through. 955 00:58:48,340 --> 00:58:54,760 So that's what gets through the aperture. 956 00:58:54,760 --> 00:58:59,170 And then we Fourier transform that again. 957 00:58:59,170 --> 00:59:03,480 And so the delta function transforms 958 00:59:03,480 --> 00:59:07,200 to an exponential-- a shifted delta function, 959 00:59:07,200 --> 00:59:09,780 and corresponds to exponential. 960 00:59:15,440 --> 00:59:16,905 And therefore, our output-- 961 00:59:19,850 --> 00:59:21,830 this f was the same in this case. 962 00:59:21,830 --> 00:59:24,600 The two f's of the two [INAUDIBLE] lens were the same. 963 00:59:24,600 --> 00:59:29,020 So we get 1 over lambda f again there. 964 00:59:29,020 --> 00:59:33,650 AUDIENCE: What will happen if we make the width of this mask 965 00:59:33,650 --> 00:59:35,540 minus 2 to plus 2? 966 00:59:35,540 --> 00:59:39,806 Will there be any diffraction due to this second order? 967 00:59:39,806 --> 00:59:43,660 COLIN SHEPPARD: Well, if it was exactly minus 2 to the plus 2, 968 00:59:43,660 --> 00:59:48,290 then I guess if it really was exactly there, 969 00:59:48,290 --> 00:59:52,160 you'd expect half of it to get through this order. 970 00:59:52,160 --> 00:59:55,740 I mean normally, we would assume it either lets it through 971 00:59:55,740 --> 00:59:58,200 or doesn't let it through. 972 00:59:58,200 --> 01:00:04,160 So if you made the size of the aperture 2.5, then of course 973 01:00:04,160 --> 01:00:07,440 this next order would get through, wouldn't it? 974 01:00:07,440 --> 01:00:09,190 AUDIENCE: But if it is exact [INAUDIBLE],, 975 01:00:09,190 --> 01:00:10,800 that means do we have to consider 976 01:00:10,800 --> 01:00:13,638 the diffraction of [INAUDIBLE]? 977 01:00:13,638 --> 01:00:18,470 COLIN SHEPPARD: No, I think that effectively, I 978 01:00:18,470 --> 01:00:21,983 think you have to say that half of it got through. 979 01:00:21,983 --> 01:00:23,900 GEORGE BARBASTATHIS: Actually, that's correct. 980 01:00:23,900 --> 01:00:26,575 Because in actuality, the grating is finite. 981 01:00:26,575 --> 01:00:27,950 So these are not delta functions. 982 01:00:27,950 --> 01:00:29,520 They're sinc patterns. 983 01:00:29,520 --> 01:00:32,810 So if you place the grating at exactly 2, 984 01:00:32,810 --> 01:00:35,720 then you allow 1/2 of the sinc to go through, right? 985 01:00:35,720 --> 01:00:37,370 So therefore, 1/2 is [INAUDIBLE].. 986 01:00:37,370 --> 01:00:39,745 COLIN SHEPPARD: Yeah, that's a very good way of thinking. 987 01:00:39,745 --> 01:00:41,900 Here, we started off by saying that this 988 01:00:41,900 --> 01:00:46,700 is a continuous repetitive grating. 989 01:00:46,700 --> 01:00:49,640 And so we can think of it in terms of a Fourier series. 990 01:00:49,640 --> 01:00:53,340 But of course, it's not actually infinitely big. 991 01:00:53,340 --> 01:00:57,560 I guess it's not going to be more than a few light years 992 01:00:57,560 --> 01:00:58,800 across. 993 01:00:58,800 --> 01:01:05,990 So this is multiplied by another rect function, really. 994 01:01:05,990 --> 01:01:11,300 So the Fourier transform of this whole thing multiplied by rect 995 01:01:11,300 --> 01:01:13,550 is something convolved with a sinc. 996 01:01:13,550 --> 01:01:17,450 So each of these things is not really a delta function. 997 01:01:17,450 --> 01:01:20,038 But it's really a very narrow sinc, 998 01:01:20,038 --> 01:01:21,746 which depends on the size of our grating. 999 01:01:21,746 --> 01:01:22,246 . 1000 01:01:22,246 --> 01:01:24,590 So the point George is making is, 1001 01:01:24,590 --> 01:01:27,920 if you think of it as a sinc, then it really 1002 01:01:27,920 --> 01:01:29,810 would be letting through half of it. 1003 01:01:32,930 --> 01:01:35,420 I think mathematically, it'd have to be like that as well. 1004 01:01:35,420 --> 01:01:37,010 You get used to these when you do-- 1005 01:01:37,010 --> 01:01:42,080 you must remember from solving partial differential equations, 1006 01:01:42,080 --> 01:01:43,580 when you do the boundary conditions, 1007 01:01:43,580 --> 01:01:46,750 you always have to do that sort of thing. 1008 01:01:46,750 --> 01:01:48,480 It seems a bit of a cheat, but-- 1009 01:01:53,980 --> 01:01:56,160 OK, so this is putting the numbers in, then. 1010 01:01:56,160 --> 01:02:00,180 So this is the three components. 1011 01:02:00,180 --> 01:02:03,860 These are these root 3 over 2 pi's we had there. 1012 01:02:03,860 --> 01:02:08,070 And then finally, these two combined together 1013 01:02:08,070 --> 01:02:10,190 to make a cosine. 1014 01:02:10,190 --> 01:02:13,860 And our final amplitude of our image 1015 01:02:13,860 --> 01:02:17,370 is going to be a constant plus of cosine. 1016 01:02:17,370 --> 01:02:19,290 You notice that it's not-- 1017 01:02:19,290 --> 01:02:21,420 the amplitude of this is not the same 1018 01:02:21,420 --> 01:02:24,870 as the amplitude of that, of course, because of the fact 1019 01:02:24,870 --> 01:02:28,920 that it was a this rectangular grating. 1020 01:02:31,900 --> 01:02:36,550 Yeah, and finally, though, as I just mentioned briefly 1021 01:02:36,550 --> 01:02:38,230 a little while ago, what you actually 1022 01:02:38,230 --> 01:02:39,910 see is not the amplitude. 1023 01:02:39,910 --> 01:02:43,030 What you see is the intensity, which 1024 01:02:43,030 --> 01:02:46,160 is the modulus square of the amplitude. 1025 01:02:46,160 --> 01:02:50,410 So you remember, we said that we normally 1026 01:02:50,410 --> 01:02:53,170 are going to call the intensity just the modulus square 1027 01:02:53,170 --> 01:02:54,380 of the amplitude. 1028 01:02:54,380 --> 01:02:57,400 There perhaps should be some halves and funny things 1029 01:02:57,400 --> 01:02:59,920 out there if we were really doing it according 1030 01:02:59,920 --> 01:03:03,520 to the Poynting vector. 1031 01:03:03,520 --> 01:03:05,770 But normally, we don't bother with that. 1032 01:03:05,770 --> 01:03:08,150 We just say it's the modulus square. 1033 01:03:08,150 --> 01:03:11,170 So the modulus square of this, we're 1034 01:03:11,170 --> 01:03:17,050 going to get this squared and twice the product of these two, 1035 01:03:17,050 --> 01:03:18,580 and then this one squared. 1036 01:03:18,580 --> 01:03:22,190 So we get this term in Cos squared. 1037 01:03:22,190 --> 01:03:26,570 And then you have to remember your formulae that you learn 1038 01:03:26,570 --> 01:03:33,060 in maths, Cos 2 theta equals 1 minus 2 cosine squared theta, 1039 01:03:33,060 --> 01:03:35,390 which allows us the right Cos squared theta is 1040 01:03:35,390 --> 01:03:38,120 1 plus Cos theta over 2. 1041 01:03:38,120 --> 01:03:45,370 So this Cos squared, we can now replace by a constant plus 1042 01:03:45,370 --> 01:03:48,320 a cosine of twice the angle. 1043 01:03:48,320 --> 01:03:53,090 And so this is the constant bit, and this is 1044 01:03:53,090 --> 01:03:56,390 the cosine of twice the angle. 1045 01:03:56,390 --> 01:04:01,210 All right, so that gives a another harmonic in the image. 1046 01:04:01,210 --> 01:04:03,770 So that's something that people are a bit confused 1047 01:04:03,770 --> 01:04:05,690 by sometimes, first of all. 1048 01:04:05,690 --> 01:04:08,000 Because we've gone through a lot of talk 1049 01:04:08,000 --> 01:04:11,420 about how it's only the first time on it that's gone through. 1050 01:04:11,420 --> 01:04:14,990 But actually now, when we look at the intensity, 1051 01:04:14,990 --> 01:04:17,600 we've now got a second harmonic that's appearing 1052 01:04:17,600 --> 01:04:20,280 in the final intensity. 1053 01:04:20,280 --> 01:04:23,130 So note, the second harmonic term intensity 1054 01:04:23,130 --> 01:04:26,800 due to the magnitude square operation. 1055 01:04:26,800 --> 01:04:30,640 This term explains the ringing in coherent low-pass filtering 1056 01:04:30,640 --> 01:04:32,230 systems. 1057 01:04:32,230 --> 01:04:45,660 So the ringing is the wiggles you get on the sharp edge. 1058 01:04:45,660 --> 01:04:48,800 Right, and that's a sketch of what it looks like. 1059 01:04:48,800 --> 01:04:52,990 So it doesn't look quite like a cosine grating 1060 01:04:52,990 --> 01:04:57,100 anymore, because when you square it, 1061 01:04:57,100 --> 01:05:02,170 the low values get depressed more than the high values. 1062 01:05:02,170 --> 01:05:06,030 So it makes it look more peaky, like that. 1063 01:05:14,570 --> 01:05:16,560 OK, so perhaps we'll start again. 1064 01:05:16,560 --> 01:05:19,080 I was just waiting for one of our people to come back. 1065 01:05:19,080 --> 01:05:20,340 Ah, well, there we are. 1066 01:05:25,330 --> 01:05:27,560 Just in time. 1067 01:05:27,560 --> 01:05:32,960 OK, so yeah, before we carry on, then, there was a question just 1068 01:05:32,960 --> 01:05:34,140 before the break. 1069 01:05:34,140 --> 01:05:35,570 So we're going to have a question. 1070 01:05:35,570 --> 01:05:38,540 AUDIENCE: OK, actually, I have two questions. 1071 01:05:38,540 --> 01:05:41,060 The first question regarding the physical meaning 1072 01:05:41,060 --> 01:05:45,610 of the low-pass filter, just now in the previous slide. 1073 01:05:45,610 --> 01:05:47,660 COLIN SHEPPARD: Yeah, OK, so the question 1074 01:05:47,660 --> 01:05:50,690 is about the low-pass filter. 1075 01:05:50,690 --> 01:05:53,640 So you remember in-- 1076 01:05:53,640 --> 01:05:57,380 perhaps I'll draw something from electronics. 1077 01:05:57,380 --> 01:06:03,140 So you remember from your hi-fi amplifier. 1078 01:06:03,140 --> 01:06:05,890 So this is frequency. 1079 01:06:05,890 --> 01:06:11,540 So these are high frequencies and these are low frequencies. 1080 01:06:11,540 --> 01:06:15,260 So this corresponds to [? ah! ?] And this corresponds 1081 01:06:15,260 --> 01:06:17,260 to [? uh. ?] 1082 01:06:17,260 --> 01:06:22,850 And if we multiply this by some function that looks like that, 1083 01:06:22,850 --> 01:06:24,970 this is what we call a low-pass filter, 1084 01:06:24,970 --> 01:06:27,670 because which we let through the low frequencies 1085 01:06:27,670 --> 01:06:31,870 and we stop the high frequencies. 1086 01:06:31,870 --> 01:06:33,530 So the same is true here. 1087 01:06:33,530 --> 01:06:40,030 So when we say low-pass, we mean that we 1088 01:06:40,030 --> 01:06:44,540 let through the spots which are close to the axis, 1089 01:06:44,540 --> 01:06:47,642 and stop the ones that are far from the axis. 1090 01:06:47,642 --> 01:06:48,850 So that's the first question. 1091 01:06:48,850 --> 01:06:50,248 Then there's another one. 1092 01:06:50,248 --> 01:06:51,790 AUDIENCE: The second one is regarding 1093 01:06:51,790 --> 01:06:56,080 the Abbe's rule because Abbe's rule tell us if we can 1094 01:06:56,080 --> 01:07:00,240 [INAUDIBLE] two orders of the wave, we can form an image. 1095 01:07:00,240 --> 01:07:05,020 But just [INAUDIBLE] even with three orders of the wave, 1096 01:07:05,020 --> 01:07:08,530 we still get very [INAUDIBLE] compared to that original one. 1097 01:07:08,530 --> 01:07:10,705 So I wanted to check out what is the reason. 1098 01:07:10,705 --> 01:07:13,210 COLIN SHEPPARD: Right, OK, so this 1099 01:07:13,210 --> 01:07:18,020 is going back to Abbe's rule, which I don't know-- 1100 01:07:18,020 --> 01:07:20,530 I've never really heard what he said, actually. 1101 01:07:20,530 --> 01:07:23,650 But have you got that in a book or something? 1102 01:07:23,650 --> 01:07:26,850 It's probably in Chinese, is it? 1103 01:07:26,850 --> 01:07:31,470 But anyway, the Chinese Abbe came up with this rule 1104 01:07:31,470 --> 01:07:33,170 that you must have at least-- 1105 01:07:33,170 --> 01:07:35,130 well, we gave an example just now, 1106 01:07:35,130 --> 01:07:37,836 didn't we, where you only had one beam. 1107 01:07:37,836 --> 01:07:42,653 One order got through, and we didn't get an image, 1108 01:07:42,653 --> 01:07:44,070 because you're obviously not going 1109 01:07:44,070 --> 01:07:47,310 to get any interference if you've only got one beam. 1110 01:07:47,310 --> 01:07:53,730 So according to Abbe, you've got to have two beams interfering 1111 01:07:53,730 --> 01:07:59,000 in order to get some variation in amplitude in the image. 1112 01:07:59,000 --> 01:08:02,730 And so he says at least two, I guess. 1113 01:08:02,730 --> 01:08:10,800 So if you think of these, you could let throw the-- 1114 01:08:10,800 --> 01:08:14,850 last time we had the 0 and the plus 1 and the minus 1, 1115 01:08:14,850 --> 01:08:16,979 which is three beams. 1116 01:08:16,979 --> 01:08:19,500 And the point that was made in the question 1117 01:08:19,500 --> 01:08:22,020 was that, although we got an image, it was 1118 01:08:22,020 --> 01:08:24,069 wasn't a very good image. 1119 01:08:24,069 --> 01:08:28,979 So I think that's probably right. 1120 01:08:28,979 --> 01:08:35,850 I guess Abbe's rule is all to do with resolution 1121 01:08:35,850 --> 01:08:37,229 of an optical system-- 1122 01:08:37,229 --> 01:08:39,158 the smallest detail you can see. 1123 01:08:39,158 --> 01:08:40,950 But it doesn't necessarily mean that you're 1124 01:08:40,950 --> 01:08:43,080 going to get a good image. 1125 01:08:43,080 --> 01:08:45,060 And changing the relative strengths, 1126 01:08:45,060 --> 01:08:48,420 we're going to see this in lots of examples now, actually. 1127 01:08:48,420 --> 01:08:50,580 I guess the whole of the rest of this lecture 1128 01:08:50,580 --> 01:08:52,770 will be about these-- 1129 01:08:52,770 --> 01:08:57,990 more examples of stopping beams and so on, and changing 1130 01:08:57,990 --> 01:09:00,390 beams and seeing what it does to the pattern. 1131 01:09:00,390 --> 01:09:02,729 And so very often, what you'll find, 1132 01:09:02,729 --> 01:09:06,779 then, is you get something which is maybe not a good image 1133 01:09:06,779 --> 01:09:09,279 of the original object. 1134 01:09:09,279 --> 01:09:15,120 But it's an image, which is much better than nothing. 1135 01:09:15,120 --> 01:09:21,300 OK, so does that answer the question? 1136 01:09:21,300 --> 01:09:25,350 OK, so we now looking at a bandpass filter. 1137 01:09:25,350 --> 01:09:27,720 So going back to what I was saying here, 1138 01:09:27,720 --> 01:09:31,370 the bandpass filter, of course, is 1139 01:09:31,370 --> 01:09:34,069 something that looks like this. 1140 01:09:34,069 --> 01:09:38,300 A bandpass filter stops the low frequencies and also 1141 01:09:38,300 --> 01:09:41,010 the high frequencies. 1142 01:09:41,010 --> 01:09:45,920 And so you can see here, the optical equivalent of this, 1143 01:09:45,920 --> 01:09:48,620 it's now stopping the zero order, 1144 01:09:48,620 --> 01:09:52,260 but allowing the first orders to get through. 1145 01:09:52,260 --> 01:09:56,680 And then the later ones would also not get through. 1146 01:09:56,680 --> 01:09:59,240 Oh yeah, that was another point that George 1147 01:09:59,240 --> 01:10:01,130 mentioned to me during the break that I 1148 01:10:01,130 --> 01:10:03,980 hadn't appreciated fully. 1149 01:10:03,980 --> 01:10:06,770 And that is that this particular example, which 1150 01:10:06,770 --> 01:10:12,260 had this duty cycle of a third, actually, it 1151 01:10:12,260 --> 01:10:15,680 turns out that the third order of this one vanishes. 1152 01:10:15,680 --> 01:10:19,010 So I guess the third, the sixth, the ninth, all these. 1153 01:10:19,010 --> 01:10:20,900 And this is just like we said. 1154 01:10:20,900 --> 01:10:25,620 That for a square wave grating, all the even orders cancel. 1155 01:10:25,620 --> 01:10:29,540 So it's all to do with the zeros of that sinc function. 1156 01:10:29,540 --> 01:10:36,210 We add sinc of alpha q, where alpha is the duty cycle. 1157 01:10:36,210 --> 01:10:41,600 So for any duty cycle, there will be particular values 1158 01:10:41,600 --> 01:10:48,830 of the particular integers for the order, which would vanish 1159 01:10:48,830 --> 01:10:51,860 in the Fourier transform. 1160 01:10:51,860 --> 01:10:56,720 Right, so here, we're letting through the plus 1 1161 01:10:56,720 --> 01:10:57,710 and the minus 1. 1162 01:11:03,177 --> 01:11:04,510 Did something [INAUDIBLE] there? 1163 01:11:04,510 --> 01:11:07,814 AUDIENCE: Yeah, [INAUDIBLE]. 1164 01:11:07,814 --> 01:11:09,230 COLIN SHEPPARD: Ah. 1165 01:11:09,230 --> 01:11:09,900 Right, yeah. 1166 01:11:09,900 --> 01:11:15,360 OK, so the amplitude is going to be a 1 plus cosine. 1167 01:11:15,360 --> 01:11:17,940 And intensity, we're going to get a second harmonic image, 1168 01:11:17,940 --> 01:11:20,235 just like we had with the previous case. 1169 01:11:22,840 --> 01:11:27,590 0 and then now we're going to go through this in more detail. 1170 01:11:27,590 --> 01:11:29,770 So it's the same grating as before. 1171 01:11:29,770 --> 01:11:33,600 So we haven't got to work out all that stuff again. 1172 01:11:33,600 --> 01:11:37,240 You remember, 1 centimeter was where the first order was. 1173 01:11:37,240 --> 01:11:43,870 So we've got this series of these different grating 1174 01:11:43,870 --> 01:11:45,460 components. 1175 01:11:45,460 --> 01:11:50,230 And these ones are 0, as I just described. 1176 01:11:50,230 --> 01:11:52,690 The next one wouldn't be 0. 1177 01:11:52,690 --> 01:11:55,450 And we're putting this masking, which is just 1178 01:11:55,450 --> 01:11:56,890 going to let throw these two. 1179 01:12:03,970 --> 01:12:08,200 And so mathematically, we can write mask 1180 01:12:08,200 --> 01:12:11,520 as being the sum of two rectangles-- 1181 01:12:11,520 --> 01:12:13,500 rectangle, another rectangle. 1182 01:12:19,580 --> 01:12:22,660 So then it lets through those two components 1183 01:12:22,660 --> 01:12:24,800 and stops the others. 1184 01:12:24,800 --> 01:12:29,350 So we've got these two delta functions. 1185 01:12:29,350 --> 01:12:33,180 And then we just got to do a Fourier transform again. 1186 01:12:33,180 --> 01:12:40,800 Each of the delta functions produces a plane wave-- 1187 01:12:40,800 --> 01:12:42,420 [INAUDIBLE] complex exponential. 1188 01:12:47,080 --> 01:12:50,560 We're then going to add those together. 1189 01:12:50,560 --> 01:12:54,660 And we've got to change the [? interdistance, ?] of 1190 01:12:54,660 --> 01:12:59,880 course, and then combine these two complex exponentials 1191 01:12:59,880 --> 01:13:01,620 to make a cosine. 1192 01:13:01,620 --> 01:13:04,320 And then finally, we've got to square it again 1193 01:13:04,320 --> 01:13:07,610 in order to get the intensity [? out. ?] 1194 01:13:07,610 --> 01:13:12,410 So notice what we get now. 1195 01:13:12,410 --> 01:13:15,506 You see we get the constant term. 1196 01:13:15,506 --> 01:13:18,040 You see, here, it's just cosine. 1197 01:13:18,040 --> 01:13:20,530 There's no constant term anymore because the constant term 1198 01:13:20,530 --> 01:13:21,460 is gone. 1199 01:13:21,460 --> 01:13:26,270 So because when we square it, we get Cos squared. 1200 01:13:26,270 --> 01:13:29,440 The Cos squared, we go into double angles again. 1201 01:13:29,440 --> 01:13:32,560 We get a constant plus a cosine. 1202 01:13:32,560 --> 01:13:36,970 And so you see that actually, we get an image where 1203 01:13:36,970 --> 01:13:40,390 the first harmonic doesn't appear at all, 1204 01:13:40,390 --> 01:13:42,170 but the second harmonic does. 1205 01:13:42,170 --> 01:13:47,080 So this comes back to your question in a way. 1206 01:13:47,080 --> 01:13:50,050 You end up with getting an image which is actually 1207 01:13:50,050 --> 01:13:51,700 really not like the object. 1208 01:13:51,700 --> 01:13:54,730 Because you see that this has got twice the frequency 1209 01:13:54,730 --> 01:14:01,830 of this, although Abbe says that you can get an image, 1210 01:14:01,830 --> 01:14:04,730 he doesn't say that you can get a correct image. 1211 01:14:04,730 --> 01:14:08,130 And in this case, you could be very confused by this. 1212 01:14:08,130 --> 01:14:11,490 You could look in your microscope at something 1213 01:14:11,490 --> 01:14:13,800 and you could see this. 1214 01:14:13,800 --> 01:14:18,630 And you'd be completely mistaken about the object that 1215 01:14:18,630 --> 01:14:22,140 was actually producing this, because it's actually twice as 1216 01:14:22,140 --> 01:14:24,610 big as what you expect. 1217 01:14:24,610 --> 01:14:25,110 So-- 1218 01:14:25,110 --> 01:14:26,360 AUDIENCE: I've got a question. 1219 01:14:26,360 --> 01:14:27,740 COLIN SHEPPARD: Oh, yeah. 1220 01:14:27,740 --> 01:14:29,580 You frightened me. 1221 01:14:29,580 --> 01:14:31,710 AUDIENCE: If you grab just the zero order 1222 01:14:31,710 --> 01:14:33,990 and say the first order, but not the minus 1, 1223 01:14:33,990 --> 01:14:36,000 you get the same period as the original grating? 1224 01:14:39,655 --> 01:14:41,490 COLIN SHEPPARD: Yeah, I guess so. 1225 01:14:41,490 --> 01:14:42,980 Would that be right, George? 1226 01:14:42,980 --> 01:14:47,850 If you take this one and this one, so you've got-- 1227 01:14:47,850 --> 01:14:51,230 and then you square it. 1228 01:14:51,230 --> 01:14:53,070 You're going to get 1 plus an e to the i. 1229 01:14:53,070 --> 01:14:58,920 You're going to-- yeah, he's working it out. 1230 01:14:58,920 --> 01:14:59,945 He's working it out. 1231 01:14:59,945 --> 01:15:01,687 We'll have a race, shall we? 1232 01:15:04,610 --> 01:15:08,318 You're going to have a 1 plus e to the [INAUDIBLE] i 1233 01:15:08,318 --> 01:15:09,110 something or other. 1234 01:15:12,060 --> 01:15:16,290 And then this module is squared. 1235 01:15:16,290 --> 01:15:21,200 And then you can take out an e to the i something over 2. 1236 01:15:21,200 --> 01:15:22,400 You've got the answer? 1237 01:15:22,400 --> 01:15:22,900 Yeah. 1238 01:15:28,750 --> 01:15:30,790 Something like that. 1239 01:15:30,790 --> 01:15:31,740 So this is cosine. 1240 01:15:31,740 --> 01:15:34,050 So you're going to end up with cosine squared. 1241 01:15:36,560 --> 01:15:38,200 It's the same as this, isn't it? 1242 01:15:38,200 --> 01:15:38,700 [INAUDIBLE]? 1243 01:15:38,700 --> 01:15:40,830 It would just be the phase term. 1244 01:15:40,830 --> 01:15:43,936 No, it can't be, because it's half as far apart. 1245 01:15:43,936 --> 01:15:45,280 AUDIENCE: [INAUDIBLE] 1246 01:15:45,280 --> 01:15:48,300 COLIN SHEPPARD: Yeah, you got the first harmonic, 1247 01:15:48,300 --> 01:15:51,260 because it's the square of half of it. 1248 01:15:51,260 --> 01:15:52,010 Yeah. 1249 01:15:52,010 --> 01:15:54,660 OK, so it's double half of it. 1250 01:15:54,660 --> 01:15:57,300 So you do get the first harmonic, yeah. 1251 01:15:57,300 --> 01:15:59,040 You're quite correct. 1252 01:15:59,040 --> 01:16:01,620 But it might work for this object. 1253 01:16:01,620 --> 01:16:06,090 But I guess there'd be other objects, which would also 1254 01:16:06,090 --> 01:16:08,660 produce funny results. 1255 01:16:08,660 --> 01:16:10,960 And of course, as we know-- 1256 01:16:10,960 --> 01:16:13,080 well, some of us know. 1257 01:16:13,080 --> 01:16:14,040 Most of you won't know. 1258 01:16:14,040 --> 01:16:15,930 But for example, [INAUDIBLE] will 1259 01:16:15,930 --> 01:16:22,260 know that if you have a mask, which is actually 1260 01:16:22,260 --> 01:16:24,660 metric like that, it's going to have some quite 1261 01:16:24,660 --> 01:16:26,170 interesting properties. 1262 01:16:26,170 --> 01:16:26,922 So I don't know whether you're going 1263 01:16:26,922 --> 01:16:28,589 to go through these at some later point. 1264 01:16:28,589 --> 01:16:30,492 AUDIENCE: [INAUDIBLE] 1265 01:16:30,492 --> 01:16:32,160 COLIN SHEPPARD: Maybe in the exam. 1266 01:16:32,160 --> 01:16:36,930 OK, so everyone [INAUDIBLE] up on asymmetric gratings. 1267 01:16:36,930 --> 01:16:38,705 AUDIENCE: [INAUDIBLE] 1268 01:16:38,705 --> 01:16:42,150 COLIN SHEPPARD: Yes, single-sideband modulation. 1269 01:16:42,150 --> 01:16:43,115 Yeah. 1270 01:16:43,115 --> 01:16:44,490 And what's the other word for it? 1271 01:16:44,490 --> 01:16:52,010 What's this, when they measure the flow of the-- 1272 01:16:52,010 --> 01:16:53,110 in aerodynamics? 1273 01:16:53,110 --> 01:16:55,030 Schlieren. 1274 01:16:55,030 --> 01:16:57,990 It's basically Schlieren. 1275 01:16:57,990 --> 01:17:04,660 OK, and now we're looking at a tilted illumination. 1276 01:17:04,660 --> 01:17:08,110 So same sort of system as the last one, 1277 01:17:08,110 --> 01:17:12,190 but we're now not illuminating it where the plane wave along 1278 01:17:12,190 --> 01:17:13,780 the axis. 1279 01:17:13,780 --> 01:17:16,220 We're going to tilt this. 1280 01:17:16,220 --> 01:17:23,230 And so what we find if we've got a grating, 1281 01:17:23,230 --> 01:17:24,700 and we illuminate it with a plane 1282 01:17:24,700 --> 01:17:30,220 wave, what do we find happens if we tilt the plane wave? 1283 01:17:30,220 --> 01:17:31,810 Have you come across this-- 1284 01:17:31,810 --> 01:17:33,930 you did this earlier on, did you? 1285 01:17:33,930 --> 01:17:35,920 I don't think I was there for this one. 1286 01:17:35,920 --> 01:17:38,320 But actually, all that happens is it just 1287 01:17:38,320 --> 01:17:40,840 tilts the diffraction pattern. 1288 01:17:40,840 --> 01:17:42,400 Very simple. 1289 01:17:42,400 --> 01:17:46,270 So you can see now, the zero order 1290 01:17:46,270 --> 01:17:49,220 is still in this direction. 1291 01:17:49,220 --> 01:17:53,860 And all of the other orders just move [INAUDIBLE].. 1292 01:17:53,860 --> 01:17:56,530 They all rotate through the same angle. 1293 01:17:56,530 --> 01:17:59,560 This is actually only true if you can think of this 1294 01:17:59,560 --> 01:18:01,930 as being a thin grating. 1295 01:18:01,930 --> 01:18:07,870 And if you go into theory of volume holograms and things 1296 01:18:07,870 --> 01:18:09,760 like that, then you'll find that things 1297 01:18:09,760 --> 01:18:11,350 become much more complicated. 1298 01:18:11,350 --> 01:18:14,620 The relative strengths of the gratings can change and so on. 1299 01:18:14,620 --> 01:18:21,220 But this is a thin grating, so that you can use this property 1300 01:18:21,220 --> 01:18:24,250 that you just multiply it by the transmit transmission 1301 01:18:24,250 --> 01:18:28,280 of the grating, then that will be the case. 1302 01:18:28,280 --> 01:18:30,610 So you can see what that's going to do. 1303 01:18:30,610 --> 01:18:34,870 All the gratings move up, which means that they all 1304 01:18:34,870 --> 01:18:38,020 get moved up there as well. 1305 01:18:38,020 --> 01:18:42,340 So you see the zero order grating, which 1306 01:18:42,340 --> 01:18:48,250 was appearing down at the origin, is now tilted upwards 1307 01:18:48,250 --> 01:18:50,360 and appears at this point here. 1308 01:18:50,360 --> 01:18:55,090 So with this bandpass filter that we've chosen, 1309 01:18:55,090 --> 01:18:57,370 we now get the zero order through. 1310 01:18:57,370 --> 01:19:03,010 So we're getting the 0 to through this one. 1311 01:19:03,010 --> 01:19:06,040 And we're getting the minus 2 order through this one. 1312 01:19:12,760 --> 01:19:19,480 Right, so we illuminate the grating with an off-axis plane 1313 01:19:19,480 --> 01:19:26,410 wave at an angle of 2.865 degrees, which is obviously 1314 01:19:26,410 --> 01:19:32,210 very carefully designed, so that this grating this grating order 1315 01:19:32,210 --> 01:19:36,460 moves through from here to here. 1316 01:19:36,460 --> 01:19:37,135 So what happens? 1317 01:19:42,050 --> 01:19:48,120 OK, so it's just describing what I just said. 1318 01:19:48,120 --> 01:19:50,810 Yeah, this is just describing why that happens, then, 1319 01:19:50,810 --> 01:19:53,548 in terms of multiplying the-- 1320 01:19:57,710 --> 01:20:00,200 this tilted wave is just going to have 1321 01:20:00,200 --> 01:20:08,070 a complex exponential phase variation like this. 1322 01:20:08,070 --> 01:20:10,830 So you multiply that by the grating. 1323 01:20:10,830 --> 01:20:13,680 And then it's just [INAUDIBLE] this result 1324 01:20:13,680 --> 01:20:15,110 of rotating the thing. 1325 01:20:20,990 --> 01:20:26,910 OK, so there are the grating orders. 1326 01:20:26,910 --> 01:20:31,720 The zero order one is this one. 1327 01:20:31,720 --> 01:20:37,090 And this is the plus and minus 1 and the plus and minus 2. 1328 01:20:37,090 --> 01:20:40,900 And so we let through those two. 1329 01:20:40,900 --> 01:20:47,350 So we're now letting through the zero 1330 01:20:47,350 --> 01:20:50,870 order and the minus 2 order. 1331 01:20:50,870 --> 01:20:53,130 So it's a bit like the one in the question. 1332 01:20:53,130 --> 01:20:59,800 But now it's the minus 2 order, not the minus 1 order. 1333 01:20:59,800 --> 01:21:02,740 So this is going to be another example where it doesn't give 1334 01:21:02,740 --> 01:21:13,670 a very good image of it from that result. OK, so yeah, let's 1335 01:21:13,670 --> 01:21:15,156 just [INAUDIBLE]. 1336 01:21:17,934 --> 01:21:18,950 Here we are. 1337 01:21:18,950 --> 01:21:20,610 So it's 1 centimeters. 1338 01:21:24,480 --> 01:21:27,000 That magic angle was designed so that they're all 1339 01:21:27,000 --> 01:21:28,410 shifted by 1 centimeter. 1340 01:21:32,320 --> 01:21:34,000 So after passing through the mask, 1341 01:21:34,000 --> 01:21:36,970 we just get those two components. 1342 01:21:36,970 --> 01:21:39,490 And so these are the two components. 1343 01:21:44,041 --> 01:21:45,770 Ah, but [INAUDIBLE] no, it isn't. 1344 01:21:45,770 --> 01:21:47,562 Yeah, that's right, because there's still-- 1345 01:21:47,562 --> 01:21:50,590 it's a bit more complicated than where I was-- 1346 01:21:50,590 --> 01:21:52,710 it's tricky, this. 1347 01:21:52,710 --> 01:21:57,560 So not only of course that we let through the zero 1348 01:21:57,560 --> 01:22:00,650 order and the minus 2 order. 1349 01:22:00,650 --> 01:22:05,060 But those orders have got this complex phase shift. 1350 01:22:05,060 --> 01:22:05,690 Is that right? 1351 01:22:05,690 --> 01:22:09,106 AUDIENCE: [INAUDIBLE] 1352 01:22:17,900 --> 01:22:20,270 COLIN SHEPPARD: Yeah, exactly, exactly. 1353 01:22:20,270 --> 01:22:22,610 Because of the phase, because of the-- 1354 01:22:22,610 --> 01:22:23,480 yeah. 1355 01:22:23,480 --> 01:22:25,460 OK, so that's what I'm saying. 1356 01:22:25,460 --> 01:22:30,010 Although this is a zero order and a minus 2 order, 1357 01:22:30,010 --> 01:22:32,010 they're actually shifted. 1358 01:22:32,010 --> 01:22:34,910 And so when you do the Fourier transform, 1359 01:22:34,910 --> 01:22:38,180 they're just as though they were there 1360 01:22:38,180 --> 01:22:40,920 plus 1 and the minus 1 order. 1361 01:22:40,920 --> 01:22:42,380 And that's neat. 1362 01:22:42,380 --> 01:22:43,130 Very interesting. 1363 01:22:43,130 --> 01:22:44,010 AUDIENCE: But with different amplitudes. 1364 01:22:44,010 --> 01:22:46,135 COLIN SHEPPARD: But with different amplitudes given 1365 01:22:46,135 --> 01:22:47,690 by these two strengths here. 1366 01:22:51,950 --> 01:23:00,690 And then-- yeah, so then we have to put the values of u 1367 01:23:00,690 --> 01:23:02,580 in terms of the x. 1368 01:23:02,580 --> 01:23:04,860 And then we combine the two exponentials. 1369 01:23:04,860 --> 01:23:06,060 Well, can't do that anymore. 1370 01:23:06,060 --> 01:23:06,640 Can we? 1371 01:23:06,640 --> 01:23:08,290 Oh yes, we can. 1372 01:23:08,290 --> 01:23:12,250 AUDIENCE: Well, you can, but [INAUDIBLE] sine and the 1373 01:23:12,250 --> 01:23:14,230 cosine. 1374 01:23:14,230 --> 01:23:16,230 COLIN SHEPPARD: Yeah, exactly. 1375 01:23:16,230 --> 01:23:18,470 So have you actually done that, then? 1376 01:23:18,470 --> 01:23:20,770 AUDIENCE: [INAUDIBLE] 1377 01:23:20,770 --> 01:23:23,330 COLIN SHEPPARD: Right, so you've got to do 1378 01:23:23,330 --> 01:23:25,553 the modulus square of this. 1379 01:23:25,553 --> 01:23:27,845 So you're going to have this squared plus this squared. 1380 01:23:27,845 --> 01:23:28,655 AUDIENCE: Plus [INAUDIBLE]. 1381 01:23:28,655 --> 01:23:30,530 COLIN SHEPPARD: Oh yeah, OK, so [INAUDIBLE].. 1382 01:23:30,530 --> 01:23:31,640 Yeah, of course you are. 1383 01:23:31,640 --> 01:23:36,370 So then twice the products of these two. 1384 01:23:36,370 --> 01:23:38,402 And-- OK. 1385 01:23:38,402 --> 01:23:41,090 Is that right? 1386 01:23:41,090 --> 01:23:41,590 No, sorry. 1387 01:23:41,590 --> 01:23:42,585 That's not right, is it? 1388 01:23:42,585 --> 01:23:44,585 AUDIENCE: The magnitude of the first [INAUDIBLE] 1389 01:23:44,585 --> 01:23:47,558 the magnitude of the second plus [INAUDIBLE].. 1390 01:23:47,558 --> 01:23:49,060 COLIN SHEPPARD: Yeah, that's right. 1391 01:23:49,060 --> 01:23:50,700 AUDIENCE: [INAUDIBLE] 1392 01:23:50,700 --> 01:23:51,790 COLIN SHEPPARD: Yeah. 1393 01:23:51,790 --> 01:23:54,188 AUDIENCE: [INAUDIBLE] 1394 01:23:57,900 --> 01:24:00,120 COLIN SHEPPARD: OK, and this is what it looks like. 1395 01:24:00,120 --> 01:24:00,620 Ta-da. 1396 01:24:03,910 --> 01:24:07,090 OK, so the field is the first harmonic. 1397 01:24:07,090 --> 01:24:09,130 The intensity is the second harmonic 1398 01:24:09,130 --> 01:24:10,210 because of the squaring. 1399 01:24:10,210 --> 01:24:12,790 And the contrast is 0.7. 1400 01:24:12,790 --> 01:24:16,930 Right, so again we end up with a bad image as it's shifted, 1401 01:24:16,930 --> 01:24:19,270 because it's double frequency. 1402 01:24:19,270 --> 01:24:22,060 And also, the contrast is reduced in this case, 1403 01:24:22,060 --> 01:24:26,410 because the strength of the two beams was not the same. 1404 01:24:26,410 --> 01:24:28,780 This is calculating here the contrast. 1405 01:24:28,780 --> 01:24:33,250 This is the normal definition of contrast fringes-- 1406 01:24:33,250 --> 01:24:36,160 the difference over the sum. 1407 01:24:36,160 --> 01:24:38,050 And it comes to 0.7062. 1408 01:24:38,050 --> 01:24:43,630 In the previous case, of course, the contrast was 1. 1409 01:24:47,640 --> 01:24:51,670 Right, another example-- a new pupil mask 1410 01:24:51,670 --> 01:24:56,200 consisting of two holes, each of diameter 1 centimeter 1411 01:24:56,200 --> 01:24:59,980 and centered further away from the axis plus or minus 1412 01:24:59,980 --> 01:25:04,070 2 centimeters from the optical axis respectively. 1413 01:25:04,070 --> 01:25:08,350 What is the intensity observed at the output image plane? 1414 01:25:08,350 --> 01:25:11,320 Right, so at least it's told us the 2 centimeters. 1415 01:25:11,320 --> 01:25:12,880 We know where that is. 1416 01:25:12,880 --> 01:25:15,100 We don't have to worry about working out 1417 01:25:15,100 --> 01:25:20,380 what 0.3479 degrees is. 1418 01:25:20,380 --> 01:25:24,880 We know that the first order was at 1 centimeter. 1419 01:25:24,880 --> 01:25:30,310 So the second order is where the aperture is. 1420 01:25:30,310 --> 01:25:32,520 So the second order is going to get through, 1421 01:25:32,520 --> 01:25:34,940 the plus 2 and the minus 2. 1422 01:25:40,590 --> 01:25:44,940 And did not appear, then, up there? 1423 01:25:44,940 --> 01:25:48,540 Right, so the second harmonic is going to get through. 1424 01:25:48,540 --> 01:25:50,443 And when you do the square of that, 1425 01:25:50,443 --> 01:25:52,110 you're going to get the fourth harmonic. 1426 01:25:55,090 --> 01:25:58,610 So this is going through the mass of that, then. 1427 01:25:58,610 --> 01:26:02,090 So we've got just these two components. 1428 01:26:04,850 --> 01:26:06,730 So these have now got 2 centimeters 1429 01:26:06,730 --> 01:26:09,460 in, rather than 1 centimeter. 1430 01:26:09,460 --> 01:26:14,050 So that means that you get a 2 multiplied in here 1431 01:26:14,050 --> 01:26:16,160 that wasn't there before. 1432 01:26:16,160 --> 01:26:21,300 So that's where the second harmonic comes in. 1433 01:26:21,300 --> 01:26:23,820 And then when you do the square, again, you're 1434 01:26:23,820 --> 01:26:26,700 only going to get the cosine and no constants. 1435 01:26:26,700 --> 01:26:31,500 And then you do Cos squared and change that into double angles, 1436 01:26:31,500 --> 01:26:34,530 or fourth angles, actually. 1437 01:26:34,530 --> 01:26:37,350 And now we're going to see what it looks like. 1438 01:26:37,350 --> 01:26:42,490 And now, it's even worse an image of what we wanted. 1439 01:26:42,490 --> 01:26:45,920 So I guess this is maybe telling us what we shouldn't do, 1440 01:26:45,920 --> 01:26:47,220 rather than what we should do. 1441 01:26:47,220 --> 01:26:48,610 AUDIENCE: Got another question. 1442 01:26:48,610 --> 01:26:51,010 Is this is still assuming f1 equals f2? 1443 01:26:51,010 --> 01:26:54,722 And what happens if f2 is smaller than f1? 1444 01:26:54,722 --> 01:26:56,680 COLIN SHEPPARD: All it would do, if you changed 1445 01:26:56,680 --> 01:27:02,140 the relative values of an f1 an f2, all it would do 1446 01:27:02,140 --> 01:27:06,790 is change the size of the final image. 1447 01:27:06,790 --> 01:27:09,760 If you think about this system-- 1448 01:27:09,760 --> 01:27:13,280 let's go back to one where it shows that-- there we are. 1449 01:27:13,280 --> 01:27:25,060 You can see that the relative distances from the axis only 1450 01:27:25,060 --> 01:27:28,240 depend on this part of the optical system. 1451 01:27:28,240 --> 01:27:32,410 And then after the pupil mask, we've 1452 01:27:32,410 --> 01:27:34,570 already decided, then, what orders 1453 01:27:34,570 --> 01:27:36,820 get into the final image. 1454 01:27:36,820 --> 01:27:39,370 And then the final part, all that's going to do 1455 01:27:39,370 --> 01:27:43,150 is just change the relative size of the final image you see. 1456 01:27:57,080 --> 01:27:59,510 Right, now we're going to do another bit more complicated 1457 01:27:59,510 --> 01:28:00,100 one-- 1458 01:28:00,100 --> 01:28:02,750 a phase pupil mask. 1459 01:28:02,750 --> 01:28:07,070 And so what this is shown as is, you 1460 01:28:07,070 --> 01:28:11,300 can see it's got an opaque part of the screen here. 1461 01:28:11,300 --> 01:28:14,690 And then in the central part, it's 1462 01:28:14,690 --> 01:28:21,560 transparent, but it's got some sort of structure there-- 1463 01:28:21,560 --> 01:28:25,160 some diffractive dielectric element, 1464 01:28:25,160 --> 01:28:31,160 which changes the relative phase of this order compared 1465 01:28:31,160 --> 01:28:34,180 with the other orders. 1466 01:28:34,180 --> 01:28:39,060 So the question is, what's that going to do to your image? 1467 01:28:39,060 --> 01:28:41,430 So the rest of the system is completely the same. 1468 01:28:44,860 --> 01:28:48,517 So this is what we are considering putting in there. 1469 01:28:48,517 --> 01:28:50,350 It doesn't matter what the thickness of this 1470 01:28:50,350 --> 01:28:53,590 is, because all that's going to do 1471 01:28:53,590 --> 01:28:57,040 is change the relative phase of all of these. 1472 01:28:57,040 --> 01:28:59,638 So it won't affect how they interfere with each. 1473 01:28:59,638 --> 01:29:01,930 It will just change the phase of the final image, which 1474 01:29:01,930 --> 01:29:03,580 you don't see anyway. 1475 01:29:03,580 --> 01:29:08,080 But what is important is this bit here. 1476 01:29:08,080 --> 01:29:14,530 The thickness of this s equals 0.25 microns, 1477 01:29:14,530 --> 01:29:20,680 and the wavelength was half of 0.5 microns. 1478 01:29:20,680 --> 01:29:23,470 So that's lambda by 2. 1479 01:29:23,470 --> 01:29:29,210 So that means it changes the phase by 180 degrees. 1480 01:29:29,210 --> 01:29:32,110 AUDIENCE: [INAUDIBLE] 1481 01:29:32,110 --> 01:29:33,661 COLIN SHEPPARD: Ah, n minus 1. 1482 01:29:33,661 --> 01:29:35,870 AUDIENCE: [INAUDIBLE] the next slide. 1483 01:29:35,870 --> 01:29:37,465 COLIN SHEPPARD: Yeah, n minus 1. 1484 01:29:37,465 --> 01:29:39,478 So it's not going to do that. 1485 01:29:39,478 --> 01:29:40,020 Take it back. 1486 01:29:40,020 --> 01:29:42,054 AUDIENCE: [INAUDIBLE] 1487 01:29:42,054 --> 01:29:44,600 COLIN SHEPPARD: It's [INAUDIBLE].. 1488 01:29:44,600 --> 01:29:51,770 OK, this is known as a phase pupil mask or a pupil phase 1489 01:29:51,770 --> 01:29:54,285 mask, or a mask pupil phase. 1490 01:29:56,840 --> 01:29:59,140 AUDIENCE: [INAUDIBLE] 1491 01:29:59,140 --> 01:30:01,060 COLIN SHEPPARD: Yeah, that's right. 1492 01:30:01,060 --> 01:30:02,740 So that must be in the next lecture, 1493 01:30:02,740 --> 01:30:04,640 because it's not in this one. 1494 01:30:04,640 --> 01:30:06,640 So let's get down to the real application. 1495 01:30:06,640 --> 01:30:11,560 OK, so George said that I would have just failed the exam 1496 01:30:11,560 --> 01:30:15,250 because I forgot the minus 1. 1497 01:30:15,250 --> 01:30:19,000 Of course, this light goes through the glass. 1498 01:30:19,000 --> 01:30:22,660 But this light goes through the glass and then the air. 1499 01:30:22,660 --> 01:30:26,110 So to work out the relative phases of these, 1500 01:30:26,110 --> 01:30:31,000 you have to look at the relative change in the refractive index 1501 01:30:31,000 --> 01:30:33,010 times the optical thickness. 1502 01:30:33,010 --> 01:30:41,620 So this is 0.25 microns, and this is at 0.25 microns 1503 01:30:41,620 --> 01:30:43,420 divided by the wavelength. 1504 01:30:43,420 --> 01:30:48,295 And it's going to be multiplied by 1.5 minus 1. 1505 01:30:48,295 --> 01:30:50,860 So this is assuming it's glass. 1506 01:30:50,860 --> 01:30:57,390 So this means that the phase change is pi over 2. 1507 01:30:57,390 --> 01:31:00,400 So not pi, but pi over 2. 1508 01:31:05,700 --> 01:31:08,438 OK, so exactly the same grating. 1509 01:31:08,438 --> 01:31:09,480 These are all the orders. 1510 01:31:12,480 --> 01:31:18,210 And so you see, first of all, we get rid of these outer ones. 1511 01:31:18,210 --> 01:31:20,790 We let through just these three. 1512 01:31:20,790 --> 01:31:25,410 But of those, we're also going to change 1513 01:31:25,410 --> 01:31:30,360 the relative phase of this one relative to the other, too. 1514 01:31:30,360 --> 01:31:33,900 That doesn't matter, of course, in your sum whether you 1515 01:31:33,900 --> 01:31:35,970 change the phase of this or you change 1516 01:31:35,970 --> 01:31:37,230 the phase of the other two. 1517 01:31:37,230 --> 01:31:40,770 Certainly, the relative phase, which is the important thing. 1518 01:31:50,740 --> 01:31:53,070 OK, so these are the three conditions, then. 1519 01:31:53,070 --> 01:31:56,410 For the ones that are not don't get through at all, 1520 01:31:56,410 --> 01:31:58,420 the strength of those is zero. 1521 01:31:58,420 --> 01:32:05,150 Then here, we're taking these ones to be of strength one, 1522 01:32:05,150 --> 01:32:11,630 and this one in the center to be strength of e to the i phi. 1523 01:32:11,630 --> 01:32:16,790 And we know that phi is pi over 2. 1524 01:32:16,790 --> 01:32:21,520 So this is e to the i pi over 2, which is just i. 1525 01:32:21,520 --> 01:32:23,840 Is that right? 1526 01:32:23,840 --> 01:32:27,310 Why have we got this i minus 1 then, George? 1527 01:32:27,310 --> 01:32:32,380 GEORGE BARBASTATHIS: [INAUDIBLE] So one way 1528 01:32:32,380 --> 01:32:36,970 to write this pupil function is as a rect that is as big 1529 01:32:36,970 --> 01:32:37,765 as the opening. 1530 01:32:37,765 --> 01:32:39,790 COLIN SHEPPARD: Yeah, OK. 1531 01:32:39,790 --> 01:32:41,800 Sorry, yeah. 1532 01:32:41,800 --> 01:32:51,280 So you can think of this as being the whole thing minus-- 1533 01:32:51,280 --> 01:32:54,900 well, this on top of the whole rectangle. 1534 01:32:54,900 --> 01:32:58,660 Otherwise, you'd have to do this little rectangle and this bit 1535 01:32:58,660 --> 01:33:02,120 a rectangle and this bit of rectangle as three things. 1536 01:33:02,120 --> 01:33:05,050 So you could do it either of those ways, I guess. 1537 01:33:05,050 --> 01:33:07,810 But the way that George has done it here, 1538 01:33:07,810 --> 01:33:10,060 it's the rectangle, of the whole [? lot, ?] 1539 01:33:10,060 --> 01:33:14,410 it's all of this minus the central one, 1540 01:33:14,410 --> 01:33:17,140 plus the central one with the phase change. 1541 01:33:17,140 --> 01:33:19,450 So that's the minus the one that's 1542 01:33:19,450 --> 01:33:24,740 not there plus the one that is there where the phase changed. 1543 01:33:24,740 --> 01:33:27,820 And yeah, so now-- 1544 01:33:27,820 --> 01:33:32,060 well of course, we still get all these delta functions. 1545 01:33:32,060 --> 01:33:35,600 But now we've got some i's coming in. 1546 01:33:35,600 --> 01:33:36,100 Sorry? 1547 01:33:36,100 --> 01:33:36,975 AUDIENCE: Just one i. 1548 01:33:36,975 --> 01:33:39,850 COLIN SHEPPARD: Just one i, yeah. 1549 01:33:39,850 --> 01:33:47,120 And then these two combine to produce cosine still. 1550 01:33:47,120 --> 01:33:50,160 I guess if you change the phase of one relative to the other, 1551 01:33:50,160 --> 01:33:51,900 it'd be more complicated. 1552 01:33:51,900 --> 01:33:55,080 But these two produce a cosine. 1553 01:33:55,080 --> 01:33:58,110 So we've got an i plus a cosine. 1554 01:33:58,110 --> 01:34:00,980 And then we do the modulus square of that. 1555 01:34:00,980 --> 01:34:03,210 And the modulus square of that, of course, 1556 01:34:03,210 --> 01:34:06,590 is you're not going to get a cross product term are you, 1557 01:34:06,590 --> 01:34:10,860 because these two are in phase quadrature. 1558 01:34:10,860 --> 01:34:14,527 So when you do the modulus square, you're only going-- 1559 01:34:14,527 --> 01:34:15,110 is that right? 1560 01:34:15,110 --> 01:34:15,610 Yeah. 1561 01:34:15,610 --> 01:34:17,800 You're going to get this squared plus this squared. 1562 01:34:17,800 --> 01:34:22,590 And this squared, you can write as these two terms 1563 01:34:22,590 --> 01:34:26,090 when you do the double angle. 1564 01:34:26,090 --> 01:34:27,670 And I guess the next one, we're going 1565 01:34:27,670 --> 01:34:29,390 to see what it looks like. 1566 01:34:29,390 --> 01:34:32,660 Ta-da, this is what it looks like. 1567 01:34:32,660 --> 01:34:36,650 First harmonic in field, second harmonic in intensity 1568 01:34:36,650 --> 01:34:38,780 because of the squaring. 1569 01:34:38,780 --> 01:34:42,950 And again, the contrast is now much reduced, actually, 1570 01:34:42,950 --> 01:34:44,930 in this case-- 1571 01:34:44,930 --> 01:34:48,160 down to 0.25. 1572 01:34:48,160 --> 01:34:51,455 So I guess this hasn't turned out to be a very [INAUDIBLE] 1573 01:34:51,455 --> 01:34:52,540 strategy. 1574 01:34:52,540 --> 01:34:55,030 This lecture seems to be mainly showing you 1575 01:34:55,030 --> 01:34:57,500 what you shouldn't do when you make your microscope. 1576 01:34:57,500 --> 01:34:59,263 AUDIENCE: [INAUDIBLE] 1577 01:34:59,263 --> 01:35:00,706 COLIN SHEPPARD: [LAUGHS] 1578 01:35:00,706 --> 01:35:03,592 AUDIENCE: [INAUDIBLE] 1579 01:35:03,592 --> 01:35:09,590 COLIN SHEPPARD: OK, so now we're going 1580 01:35:09,590 --> 01:35:11,840 to go on to think of this in terms 1581 01:35:11,840 --> 01:35:14,660 of what we call a point spread function 1582 01:35:14,660 --> 01:35:16,490 of the low-pass filter. 1583 01:35:16,490 --> 01:35:19,400 So do you remember, going back to our analogies 1584 01:35:19,400 --> 01:35:24,740 with electronics, we can think of-- any electronics you 1585 01:35:24,740 --> 01:35:30,140 can either think of your hi-fi amplifier 1586 01:35:30,140 --> 01:35:32,610 as being like a black box, don't you? 1587 01:35:32,610 --> 01:35:37,090 And you put in something and you get out something. 1588 01:35:37,090 --> 01:35:39,690 And you can either think of what happens 1589 01:35:39,690 --> 01:35:45,040 was inside there as being like an h of t, an impulse response. 1590 01:35:45,040 --> 01:35:50,770 Or you can think of it as being a frequency response. 1591 01:35:50,770 --> 01:35:54,670 So there are two different ways of thinking 1592 01:35:54,670 --> 01:35:56,020 about this black box. 1593 01:35:56,020 --> 01:35:58,240 The same is true in this case. 1594 01:35:58,240 --> 01:36:00,040 So up until now, we've been thinking 1595 01:36:00,040 --> 01:36:04,420 of this in terms of the frequency response, what 1596 01:36:04,420 --> 01:36:06,990 frequencies get into the image. 1597 01:36:06,990 --> 01:36:09,370 And now we're going to think of what that means in terms 1598 01:36:09,370 --> 01:36:11,055 of the point spread function. 1599 01:36:11,055 --> 01:36:13,180 We've come across the point spread function before, 1600 01:36:13,180 --> 01:36:14,890 of course. 1601 01:36:14,890 --> 01:36:20,820 So the point spread function is basically 1602 01:36:20,820 --> 01:36:24,660 the image of a point object. 1603 01:36:24,660 --> 01:36:27,780 And our point objects, we make by having a screen 1604 01:36:27,780 --> 01:36:30,300 with a very small hole in. 1605 01:36:30,300 --> 01:36:32,445 So this, then, is going to expand. 1606 01:36:36,220 --> 01:36:38,200 It reached the lens. 1607 01:36:38,200 --> 01:36:40,310 It's going to be collimated because we 1608 01:36:40,310 --> 01:36:43,180 were seeing this on the axis. 1609 01:36:43,180 --> 01:36:50,210 This collimated beam is going to arrive at our pupil mask. 1610 01:36:50,210 --> 01:36:51,890 Part of this collimated beam is going 1611 01:36:51,890 --> 01:36:53,500 to go through the aperture. 1612 01:36:53,500 --> 01:36:55,700 It's going to get to a lens. 1613 01:36:55,700 --> 01:36:58,420 It's then going to be focused down 1614 01:36:58,420 --> 01:37:06,540 and produce a converging wave to form a spot on the screen. 1615 01:37:06,540 --> 01:37:09,110 So this is what we think of as-- 1616 01:37:09,110 --> 01:37:12,230 the final spot is going to be what we call the point spread 1617 01:37:12,230 --> 01:37:14,947 function h of x, y. 1618 01:37:18,930 --> 01:37:24,610 OK, so how do we work out this point spread function? 1619 01:37:24,610 --> 01:37:28,440 So what we do is, we can again work through this system 1620 01:37:28,440 --> 01:37:30,450 in terms of Fourier transforms. 1621 01:37:30,450 --> 01:37:32,590 This is a delta function. 1622 01:37:32,590 --> 01:37:35,160 So the Fourier transform of a delta function 1623 01:37:35,160 --> 01:37:37,020 is just a constant. 1624 01:37:37,020 --> 01:37:42,600 We multiply the constant by the pupil mask. 1625 01:37:42,600 --> 01:37:47,080 And then we've got another system here, 1626 01:37:47,080 --> 01:37:50,070 which does another Fourier transform. 1627 01:37:50,070 --> 01:37:54,930 So what we're going to get in the final plane, the image 1628 01:37:54,930 --> 01:37:57,390 of a point object, is going to be the Fourier 1629 01:37:57,390 --> 01:37:59,235 transform of the pupil mask. 1630 01:38:02,070 --> 01:38:04,710 And yeah, so it makes the point here 1631 01:38:04,710 --> 01:38:08,520 that we have to be careful, of course, how we scale things. 1632 01:38:08,520 --> 01:38:10,980 And of course, the scaling is going 1633 01:38:10,980 --> 01:38:14,898 to depend on the relative sizes of these f1 and f2 1634 01:38:14,898 --> 01:38:15,690 as well, of course. 1635 01:38:21,150 --> 01:38:25,620 So, example-- if we got the low pass filter, 1636 01:38:25,620 --> 01:38:27,630 so 0 is in the center. 1637 01:38:27,630 --> 01:38:29,940 It lets through the low frequencies, 1638 01:38:29,940 --> 01:38:33,450 stops the outer frequencies. 1639 01:38:33,450 --> 01:38:37,740 So this is the pupil mask. 1640 01:38:37,740 --> 01:38:43,490 What does the point spread function of that give? 1641 01:38:43,490 --> 01:38:51,530 And so we're assuming that the input transparency 1642 01:38:51,530 --> 01:38:54,540 is delta x on the axis. 1643 01:38:54,540 --> 01:38:57,460 So this is illuminated on-axis. 1644 01:38:57,460 --> 01:39:02,920 The field after the pupil mask is just the same 1645 01:39:02,920 --> 01:39:05,670 as the pupil mask. 1646 01:39:05,670 --> 01:39:08,480 And then we Fourier transform that, 1647 01:39:08,480 --> 01:39:11,240 and it's going to give a sinc. 1648 01:39:11,240 --> 01:39:14,800 That the Fourier transform of rect is sinc. 1649 01:39:14,800 --> 01:39:18,650 And here, we've got the relative sizes of this 1650 01:39:18,650 --> 01:39:21,590 as well, so that we know how big it is. 1651 01:39:24,710 --> 01:39:29,000 And so that the amplitude point spread function, then, 1652 01:39:29,000 --> 01:39:36,000 is this Fourier transform rescaled with this x dashed 1653 01:39:36,000 --> 01:39:36,960 over lambda f. 1654 01:39:36,960 --> 01:39:41,280 We replace the u by the x [INAUDIBLE] lambda f. 1655 01:39:41,280 --> 01:39:44,010 And this finally, then, is our answer. 1656 01:40:02,980 --> 01:40:05,720 Which three times is it saying there? 1657 01:40:05,720 --> 01:40:07,437 This three, or is that three? 1658 01:40:07,437 --> 01:40:08,520 GEORGE BARBASTATHIS: Yeah. 1659 01:40:08,520 --> 01:40:12,300 COLIN SHEPPARD: Yeah, OK, because the energy 1660 01:40:12,300 --> 01:40:14,310 has to be conserved by this thing. 1661 01:40:14,310 --> 01:40:16,780 So you remember, there's this theorem 1662 01:40:16,780 --> 01:40:18,840 in Fourier transforms again that says 1663 01:40:18,840 --> 01:40:22,560 the area under the function squared 1664 01:40:22,560 --> 01:40:26,870 is equal to the area under the Fourier transform squared. 1665 01:40:26,870 --> 01:40:30,470 So it's conservation of energy. 1666 01:40:30,470 --> 01:40:36,670 And so this is the amplitude point spread function. 1667 01:40:36,670 --> 01:40:40,450 It's sinc, so it goes negative. 1668 01:40:40,450 --> 01:40:43,300 Sinc is sine pi x over pi x. 1669 01:40:43,300 --> 01:40:44,900 So it goes negative. 1670 01:40:44,900 --> 01:40:46,400 So that's why it's plotted here. 1671 01:40:46,400 --> 01:40:49,140 This is 0. 1672 01:40:49,140 --> 01:40:58,760 It wiggles up and down above the 0 [? light. ?] 1673 01:40:58,760 --> 01:41:04,100 And so of course, if you looked at the image of a point object, 1674 01:41:04,100 --> 01:41:07,400 you'd see the modulus square of this. 1675 01:41:07,400 --> 01:41:12,550 Just like when we looked at our examples of the grating, 1676 01:41:12,550 --> 01:41:15,860 we finally look at the actual intensity, rather than 1677 01:41:15,860 --> 01:41:16,910 the amplitude. 1678 01:41:16,910 --> 01:41:19,590 The intensity, of course, is always positive. 1679 01:41:19,590 --> 01:41:22,010 So you'd actually be looking at the square of that. 1680 01:41:22,010 --> 01:41:26,380 But if you're trying to think of this thing as being-- 1681 01:41:26,380 --> 01:41:28,670 what we're going to carry on to say, of course, 1682 01:41:28,670 --> 01:41:33,080 is in Fourier space, or in Fourier domain, 1683 01:41:33,080 --> 01:41:35,830 the spatial frequencies of the object 1684 01:41:35,830 --> 01:41:39,340 are multiplied by the mask. 1685 01:41:39,340 --> 01:41:47,570 In terms of real space, you're going to get a convolution. 1686 01:41:47,570 --> 01:41:49,680 The product becomes a convolution. 1687 01:41:49,680 --> 01:41:54,230 So we're going to convolve our objects with an amplitude point 1688 01:41:54,230 --> 01:41:56,083 spread function. 1689 01:41:56,083 --> 01:41:58,250 But we have to do it with the amplitude point spread 1690 01:41:58,250 --> 01:42:01,100 function, find the final the total amplitude 1691 01:42:01,100 --> 01:42:04,460 in the image, and then the modulus square 1692 01:42:04,460 --> 01:42:08,210 to find the final the intensity. 1693 01:42:08,210 --> 01:42:11,090 OK, and this is an example of the point spread 1694 01:42:11,090 --> 01:42:14,960 function of this phase filter we looked at. 1695 01:42:14,960 --> 01:42:19,610 The pupil mask, this is the same as we had before. 1696 01:42:19,610 --> 01:42:21,020 So this is its modulus. 1697 01:42:21,020 --> 01:42:23,280 This is the phase. 1698 01:42:23,280 --> 01:42:27,980 And if you calculate the point spread function of this, 1699 01:42:27,980 --> 01:42:28,745 it comes to this. 1700 01:42:28,745 --> 01:42:30,080 This is the modulus. 1701 01:42:30,080 --> 01:42:32,090 This is the phase. 1702 01:42:32,090 --> 01:42:35,810 So you can see that that is why we got a pretty horrible image. 1703 01:42:35,810 --> 01:42:39,530 It's because it's got a very nasty point spread function. 1704 01:42:39,530 --> 01:42:41,870 [INAUDIBLE] point spread function, for a start, 1705 01:42:41,870 --> 01:42:44,460 it's got these very large side lobes, 1706 01:42:44,460 --> 01:42:46,145 which normally we don't like. 1707 01:42:46,145 --> 01:42:49,070 We normally like to have our point spread function 1708 01:42:49,070 --> 01:42:54,110 to be nicely narrow and smooth, and without the big side lobes. 1709 01:42:54,110 --> 01:42:55,610 And then more than that, it's also 1710 01:42:55,610 --> 01:42:59,015 got these horrible phase jumps, which I think 1711 01:42:59,015 --> 01:43:02,780 are very likely to produce a pretty awful image, which 1712 01:43:02,780 --> 01:43:04,890 is probably what we saw. 1713 01:43:04,890 --> 01:43:08,010 So this goes through the sum of actually doing that. 1714 01:43:08,010 --> 01:43:11,100 So this is the same as we had before, then-- 1715 01:43:11,100 --> 01:43:13,370 the big rectangle minus the little rectangle 1716 01:43:13,370 --> 01:43:15,140 with the phase. 1717 01:43:15,140 --> 01:43:20,070 And then we've got to do the Fourier transform of that. 1718 01:43:20,070 --> 01:43:22,850 And so the way we've done it here, then, 1719 01:43:22,850 --> 01:43:25,940 we just got the sum of two rectangles. 1720 01:43:25,940 --> 01:43:28,490 Each of them becomes a sinc. 1721 01:43:28,490 --> 01:43:32,960 But you've got this i here you have to be careful of. 1722 01:43:32,960 --> 01:43:38,510 And then finally, we work out the modulus square 1723 01:43:38,510 --> 01:43:41,570 of the part of the point spread function 1724 01:43:41,570 --> 01:43:44,780 and the phase of the point spread function right so 1725 01:43:44,780 --> 01:43:48,590 this is the modulus square of the point spread function. 1726 01:43:48,590 --> 01:43:51,170 So these side lobes are actually quite huge-- 1727 01:43:54,220 --> 01:43:55,120 quite big. 1728 01:44:03,530 --> 01:44:06,470 OK, yeah, that's just looking at the difference between the two, 1729 01:44:06,470 --> 01:44:07,640 then. 1730 01:44:07,640 --> 01:44:12,690 So if we have our low-pass filter-- 1731 01:44:12,690 --> 01:44:15,650 so this is what I was saying about these being huge. 1732 01:44:15,650 --> 01:44:20,380 You see the low-pass filter, these side lobes 1733 01:44:20,380 --> 01:44:22,490 are pretty small by comparison. 1734 01:44:22,490 --> 01:44:28,160 I guess you could use some sort of shaded aperture, or maybe 1735 01:44:28,160 --> 01:44:31,670 an aperture with some structure that would allow you to make 1736 01:44:31,670 --> 01:44:35,870 those side lobes even smaller. 1737 01:44:35,870 --> 01:44:40,300 This is this process that's sometimes called apodization. 1738 01:44:40,300 --> 01:44:44,410 Apodization means to cut off the feet. 1739 01:44:44,410 --> 01:44:47,150 I think if George was giving the talk, 1740 01:44:47,150 --> 01:44:49,100 he'd say something about the Greek 1741 01:44:49,100 --> 01:44:52,840 for feet being something to do with pod. 1742 01:44:52,840 --> 01:44:53,710 Right, there we are. 1743 01:44:58,690 --> 01:45:02,350 OK, we are over time, really. 1744 01:45:02,350 --> 01:45:03,510 [INAUDIBLE] stop now? 1745 01:45:03,510 --> 01:45:05,120 AUDIENCE: [INAUDIBLE] 1746 01:45:05,120 --> 01:45:07,120 COLIN SHEPPARD: Yeah, maybe that's a good point. 1747 01:45:07,120 --> 01:45:08,340 I think that's good. 1748 01:45:08,340 --> 01:45:11,562 You've got the concept of the point spread function. 1749 01:45:11,562 --> 01:45:13,770 Now you've got a week to think about the point spread 1750 01:45:13,770 --> 01:45:14,400 function. 1751 01:45:14,400 --> 01:45:18,460 And then next time, it will be very clear. 1752 01:45:18,460 --> 01:45:22,500 OK, so any questions from either side?