1 00:00:03,430 --> 00:00:05,260 When we discuss the rolling of the wheel, 2 00:00:05,260 --> 00:00:11,980 we chose a reference frame fixed to the ground. 3 00:00:11,980 --> 00:00:19,090 So that was what we called frame A. And in that reference frame, 4 00:00:19,090 --> 00:00:22,060 the motion of the point P on the rim was quite complicated. 5 00:00:22,060 --> 00:00:30,450 Now what we'd like to look at it in the reference frame moving 6 00:00:30,450 --> 00:00:31,650 with the center of mass. 7 00:00:37,820 --> 00:00:42,810 And we call that frame cm. 8 00:00:42,810 --> 00:00:45,240 Now the picture there is much easier 9 00:00:45,240 --> 00:00:49,350 because the object is-- in that reference frame, 10 00:00:49,350 --> 00:00:51,750 the center of mass is not moving. 11 00:00:51,750 --> 00:00:54,150 And the point P on the rim, the object 12 00:00:54,150 --> 00:00:56,740 is just undergoing circular motion. 13 00:00:56,740 --> 00:01:02,640 So in that frame, the velocity of that point P 14 00:01:02,640 --> 00:01:06,750 in the center of mass frame is just tangent to the circle. 15 00:01:06,750 --> 00:01:13,630 And as the object moves around, at a later time, 16 00:01:13,630 --> 00:01:18,660 the velocity is always tangential. 17 00:01:22,350 --> 00:01:26,430 And in this reference frame, it's just pure circular motion. 18 00:01:26,430 --> 00:01:29,970 And we know that the speed in that reference frame 19 00:01:29,970 --> 00:01:35,245 is given by the radius of the wheel times the rate d phi 20 00:01:35,245 --> 00:01:37,920 to dt. 21 00:01:37,920 --> 00:01:42,250 And here let's define the variable theta this way. 22 00:01:42,250 --> 00:01:45,180 And so, in this frame what's happening 23 00:01:45,180 --> 00:01:47,590 is pure circular motion. 24 00:01:47,590 --> 00:01:50,370 Now we know our law of addition of velocity 25 00:01:50,370 --> 00:01:53,910 tells us that the velocity in the frame fixed 26 00:01:53,910 --> 00:01:58,710 to the ground of that point is equal to the velocity 27 00:01:58,710 --> 00:02:03,630 of the center of mass plus the velocity 28 00:02:03,630 --> 00:02:07,800 of the object, the point on the run 29 00:02:07,800 --> 00:02:11,220 in the center of mass frame. 30 00:02:11,220 --> 00:02:13,410 Now what we want to do now is draw 31 00:02:13,410 --> 00:02:20,010 a picture which illustrates this law of addition of velocities.