WEBVTT

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JOSH MCDERMOTT:
Today, we're going

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to finish up this lecture
on mid-level vision,

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and then start talking
about lightness perception.

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And so I want to start--

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I know it's been a little
while since we last met.

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So I want to just start
by briefly recapping

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where we left things last time.

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So we talked a little bit
about the broader structure

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of the visual system, the
idea that it's divided up

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into a whole bunch of areas,
that these areas are delineated

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by having retinotopic maps.

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We talked a bit about
how those are measured.

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We reviewed the relationship
between the left

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and the right visual hemifields
and the representation

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in the cortex.

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The central idea is that the
left side of visual space

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is represented on the right side
of the brain and vice versa.

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We saw some examples of this.

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And then talked about how
the visual system continues

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to be organized in pathways.

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So you see these
differences that

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start at the retina, also
very salient in the LGN.

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And they continue into
the visual cortex.

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And there's this broad
proposed organization

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into dorsal and
ventral pathways.

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But there's lots of
visual areas that

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are connected in lots of ways.

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But one of the characteristics
of the organization

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of the visual
pathway is the fact

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that we think of it
as being hierarchical.

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So there are some
regions that are

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closer to the input,
some regions that

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are closer to the output.

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And as you move up the
hierarchy, in general,

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the responses get
more complicated,

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selective for complex
structures that are often

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behaviorally meaningful.

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So we saw a few
examples of that,

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where you can see
neurons that are

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selective for
particular individuals

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that you might see
on TV or in movies.

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And then we talked about this
idea of moving from early vision

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to mid-level vision, where
we think of early vision

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as involving a big
set of measurements,

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often starting from the retina
and going up to roughly V1.

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These are measurements
that we often

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think were made with filters
that are relatively linear.

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And then there's a lot
of perceptual phenomena

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that we can link to these
measurements-- things

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like the tilt aftereffect, the
contrast sensitivity function,

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effects of adaptation,
stuff like that.

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By contrast, mid-level
vision refers

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to things that are a little
bit more related to inferences

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that we make about
the world, that

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are based on the measurements
of the early visual system that

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lead up to object recognition
and scene perception, which

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are often thought of
as high-level vision.

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And unlike early
vision, mid-level vision

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is less well-linked to
specific anatomical stages

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and to individual neurons.

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But there are nonetheless
some linkages.

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And we'll talk a
little bit about that.

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So one key idea that we
talked about last time

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is this idea that local
measurements are ambiguous.

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This is important because we
think of the early visual system

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as making local measurements.

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Neurons typically have
associated receptive fields.

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These are small
regions of visual space

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to which the neuron responds.

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These might be a
fraction of a degree.

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So it's like every
neuron is looking

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at this tiny little
portion of the world.

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And when you look at tiny little
portions of the visual world,

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what you see-- what is
evident in that small region

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is often ambiguous.

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And we saw a whole bunch
of examples of that,

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like not being able to tell the
difference between edges that

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are due to paint versus shading,
or sometimes object edges that

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may be very apparent when you
just view the image as a whole.

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If you zoom in and look
at what the evidence is

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in a local region, it
might be pretty weak.

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And then we got into this idea
of perceptual grouping, which

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is a particular perceptual
phenomenon that we often view

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as part of mid-level vision.

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That refers to the fact
that different elements

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of a visual display,
in many cases

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will tend to group together.

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And typically, they'll be
grouped in part because they're

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similar in some way.

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And so this was a major
focus of gestalt psychology.

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And the phenomena continue
to be important today.

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So we saw a bunch of examples
of grouping by similarity.

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And when we talk about the
phenomenon of grouping,

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we're referring to
the fact that, if you

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look at a display like this--

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and this display is constructed
by putting down, laying down

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a whole bunch of
different elements.

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But when you look at it, there's
a sense in which you perceive it

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as being organized into rows.

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And it's just
subjectively obvious.

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So there's some
aspect of how you

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perceive this in which
those elements are grouped.

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So you can also group
things by common fate,

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as shown here, by
texture, by proximity.

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We talked again, revisiting
this idea of levels of analysis

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that we've talked
about several times

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previously in this class, how
you can take some problem that's

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being solved by the visual
system or any sensory system

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and think about it in terms
of these different levels--

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computational, algorithmic,
and implementation.

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And you can often
explain phenomena

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at these different levels.

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And in some cases, it's
easier to explain things

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at some levels than others.

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And grouping is a great example
of this, where you can dream up

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these implementation-level
explanations of grouping,

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in terms of how neurons in
the brain might be wired up.

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But you can also
talk about grouping

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as a process of probabilistic
inference, whereby

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what you perceive to be
grouped are actually the latent

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causes of these elements
in the world, the idea

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that there are these two clumps
of dots here because maybe

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there's one process
that generated

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one clump and another process
that generated another clump.

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We saw other
examples of grouping,

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like good
continuation, where you

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tend to see things
as grouped if they

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result in continuous contours.

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So you look at an
image like this.

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And you perceive this as being
a circle on top of a square,

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even though there are
alternative explanations that

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are possible.

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Grouping by closure-- so this
is a whole bunch of elements

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that you could be perceiving
as a repeating unit

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of different sorts.

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So each of those
three building blocks

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could potentially be essentially
an explanation of the elements

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that you see there.

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But almost everybody tends to
see these things as circular.

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And then we wrapped up by
talking about this phenomenon

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of popout.

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So popout you can think of
as the flip side of grouping.

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So things that are similar
tend to group together.

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Things that are different
tend to pop out as separate.

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So when you look at this,
it's just immediately obvious

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that there's this
one thing that's

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kind of different
from everything else.

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And popout tends
to work for simple,

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easily computed properties
like color, or polarity,

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or brightness, or orientation,
or size, or motion, or flicker,

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or depth-- here, we're using a
drop shadow to indicate depth--

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or shape.

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So the point is that, as soon
as I pop this display up,

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everybody immediately knows
that there's one thing that's

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different from the rest.

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So that's the
phenomenon of popout.

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You don't really have to
search around looking for it.

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It just is immediately apparent.

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And that's not true
for all dimensions

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by which you could distinguish
one element for another.

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So I'm going to
show you a display.

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And I want you to raise
your hand when you

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see the thing that's different.

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OK, good.

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You got it.

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But it took you a little while.

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You have to look around
a little bit for it.

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So one of the S's is backwards.

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And that doesn't really
pop out to the same extent.

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We're going to do
the same thing here.

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Raise your hand when you see
the thing that's different.

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Again, it took a little while.

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So this is an example
where the odd one out

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is distinguished by a
conjunction of basic features.

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So there's a bunch of-- there's
some things that are blue.

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There's some things
that are green.

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There's some things
that are X's.

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There's some things
that are O's.

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But there's only one
thing that's a blue X.

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And that takes a
little while to find.

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So element grouping
and popout, again, this

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is a sloppy,
intuitive description.

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But they're usually based
on simple properties

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where we think of
simple properties

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as plausibly being computed by
the machinery of early vision

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that could potentially involve
comparisons between filter

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outputs.

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So we talked about how there's a
computational level description

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of grouping, in
terms of probability,

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where the Helmholtzian view of
these things is that what we see

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is our best guess as to what's
in the world based on the input

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data and our prior experience.

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And so grouping by
proximity could potentially

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be explained in this
way, by the notion

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that when things are close
to each other in the image,

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there's a good
chance that they were

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part of the same
object in the world.

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And so we have a tendency to see
them as part of the same object.

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So that's an intuitively
appealing view of grouping.

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And the question
is whether that is

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something that can be made
a little bit more precise.

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And grouping is, in
fact, a nice place

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where of computational level
description has been worked out

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in a fair amount of detail.

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And the essential idea
is that you can actually

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measure-- at least for
certain simple visual elements

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or properties, you can
measure the likelihood

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that two elements
are actually part

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of the same thing in the world.

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And so here's the
essential idea,

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that we've got a
line segment here,

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and then a bunch of
other line segments.

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And we can ask, just
given the nature

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of images in the world, what
is the likelihood that each

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of these other
four line segments

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is actually part of the same
thing as this line segment?

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And the intuition here is that
the edges of things in the world

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tend to be pretty smooth.

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And so this line segment
is actually pretty likely

00:10:21.590 --> 00:10:23.830 align:middle line:84%
to be part of the same
thing as this one,

00:10:23.830 --> 00:10:26.052 align:middle line:84%
whereas this one
is not as likely.

00:10:26.052 --> 00:10:27.510 align:middle line:84%
And there's some
relationship there

00:10:27.510 --> 00:10:31.370 align:middle line:84%
based on the difference in the
orientation, maybe the position.

00:10:31.370 --> 00:10:35.330 align:middle line:84%
So that's just an
intuitive explanation.

00:10:35.330 --> 00:10:38.150 align:middle line:84%
You can actually measure this
kind of thing and quantify it.

00:10:38.150 --> 00:10:41.690 align:middle line:84%
And that's what is shown in this
beautiful looking picture here.

00:10:41.690 --> 00:10:45.820 align:middle line:84%
So what this picture is showing
is the empirical distribution

00:10:45.820 --> 00:10:52.620 align:middle line:84%
of edge orientations given a
horizontal edge at the center.

00:10:52.620 --> 00:10:56.340 align:middle line:84%
So supposing there is a
horizontal edge at the center,

00:10:56.340 --> 00:11:00.340 align:middle line:84%
we can then ask, what is the
probability that there would

00:11:00.340 --> 00:11:05.260 align:middle line:84%
be an oriented line segment at
each of these possible positions

00:11:05.260 --> 00:11:08.240 align:middle line:84%
and at each orientation
at each possible position?

00:11:08.240 --> 00:11:10.220 align:middle line:84%
And so the way that
this is displayed

00:11:10.220 --> 00:11:13.300 align:middle line:84%
is that the line
segment is color-coded

00:11:13.300 --> 00:11:16.520 align:middle line:84%
based on how likely
it is to be present,

00:11:16.520 --> 00:11:18.820 align:middle line:84%
given, again, that there
is a horizontal edge right

00:11:18.820 --> 00:11:21.260 align:middle line:90%
here at the center.

00:11:21.260 --> 00:11:22.520 align:middle line:90%
So what does this reveal?

00:11:22.520 --> 00:11:24.800 align:middle line:84%
So the idea is that this
is measured empirically.

00:11:24.800 --> 00:11:27.100 align:middle line:84%
So the way that you
would compute something

00:11:27.100 --> 00:11:30.200 align:middle line:84%
like this is you'd have
a big set of images.

00:11:30.200 --> 00:11:34.060 align:middle line:84%
You'd have people go through
and label the edges of objects.

00:11:34.060 --> 00:11:37.060 align:middle line:84%
And each edge gets divided up
into these little segments that

00:11:37.060 --> 00:11:39.560 align:middle line:84%
are approximately straight
and have orientations.

00:11:39.560 --> 00:11:43.410 align:middle line:84%
And so from that huge
set of actual object

00:11:43.410 --> 00:11:50.190 align:middle line:84%
contours in images of the world,
you can compute this thing.

00:11:50.190 --> 00:11:52.970 align:middle line:84%
And so what this tells you
is that if there is an edge

00:11:52.970 --> 00:11:56.170 align:middle line:84%
element that is here
and that is horizontal,

00:11:56.170 --> 00:11:59.610 align:middle line:84%
it's pretty likely that
you'll have other edges

00:11:59.610 --> 00:12:03.290 align:middle line:84%
out here that are pretty
similar in orientation.

00:12:03.290 --> 00:12:05.570 align:middle line:84%
So the idea is that
edges of objects

00:12:05.570 --> 00:12:07.630 align:middle line:90%
tend to be straight and smooth.

00:12:07.630 --> 00:12:14.450 align:middle line:84%
And as you move away,
there's also some likelihood

00:12:14.450 --> 00:12:17.070 align:middle line:84%
that you have edges that
are at nearby orientations

00:12:17.070 --> 00:12:19.370 align:middle line:84%
because, again, there could
be a smooth contour that

00:12:19.370 --> 00:12:21.250 align:middle line:90%
passes through those points.

00:12:21.250 --> 00:12:24.450 align:middle line:90%


00:12:24.450 --> 00:12:26.790 align:middle line:84%
But if the orientation
is very different,

00:12:26.790 --> 00:12:29.830 align:middle line:84%
like it would be at
these other orientations,

00:12:29.830 --> 00:12:35.830 align:middle line:84%
either here or here, the
probability is much lower.

00:12:35.830 --> 00:12:39.330 align:middle line:84%
So this is a property
of the world.

00:12:39.330 --> 00:12:42.770 align:middle line:84%
It just says, how
likely is it that there

00:12:42.770 --> 00:12:46.630 align:middle line:84%
are edges at these different
orientations and positions,

00:12:46.630 --> 00:12:48.970 align:middle line:90%
given that there's one here?

00:12:48.970 --> 00:12:51.650 align:middle line:90%
So it's a property of the world.

00:12:51.650 --> 00:12:57.370 align:middle line:84%
Now, the proposal, that
computational level explanation

00:12:57.370 --> 00:13:01.250 align:middle line:84%
of grouping, is that perceptual
grouping, our tendency

00:13:01.250 --> 00:13:04.530 align:middle line:84%
to see things as
belonging together,

00:13:04.530 --> 00:13:10.330 align:middle line:84%
has implicitly internalized
these probabilities so that we

00:13:10.330 --> 00:13:16.410 align:middle line:84%
would tend to see this line
segment and this line segment

00:13:16.410 --> 00:13:20.570 align:middle line:84%
as being part of the same thing
because, empirically, they

00:13:20.570 --> 00:13:22.610 align:middle line:84%
are likely to be part
of the same object,

00:13:22.610 --> 00:13:24.530 align:middle line:84%
just given the way
the world works.

00:13:24.530 --> 00:13:28.530 align:middle line:84%
And so the proposal is
that, either over evolution

00:13:28.530 --> 00:13:33.570 align:middle line:84%
or over development,
we have internalized

00:13:33.570 --> 00:13:36.750 align:middle line:84%
this probability distribution,
this property of the world.

00:13:36.750 --> 00:13:42.600 align:middle line:84%
And in general, for grouping
and for really most other things

00:13:42.600 --> 00:13:45.160 align:middle line:84%
in perception, we
still don't really

00:13:45.160 --> 00:13:48.760 align:middle line:84%
know the extent to which this
is a product of evolution

00:13:48.760 --> 00:13:49.860 align:middle line:90%
versus development.

00:13:49.860 --> 00:13:52.580 align:middle line:90%
It's probably some mix of both.

00:13:52.580 --> 00:13:55.760 align:middle line:84%
It's usually pretty hard to
tease those things apart.

00:13:55.760 --> 00:13:59.320 align:middle line:84%
But the idea is that, over
the course of evolution,

00:13:59.320 --> 00:14:02.460 align:middle line:84%
and then as you grow
up in the world,

00:14:02.460 --> 00:14:05.440 align:middle line:84%
you get lots of experience
looking at objects, picking them

00:14:05.440 --> 00:14:06.480 align:middle line:90%
up.

00:14:06.480 --> 00:14:08.800 align:middle line:90%
You learn what objects are.

00:14:08.800 --> 00:14:13.760 align:middle line:84%
And one way or another, you
internalize these relationships.

00:14:13.760 --> 00:14:19.520 align:middle line:84%
So the prediction then is
that, if that is really

00:14:19.520 --> 00:14:22.080 align:middle line:84%
how grouping works and
why it is the way that it

00:14:22.080 --> 00:14:26.520 align:middle line:84%
is, that you ought to see traces
of these kinds of distributions

00:14:26.520 --> 00:14:28.880 align:middle line:90%
in perceptual grouping.

00:14:28.880 --> 00:14:33.578 align:middle line:84%
So we've already seen some
of simple examples of this,

00:14:33.578 --> 00:14:35.120 align:middle line:84%
grouping via good
continuation, where

00:14:35.120 --> 00:14:37.960 align:middle line:84%
it's just obvious from
looking at these things

00:14:37.960 --> 00:14:39.940 align:middle line:84%
that when you see
something like this,

00:14:39.940 --> 00:14:42.840 align:middle line:84%
you're going to see these
two continuous curves rather

00:14:42.840 --> 00:14:46.200 align:middle line:90%
than this kind of thing.

00:14:46.200 --> 00:14:50.560 align:middle line:84%
This has actually been studied
in more detail and more

00:14:50.560 --> 00:14:51.500 align:middle line:90%
rigorously.

00:14:51.500 --> 00:14:55.600 align:middle line:84%
And this is one pretty
well-known method

00:14:55.600 --> 00:14:57.400 align:middle line:90%
for looking at this.

00:14:57.400 --> 00:15:01.300 align:middle line:84%
So this is the
experimental stimulus here.

00:15:01.300 --> 00:15:02.800 align:middle line:90%
It's a bunch of Gabors.

00:15:02.800 --> 00:15:05.720 align:middle line:84%
Remember, Gabor
functions are the product

00:15:05.720 --> 00:15:08.880 align:middle line:90%
of a sinusoid and a Gaussian.

00:15:08.880 --> 00:15:11.735 align:middle line:84%
So each one of these
things is a Gabor function.

00:15:11.735 --> 00:15:13.360 align:middle line:84%
They're all the same
spatial frequency,

00:15:13.360 --> 00:15:16.800 align:middle line:84%
but they're different
orientations.

00:15:16.800 --> 00:15:19.520 align:middle line:84%
And the idea is that
this is a stimulus that

00:15:19.520 --> 00:15:23.040 align:middle line:84%
contains a continuous
contour amid a whole bunch

00:15:23.040 --> 00:15:24.360 align:middle line:90%
of other Gabors.

00:15:24.360 --> 00:15:27.020 align:middle line:84%
And the continuous
contour is this one here.

00:15:27.020 --> 00:15:29.160 align:middle line:84%
And what makes it a
continuous contour

00:15:29.160 --> 00:15:33.960 align:middle line:84%
is that there is this smooth
relationship between position

00:15:33.960 --> 00:15:35.680 align:middle line:90%
and orientation.

00:15:35.680 --> 00:15:41.470 align:middle line:84%
And what you're supposed to
see when you look at this

00:15:41.470 --> 00:15:45.550 align:middle line:84%
is that that continuous
contour pops out a little bit.

00:15:45.550 --> 00:15:47.550 align:middle line:84%
You can look at that
and see that there's

00:15:47.550 --> 00:15:54.750 align:middle line:84%
this continuous thing amid this
field of random-ish Gabors.

00:15:54.750 --> 00:15:59.870 align:middle line:84%
And so the argument
that is a consequence

00:15:59.870 --> 00:16:01.050 align:middle line:90%
of perceptual grouping.

00:16:01.050 --> 00:16:03.070 align:middle line:84%
And so you could measure
perceptual grouping

00:16:03.070 --> 00:16:05.590 align:middle line:84%
by showing people
displays like this

00:16:05.590 --> 00:16:07.710 align:middle line:84%
and asking them to
detect whether there

00:16:07.710 --> 00:16:10.887 align:middle line:84%
is a continuous contour
in there or not.

00:16:10.887 --> 00:16:12.470 align:middle line:84%
And then you could
vary the properties

00:16:12.470 --> 00:16:15.990 align:middle line:84%
of how that contour
is defined and see

00:16:15.990 --> 00:16:18.710 align:middle line:84%
whether the grouping
occurs when it

00:16:18.710 --> 00:16:23.390 align:middle line:84%
is defined by the
sorts of properties

00:16:23.390 --> 00:16:24.990 align:middle line:90%
that you see in the world.

00:16:24.990 --> 00:16:29.230 align:middle line:84%
And so it turns
out that this task

00:16:29.230 --> 00:16:33.990 align:middle line:84%
of detecting the
snake or the contour

00:16:33.990 --> 00:16:36.910 align:middle line:84%
is easy if the orientation
varies smoothly

00:16:36.910 --> 00:16:38.930 align:middle line:90%
from one Gabor to the next.

00:16:38.930 --> 00:16:41.750 align:middle line:84%
And it becomes more difficult
if it varies less smoothly.

00:16:41.750 --> 00:16:44.990 align:middle line:84%
So this is a diagram of how
these experimental stimuli are

00:16:44.990 --> 00:16:46.390 align:middle line:90%
constructed.

00:16:46.390 --> 00:16:47.530 align:middle line:90%
So they're on a grid.

00:16:47.530 --> 00:16:51.990 align:middle line:84%
And you can vary the
orientation and the position.

00:16:51.990 --> 00:16:56.190 align:middle line:84%
And so this is a graph that
shows what would happen

00:16:56.190 --> 00:16:57.930 align:middle line:90%
when you ran this experiment.

00:16:57.930 --> 00:17:00.710 align:middle line:84%
So again, you show
people these displays.

00:17:00.710 --> 00:17:03.450 align:middle line:84%
Sometimes, they have one
of these contours in them.

00:17:03.450 --> 00:17:04.470 align:middle line:90%
Sometimes, they don't.

00:17:04.470 --> 00:17:06.430 align:middle line:84%
People have to say
which is which.

00:17:06.430 --> 00:17:08.990 align:middle line:84%
So this is a graph that
shows proportion correct

00:17:08.990 --> 00:17:14.310 align:middle line:84%
as a function of the angle
between adjacent Gabors

00:17:14.310 --> 00:17:16.589 align:middle line:90%
on the contour.

00:17:16.589 --> 00:17:20.390 align:middle line:84%
And so here's a case
where the adjacent Gabor

00:17:20.390 --> 00:17:22.170 align:middle line:90%
has changed by kind of a lot.

00:17:22.170 --> 00:17:26.950 align:middle line:84%
So it's less smooth right,
turns around like that.

00:17:26.950 --> 00:17:30.150 align:middle line:84%
And what you're supposed to see
when you look at that display

00:17:30.150 --> 00:17:34.560 align:middle line:84%
is that it's harder
to see the contour,

00:17:34.560 --> 00:17:36.980 align:middle line:84%
because the relationships
between the elements

00:17:36.980 --> 00:17:40.620 align:middle line:84%
are less like the
statistical relationships

00:17:40.620 --> 00:17:42.120 align:middle line:90%
that you see in the world.

00:17:42.120 --> 00:17:46.340 align:middle line:84%
And so what the graph is showing
is that performance on this task

00:17:46.340 --> 00:17:49.840 align:middle line:84%
gets worse as the angle
between the elements goes down.

00:17:49.840 --> 00:17:51.680 align:middle line:84%
These are two
different participants.

00:17:51.680 --> 00:17:53.472 align:middle line:84%
The two curves are two
different durations,

00:17:53.472 --> 00:17:56.120 align:middle line:84%
which, as the slide says, is
not important for our purposes.

00:17:56.120 --> 00:17:58.900 align:middle line:90%


00:17:58.900 --> 00:18:02.580 align:middle line:84%
So the task is also harder if
the orientation and the position

00:18:02.580 --> 00:18:05.480 align:middle line:84%
don't co-vary so as to
form a smooth contour.

00:18:05.480 --> 00:18:09.220 align:middle line:84%
So here, the Gabors
are all arranged such

00:18:09.220 --> 00:18:11.480 align:middle line:84%
that their positions
form a smooth contour.

00:18:11.480 --> 00:18:15.500 align:middle line:84%
But the orientations don't
follow that orientation

00:18:15.500 --> 00:18:16.840 align:middle line:90%
or the global orientation.

00:18:16.840 --> 00:18:18.420 align:middle line:84%
And so then you look
at that display.

00:18:18.420 --> 00:18:20.140 align:middle line:84%
And it's a lot harder
to see that thing.

00:18:20.140 --> 00:18:23.740 align:middle line:90%


00:18:23.740 --> 00:18:25.500 align:middle line:90%
This one is also kind of cool.

00:18:25.500 --> 00:18:29.380 align:middle line:84%
So here, the way that the
contours are constructed

00:18:29.380 --> 00:18:34.220 align:middle line:84%
is-- it's like the same as
this initial one, where it's

00:18:34.220 --> 00:18:37.220 align:middle line:84%
a well-behaved contour, but
then you just rotate each Gabor

00:18:37.220 --> 00:18:40.740 align:middle line:90%
by 90 degrees.

00:18:40.740 --> 00:18:44.580 align:middle line:84%
So now, the orientation is
orthogonal to the direction

00:18:44.580 --> 00:18:46.220 align:middle line:90%
of the contour.

00:18:46.220 --> 00:18:48.400 align:middle line:90%
And that is also hard to detect.

00:18:48.400 --> 00:18:53.060 align:middle line:90%


00:18:53.060 --> 00:18:53.660 align:middle line:90%
Yeah?

00:18:53.660 --> 00:18:55.493 align:middle line:84%
STUDENT: So in these
experiments [INAUDIBLE]

00:18:55.493 --> 00:18:58.580 align:middle line:84%
JOSH MCDERMOTT:
No, we're cheating.

00:18:58.580 --> 00:19:01.260 align:middle line:84%
Yeah, in these class
demonstrations, yes.

00:19:01.260 --> 00:19:01.760 align:middle line:90%
No.

00:19:01.760 --> 00:19:03.740 align:middle line:84%
The experiment involves
just seeing this

00:19:03.740 --> 00:19:06.780 align:middle line:84%
and saying whether there's one
of these contours in it or not.

00:19:06.780 --> 00:19:08.600 align:middle line:84%
Yeah, and there's
almost surely going

00:19:08.600 --> 00:19:10.100 align:middle line:84%
to be some effect
of looking at that

00:19:10.100 --> 00:19:14.443 align:middle line:84%
and then looking at that, as
you probably could detect.

00:19:14.443 --> 00:19:16.360 align:middle line:84%
The problem is that if
I just showed you this,

00:19:16.360 --> 00:19:18.777 align:middle line:84%
you wouldn't believe me that
there was something in there.

00:19:18.777 --> 00:19:20.188 align:middle line:84%
So I've got to
show you that one.

00:19:20.188 --> 00:19:21.480 align:middle line:90%
I guess I could've animated it.

00:19:21.480 --> 00:19:24.300 align:middle line:90%


00:19:24.300 --> 00:19:26.700 align:middle line:84%
So these are all things
that make it harder.

00:19:26.700 --> 00:19:29.580 align:middle line:84%
On the other hand, randomizing
the phase of the Gabors

00:19:29.580 --> 00:19:31.540 align:middle line:90%
has no effect.

00:19:31.540 --> 00:19:33.830 align:middle line:84%
So you can still see
this thing really easily.

00:19:33.830 --> 00:19:37.850 align:middle line:84%
But if you look carefully, the
phase is different from Gabor

00:19:37.850 --> 00:19:38.550 align:middle line:90%
to Gabor.

00:19:38.550 --> 00:19:43.210 align:middle line:84%
So the black and the white
stripes don't line up exactly.

00:19:43.210 --> 00:19:45.450 align:middle line:84%
Again, we haven't
really given you

00:19:45.450 --> 00:19:46.950 align:middle line:84%
a clear explanation
for why that is,

00:19:46.950 --> 00:19:51.690 align:middle line:84%
but it's just part
of the phenomenon.

00:19:51.690 --> 00:19:53.730 align:middle line:84%
But presumably, you
might be able to relate

00:19:53.730 --> 00:19:55.610 align:middle line:84%
this to actually
measurements that you

00:19:55.610 --> 00:19:59.570 align:middle line:90%
would make in actual images.

00:19:59.570 --> 00:20:04.930 align:middle line:84%
So big picture here is that this
phenomenon of grouping, which

00:20:04.930 --> 00:20:07.972 align:middle line:84%
seems like this loose,
subjective thing-- you

00:20:07.972 --> 00:20:08.930 align:middle line:90%
look at these displays.

00:20:08.930 --> 00:20:11.850 align:middle line:84%
And they kind of are
organized in a certain way--

00:20:11.850 --> 00:20:16.390 align:middle line:84%
we think is actually rooted
in the way the world works.

00:20:16.390 --> 00:20:19.970 align:middle line:84%
So there are probabilistic
relationships

00:20:19.970 --> 00:20:21.762 align:middle line:84%
between the elements
that you see in images

00:20:21.762 --> 00:20:23.553 align:middle line:84%
and whether or not
they're likely to belong

00:20:23.553 --> 00:20:24.570 align:middle line:90%
to the same thing.

00:20:24.570 --> 00:20:26.770 align:middle line:84%
Your brain has
internalized those.

00:20:26.770 --> 00:20:30.450 align:middle line:84%
And that causes you to
see these structures that

00:20:30.450 --> 00:20:31.930 align:middle line:84%
are likely to
actually correspond

00:20:31.930 --> 00:20:34.370 align:middle line:90%
to objects in the world.

00:20:34.370 --> 00:20:36.170 align:middle line:84%
And if the world were
set up differently,

00:20:36.170 --> 00:20:38.730 align:middle line:84%
with different statistics,
then your perceptual grouping

00:20:38.730 --> 00:20:40.910 align:middle line:84%
would presumably
work differently.

00:20:40.910 --> 00:20:43.410 align:middle line:84%
Again, that's a very
difficult experiment to do.

00:20:43.410 --> 00:20:45.430 align:middle line:84%
But that would be
the expectation.

00:20:45.430 --> 00:20:50.890 align:middle line:90%


00:20:50.890 --> 00:20:54.570 align:middle line:84%
So as we said, we can
talk about these things

00:20:54.570 --> 00:20:55.430 align:middle line:90%
at different levels.

00:20:55.430 --> 00:20:59.970 align:middle line:84%
So I just gave you a
computational level explanation

00:20:59.970 --> 00:21:00.870 align:middle line:90%
of grouping.

00:21:00.870 --> 00:21:03.770 align:middle line:84%
The question is, what is the
problem that's being solved?

00:21:03.770 --> 00:21:06.290 align:middle line:84%
And what are the constraints
that get imposed to solve it?

00:21:06.290 --> 00:21:08.410 align:middle line:84%
The problem consists
of an inference

00:21:08.410 --> 00:21:11.450 align:middle line:84%
of which things are likely
to be part of the same thing.

00:21:11.450 --> 00:21:13.762 align:middle line:84%
You employ this
constraint of knowing

00:21:13.762 --> 00:21:15.970 align:middle line:84%
that the relationships
between the elements of things

00:21:15.970 --> 00:21:18.130 align:middle line:84%
in the actual world
are not random.

00:21:18.130 --> 00:21:19.850 align:middle line:90%
They have this structure.

00:21:19.850 --> 00:21:23.650 align:middle line:84%
And you internalize that and
apply that to make an inference.

00:21:23.650 --> 00:21:25.830 align:middle line:84%
So that's the computational
level description.

00:21:25.830 --> 00:21:28.490 align:middle line:84%
But we can also ask, how
would this be implemented

00:21:28.490 --> 00:21:31.840 align:middle line:90%
in neural circuitry?

00:21:31.840 --> 00:21:34.920 align:middle line:84%
And there's a fairly
well-known proposal

00:21:34.920 --> 00:21:37.680 align:middle line:84%
for how this particular
aspect of grouping

00:21:37.680 --> 00:21:41.060 align:middle line:84%
of elements into contours
might arise in the brain.

00:21:41.060 --> 00:21:42.920 align:middle line:90%
The main idea is really simple.

00:21:42.920 --> 00:21:46.320 align:middle line:84%
And it's that you could set
the brain up in such a way

00:21:46.320 --> 00:21:51.400 align:middle line:84%
that neurons that would be
stimulated by the same contour

00:21:51.400 --> 00:21:54.460 align:middle line:84%
would be wired up so as
to excite each other,

00:21:54.460 --> 00:21:57.840 align:middle line:84%
so as to enhance the
representation of the contour.

00:21:57.840 --> 00:22:00.740 align:middle line:90%
So this is a simple diagram.

00:22:00.740 --> 00:22:02.800 align:middle line:84%
So here, each one
of these things

00:22:02.800 --> 00:22:06.577 align:middle line:84%
now represents a receptive
field of a single neuron.

00:22:06.577 --> 00:22:08.660 align:middle line:84%
So it's located at a
particular position in space.

00:22:08.660 --> 00:22:10.420 align:middle line:84%
It's got a particular
orientation.

00:22:10.420 --> 00:22:14.080 align:middle line:84%
So these are different receptive
fields of different neurons.

00:22:14.080 --> 00:22:17.640 align:middle line:84%
The solid lines here represent
excitatory interactions.

00:22:17.640 --> 00:22:20.440 align:middle line:84%
The dashed lines represent
inhibitory interactions.

00:22:20.440 --> 00:22:24.840 align:middle line:84%
So the notion here is that this
receptive field and this one,

00:22:24.840 --> 00:22:27.500 align:middle line:84%
or this one, and this one,
they would excite each other.

00:22:27.500 --> 00:22:30.150 align:middle line:84%
What that means is that, if
they're both stimulated--

00:22:30.150 --> 00:22:31.990 align:middle line:84%
so let's say there's
some orientation energy

00:22:31.990 --> 00:22:34.310 align:middle line:84%
here and some
orientation energy here--

00:22:34.310 --> 00:22:37.570 align:middle line:84%
then they boost the
responses of each other.

00:22:37.570 --> 00:22:40.830 align:middle line:84%
And that ought to cause
that set of neurons

00:22:40.830 --> 00:22:44.630 align:middle line:84%
to then accentuated in
the neural representation.

00:22:44.630 --> 00:22:47.830 align:middle line:84%
By comparison, these
inhibitory interactions

00:22:47.830 --> 00:22:51.470 align:middle line:90%
wouldn't cause that to happen.

00:22:51.470 --> 00:22:55.070 align:middle line:84%
So this is an implementation
level explanation

00:22:55.070 --> 00:22:56.510 align:middle line:90%
of this kind of phenomena.

00:22:56.510 --> 00:23:00.030 align:middle line:90%


00:23:00.030 --> 00:23:00.530 align:middle line:90%
All right.

00:23:00.530 --> 00:23:03.930 align:middle line:84%
Any questions about grouping
or levels of explanation?

00:23:03.930 --> 00:23:09.070 align:middle line:90%


00:23:09.070 --> 00:23:16.270 align:middle line:84%
So another place where
grouping processes are evident

00:23:16.270 --> 00:23:20.310 align:middle line:84%
are cases where we
perceive contours

00:23:20.310 --> 00:23:23.630 align:middle line:84%
in the absence of
local image evidence.

00:23:23.630 --> 00:23:27.310 align:middle line:84%
These are also often known
as illusory contours.

00:23:27.310 --> 00:23:32.910 align:middle line:84%
And these two displays
illustrate this.

00:23:32.910 --> 00:23:36.150 align:middle line:84%
So in this particular case,
when you look at this,

00:23:36.150 --> 00:23:37.670 align:middle line:84%
you all probably
have the impression

00:23:37.670 --> 00:23:43.870 align:middle line:84%
that there's a white strip
that's vertically oriented.

00:23:43.870 --> 00:23:46.510 align:middle line:84%
And we call this
an illusory contour

00:23:46.510 --> 00:23:48.670 align:middle line:84%
because there's a
sense in which it looks

00:23:48.670 --> 00:23:50.390 align:middle line:90%
like there's an edge here.

00:23:50.390 --> 00:23:52.830 align:middle line:84%
But actually,
there's no contrast

00:23:52.830 --> 00:23:54.530 align:middle line:90%
in the image at that location.

00:23:54.530 --> 00:23:56.150 align:middle line:90%
The whole thing is just white.

00:23:56.150 --> 00:24:00.130 align:middle line:84%
And in fact, the way that
you create this illusion,

00:24:00.130 --> 00:24:06.190 align:middle line:84%
if you will, is just by taking a
bunch of these semicircle things

00:24:06.190 --> 00:24:09.990 align:middle line:84%
and laying them down so that
the endpoints all align.

00:24:09.990 --> 00:24:13.510 align:middle line:84%
So that's one way that you
could create this display.

00:24:13.510 --> 00:24:17.750 align:middle line:84%
Another way you could create
the display is like the way

00:24:17.750 --> 00:24:21.030 align:middle line:84%
that we see it, which is you
take a whole bunch of ovals

00:24:21.030 --> 00:24:22.227 align:middle line:90%
that are concentric.

00:24:22.227 --> 00:24:23.810 align:middle line:84%
You put a bunch here
and a bunch here.

00:24:23.810 --> 00:24:26.540 align:middle line:84%
And then you put a white
strip on top of them.

00:24:26.540 --> 00:24:29.100 align:middle line:84%
And so that's really
the explanation

00:24:29.100 --> 00:24:32.040 align:middle line:84%
that you are implicitly
inferring when you look at this.

00:24:32.040 --> 00:24:35.400 align:middle line:90%


00:24:35.400 --> 00:24:39.260 align:middle line:84%
So you see this edge here,
even though there's not

00:24:39.260 --> 00:24:42.380 align:middle line:90%
actual contrast in the image.

00:24:42.380 --> 00:24:45.300 align:middle line:84%
Now, there's this other
situation over here,

00:24:45.300 --> 00:24:47.460 align:middle line:84%
where you're also
perceiving an edge

00:24:47.460 --> 00:24:51.500 align:middle line:84%
in the absence of explicit
local information in the image

00:24:51.500 --> 00:24:53.940 align:middle line:84%
because, in this
case, it actually

00:24:53.940 --> 00:24:56.540 align:middle line:84%
looks like this light
gray rectangle extends

00:24:56.540 --> 00:25:00.820 align:middle line:90%
beyond or behind the dark ovals.

00:25:00.820 --> 00:25:05.120 align:middle line:84%
So again, in this region here,
there's no contrast here.

00:25:05.120 --> 00:25:07.380 align:middle line:84%
But you have the
sense that there's

00:25:07.380 --> 00:25:10.800 align:middle line:90%
a thing extending behind them.

00:25:10.800 --> 00:25:14.140 align:middle line:84%
So the difference
between this and this--

00:25:14.140 --> 00:25:17.580 align:middle line:84%
well, there's a
couple differences.

00:25:17.580 --> 00:25:22.300 align:middle line:84%
One is that, in this case, the
thing that you're perceiving

00:25:22.300 --> 00:25:25.300 align:middle line:90%
is in front of the other stuff.

00:25:25.300 --> 00:25:27.108 align:middle line:84%
In this case, the
thing that you're

00:25:27.108 --> 00:25:28.900 align:middle line:84%
perceiving in the
absence of local evidence

00:25:28.900 --> 00:25:31.340 align:middle line:90%
is behind the other stuff.

00:25:31.340 --> 00:25:33.900 align:middle line:84%
But the other thing,
the other difference,

00:25:33.900 --> 00:25:38.580 align:middle line:84%
which I think is deep and
cool, is that, in this case,

00:25:38.580 --> 00:25:41.400 align:middle line:90%
you actually see the edge.

00:25:41.400 --> 00:25:45.740 align:middle line:84%
It actually looks like there is
an edge there that you can see.

00:25:45.740 --> 00:25:47.620 align:middle line:84%
In this case, like
no one's going

00:25:47.620 --> 00:25:49.700 align:middle line:84%
to say that they actually
see the edge there.

00:25:49.700 --> 00:25:51.860 align:middle line:84%
You sense that
the edge is there.

00:25:51.860 --> 00:25:54.000 align:middle line:84%
You perceive that it's
there at some level.

00:25:54.000 --> 00:25:55.280 align:middle line:90%
But you don't actually see it.

00:25:55.280 --> 00:25:57.880 align:middle line:90%


00:25:57.880 --> 00:26:02.180 align:middle line:84%
So these are often
referred to as completion,

00:26:02.180 --> 00:26:05.623 align:middle line:84%
in the sense that there's
local evidence here and here.

00:26:05.623 --> 00:26:07.540 align:middle line:84%
And then there's something
that gets completed

00:26:07.540 --> 00:26:09.580 align:middle line:84%
that causes you to see
something in the absence

00:26:09.580 --> 00:26:10.740 align:middle line:90%
of local evidence.

00:26:10.740 --> 00:26:14.620 align:middle line:84%
This one is often referred
to as modal completion.

00:26:14.620 --> 00:26:18.300 align:middle line:84%
This is typically referred
to as amodal completion.

00:26:18.300 --> 00:26:24.550 align:middle line:84%
So modal-- I think it's Latin or
Greek that refers to sensation.

00:26:24.550 --> 00:26:26.370 align:middle line:84%
And so the idea is
that you're actually

00:26:26.370 --> 00:26:29.290 align:middle line:90%
seeing the contour here.

00:26:29.290 --> 00:26:31.110 align:middle line:84%
Here, you're not
actually seeing it.

00:26:31.110 --> 00:26:32.570 align:middle line:90%
It's amodal.

00:26:32.570 --> 00:26:34.970 align:middle line:84%
But there's still some sense
in which you're representing

00:26:34.970 --> 00:26:36.970 align:middle line:90%
a completed contour.

00:26:36.970 --> 00:26:43.210 align:middle line:84%
And so both of these
things happen all the time.

00:26:43.210 --> 00:26:46.850 align:middle line:84%
Again, most of the time,
you're just not aware of it.

00:26:46.850 --> 00:26:50.130 align:middle line:84%
But sometimes, there are
these funny coincidences

00:26:50.130 --> 00:26:55.890 align:middle line:84%
in images that reveal the
completion processes at work.

00:26:55.890 --> 00:27:00.330 align:middle line:84%
So this is a funny
one, where there's

00:27:00.330 --> 00:27:04.210 align:middle line:84%
a cylinder or something that's
placed in front of this person's

00:27:04.210 --> 00:27:04.710 align:middle line:90%
hands.

00:27:04.710 --> 00:27:07.250 align:middle line:84%
And it makes it look like they
have a really long finger.

00:27:07.250 --> 00:27:12.410 align:middle line:84%
Here, this is a
case where there's

00:27:12.410 --> 00:27:14.370 align:middle line:90%
a bunch of objects on the table.

00:27:14.370 --> 00:27:18.590 align:middle line:84%
They're coincidentally covered
up by this purple thing.

00:27:18.590 --> 00:27:20.850 align:middle line:84%
And so it looks like
there's a continuous table

00:27:20.850 --> 00:27:25.170 align:middle line:90%
behind the purple thing.

00:27:25.170 --> 00:27:27.650 align:middle line:90%
This is a really long cow.

00:27:27.650 --> 00:27:33.170 align:middle line:84%
So it's these sorts of
examples that really drive home

00:27:33.170 --> 00:27:35.450 align:middle line:90%
that this is a real thing.

00:27:35.450 --> 00:27:37.790 align:middle line:84%
On one level, it
sounds very subjective,

00:27:37.790 --> 00:27:41.690 align:middle line:84%
this idea that you're
sensing this contour.

00:27:41.690 --> 00:27:45.250 align:middle line:84%
But it really does affect the
way that you perceive shapes.

00:27:45.250 --> 00:27:49.410 align:middle line:84%
And because occlusion-- so
occlusion refers to the fact

00:27:49.410 --> 00:27:51.530 align:middle line:84%
that something can be
in front of another

00:27:51.530 --> 00:27:57.130 align:middle line:84%
and block your view of it and
part of it in some region.

00:27:57.130 --> 00:28:00.330 align:middle line:84%
And so objects in vision
occlude each other.

00:28:00.330 --> 00:28:02.690 align:middle line:84%
So you have one object
that's in front of the other.

00:28:02.690 --> 00:28:04.230 align:middle line:90%
It blocks your view temporarily.

00:28:04.230 --> 00:28:07.227 align:middle line:84%
And so this business
of amodal completion

00:28:07.227 --> 00:28:08.810 align:middle line:84%
happens all the time
because occlusion

00:28:08.810 --> 00:28:11.670 align:middle line:90%
is just everywhere in vision.

00:28:11.670 --> 00:28:17.610 align:middle line:90%


00:28:17.610 --> 00:28:19.160 align:middle line:84%
You might ask, well,
what determines

00:28:19.160 --> 00:28:22.040 align:middle line:90%
whether this completion happens?

00:28:22.040 --> 00:28:25.160 align:middle line:84%
And one important
property is what

00:28:25.160 --> 00:28:29.800 align:middle line:84%
is depicted here, which is
referred to as relatability.

00:28:29.800 --> 00:28:33.040 align:middle line:84%
And this was popularized by two
people, Kellman and Shipley.

00:28:33.040 --> 00:28:36.220 align:middle line:84%
And so the idea is that
when you look at this one,

00:28:36.220 --> 00:28:39.080 align:middle line:84%
it looks like the two gray
things are connected and are

00:28:39.080 --> 00:28:41.975 align:middle line:84%
a single object, whereas, in
this one, it really doesn't.

00:28:41.975 --> 00:28:44.600 align:middle line:84%
It really looks like there's two
different gray rectangles that

00:28:44.600 --> 00:28:47.440 align:middle line:84%
are just sticking under
the same black blob.

00:28:47.440 --> 00:28:50.920 align:middle line:84%
And so the intuition is
that the contours that

00:28:50.920 --> 00:28:53.020 align:middle line:84%
are on either side
of the occluder,

00:28:53.020 --> 00:28:55.440 align:middle line:84%
they should be aiming
towards the same place

00:28:55.440 --> 00:28:57.240 align:middle line:84%
behind the occluder
and shouldn't

00:28:57.240 --> 00:28:59.160 align:middle line:90%
be at too steep of an angle.

00:28:59.160 --> 00:29:03.460 align:middle line:84%
So that's what this term
relatability really refers to.

00:29:03.460 --> 00:29:08.200 align:middle line:84%
It's whether the contours can
be connected in a smooth way.

00:29:08.200 --> 00:29:11.100 align:middle line:84%
So here, we have an example of
something that is relatable.

00:29:11.100 --> 00:29:14.160 align:middle line:84%
So you can imagine
this smooth curve

00:29:14.160 --> 00:29:16.200 align:middle line:84%
joining the things
behind an occluder.

00:29:16.200 --> 00:29:17.940 align:middle line:90%
And these are unrelatable.

00:29:17.940 --> 00:29:20.300 align:middle line:84%
There's an inflection
point in the curve.

00:29:20.300 --> 00:29:23.580 align:middle line:90%


00:29:23.580 --> 00:29:27.000 align:middle line:84%
And so again, this
is something that's

00:29:27.000 --> 00:29:30.120 align:middle line:84%
subjectively evident
that is probably

00:29:30.120 --> 00:29:32.140 align:middle line:84%
due to the statistics
of the world.

00:29:32.140 --> 00:29:34.200 align:middle line:84%
It's probably a
function of which

00:29:34.200 --> 00:29:37.360 align:middle line:84%
edges are empirically likely
to actually correspond

00:29:37.360 --> 00:29:39.215 align:middle line:90%
to objects in the world.

00:29:39.215 --> 00:29:40.840 align:middle line:84%
And the idea is that
this kind of thing

00:29:40.840 --> 00:29:42.557 align:middle line:84%
is more probable than
this kind of thing.

00:29:42.557 --> 00:29:44.140 align:middle line:84%
It's not that this
could never happen.

00:29:44.140 --> 00:29:46.080 align:middle line:90%
It obviously could happen.

00:29:46.080 --> 00:29:47.420 align:middle line:90%
But it's just less likely.

00:29:47.420 --> 00:29:49.640 align:middle line:84%
And you're making a
probabilistic inference

00:29:49.640 --> 00:29:51.340 align:middle line:84%
when you look at one
of these displays.

00:29:51.340 --> 00:29:55.340 align:middle line:90%


00:29:55.340 --> 00:30:00.800 align:middle line:84%
So I want to
conclude this lecture

00:30:00.800 --> 00:30:06.240 align:middle line:84%
by talking about
some evidence for how

00:30:06.240 --> 00:30:08.160 align:middle line:84%
these illusory contours
might be represented

00:30:08.160 --> 00:30:10.080 align:middle line:90%
in the visual system.

00:30:10.080 --> 00:30:12.720 align:middle line:84%
And one really
interesting finding

00:30:12.720 --> 00:30:16.230 align:middle line:84%
is that you can find
individual neurons

00:30:16.230 --> 00:30:19.010 align:middle line:84%
in an area of the
visual system, V2,

00:30:19.010 --> 00:30:22.270 align:middle line:84%
which is one stage beyond
V1, that seem to respond

00:30:22.270 --> 00:30:23.990 align:middle line:90%
to these illusory contours.

00:30:23.990 --> 00:30:25.870 align:middle line:84%
So these were discovered
by Rüdiger von der

00:30:25.870 --> 00:30:29.110 align:middle line:84%
Heydt. he was a vision scientist
who worked at Johns Hopkins

00:30:29.110 --> 00:30:30.430 align:middle line:90%
for many years.

00:30:30.430 --> 00:30:34.910 align:middle line:84%
And the very first paper
was from back in 1984.

00:30:34.910 --> 00:30:38.150 align:middle line:84%
And so the idea is
to measure responses

00:30:38.150 --> 00:30:42.470 align:middle line:84%
to stimuli that have an
illusory contour, so cases

00:30:42.470 --> 00:30:45.310 align:middle line:84%
where you see something there
where there's no local image

00:30:45.310 --> 00:30:46.230 align:middle line:90%
evidence.

00:30:46.230 --> 00:30:51.030 align:middle line:84%
And so the oval here represents
the receptive field of a neuron.

00:30:51.030 --> 00:30:54.110 align:middle line:84%
And the rest of the stuff
here is the stimulus.

00:30:54.110 --> 00:30:56.910 align:middle line:84%
And so this is
just a regular line

00:30:56.910 --> 00:30:59.830 align:middle line:84%
that gets swept through
the receptive field.

00:30:59.830 --> 00:31:02.630 align:middle line:84%
And this is what's
called a raster plot.

00:31:02.630 --> 00:31:05.990 align:middle line:84%
So each row represents one
trial where you sweep the thing

00:31:05.990 --> 00:31:07.450 align:middle line:90%
through the receptive field.

00:31:07.450 --> 00:31:10.490 align:middle line:84%
And the dots represent spikes
that are fired by the neuron.

00:31:10.490 --> 00:31:12.790 align:middle line:84%
And so the point is that
there's just a lot of dots

00:31:12.790 --> 00:31:15.935 align:middle line:84%
there, which is what you
would expect because there's

00:31:15.935 --> 00:31:16.810 align:middle line:90%
an edge in the image.

00:31:16.810 --> 00:31:18.518 align:middle line:84%
You sweep it through
the receptive field.

00:31:18.518 --> 00:31:19.650 align:middle line:90%
And you get a response.

00:31:19.650 --> 00:31:22.750 align:middle line:90%


00:31:22.750 --> 00:31:26.638 align:middle line:84%
And down here, D is just
what happens if there's

00:31:26.638 --> 00:31:27.930 align:middle line:90%
nothing in the receptive field.

00:31:27.930 --> 00:31:29.570 align:middle line:84%
So it's just
spontaneous activity.

00:31:29.570 --> 00:31:32.128 align:middle line:84%
So you don't have a whole
lot of spikes there.

00:31:32.128 --> 00:31:33.670 align:middle line:84%
And so the two
interesting conditions

00:31:33.670 --> 00:31:35.198 align:middle line:84%
are the ones that
are shown here.

00:31:35.198 --> 00:31:36.490 align:middle line:90%
So this is a really old figure.

00:31:36.490 --> 00:31:37.830 align:middle line:90%
And it's a little hard to see.

00:31:37.830 --> 00:31:40.190 align:middle line:90%
But this is an illusory contour.

00:31:40.190 --> 00:31:44.690 align:middle line:84%
So we've got a black line
here and a black line here.

00:31:44.690 --> 00:31:46.730 align:middle line:84%
And then this region
here is also black.

00:31:46.730 --> 00:31:49.910 align:middle line:84%
So there's no image
contrast here.

00:31:49.910 --> 00:31:52.310 align:middle line:84%
But if you looked
at this, especially

00:31:52.310 --> 00:31:55.130 align:middle line:84%
if this receptive field
diagram wasn't there,

00:31:55.130 --> 00:31:58.110 align:middle line:84%
you would perceive there to be
a black line extending across

00:31:58.110 --> 00:32:00.510 align:middle line:90%
here.

00:32:00.510 --> 00:32:03.490 align:middle line:84%
This stimulus, maybe if you're
sitting all the way in the back,

00:32:03.490 --> 00:32:05.010 align:middle line:84%
this actually looks
exactly the same as this.

00:32:05.010 --> 00:32:07.070 align:middle line:84%
But it's actually different
in an important way.

00:32:07.070 --> 00:32:09.790 align:middle line:84%
And that is that there's a
thin white line happening

00:32:09.790 --> 00:32:12.510 align:middle line:90%
here and here.

00:32:12.510 --> 00:32:15.380 align:middle line:84%
And so this is an
analogous example

00:32:15.380 --> 00:32:17.740 align:middle line:84%
shown at better resolution,
so you can get the idea.

00:32:17.740 --> 00:32:20.360 align:middle line:84%
So this is a stimulus where you
would see an illusory contour.

00:32:20.360 --> 00:32:24.420 align:middle line:84%
It looks like there's a white
rectangle extending across

00:32:24.420 --> 00:32:25.900 align:middle line:90%
between the two circles.

00:32:25.900 --> 00:32:30.060 align:middle line:84%
Here, we've drawn these thin
white lines, here and here.

00:32:30.060 --> 00:32:32.880 align:middle line:84%
And that kills the percept
of the illusory contour.

00:32:32.880 --> 00:32:34.540 align:middle line:84%
If you look at that,
you might actually

00:32:34.540 --> 00:32:36.340 align:middle line:84%
see that there's a
white rectangle that's

00:32:36.340 --> 00:32:39.420 align:middle line:84%
behind some other white
thing, like maybe you're

00:32:39.420 --> 00:32:42.780 align:middle line:84%
viewing something through
two round windows.

00:32:42.780 --> 00:32:45.900 align:middle line:84%
But you don't see the illusory
contour here that you see here.

00:32:45.900 --> 00:32:50.020 align:middle line:84%
And so the point here is that
this is a very small change

00:32:50.020 --> 00:32:52.620 align:middle line:84%
to the image that
makes a big change

00:32:52.620 --> 00:32:55.760 align:middle line:90%
to the subjective perception.

00:32:55.760 --> 00:32:59.700 align:middle line:84%
And so von der Heydt used this
to actually probe for responses

00:32:59.700 --> 00:33:00.840 align:middle line:90%
to the illusory contour.

00:33:00.840 --> 00:33:03.060 align:middle line:84%
So the idea is that you
have these two stimuli that

00:33:03.060 --> 00:33:06.860 align:middle line:84%
are almost the same, except for
this really small difference.

00:33:06.860 --> 00:33:08.720 align:middle line:84%
And in this case,
you see the contour.

00:33:08.720 --> 00:33:09.880 align:middle line:90%
In this case, you don't.

00:33:09.880 --> 00:33:12.110 align:middle line:84%
And what he found was
that, in this case,

00:33:12.110 --> 00:33:15.830 align:middle line:84%
you get a big response, so lots
of dots on the raster here,

00:33:15.830 --> 00:33:17.090 align:middle line:90%
action potentials.

00:33:17.090 --> 00:33:19.090 align:middle line:90%
And in this case, you don't.

00:33:19.090 --> 00:33:23.730 align:middle line:84%
So it's evidence that these
neurons are responding

00:33:23.730 --> 00:33:26.130 align:middle line:90%
to these illusory contours.

00:33:26.130 --> 00:33:29.993 align:middle line:84%
And importantly, so this
is interesting both just

00:33:29.993 --> 00:33:31.410 align:middle line:84%
because it's
interesting, but also

00:33:31.410 --> 00:33:36.450 align:middle line:84%
because this is something
that apparently differentiates

00:33:36.450 --> 00:33:37.790 align:middle line:90%
V2 from V1.

00:33:37.790 --> 00:33:40.770 align:middle line:84%
So you don't see this,
or not very much of it,

00:33:40.770 --> 00:33:44.050 align:middle line:84%
in primary visual cortex,
something that emerges

00:33:44.050 --> 00:33:46.810 align:middle line:90%
a little bit downstream.

00:33:46.810 --> 00:33:48.030 align:middle line:90%
Here's just another example.

00:33:48.030 --> 00:33:51.410 align:middle line:84%
This is a different type
of illusory contour,

00:33:51.410 --> 00:33:55.010 align:middle line:84%
where, if you have these
gratings that are slightly

00:33:55.010 --> 00:33:57.850 align:middle line:84%
offset, you see
an edge here, even

00:33:57.850 --> 00:34:00.130 align:middle line:84%
though all of the
actual orientation

00:34:00.130 --> 00:34:05.650 align:middle line:84%
energy in the stimulus
is perpendicular to that.

00:34:05.650 --> 00:34:08.170 align:middle line:84%
And so this is
showing you that this

00:34:08.170 --> 00:34:10.130 align:middle line:84%
is-- so this is a
neuron that's being

00:34:10.130 --> 00:34:11.710 align:middle line:90%
stimulated with these lines.

00:34:11.710 --> 00:34:15.030 align:middle line:84%
And so when you have a line
that's nearly horizontal,

00:34:15.030 --> 00:34:16.469 align:middle line:90%
you get almost no response.

00:34:16.469 --> 00:34:18.469 align:middle line:84%
When you have a line
that's nearly vertical,

00:34:18.469 --> 00:34:20.170 align:middle line:90%
you get big responses.

00:34:20.170 --> 00:34:24.650 align:middle line:84%
And here, we have
illusory contours

00:34:24.650 --> 00:34:26.443 align:middle line:90%
with those same orientations.

00:34:26.443 --> 00:34:28.610 align:middle line:84%
And the illusory contour,
when it's almost vertical,

00:34:28.610 --> 00:34:30.929 align:middle line:84%
gives you a big
response, even though all

00:34:30.929 --> 00:34:34.330 align:middle line:84%
of the lines that are in the
stimulus are mostly horizontal.

00:34:34.330 --> 00:34:37.690 align:middle line:84%
So the neuron's really
responding to the percept

00:34:37.690 --> 00:34:40.370 align:middle line:84%
of the-- or it's responding to
some correlate of that illusory

00:34:40.370 --> 00:34:41.889 align:middle line:90%
contour--

00:34:41.889 --> 00:34:43.830 align:middle line:84%
again, happening
in an area of V2.

00:34:43.830 --> 00:34:46.650 align:middle line:90%


00:34:46.650 --> 00:34:47.150 align:middle line:90%
All right.

00:34:47.150 --> 00:34:49.050 align:middle line:84%
So it's natural to
wonder like, well,

00:34:49.050 --> 00:34:53.290 align:middle line:84%
what are the mechanisms
that give rise

00:34:53.290 --> 00:34:55.889 align:middle line:90%
to these illusory contours.

00:34:55.889 --> 00:34:58.850 align:middle line:84%
And I would say we
don't entirely know.

00:34:58.850 --> 00:35:04.290 align:middle line:84%
There have been proposals for
models of illusory contours

00:35:04.290 --> 00:35:07.770 align:middle line:84%
based on local
low-level features.

00:35:07.770 --> 00:35:09.960 align:middle line:84%
Here's a diagram
for one such paper.

00:35:09.960 --> 00:35:11.920 align:middle line:84%
And so the idea
is that you could

00:35:11.920 --> 00:35:15.480 align:middle line:84%
have local receptive
fields that would detect

00:35:15.480 --> 00:35:20.480 align:middle line:84%
the elements of these displays--
the line endings, for instance.

00:35:20.480 --> 00:35:23.200 align:middle line:84%
And you could imagine
that you would

00:35:23.200 --> 00:35:25.080 align:middle line:84%
try to create a neuron
that would respond

00:35:25.080 --> 00:35:28.480 align:middle line:84%
to these illusory contours in a
way that's analogous to the way

00:35:28.480 --> 00:35:33.240 align:middle line:84%
that we think orientation
selectivity is produced

00:35:33.240 --> 00:35:36.335 align:middle line:84%
by a bunch of center surround
receptive field inputs.

00:35:36.335 --> 00:35:38.960 align:middle line:84%
Remember, we talked about that
model of orientation selectivity

00:35:38.960 --> 00:35:39.960 align:middle line:84%
where you have these
center surround

00:35:39.960 --> 00:35:41.440 align:middle line:90%
receptive fields in the LGN.

00:35:41.440 --> 00:35:43.907 align:middle line:84%
And they converge on
some downstream neuron.

00:35:43.907 --> 00:35:46.240 align:middle line:84%
And if you have the right
combination of receptive field

00:35:46.240 --> 00:35:48.780 align:middle line:84%
inputs, you get an orientation
selective receptive field.

00:35:48.780 --> 00:35:51.880 align:middle line:84%
So you can imagine the same
principle applying here,

00:35:51.880 --> 00:35:54.000 align:middle line:84%
that you would have a
bunch of receptive fields

00:35:54.000 --> 00:35:59.420 align:middle line:84%
that would be tuned to the
individual elements of, say,

00:35:59.420 --> 00:36:00.620 align:middle line:90%
a display like this.

00:36:00.620 --> 00:36:03.860 align:middle line:84%
And then if those provided
input to a downstream neuron,

00:36:03.860 --> 00:36:06.040 align:middle line:84%
you would then get
something that would respond

00:36:06.040 --> 00:36:08.660 align:middle line:90%
to the illusory contour.

00:36:08.660 --> 00:36:12.240 align:middle line:84%
And that might be
part of the story.

00:36:12.240 --> 00:36:14.240 align:middle line:84%
But one really
interesting property

00:36:14.240 --> 00:36:17.160 align:middle line:84%
of these illusory
contours is that they're

00:36:17.160 --> 00:36:21.000 align:middle line:84%
very sensitive to manipulations
that you wouldn't really

00:36:21.000 --> 00:36:23.940 align:middle line:84%
think would affect the
low-level responses that much.

00:36:23.940 --> 00:36:25.940 align:middle line:84%
And so in particular,
in this case,

00:36:25.940 --> 00:36:29.280 align:middle line:84%
you actually don't really see
a very strong illusory contour,

00:36:29.280 --> 00:36:31.200 align:middle line:90%
whereas in this case, you do.

00:36:31.200 --> 00:36:35.360 align:middle line:84%
And so you have roughly the
same number of line endings

00:36:35.360 --> 00:36:38.180 align:middle line:84%
and the same amount of alignment
in these two different cases.

00:36:38.180 --> 00:36:41.880 align:middle line:84%
But in this case, the fact
that the line segments

00:36:41.880 --> 00:36:47.960 align:middle line:84%
are randomly oriented makes the
illusory contour a lot stronger.

00:36:47.960 --> 00:36:53.400 align:middle line:84%
And intuitively, one
way to think about this

00:36:53.400 --> 00:36:57.240 align:middle line:84%
is that there are other
ways to actually explain

00:36:57.240 --> 00:37:00.120 align:middle line:84%
the fact that these
things are all lined up

00:37:00.120 --> 00:37:01.600 align:middle line:84%
that don't necessarily
require you

00:37:01.600 --> 00:37:03.640 align:middle line:84%
to postulate that there
is some object here

00:37:03.640 --> 00:37:04.720 align:middle line:90%
that's occluding them.

00:37:04.720 --> 00:37:07.190 align:middle line:84%
So in fact, these are all
exactly the same length.

00:37:07.190 --> 00:37:08.690 align:middle line:90%
And they're all lined up.

00:37:08.690 --> 00:37:10.390 align:middle line:84%
And so you might
imagine that there

00:37:10.390 --> 00:37:13.870 align:middle line:84%
was some other process that
caused all these things to be

00:37:13.870 --> 00:37:16.170 align:middle line:84%
lined up in this way,
whereas, in this case,

00:37:16.170 --> 00:37:18.310 align:middle line:84%
really the most likely
explanation is probably

00:37:18.310 --> 00:37:21.070 align:middle line:84%
just that there's an
occluding surface that

00:37:21.070 --> 00:37:22.350 align:middle line:90%
happens to be white.

00:37:22.350 --> 00:37:25.070 align:middle line:84%
So it's really
not so obvious how

00:37:25.070 --> 00:37:28.310 align:middle line:84%
to account for these
kinds of differences

00:37:28.310 --> 00:37:33.610 align:middle line:84%
in terms of these low-level
circuit-style models.

00:37:33.610 --> 00:37:37.190 align:middle line:90%


00:37:37.190 --> 00:37:42.930 align:middle line:84%
And as I've noted here, so
this model here is probably--

00:37:42.930 --> 00:37:45.813 align:middle line:84%
I don't know-- 20, 25, 30
years old, something like that.

00:37:45.813 --> 00:37:47.230 align:middle line:84%
This is the kind
of problem that I

00:37:47.230 --> 00:37:51.070 align:middle line:84%
think is ripe for revisiting
in the current era.

00:37:51.070 --> 00:37:53.990 align:middle line:84%
So we now have very different
modeling tools than were

00:37:53.990 --> 00:37:57.990 align:middle line:84%
available back when there was
a lot of interest in this,

00:37:57.990 --> 00:38:00.070 align:middle line:90%
in the '80s and early '90s.

00:38:00.070 --> 00:38:06.430 align:middle line:84%
And so yeah, one of you could
work on this, potentially.

00:38:06.430 --> 00:38:06.970 align:middle line:90%
All right.

00:38:06.970 --> 00:38:10.830 align:middle line:90%
So we think that these are--

00:38:10.830 --> 00:38:12.930 align:middle line:84%
at some level, these
illusory contours,

00:38:12.930 --> 00:38:14.157 align:middle line:90%
they're illusions, right?

00:38:14.157 --> 00:38:15.990 align:middle line:84%
We call them illusions
because you're seeing

00:38:15.990 --> 00:38:17.250 align:middle line:90%
something that's not there.

00:38:17.250 --> 00:38:20.370 align:middle line:84%
But as is the case
with most illusions,

00:38:20.370 --> 00:38:23.470 align:middle line:84%
we actually think that these
represent engineering solutions

00:38:23.470 --> 00:38:27.030 align:middle line:90%
that help us see in the world.

00:38:27.030 --> 00:38:29.190 align:middle line:84%
And probably because
of phenomena like

00:38:29.190 --> 00:38:31.910 align:middle line:84%
this, that it just happens
all the time, that there

00:38:31.910 --> 00:38:34.550 align:middle line:84%
will be the edge of
an object that just

00:38:34.550 --> 00:38:36.910 align:middle line:84%
because the object
happens to be pretty

00:38:36.910 --> 00:38:40.590 align:middle line:84%
similar color to the background,
at least in some place,

00:38:40.590 --> 00:38:42.810 align:middle line:84%
there's not much local
evidence for the edge.

00:38:42.810 --> 00:38:45.990 align:middle line:90%
And so here, you have a log.

00:38:45.990 --> 00:38:50.450 align:middle line:84%
And it's pretty similar in
gray level to the background.

00:38:50.450 --> 00:38:52.550 align:middle line:84%
And so locally, there's
just not a whole lot

00:38:52.550 --> 00:38:55.470 align:middle line:90%
of orientation energy.

00:38:55.470 --> 00:38:58.110 align:middle line:84%
But you can still see
the edge pretty clearly,

00:38:58.110 --> 00:39:01.110 align:middle line:84%
probably because, well, there's
some high contrast stuff here

00:39:01.110 --> 00:39:02.690 align:middle line:84%
and some high
contrast stuff here.

00:39:02.690 --> 00:39:07.900 align:middle line:84%
And so you get these mechanisms
that contour completion.

00:39:07.900 --> 00:39:12.060 align:middle line:84%
So this sort of completion is
probably happening all the time

00:39:12.060 --> 00:39:16.100 align:middle line:84%
without us really thinking
a whole lot about it.

00:39:16.100 --> 00:39:20.600 align:middle line:84%
What questions do you have about
modal or amodal completion?

00:39:20.600 --> 00:39:29.980 align:middle line:90%


00:39:29.980 --> 00:39:30.753 align:middle line:90%
Yeah?

00:39:30.753 --> 00:39:32.420 align:middle line:84%
STUDENT: This is just
a clarifying point

00:39:32.420 --> 00:39:35.540 align:middle line:90%
about the von der Heydt paper.

00:39:35.540 --> 00:39:36.420 align:middle line:90%
JOSH MCDERMOTT: Yeah?

00:39:36.420 --> 00:39:39.020 align:middle line:84%
STUDENT: When it's talking
about some neurons in V2

00:39:39.020 --> 00:39:43.060 align:middle line:84%
responding to illusory contours,
is it responding similarly

00:39:43.060 --> 00:39:45.640 align:middle line:84%
to illusory contours as
it does to just a line?

00:39:45.640 --> 00:39:47.385 align:middle line:90%
Or is it [INAUDIBLE]

00:39:47.385 --> 00:39:48.760 align:middle line:84%
JOSH MCDERMOTT:
Well, apparently.

00:39:48.760 --> 00:39:51.400 align:middle line:84%
So that's kind of what
this shows, right?

00:39:51.400 --> 00:39:53.840 align:middle line:84%
So this is the response
to just a line.

00:39:53.840 --> 00:39:56.100 align:middle line:84%
And this is the
illusory contour.

00:39:56.100 --> 00:39:58.760 align:middle line:84%
I mean, it's not
shown in these graphs.

00:39:58.760 --> 00:40:01.843 align:middle line:84%
But this would be a neuron
that is orientation-selective.

00:40:01.843 --> 00:40:04.260 align:middle line:84%
So you change the orientation
of the line and the response

00:40:04.260 --> 00:40:05.023 align:middle line:90%
would go down.

00:40:05.023 --> 00:40:06.940 align:middle line:84%
And you'd see the same
orientation selectivity

00:40:06.940 --> 00:40:08.500 align:middle line:90%
to the illusory contour.

00:40:08.500 --> 00:40:12.180 align:middle line:84%
So yeah, it does seem like
it's like the same code

00:40:12.180 --> 00:40:16.300 align:middle line:84%
for a regular contour that
has some image contrast as

00:40:16.300 --> 00:40:18.020 align:middle line:90%
for an illusory contour.

00:40:18.020 --> 00:40:20.620 align:middle line:84%
And the next example, I think,
also shows that maybe more

00:40:20.620 --> 00:40:24.980 align:middle line:84%
clearly, where here you can
see that this is orientation

00:40:24.980 --> 00:40:26.960 align:middle line:90%
selective to the visible line.

00:40:26.960 --> 00:40:29.740 align:middle line:84%
So it responds to this
orientation, not this one.

00:40:29.740 --> 00:40:32.020 align:middle line:84%
And here, you see
comparable selectivity

00:40:32.020 --> 00:40:35.220 align:middle line:90%
to the illusory contour.

00:40:35.220 --> 00:40:35.980 align:middle line:90%
Yeah.

00:40:35.980 --> 00:40:37.540 align:middle line:90%
Yeah?

00:40:37.540 --> 00:40:40.420 align:middle line:90%
STUDENT: [INAUDIBLE]

00:40:40.420 --> 00:40:45.213 align:middle line:90%


00:40:45.213 --> 00:40:47.380 align:middle line:84%
JOSH MCDERMOTT: What do you
mean how are we supposed

00:40:47.380 --> 00:40:48.580 align:middle line:90%
to interpret the two halves?

00:40:48.580 --> 00:40:52.540 align:middle line:84%
STUDENT: Like the two
circles [INAUDIBLE]

00:40:52.540 --> 00:40:55.380 align:middle line:90%


00:40:55.380 --> 00:40:59.460 align:middle line:84%
JOSH MCDERMOTT: So
this is a stimulus, OK?

00:40:59.460 --> 00:41:02.870 align:middle line:84%
And the stimulus is just--
it just looks like this.

00:41:02.870 --> 00:41:04.690 align:middle line:90%
So it's just a line.

00:41:04.690 --> 00:41:06.890 align:middle line:84%
And this is being
presented to-- essentially,

00:41:06.890 --> 00:41:07.950 align:middle line:90%
presented to a neuron.

00:41:07.950 --> 00:41:11.290 align:middle line:84%
So the neuron's receptive
field would be here.

00:41:11.290 --> 00:41:12.910 align:middle line:90%
And then these are raster plots.

00:41:12.910 --> 00:41:17.118 align:middle line:84%
So a whole bunch of these are
presentations of this stimulus.

00:41:17.118 --> 00:41:19.410 align:middle line:84%
And the point is that you
don't see very many dots here

00:41:19.410 --> 00:41:21.830 align:middle line:90%
because the dots are spikes.

00:41:21.830 --> 00:41:24.310 align:middle line:84%
And so the neuron is just not
responding to the stimulus.

00:41:24.310 --> 00:41:27.430 align:middle line:84%
These correspond to
presentation of this stimulus.

00:41:27.430 --> 00:41:30.330 align:middle line:84%
And there's a whole bunch
of dots here because it's

00:41:30.330 --> 00:41:31.310 align:middle line:90%
orientation-selective.

00:41:31.310 --> 00:41:34.790 align:middle line:84%
And it's responding to that
line and not to that one.

00:41:34.790 --> 00:41:36.810 align:middle line:84%
And this is the same
thing, only presenting

00:41:36.810 --> 00:41:40.350 align:middle line:84%
these illusory contours
at these two orientations.

00:41:40.350 --> 00:41:41.830 align:middle line:84%
So these are called
raster plots.

00:41:41.830 --> 00:41:44.510 align:middle line:84%
These are very common in old
school neurophysiology papers.

00:41:44.510 --> 00:41:49.090 align:middle line:84%
So again, each row represents
a trial-- so a presentation

00:41:49.090 --> 00:41:50.410 align:middle line:90%
of a stimulus.

00:41:50.410 --> 00:41:52.330 align:middle line:90%
This is time.

00:41:52.330 --> 00:41:54.730 align:middle line:84%
And each little dot
here is a spike.

00:41:54.730 --> 00:41:58.520 align:middle line:90%


00:41:58.520 --> 00:42:05.760 align:middle line:84%
OK, so one last related
concept is this notion figure

00:42:05.760 --> 00:42:06.740 align:middle line:90%
and ground.

00:42:06.740 --> 00:42:11.120 align:middle line:84%
So empirically, we
often interpret images

00:42:11.120 --> 00:42:13.540 align:middle line:84%
as consisting of
figure and ground.

00:42:13.540 --> 00:42:15.520 align:middle line:84%
And this is a really
famous illusion

00:42:15.520 --> 00:42:20.280 align:middle line:84%
that illustrates this point
where, when you look at this,

00:42:20.280 --> 00:42:25.298 align:middle line:84%
sometimes you see a vase and
sometimes you see two faces.

00:42:25.298 --> 00:42:26.840 align:middle line:84%
And you tend to see
one or the other.

00:42:26.840 --> 00:42:27.860 align:middle line:90%
And it's bistable.

00:42:27.860 --> 00:42:31.227 align:middle line:84%
So if you stare at this,
sometimes you'll see two faces.

00:42:31.227 --> 00:42:33.560 align:middle line:84%
And then it'll switch and
it'll look mostly like a vase.

00:42:33.560 --> 00:42:34.580 align:middle line:90%
It goes back and forth.

00:42:34.580 --> 00:42:36.580 align:middle line:84%
And the point is that,
at any moment in time,

00:42:36.580 --> 00:42:39.440 align:middle line:84%
you tend to see
one or the other.

00:42:39.440 --> 00:42:41.600 align:middle line:90%
So that edge is always there.

00:42:41.600 --> 00:42:47.060 align:middle line:84%
But the edge is either owned
by one side or the other.

00:42:47.060 --> 00:42:50.140 align:middle line:84%
So since the edge is caused
by one side or the other,

00:42:50.140 --> 00:42:51.880 align:middle line:84%
and that side has
caused the figure,

00:42:51.880 --> 00:42:55.260 align:middle line:84%
the other side is
called the ground.

00:42:55.260 --> 00:42:58.760 align:middle line:84%
So if this one doesn't
work on you, look at this.

00:42:58.760 --> 00:43:05.640 align:middle line:84%
So this is one of these displays
that makes your brain hurt.

00:43:05.640 --> 00:43:10.560 align:middle line:84%
And what is happening here
is that these little crosses,

00:43:10.560 --> 00:43:12.400 align:middle line:90%
for brief periods of time, move.

00:43:12.400 --> 00:43:16.400 align:middle line:84%
And that causes them to look
like objects and figure.

00:43:16.400 --> 00:43:18.200 align:middle line:90%
And then they become static.

00:43:18.200 --> 00:43:19.920 align:middle line:90%
And something else moves.

00:43:19.920 --> 00:43:21.920 align:middle line:84%
And so the what's
figure and what's ground

00:43:21.920 --> 00:43:24.800 align:middle line:84%
is changing from
moment to moment.

00:43:24.800 --> 00:43:27.520 align:middle line:84%
But you'll initially
see these white crosses,

00:43:27.520 --> 00:43:29.020 align:middle line:84%
and then see these
black crosses.

00:43:29.020 --> 00:43:32.560 align:middle line:84%
And so it's just supposed
to make the point

00:43:32.560 --> 00:43:37.800 align:middle line:84%
that you tend to assign
edges as belonging

00:43:37.800 --> 00:43:40.240 align:middle line:90%
to one side or the other.

00:43:40.240 --> 00:43:42.680 align:middle line:84%
And the side that
belongs to them,

00:43:42.680 --> 00:43:44.460 align:middle line:90%
that owns them is "figure."

00:43:44.460 --> 00:43:48.320 align:middle line:90%


00:43:48.320 --> 00:43:52.340 align:middle line:84%
So what's figure and what's
ground is inherently ambiguous.

00:43:52.340 --> 00:43:58.430 align:middle line:84%
So it's another example
of an ill-posed problem.

00:43:58.430 --> 00:44:00.355 align:middle line:84%
But the visual system
relies on many cues.

00:44:00.355 --> 00:44:02.230 align:middle line:84%
And again, these are
things that were studied

00:44:02.230 --> 00:44:04.090 align:middle line:90%
by the gestalt psychologists.

00:44:04.090 --> 00:44:08.310 align:middle line:84%
So for instance, things
that are symmetric

00:44:08.310 --> 00:44:10.670 align:middle line:90%
tend to be seen as figure.

00:44:10.670 --> 00:44:13.670 align:middle line:84%
Things that are smaller
tend to be seen as figure.

00:44:13.670 --> 00:44:17.190 align:middle line:84%
So the dark orange things
here look like figure.

00:44:17.190 --> 00:44:21.470 align:middle line:84%
And the light orange
things look like ground.

00:44:21.470 --> 00:44:23.710 align:middle line:84%
Parallel lines tend
to be interpreted

00:44:23.710 --> 00:44:26.270 align:middle line:90%
as the borders of figure.

00:44:26.270 --> 00:44:31.950 align:middle line:84%
So the things that are parallel
here tend to be seen as figure.

00:44:31.950 --> 00:44:34.630 align:middle line:84%
And so as with
perceptual grouping,

00:44:34.630 --> 00:44:37.190 align:middle line:84%
this was initially just
studied with this very

00:44:37.190 --> 00:44:39.890 align:middle line:84%
empirical, subjective,
intuitive methodology.

00:44:39.890 --> 00:44:42.790 align:middle line:84%
People would make these
displays and look at them.

00:44:42.790 --> 00:44:45.410 align:middle line:84%
And oftentimes, the
effects were just obvious.

00:44:45.410 --> 00:44:48.880 align:middle line:90%


00:44:48.880 --> 00:44:52.070 align:middle line:90%
And intuitively, we think--

00:44:52.070 --> 00:44:56.550 align:middle line:84%
people thought for a long
time that these relationships

00:44:56.550 --> 00:45:00.190 align:middle line:84%
are the way they are because
of the way the world is.

00:45:00.190 --> 00:45:03.570 align:middle line:84%
But it was hard to make that
really argument precise.

00:45:03.570 --> 00:45:06.390 align:middle line:90%


00:45:06.390 --> 00:45:08.070 align:middle line:84%
But nowadays, we
have the ability

00:45:08.070 --> 00:45:10.630 align:middle line:84%
to make these large
scale measurements

00:45:10.630 --> 00:45:13.170 align:middle line:84%
of images and measure
probabilities of things.

00:45:13.170 --> 00:45:14.950 align:middle line:84%
And so we can
actually give teeth

00:45:14.950 --> 00:45:17.150 align:middle line:84%
to these kinds of
computational-level

00:45:17.150 --> 00:45:18.750 align:middle line:90%
explanations.

00:45:18.750 --> 00:45:21.190 align:middle line:84%
And so this is just an
example of a paper that

00:45:21.190 --> 00:45:24.053 align:middle line:84%
provides evidence for the
idea that the cues to figure

00:45:24.053 --> 00:45:26.470 align:middle line:84%
and ground are actually rooted
in statistics of the world.

00:45:26.470 --> 00:45:29.790 align:middle line:84%
And so the way that
this works is--

00:45:29.790 --> 00:45:31.990 align:middle line:84%
this was a group
at Berkeley that

00:45:31.990 --> 00:45:35.670 align:middle line:84%
took lots of images
of the world, asked

00:45:35.670 --> 00:45:39.830 align:middle line:84%
human observers to label
all of the edges of objects

00:45:39.830 --> 00:45:42.490 align:middle line:90%
in the image.

00:45:42.490 --> 00:45:44.790 align:middle line:84%
And they probably had a
computer vision algorithm

00:45:44.790 --> 00:45:46.070 align:middle line:90%
that would help them out.

00:45:46.070 --> 00:45:47.830 align:middle line:90%
You find all of these edges.

00:45:47.830 --> 00:45:53.740 align:middle line:84%
And then you get humans to
label the sections of edges

00:45:53.740 --> 00:45:56.980 align:middle line:90%
that correspond to a figure.

00:45:56.980 --> 00:46:01.040 align:middle line:84%
So in this particular
case, there's a person.

00:46:01.040 --> 00:46:03.400 align:middle line:84%
And so that boundary is
the boundary of the person.

00:46:03.400 --> 00:46:07.660 align:middle line:84%
And so you have
a way of labeling

00:46:07.660 --> 00:46:10.180 align:middle line:84%
which side of the
contour is the figure

00:46:10.180 --> 00:46:11.440 align:middle line:90%
and which side is the ground.

00:46:11.440 --> 00:46:12.720 align:middle line:90%
Here's another one.

00:46:12.720 --> 00:46:14.415 align:middle line:84%
This is like the
edge of the cow.

00:46:14.415 --> 00:46:16.040 align:middle line:84%
And so you have a
way of labeling that.

00:46:16.040 --> 00:46:18.140 align:middle line:84%
So you do that for all
of the different edges

00:46:18.140 --> 00:46:19.460 align:middle line:90%
here in the image.

00:46:19.460 --> 00:46:25.100 align:middle line:84%
So for every point on every
edge in a big set of images,

00:46:25.100 --> 00:46:29.900 align:middle line:84%
you have what, in theory, is
ground truth of which side

00:46:29.900 --> 00:46:33.740 align:middle line:84%
of the edge is actually the
figure, where ground truth here

00:46:33.740 --> 00:46:40.060 align:middle line:84%
is derived using the entirety of
a bunch of human visual systems.

00:46:40.060 --> 00:46:43.140 align:middle line:90%


00:46:43.140 --> 00:46:48.500 align:middle line:84%
So the question is
whether the kinds

00:46:48.500 --> 00:46:53.860 align:middle line:84%
of cues that people classically
talked about out actually

00:46:53.860 --> 00:46:56.200 align:middle line:84%
fall out of these
kinds of probabilities.

00:46:56.200 --> 00:46:58.220 align:middle line:84%
So remember, we
talked about the idea

00:46:58.220 --> 00:47:00.540 align:middle line:84%
that things that
are smaller are more

00:47:00.540 --> 00:47:04.100 align:middle line:90%
likely to be seen as figure.

00:47:04.100 --> 00:47:07.780 align:middle line:84%
And so you can take a point
on one of these contours.

00:47:07.780 --> 00:47:11.720 align:middle line:84%
You have a little circle that
you draw around the point.

00:47:11.720 --> 00:47:13.760 align:middle line:84%
There's a contour that
runs through that.

00:47:13.760 --> 00:47:18.900 align:middle line:84%
And you can compute the area
on either side of the contour.

00:47:18.900 --> 00:47:21.920 align:middle line:84%
And so in this particular
case, the F stands for figure,

00:47:21.920 --> 00:47:23.360 align:middle line:90%
the G stands for ground.

00:47:23.360 --> 00:47:25.500 align:middle line:84%
And the figure
side of the contour

00:47:25.500 --> 00:47:28.040 align:middle line:84%
has less area than the
ground side of the contour.

00:47:28.040 --> 00:47:33.500 align:middle line:84%
And you can quantify that as
the ratio between the two areas.

00:47:33.500 --> 00:47:37.540 align:middle line:84%
Similarly, we often think
that things that are convex

00:47:37.540 --> 00:47:38.960 align:middle line:90%
are likely to be figure.

00:47:38.960 --> 00:47:39.960 align:middle line:90%
So again, here's a case.

00:47:39.960 --> 00:47:41.405 align:middle line:84%
This is like the
foot of the bear.

00:47:41.405 --> 00:47:42.280 align:middle line:90%
So that's the figure.

00:47:42.280 --> 00:47:43.030 align:middle line:90%
That's the ground.

00:47:43.030 --> 00:47:44.440 align:middle line:90%
This is the heel of the bear.

00:47:44.440 --> 00:47:46.180 align:middle line:90%
So this is a convex contour.

00:47:46.180 --> 00:47:49.900 align:middle line:84%
And so you can
measure the convexity.

00:47:49.900 --> 00:47:52.250 align:middle line:84%
And so the question
is whether those cues

00:47:52.250 --> 00:47:55.650 align:middle line:84%
are predictive of whether
something actually is

00:47:55.650 --> 00:47:59.090 align:middle line:90%
figure or actually is ground.

00:47:59.090 --> 00:48:02.110 align:middle line:84%
And so this is the
result of the analysis.

00:48:02.110 --> 00:48:06.450 align:middle line:84%
So these are histograms
that are plotting

00:48:06.450 --> 00:48:11.430 align:middle line:84%
the frequency of occurrence
of these different measures.

00:48:11.430 --> 00:48:14.250 align:middle line:84%
This is the size measure
and the convexity measure

00:48:14.250 --> 00:48:16.530 align:middle line:84%
for the figure
side of the figure

00:48:16.530 --> 00:48:18.370 align:middle line:84%
and the ground
side of the figure.

00:48:18.370 --> 00:48:22.770 align:middle line:84%
And so the point is
that, for this size cue,

00:48:22.770 --> 00:48:24.450 align:middle line:84%
the figure side of
the figure tends

00:48:24.450 --> 00:48:27.210 align:middle line:84%
to be smaller than the
ground side of the figure.

00:48:27.210 --> 00:48:31.450 align:middle line:84%
The red curve is to the
left of the blue curve.

00:48:31.450 --> 00:48:34.170 align:middle line:84%
And for the convexity
cue, the figure

00:48:34.170 --> 00:48:36.710 align:middle line:84%
tends to be more convex than
the ground side of the curve.

00:48:36.710 --> 00:48:38.730 align:middle line:90%
So it's to the right.

00:48:38.730 --> 00:48:42.690 align:middle line:90%


00:48:42.690 --> 00:48:43.310 align:middle line:90%
OK.

00:48:43.310 --> 00:48:48.570 align:middle line:84%
So this is essentially saying
that these so-called cues that

00:48:48.570 --> 00:48:52.330 align:middle line:84%
were often proposed by
gestalt psychologists,

00:48:52.330 --> 00:48:56.950 align:middle line:84%
that they actually are borne out
by the statistics of the world.

00:48:56.950 --> 00:49:01.890 align:middle line:84%
So the things that are figure
do tend to be smaller and do

00:49:01.890 --> 00:49:03.510 align:middle line:90%
tend to be more convex.

00:49:03.510 --> 00:49:06.970 align:middle line:90%


00:49:06.970 --> 00:49:07.470 align:middle line:90%
All right.

00:49:07.470 --> 00:49:10.490 align:middle line:84%
So the question is,
these local cues,

00:49:10.490 --> 00:49:13.490 align:middle line:84%
if we actually
measure these cues,

00:49:13.490 --> 00:49:19.250 align:middle line:84%
can we actually use them to
classify which side of a contour

00:49:19.250 --> 00:49:20.290 align:middle line:90%
is the figure?

00:49:20.290 --> 00:49:22.530 align:middle line:84%
And so that's what
this graph is showing.

00:49:22.530 --> 00:49:25.462 align:middle line:84%
And so there were three cues
here that were measured.

00:49:25.462 --> 00:49:26.670 align:middle line:90%
I told you about two of them.

00:49:26.670 --> 00:49:30.810 align:middle line:84%
There's this other one,
L, which we can skip over

00:49:30.810 --> 00:49:32.030 align:middle line:90%
in the interest of time.

00:49:32.030 --> 00:49:34.450 align:middle line:84%
The point is there
are three cues.

00:49:34.450 --> 00:49:36.970 align:middle line:84%
And so you can
build a classifier

00:49:36.970 --> 00:49:40.090 align:middle line:84%
that has access to either
all three, or pairs of them,

00:49:40.090 --> 00:49:41.490 align:middle line:90%
or one of them.

00:49:41.490 --> 00:49:44.930 align:middle line:84%
And then you can vary the
radius of the window over which

00:49:44.930 --> 00:49:46.730 align:middle line:90%
those cues are measured.

00:49:46.730 --> 00:49:51.700 align:middle line:84%
And the graph here is plotting
classification performance,

00:49:51.700 --> 00:49:55.000 align:middle line:84%
so how accurately
you can predict

00:49:55.000 --> 00:49:59.520 align:middle line:84%
which side of the contour is the
figure based on individual cues

00:49:59.520 --> 00:50:01.080 align:middle line:90%
or combinations of cues.

00:50:01.080 --> 00:50:05.855 align:middle line:84%
And what you can see is that,
as you make the window bigger,

00:50:05.855 --> 00:50:06.980 align:middle line:90%
you do a little bit better.

00:50:06.980 --> 00:50:12.480 align:middle line:84%
And then you reach some
radius and things level off.

00:50:12.480 --> 00:50:15.800 align:middle line:84%
And unsurprisingly, when you
have all three cues-- that's

00:50:15.800 --> 00:50:18.900 align:middle line:84%
the red curve-- you do better
than when you have fewer cues.

00:50:18.900 --> 00:50:25.400 align:middle line:84%
But what's interesting
is that performance seems

00:50:25.400 --> 00:50:29.440 align:middle line:90%
to level out at about 75%.

00:50:29.440 --> 00:50:34.600 align:middle line:84%
So that's well above chance,
but it's not perfect.

00:50:34.600 --> 00:50:39.480 align:middle line:84%
So let's just assume that
humans viewing these images

00:50:39.480 --> 00:50:41.740 align:middle line:90%
would be close to 100% correct.

00:50:41.740 --> 00:50:44.960 align:middle line:84%
And in fact, I mean, humans
were used to label the images.

00:50:44.960 --> 00:50:47.680 align:middle line:84%
So in some sense, they
have to be 100% correct.

00:50:47.680 --> 00:50:53.080 align:middle line:84%
So this is showing that
these local cues allow

00:50:53.080 --> 00:50:55.760 align:middle line:84%
you to predict which side
is figure, but certainly

00:50:55.760 --> 00:51:00.480 align:middle line:84%
not at 100%, only at 75% So
what do you think might account

00:51:00.480 --> 00:51:01.980 align:middle line:90%
for the performance gap?

00:51:01.980 --> 00:51:04.965 align:middle line:90%


00:51:04.965 --> 00:51:07.080 align:middle line:90%
Mm-hmm?

00:51:07.080 --> 00:51:08.880 align:middle line:84%
STUDENT: Global
context of the scenes.

00:51:08.880 --> 00:51:11.960 align:middle line:84%
JOSH MCDERMOTT: Yeah, so the
global context of a scene,

00:51:11.960 --> 00:51:15.960 align:middle line:84%
that could be it-- so your
knowledge of the world, that you

00:51:15.960 --> 00:51:18.760 align:middle line:84%
recognize that something
is a cow and cows

00:51:18.760 --> 00:51:20.660 align:middle line:84%
are going to be figure,
stuff like that.

00:51:20.660 --> 00:51:23.360 align:middle line:90%
So yeah, that could be it.

00:51:23.360 --> 00:51:26.320 align:middle line:90%
Anything else?

00:51:26.320 --> 00:51:27.080 align:middle line:90%
Yeah?

00:51:27.080 --> 00:51:29.400 align:middle line:84%
STUDENT: Yeah, so is this just
looking at one circle at a time

00:51:29.400 --> 00:51:31.620 align:middle line:84%
and then being like, I think
this is the figure versus this?

00:51:31.620 --> 00:51:32.495 align:middle line:90%
JOSH MCDERMOTT: Yeah.

00:51:32.495 --> 00:51:38.840 align:middle line:84%
STUDENT: Well, it's probably the
fact that [INAUDIBLE] Well, then

00:51:38.840 --> 00:51:42.440 align:middle line:84%
leaves one figure, even if
I'm classifying 25% of them

00:51:42.440 --> 00:51:43.590 align:middle line:90%
correctly.

00:51:43.590 --> 00:51:45.830 align:middle line:84%
JOSH MCDERMOTT: So you're
saying that if you just

00:51:45.830 --> 00:51:48.250 align:middle line:84%
combined information from
all of those little windows,

00:51:48.250 --> 00:51:48.750 align:middle line:90%
you could--

00:51:48.750 --> 00:51:49.010 align:middle line:90%
STUDENT: Yeah.

00:51:49.010 --> 00:51:50.450 align:middle line:84%
JOSH MCDERMOTT: Yeah, so
that could also be true.

00:51:50.450 --> 00:51:52.550 align:middle line:84%
Yeah, and that's a
slightly different version

00:51:52.550 --> 00:51:53.610 align:middle line:90%
of the global context.

00:51:53.610 --> 00:51:56.550 align:middle line:84%
It's not necessarily taking into
account knowledge of the world,

00:51:56.550 --> 00:51:59.643 align:middle line:90%
but just combining cues, yeah.

00:51:59.643 --> 00:52:00.810 align:middle line:90%
So yeah, so that's possible.

00:52:00.810 --> 00:52:03.280 align:middle line:90%
Yeah?

00:52:03.280 --> 00:52:05.030 align:middle line:84%
STUDENT: I might be
restating some things,

00:52:05.030 --> 00:52:08.272 align:middle line:84%
but maybe it's
related to grouping?

00:52:08.272 --> 00:52:10.230 align:middle line:84%
JOSH MCDERMOTT: What do
you mean by that, maybe

00:52:10.230 --> 00:52:11.870 align:middle line:90%
it's related to grouping?

00:52:11.870 --> 00:52:18.130 align:middle line:84%
STUDENT: So if a stimulus
seems to appear to be an edge.

00:52:18.130 --> 00:52:22.050 align:middle line:84%
And other things also seem
to point to something bigger.

00:52:22.050 --> 00:52:25.575 align:middle line:84%
They could be put together
and considered one thing.

00:52:25.575 --> 00:52:26.950 align:middle line:84%
JOSH MCDERMOTT:
Yeah, yeah, yeah.

00:52:26.950 --> 00:52:27.530 align:middle line:90%
That's true.

00:52:27.530 --> 00:52:29.750 align:middle line:84%
So the strategy
of combining cues

00:52:29.750 --> 00:52:33.050 align:middle line:84%
could definitely be related to
grouping via good continuation.

00:52:33.050 --> 00:52:34.930 align:middle line:84%
Yeah, those are all
good suggestions.

00:52:34.930 --> 00:52:37.190 align:middle line:84%
Another possibility is that
these three cues are not

00:52:37.190 --> 00:52:38.270 align:middle line:90%
exhaustive.

00:52:38.270 --> 00:52:42.030 align:middle line:84%
These are just three things that
human scientists thought up.

00:52:42.030 --> 00:52:44.680 align:middle line:84%
It could be other stuff
that you could measure.

00:52:44.680 --> 00:52:48.340 align:middle line:84%
But at any rate,
it's one approach

00:52:48.340 --> 00:52:52.380 align:middle line:84%
to showing how these perceptual
phenomena can be related

00:52:52.380 --> 00:52:55.000 align:middle line:84%
to the nature of the
world-- in particular,

00:52:55.000 --> 00:52:58.220 align:middle line:84%
like the probabilities
of things being one

00:52:58.220 --> 00:53:02.050 align:middle line:90%
way or the other in the world.

00:53:02.050 --> 00:53:04.160 align:middle line:84%
Any questions about
figure or ground?

00:53:04.160 --> 00:53:07.980 align:middle line:90%


00:53:07.980 --> 00:53:08.500 align:middle line:90%
OK.

00:53:08.500 --> 00:53:10.580 align:middle line:84%
Last thing I want
to tell you about--

00:53:10.580 --> 00:53:12.180 align:middle line:90%
this is also pretty cool.

00:53:12.180 --> 00:53:16.260 align:middle line:84%
So there's also a pretty
intriguing neural correlate

00:53:16.260 --> 00:53:18.300 align:middle line:84%
of these figure
ground relationships

00:53:18.300 --> 00:53:20.660 align:middle line:90%
that also is found in area V2.

00:53:20.660 --> 00:53:23.487 align:middle line:84%
And this was also from
the lab of Rüdiger von der

00:53:23.487 --> 00:53:25.820 align:middle line:84%
Heydt, who was very interested
in these mid-level visual

00:53:25.820 --> 00:53:27.580 align:middle line:90%
phenomena.

00:53:27.580 --> 00:53:29.580 align:middle line:84%
And these are the
existence of neurons

00:53:29.580 --> 00:53:33.120 align:middle line:84%
that seem to encode the
direction of border ownership.

00:53:33.120 --> 00:53:36.460 align:middle line:84%
And so what we mean
by border ownership

00:53:36.460 --> 00:53:39.320 align:middle line:84%
is it's really synonymous
with figure and ground.

00:53:39.320 --> 00:53:41.500 align:middle line:84%
So the idea is that
you have some contour.

00:53:41.500 --> 00:53:43.160 align:middle line:90%
And one side of that is figure.

00:53:43.160 --> 00:53:44.940 align:middle line:84%
The other side of
that is ground.

00:53:44.940 --> 00:53:48.180 align:middle line:84%
The side that is figure,
we say, owns the border,

00:53:48.180 --> 00:53:50.300 align:middle line:84%
in the sense that
that's the object that

00:53:50.300 --> 00:53:55.460 align:middle line:90%
actually caused that contour.

00:53:55.460 --> 00:53:57.362 align:middle line:84%
And so here's essentially
the phenomenon.

00:53:57.362 --> 00:53:58.820 align:middle line:84%
So this is the same
kind of display

00:53:58.820 --> 00:53:59.945 align:middle line:90%
that we've been looking at.

00:53:59.945 --> 00:54:00.920 align:middle line:90%
These are raster plots.

00:54:00.920 --> 00:54:04.740 align:middle line:84%
So each row is a trial, so a
presentation of the stimulus.

00:54:04.740 --> 00:54:07.020 align:middle line:90%
The x-axis is time.

00:54:07.020 --> 00:54:11.060 align:middle line:84%
Each little line segment
here is an action potential.

00:54:11.060 --> 00:54:12.440 align:middle line:90%
This is the visual display.

00:54:12.440 --> 00:54:14.420 align:middle line:84%
And you can see the
receptive field of the cell

00:54:14.420 --> 00:54:18.388 align:middle line:84%
as that little oval that is
centered on part of the display.

00:54:18.388 --> 00:54:20.180 align:middle line:84%
And so the idea is that
the receptive field

00:54:20.180 --> 00:54:24.480 align:middle line:90%
is positioned on an edge there.

00:54:24.480 --> 00:54:27.980 align:middle line:90%
And we've got four stimuli here.

00:54:27.980 --> 00:54:32.720 align:middle line:84%
And what is varied is both the
sign of the contrast-- so here,

00:54:32.720 --> 00:54:35.180 align:middle line:84%
we have a light square
on a dark background.

00:54:35.180 --> 00:54:37.080 align:middle line:84%
Here, we have a square
in the same position.

00:54:37.080 --> 00:54:40.770 align:middle line:84%
But now, the square is dark gray
and the background is light.

00:54:40.770 --> 00:54:43.930 align:middle line:84%
And so now, the stimulus that's
inside the receptive field

00:54:43.930 --> 00:54:46.770 align:middle line:84%
has actually flipped the
sign of the contrast.

00:54:46.770 --> 00:54:50.290 align:middle line:84%
Here, we've again got a
square on a background.

00:54:50.290 --> 00:54:52.690 align:middle line:84%
And the stimulus that's
inside the receptive field

00:54:52.690 --> 00:54:55.650 align:middle line:90%
is identical to the one up here.

00:54:55.650 --> 00:54:57.830 align:middle line:84%
So on the left
side, we have light.

00:54:57.830 --> 00:54:59.810 align:middle line:84%
And on the right
side, we have dark.

00:54:59.810 --> 00:55:04.650 align:middle line:84%
But now, the square is
on the opposite side.

00:55:04.650 --> 00:55:07.010 align:middle line:84%
So the idea with
these two displays

00:55:07.010 --> 00:55:09.370 align:middle line:84%
is that, at this particular
point on the contour,

00:55:09.370 --> 00:55:13.050 align:middle line:84%
in this case, the left
side owns the contour.

00:55:13.050 --> 00:55:16.290 align:middle line:84%
And in this case, the right
side owns the contour.

00:55:16.290 --> 00:55:18.430 align:middle line:90%
The local stimulus is the same.

00:55:18.430 --> 00:55:22.090 align:middle line:84%
So this is another example
of this local ambiguity.

00:55:22.090 --> 00:55:24.850 align:middle line:84%
But the rest of the image gives
you a bunch of information

00:55:24.850 --> 00:55:27.410 align:middle line:84%
indicating that either
this side is figure

00:55:27.410 --> 00:55:30.970 align:middle line:90%
or this side is figure.

00:55:30.970 --> 00:55:33.610 align:middle line:84%
And then here's the
alternative version

00:55:33.610 --> 00:55:35.710 align:middle line:84%
where, again, the square
is on the right side,

00:55:35.710 --> 00:55:37.350 align:middle line:90%
but the contrast is flipped.

00:55:37.350 --> 00:55:41.810 align:middle line:84%
So now, the local stimulus is
the same as the one up here.

00:55:41.810 --> 00:55:42.310 align:middle line:90%
All right.

00:55:42.310 --> 00:55:47.650 align:middle line:84%
And so what you see from this is
that this neuron is giving you

00:55:47.650 --> 00:55:50.690 align:middle line:84%
a big response
whenever the figure is

00:55:50.690 --> 00:55:53.130 align:middle line:90%
on the left side of the contour.

00:55:53.130 --> 00:55:55.650 align:middle line:84%
So it's when the left
side owns the contour.

00:55:55.650 --> 00:55:57.530 align:middle line:84%
And it gives you
a small response

00:55:57.530 --> 00:56:00.010 align:middle line:84%
whenever the figure
is on the other side.

00:56:00.010 --> 00:56:05.910 align:middle line:84%
So this seems to be coding the
direction of border ownership.

00:56:05.910 --> 00:56:09.890 align:middle line:84%
It's a representation of
which side of the contour

00:56:09.890 --> 00:56:11.450 align:middle line:90%
is the figure.

00:56:11.450 --> 00:56:17.490 align:middle line:84%
So this doesn't tell us how
the neuron figures out one side

00:56:17.490 --> 00:56:18.790 align:middle line:90%
is figure and one is the other.

00:56:18.790 --> 00:56:21.570 align:middle line:84%
It just says that this
is evidence that quantity

00:56:21.570 --> 00:56:25.130 align:middle line:90%
is being represented.

00:56:25.130 --> 00:56:25.710 align:middle line:90%
Yeah?

00:56:25.710 --> 00:56:28.770 align:middle line:84%
STUDENT: What is the
y-axis on these graphs?

00:56:28.770 --> 00:56:31.370 align:middle line:84%
JOSH MCDERMOTT: These are
different trials, yeah.

00:56:31.370 --> 00:56:34.330 align:middle line:90%


00:56:34.330 --> 00:56:37.070 align:middle line:84%
Yeah, so each one is just a
different stimulus presentation.

00:56:37.070 --> 00:56:40.600 align:middle line:90%


00:56:40.600 --> 00:56:41.320 align:middle line:90%
OK.

00:56:41.320 --> 00:56:47.160 align:middle line:84%
So big picture here, talking
about mid-level vision,

00:56:47.160 --> 00:56:50.600 align:middle line:84%
these interesting aspects
of perceptual organization,

00:56:50.600 --> 00:56:53.620 align:middle line:84%
they're rooted in
probabilities in the world.

00:56:53.620 --> 00:56:57.920 align:middle line:84%
And we have various little
bits of hints of how

00:56:57.920 --> 00:56:59.560 align:middle line:90%
they're coded in the brain.

00:56:59.560 --> 00:57:02.280 align:middle line:84%
We're very far from having
complete explanations

00:57:02.280 --> 00:57:04.840 align:middle line:84%
of these things, in terms
of neural circuitry.

00:57:04.840 --> 00:57:08.720 align:middle line:84%
But in terms of illusory
contours and border ownership,

00:57:08.720 --> 00:57:12.400 align:middle line:84%
there are some indications
that V2 is representing some

00:57:12.400 --> 00:57:14.800 align:middle line:90%
of the relevant quantities.

00:57:14.800 --> 00:57:18.440 align:middle line:84%
So summary of what
we've talked about--

00:57:18.440 --> 00:57:20.020 align:middle line:84%
at the very start
of the lecture,

00:57:20.020 --> 00:57:21.937 align:middle line:84%
we talked about how the
visual system consists

00:57:21.937 --> 00:57:25.200 align:middle line:84%
of many regions that are
distinguished by retinotopy

00:57:25.200 --> 00:57:28.840 align:middle line:84%
and that are organized
into hierarchical pathways.

00:57:28.840 --> 00:57:31.960 align:middle line:84%
Mid-level vision loosely refers
to a set of perceptual phenomena

00:57:31.960 --> 00:57:34.225 align:middle line:84%
that involve inferences
about the world.

00:57:34.225 --> 00:57:35.600 align:middle line:84%
They're not always
clearly linked

00:57:35.600 --> 00:57:37.220 align:middle line:90%
to neural mechanisms or stages.

00:57:37.220 --> 00:57:40.640 align:middle line:84%
Although, sometimes we have
little glimpses of that.

00:57:40.640 --> 00:57:43.000 align:middle line:84%
We talked in particular
about grouping, and popout,

00:57:43.000 --> 00:57:44.520 align:middle line:90%
and figure and ground.

00:57:44.520 --> 00:57:46.880 align:middle line:84%
In both cases, they
seem to be linked

00:57:46.880 --> 00:57:51.360 align:middle line:84%
to the statistics of the world,
which nowadays can be measured

00:57:51.360 --> 00:57:53.600 align:middle line:84%
and compared to
human perception.

00:57:53.600 --> 00:57:56.520 align:middle line:84%
And then we also talked about
modal and amodal completion.

00:57:56.520 --> 00:57:59.720 align:middle line:84%
These are processes that seem to
represent perceptual inferences

00:57:59.720 --> 00:58:02.560 align:middle line:84%
of object edges, even in
cases where you don't have

00:58:02.560 --> 00:58:06.760 align:middle line:90%
local evidence for those edges.

00:58:06.760 --> 00:58:08.940 align:middle line:84%
What questions do you have
about mid-level vision?

00:58:08.940 --> 00:58:19.240 align:middle line:90%


00:58:19.240 --> 00:58:20.960 align:middle line:90%
OK.

00:58:20.960 --> 00:58:24.160 align:middle line:84%
Let's talk about
lightness perception.

00:58:24.160 --> 00:58:26.880 align:middle line:84%
I reorganized the
course just a little bit

00:58:26.880 --> 00:58:28.840 align:middle line:90%
for logistical reasons.

00:58:28.840 --> 00:58:31.440 align:middle line:90%
So this used to come later.

00:58:31.440 --> 00:58:32.640 align:middle line:90%
But we're doing it earlier.

00:58:32.640 --> 00:58:35.140 align:middle line:84%
And we're going to talk about
lightness perception, and then

00:58:35.140 --> 00:58:39.750 align:middle line:84%
color perception, and then
get into depth and motion.

00:58:39.750 --> 00:58:41.130 align:middle line:84%
All right, so
here's the problem.

00:58:41.130 --> 00:58:46.630 align:middle line:84%
So organisms need to estimate
surface pigmentation.

00:58:46.630 --> 00:58:49.950 align:middle line:84%
So pigmentation tells us
a lot of important things

00:58:49.950 --> 00:58:52.310 align:middle line:90%
about what things are made of.

00:58:52.310 --> 00:58:54.870 align:middle line:84%
So for instance, it would tell
you whether a piece of fruit

00:58:54.870 --> 00:58:56.750 align:middle line:90%
is ripe or not.

00:58:56.750 --> 00:58:59.523 align:middle line:84%
It might tell you whether your
baby's got a fever or not.

00:58:59.523 --> 00:59:01.190 align:middle line:84%
Lots of important
things about the world

00:59:01.190 --> 00:59:05.100 align:middle line:90%
are signaled by pigmentation.

00:59:05.100 --> 00:59:08.830 align:middle line:84%
And so lightness perception
and color perception

00:59:08.830 --> 00:59:13.390 align:middle line:84%
are really just about
estimating surface pigmentation.

00:59:13.390 --> 00:59:16.550 align:middle line:84%
Lightness perception really is
the one-dimensional problem.

00:59:16.550 --> 00:59:20.170 align:middle line:84%
So we're going to first consider
the problem ignoring wavelength

00:59:20.170 --> 00:59:23.110 align:middle line:84%
and just talk about the problem
of estimating what we call

00:59:23.110 --> 00:59:25.910 align:middle line:84%
reflectance, where we're
going to define reflectance

00:59:25.910 --> 00:59:28.253 align:middle line:84%
as the proportion of light
that a surface reflects.

00:59:28.253 --> 00:59:29.670 align:middle line:84%
So this would be
like if there was

00:59:29.670 --> 00:59:31.270 align:middle line:84%
a world where
everything was just

00:59:31.270 --> 00:59:33.550 align:middle line:84%
on the continuum
between black and white.

00:59:33.550 --> 00:59:37.430 align:middle line:84%
And so the term
lightness is used

00:59:37.430 --> 00:59:39.310 align:middle line:84%
to refer to the
perceptual correlate

00:59:39.310 --> 00:59:41.510 align:middle line:90%
of this notion of reflectance.

00:59:41.510 --> 00:59:45.470 align:middle line:84%
So it's like our
estimate inside our heads

00:59:45.470 --> 00:59:48.510 align:middle line:84%
of the extent to which something
is white, black, gray, dark

00:59:48.510 --> 00:59:49.990 align:middle line:90%
gray, et cetera.

00:59:49.990 --> 00:59:52.790 align:middle line:90%


00:59:52.790 --> 00:59:56.070 align:middle line:84%
So the whole reason that
we can talk about this

00:59:56.070 --> 01:00:00.550 align:middle line:84%
is because many surfaces
in the world exhibit

01:00:00.550 --> 01:00:03.790 align:middle line:84%
something that's
well-approximated as Lambertian

01:00:03.790 --> 01:00:04.950 align:middle line:90%
reflectance.

01:00:04.950 --> 01:00:08.910 align:middle line:84%
So a surface that is
Lambertian scatters light

01:00:08.910 --> 01:00:13.890 align:middle line:90%
uniformly in all directions.

01:00:13.890 --> 01:00:18.630 align:middle line:90%
So here's the technical details.

01:00:18.630 --> 01:00:21.630 align:middle line:84%
So I is the amount
of incident light.

01:00:21.630 --> 01:00:26.390 align:middle line:84%
Theta is the angle
of the illumination

01:00:26.390 --> 01:00:28.610 align:middle line:90%
relative to the surface normal.

01:00:28.610 --> 01:00:35.180 align:middle line:84%
And so what this means is
that, if the light is directed

01:00:35.180 --> 01:00:36.700 align:middle line:84%
perpendicular to
the surface, there

01:00:36.700 --> 01:00:38.740 align:middle line:84%
will be a lot of light
that is scattered.

01:00:38.740 --> 01:00:41.800 align:middle line:84%
And if it is oblique, there will
be less light that is scattered.

01:00:41.800 --> 01:00:44.620 align:middle line:84%
But the key concept is that
the light gets scattered

01:00:44.620 --> 01:00:46.860 align:middle line:90%
uniformly in all directions.

01:00:46.860 --> 01:00:52.580 align:middle line:84%
So that's the definition of a
Lambertian surface or material.

01:00:52.580 --> 01:00:54.940 align:middle line:84%
So that turns out
to be important

01:00:54.940 --> 01:00:59.380 align:middle line:84%
because a Lambertian surface's
reflectance can be characterized

01:00:59.380 --> 01:01:03.500 align:middle line:84%
by just one number, which is
the proportion of light that

01:01:03.500 --> 01:01:05.200 align:middle line:90%
gets reflected.

01:01:05.200 --> 01:01:08.540 align:middle line:84%
So this allows us to refer
to the lightness of a surface

01:01:08.540 --> 01:01:11.740 align:middle line:90%
and have that have some meaning.

01:01:11.740 --> 01:01:13.480 align:middle line:84%
So in the world of
lightness perception,

01:01:13.480 --> 01:01:16.105 align:middle line:84%
which is what we're going to be
talking about in this lecture--

01:01:16.105 --> 01:01:18.740 align:middle line:84%
so this is where we don't
care about wavelength--

01:01:18.740 --> 01:01:22.060 align:middle line:84%
this means that the problem
of lightness perception

01:01:22.060 --> 01:01:25.180 align:middle line:84%
or reflectance estimation can
be summarized by this equation.

01:01:25.180 --> 01:01:28.980 align:middle line:84%
So there's this quantity of
an object in the world called

01:01:28.980 --> 01:01:30.220 align:middle line:90%
reflectance.

01:01:30.220 --> 01:01:33.340 align:middle line:84%
That's the proportion of light
that the surface will reflect.

01:01:33.340 --> 01:01:38.060 align:middle line:84%
There is illumination that's
coming from a light source.

01:01:38.060 --> 01:01:40.540 align:middle line:84%
And the luminance that is
reflected by the surface

01:01:40.540 --> 01:01:42.460 align:middle line:84%
is the product of
the reflectance

01:01:42.460 --> 01:01:46.030 align:middle line:90%
and the illumination.

01:01:46.030 --> 01:01:50.320 align:middle line:84%
So critically, this
is what you measure.

01:01:50.320 --> 01:01:51.880 align:middle line:84%
Light is reflected
off of a surface.

01:01:51.880 --> 01:01:52.900 align:middle line:90%
And it enters your eye.

01:01:52.900 --> 01:01:56.060 align:middle line:90%
And your eye records that.

01:01:56.060 --> 01:02:00.980 align:middle line:84%
But that light is caused by
two different variables--

01:02:00.980 --> 01:02:03.220 align:middle line:84%
the illumination, so the
light source in the world,

01:02:03.220 --> 01:02:07.420 align:middle line:84%
and the reflectance of
a particular object.

01:02:07.420 --> 01:02:07.920 align:middle line:90%
All right.

01:02:07.920 --> 01:02:10.140 align:middle line:84%
And so all of this
really, it makes sense

01:02:10.140 --> 01:02:13.780 align:middle line:84%
if we think of surfaces
as being Lambertian.

01:02:13.780 --> 01:02:17.990 align:middle line:84%
So importantly, many surfaces
are not fully Lambertian.

01:02:17.990 --> 01:02:19.740 align:middle line:84%
So this is a case where
you have something

01:02:19.740 --> 01:02:22.060 align:middle line:90%
that's pretty Lambertian.

01:02:22.060 --> 01:02:26.220 align:middle line:84%
Sometimes though, you get
non-Lambertian reflectance,

01:02:26.220 --> 01:02:28.490 align:middle line:84%
in particular
specular reflections.

01:02:28.490 --> 01:02:30.370 align:middle line:84%
So this is a case
where the light

01:02:30.370 --> 01:02:34.490 align:middle line:84%
comes in and gets reflected
in some particular direction.

01:02:34.490 --> 01:02:37.950 align:middle line:84%
So that's like what
a mirror would do.

01:02:37.950 --> 01:02:40.910 align:middle line:84%
And oftentimes, the surfaces
that we encounter in the world,

01:02:40.910 --> 01:02:44.428 align:middle line:84%
they have a combination of
diffuse and specular reflection.

01:02:44.428 --> 01:02:45.970 align:middle line:84%
So you get something
like this, where

01:02:45.970 --> 01:02:48.387 align:middle line:84%
there's a whole bunch of light
that's scattered uniformly.

01:02:48.387 --> 01:02:52.690 align:middle line:84%
But then there'll be a
special direction that

01:02:52.690 --> 01:02:54.250 align:middle line:90%
emits a fair amount of light.

01:02:54.250 --> 01:02:56.650 align:middle line:84%
And then in addition,
sometimes what you

01:02:56.650 --> 01:03:00.410 align:middle line:84%
can have is this
diffuse reflectance,

01:03:00.410 --> 01:03:02.810 align:middle line:84%
and then some
specular reflections

01:03:02.810 --> 01:03:06.130 align:middle line:84%
that have some amount of blur,
that get blurred out spatially.

01:03:06.130 --> 01:03:09.090 align:middle line:84%
And this is a function of
the material properties.

01:03:09.090 --> 01:03:11.370 align:middle line:84%
And our visual
systems are amazingly

01:03:11.370 --> 01:03:13.890 align:middle line:90%
attuned to these properties.

01:03:13.890 --> 01:03:16.410 align:middle line:84%
And you can get a sense
of this just by looking

01:03:16.410 --> 01:03:18.410 align:middle line:90%
at computer graphics.

01:03:18.410 --> 01:03:23.610 align:middle line:84%
So this is a case where there
is a specularity on the surface.

01:03:23.610 --> 01:03:25.730 align:middle line:90%
So that's what this is.

01:03:25.730 --> 01:03:33.120 align:middle line:84%
So this is rendered with a
model of a specular reflection.

01:03:33.120 --> 01:03:38.080 align:middle line:84%
And that causes the ball to
appear to be somewhat glossy.

01:03:38.080 --> 01:03:44.520 align:middle line:84%
And one way to see that is
to just selectively remove

01:03:44.520 --> 01:03:46.480 align:middle line:90%
the specular reflection.

01:03:46.480 --> 01:03:49.340 align:middle line:84%
And now, the ball
looks like it's matte.

01:03:49.340 --> 01:03:52.780 align:middle line:84%
So the material appearance
is quite different.

01:03:52.780 --> 01:03:56.720 align:middle line:84%
So the local presence
of those specularities

01:03:56.720 --> 01:04:01.640 align:middle line:84%
causes you to infer this
property of the entire surface

01:04:01.640 --> 01:04:04.815 align:middle line:90%
as being shiny.

01:04:04.815 --> 01:04:06.440 align:middle line:84%
At the start of the
class, I showed you

01:04:06.440 --> 01:04:12.040 align:middle line:84%
this photo that I like, where
you look at this person's legs

01:04:12.040 --> 01:04:14.145 align:middle line:90%
and they look shiny.

01:04:14.145 --> 01:04:15.520 align:middle line:84%
So I think what
actually happened

01:04:15.520 --> 01:04:19.480 align:middle line:84%
is there's some suntan lotion
that just got streaked along.

01:04:19.480 --> 01:04:22.280 align:middle line:84%
But your visual system mistakes
this for specular reflections.

01:04:22.280 --> 01:04:26.640 align:middle line:84%
And it looks like the
person's legs are shiny.

01:04:26.640 --> 01:04:30.800 align:middle line:84%
Here's some graphical rendering
of different surface materials

01:04:30.800 --> 01:04:32.740 align:middle line:90%
that vary in their roughness.

01:04:32.740 --> 01:04:34.560 align:middle line:84%
So the surface
roughness will determine

01:04:34.560 --> 01:04:39.480 align:middle line:84%
the extent to which the
specular reflections are blurred

01:04:39.480 --> 01:04:42.260 align:middle line:84%
and the amount of
specular reflectance.

01:04:42.260 --> 01:04:44.720 align:middle line:90%
So it's how shiny the thing is.

01:04:44.720 --> 01:04:48.280 align:middle line:84%
And so all of these
look like spheres

01:04:48.280 --> 01:04:50.480 align:middle line:84%
that you might
encounter in the world.

01:04:50.480 --> 01:04:54.540 align:middle line:84%
And they may look
like familiar objects.

01:04:54.540 --> 01:04:58.600 align:middle line:84%
And they just differ in the
way that they reflect light.

01:04:58.600 --> 01:05:02.120 align:middle line:84%
And your visual system is
pretty attuned to that.

01:05:02.120 --> 01:05:04.680 align:middle line:84%
So there's a whole field
now of material perception

01:05:04.680 --> 01:05:08.120 align:middle line:90%
that relates to stuff like this.

01:05:08.120 --> 01:05:11.740 align:middle line:84%
So we often, in the context
of lightness perception,

01:05:11.740 --> 01:05:14.760 align:middle line:84%
will just explore what
happens if surfaces

01:05:14.760 --> 01:05:16.960 align:middle line:90%
are purely Lambertian.

01:05:16.960 --> 01:05:20.800 align:middle line:84%
But in the real world,
things are more complicated.

01:05:20.800 --> 01:05:22.300 align:middle line:84%
There's additional
complications,

01:05:22.300 --> 01:05:24.310 align:middle line:90%
which is translucency.

01:05:24.310 --> 01:05:29.670 align:middle line:84%
So translucent objects are those
where light enters an object,

01:05:29.670 --> 01:05:33.750 align:middle line:84%
and then emerges a
little bit later.

01:05:33.750 --> 01:05:36.330 align:middle line:90%
So you can have a light source.

01:05:36.330 --> 01:05:38.130 align:middle line:84%
There can be some
diffuse reflectance,

01:05:38.130 --> 01:05:40.030 align:middle line:84%
some specular
reflectance that will

01:05:40.030 --> 01:05:41.870 align:middle line:90%
cause the perception of gloss.

01:05:41.870 --> 01:05:44.830 align:middle line:84%
And then photons can
enter the material,

01:05:44.830 --> 01:05:48.030 align:middle line:84%
and then bounce around,
and then later emerge.

01:05:48.030 --> 01:05:52.950 align:middle line:84%
And that will cause something
to appear translucent.

01:05:52.950 --> 01:05:56.550 align:middle line:84%
Here's another picture
that gives the basic idea.

01:05:56.550 --> 01:06:00.150 align:middle line:84%
So translucency is actually
really important in perception,

01:06:00.150 --> 01:06:04.410 align:middle line:84%
in part because skin has
elements of translucency.

01:06:04.410 --> 01:06:06.510 align:middle line:84%
So this is a diagram that
shows you what happens

01:06:06.510 --> 01:06:08.590 align:middle line:90%
when light interacts with skin.

01:06:08.590 --> 01:06:14.150 align:middle line:84%
So your skin consists of these
different levels of tissue.

01:06:14.150 --> 01:06:17.490 align:middle line:84%
And there will be some amount
of reflection off of the skin.

01:06:17.490 --> 01:06:20.490 align:middle line:84%
But then photons enter the skin,
and then eventually emerge.

01:06:20.490 --> 01:06:24.110 align:middle line:84%
And so if you want to
convincingly render

01:06:24.110 --> 01:06:26.630 align:middle line:84%
the appearance of
a person, you have

01:06:26.630 --> 01:06:30.030 align:middle line:84%
to model what's called
subsurface scattering, so

01:06:30.030 --> 01:06:34.910 align:middle line:90%
this element of translucency.

01:06:34.910 --> 01:06:39.412 align:middle line:84%
And in inanimate
objects, the rendering

01:06:39.412 --> 01:06:40.870 align:middle line:84%
of subsurface
scattering can really

01:06:40.870 --> 01:06:42.870 align:middle line:84%
change the appearance
of material.

01:06:42.870 --> 01:06:45.270 align:middle line:90%
So this is a little figurine.

01:06:45.270 --> 01:06:49.050 align:middle line:84%
The one on the left
looks like it's ceramic.

01:06:49.050 --> 01:06:52.190 align:middle line:84%
And the one on the right
looks like maybe wax.

01:06:52.190 --> 01:06:55.710 align:middle line:84%
So this is done with
computer graphic rendering.

01:06:55.710 --> 01:06:58.070 align:middle line:84%
So that's just a
brief little aside

01:06:58.070 --> 01:07:00.790 align:middle line:84%
to say that surfaces
in the world

01:07:00.790 --> 01:07:04.010 align:middle line:84%
are rich and complicated in the
way that they reflect light.

01:07:04.010 --> 01:07:06.550 align:middle line:84%
And your visual system is
highly attuned to the way

01:07:06.550 --> 01:07:07.810 align:middle line:90%
that they reflect light.

01:07:07.810 --> 01:07:12.350 align:middle line:84%
And we could have an entire
class just about that.

01:07:12.350 --> 01:07:16.270 align:middle line:84%
But it's nonetheless the
case that many surfaces

01:07:16.270 --> 01:07:17.890 align:middle line:90%
are approximately Lambertian.

01:07:17.890 --> 01:07:20.108 align:middle line:84%
And you can learn a
lot just from thinking

01:07:20.108 --> 01:07:21.900 align:middle line:84%
about the Lambertian
case, even though it's

01:07:21.900 --> 01:07:24.860 align:middle line:84%
a little bit of
a simplification.

01:07:24.860 --> 01:07:25.360 align:middle line:90%
All right.

01:07:25.360 --> 01:07:27.100 align:middle line:84%
So the focus of
this lecture will

01:07:27.100 --> 01:07:31.500 align:middle line:84%
be on the phenomenon of what
is called lightness constancy.

01:07:31.500 --> 01:07:33.220 align:middle line:84%
So this refers to
the fact that people

01:07:33.220 --> 01:07:37.460 align:middle line:84%
are pretty good at correctly
estimating reflectance.

01:07:37.460 --> 01:07:42.100 align:middle line:90%
So I can show you this eraser.

01:07:42.100 --> 01:07:44.480 align:middle line:84%
And you'll probably say
this is pretty black.

01:07:44.480 --> 01:07:49.340 align:middle line:84%
I can show you this
piece of paper.

01:07:49.340 --> 01:07:52.220 align:middle line:84%
And everybody would
agree this is white.

01:07:52.220 --> 01:07:54.780 align:middle line:84%
But we're in a room
that actually has

01:07:54.780 --> 01:07:56.160 align:middle line:90%
relatively low light levels.

01:07:56.160 --> 01:07:58.120 align:middle line:84%
So if we walk out
there in the atrium,

01:07:58.120 --> 01:08:00.700 align:middle line:84%
the amount of illumination
will go up a fair bit.

01:08:00.700 --> 01:08:03.627 align:middle line:84%
But if we take the eraser
and the white piece of paper

01:08:03.627 --> 01:08:05.460 align:middle line:84%
out there, this is still
going to look black

01:08:05.460 --> 01:08:07.043 align:middle line:84%
and this is still
going to look white.

01:08:07.043 --> 01:08:10.500 align:middle line:84%
And if we go out on the
street, out on Vassar Street,

01:08:10.500 --> 01:08:13.420 align:middle line:84%
there's a lot more illumination
than there is in the atrium.

01:08:13.420 --> 01:08:16.819 align:middle line:84%
This will still look black and
this will still look white.

01:08:16.819 --> 01:08:17.319 align:middle line:90%
All right.

01:08:17.319 --> 01:08:19.720 align:middle line:84%
So the point is that the
illumination changes.

01:08:19.720 --> 01:08:22.140 align:middle line:84%
And that means that the
amount of luminance that's

01:08:22.140 --> 01:08:24.060 align:middle line:84%
being reflected
off of the surfaces

01:08:24.060 --> 01:08:27.120 align:middle line:84%
will change dramatically from
environment to environment.

01:08:27.120 --> 01:08:32.140 align:middle line:84%
But our perception of what
the surface is made of,

01:08:32.140 --> 01:08:34.760 align:middle line:84%
our subjective
sense of lightness,

01:08:34.760 --> 01:08:37.580 align:middle line:84%
which, again, is an implicit
estimate of the reflectance,

01:08:37.580 --> 01:08:40.899 align:middle line:84%
that's relatively
unaffected by that.

01:08:40.899 --> 01:08:43.260 align:middle line:84%
So a gray piece of paper
looks about the same shade

01:08:43.260 --> 01:08:44.880 align:middle line:84%
of gray indoors as
it does outdoors,

01:08:44.880 --> 01:08:48.060 align:middle line:84%
despite reflecting dramatically
more light outdoors.

01:08:48.060 --> 01:08:51.859 align:middle line:84%
So this suggests,
anecdotally, that we're

01:08:51.859 --> 01:08:54.660 align:middle line:84%
fairly accurate in
estimating the reflectance

01:08:54.660 --> 01:08:59.760 align:middle line:90%
of everyday objects.

01:08:59.760 --> 01:09:04.380 align:middle line:84%
So I want to end by giving you
an additional piece of evidence

01:09:04.380 --> 01:09:06.660 align:middle line:90%
that we estimate reflectance.

01:09:06.660 --> 01:09:11.660 align:middle line:84%
And that lies in the
subjective observation

01:09:11.660 --> 01:09:14.300 align:middle line:84%
that luminance changes
that we interpret

01:09:14.300 --> 01:09:17.060 align:middle line:84%
as being due to
illumination look

01:09:17.060 --> 01:09:22.189 align:middle line:84%
really different when we instead
interpret them as reflectance.

01:09:22.189 --> 01:09:27.010 align:middle line:84%
And so we're going to
attempt to do this demo.

01:09:27.010 --> 01:09:31.029 align:middle line:84%
And I want to explain to you
how this is supposed to work.

01:09:31.029 --> 01:09:34.210 align:middle line:84%
And then we'll try
it out up here.

01:09:34.210 --> 01:09:35.410 align:middle line:90%
So here's what happens.

01:09:35.410 --> 01:09:40.109 align:middle line:84%
We're going to turn shadows
into paint in your head.

01:09:40.109 --> 01:09:43.952 align:middle line:84%
So to do this, you place an
object and a light source

01:09:43.952 --> 01:09:45.910 align:middle line:84%
such that a shadow is
cast on a piece of paper.

01:09:45.910 --> 01:09:47.569 align:middle line:84%
And so we're going
to do it up here.

01:09:47.569 --> 01:09:48.850 align:middle line:84%
We're not going to do
it right now because we

01:09:48.850 --> 01:09:50.017 align:middle line:90%
have to turn out the lights.

01:09:50.017 --> 01:09:54.050 align:middle line:84%
So we're going to do it using
this lamp, which is on, good.

01:09:54.050 --> 01:09:57.070 align:middle line:84%
So the object is going to
cast a shadow on the paper.

01:09:57.070 --> 01:09:59.290 align:middle line:84%
What we're going
to do then is we're

01:09:59.290 --> 01:10:01.150 align:middle line:84%
going to take this
black magic marker.

01:10:01.150 --> 01:10:05.570 align:middle line:84%
And we're going to trace
the outline of the shadow.

01:10:05.570 --> 01:10:09.370 align:middle line:84%
And it will look like the
region within the traced outline

01:10:09.370 --> 01:10:12.410 align:middle line:84%
has a different color than
the rest of the paper.

01:10:12.410 --> 01:10:16.290 align:middle line:84%
Now, in fact, the
number of photons

01:10:16.290 --> 01:10:18.690 align:middle line:84%
that's being reflected by
the paper and the pattern

01:10:18.690 --> 01:10:20.450 align:middle line:84%
inside here will be
exactly the same.

01:10:20.450 --> 01:10:22.890 align:middle line:84%
We're just going to add a
little outline around it.

01:10:22.890 --> 01:10:27.370 align:middle line:84%
But your brain will
interpret those photons

01:10:27.370 --> 01:10:28.770 align:middle line:90%
completely differently.

01:10:28.770 --> 01:10:31.490 align:middle line:84%
And the intuition is just
that, well, shadows never

01:10:31.490 --> 01:10:32.890 align:middle line:90%
have these black outlines.

01:10:32.890 --> 01:10:35.850 align:middle line:84%
So when I put the black
outline around it,

01:10:35.850 --> 01:10:39.970 align:middle line:84%
your brain refuses to interpret
that as an illumination

01:10:39.970 --> 01:10:40.750 align:middle line:90%
boundary.

01:10:40.750 --> 01:10:43.450 align:middle line:84%
And so the point
here is that this

01:10:43.450 --> 01:10:48.330 align:middle line:84%
is going to illustrate that your
visual system codes reflectance

01:10:48.330 --> 01:10:50.890 align:middle line:84%
and illumination as
very different things,

01:10:50.890 --> 01:10:54.650 align:middle line:84%
more evidence that you
actually estimate reflectance.

01:10:54.650 --> 01:10:58.230 align:middle line:84%
There is this observed image
intensity-- this is luminance.

01:10:58.230 --> 01:11:01.450 align:middle line:84%
This is registered by
your photoreceptors--

01:11:01.450 --> 01:11:05.410 align:middle line:84%
that is the result
of the incident

01:11:05.410 --> 01:11:08.530 align:middle line:84%
light, the illumination,
and the reflectance.

01:11:08.530 --> 01:11:13.030 align:middle line:84%
That's a quality or property of
the pigmentation of the surface.

01:11:13.030 --> 01:11:17.160 align:middle line:84%
So you can think of the
generative process as this.

01:11:17.160 --> 01:11:19.040 align:middle line:84%
So at every point
in space, there

01:11:19.040 --> 01:11:21.220 align:middle line:84%
is an amount of
incident illumination.

01:11:21.220 --> 01:11:24.320 align:middle line:84%
There's also a certain
amount of reflectance.

01:11:24.320 --> 01:11:25.320 align:middle line:90%
Those get multiplied.

01:11:25.320 --> 01:11:27.760 align:middle line:84%
And that generates
a luminance image.

01:11:27.760 --> 01:11:30.720 align:middle line:84%
So at every pixel,
you have one number.

01:11:30.720 --> 01:11:33.440 align:middle line:90%
And you want to estimate two--

01:11:33.440 --> 01:11:35.160 align:middle line:90%
or at least one of the two.

01:11:35.160 --> 01:11:36.660 align:middle line:90%
You can't unmultiply.

01:11:36.660 --> 01:11:41.480 align:middle line:84%
So it's a classic example
of an ill-posed problem.

01:11:41.480 --> 01:11:43.090 align:middle line:90%
But humans seem to do it.

01:11:43.090 --> 01:11:45.340 align:middle line:84%
So we correctly perceive
reflectance most of the time.

01:11:45.340 --> 01:11:47.800 align:middle line:84%
And this is the phenomenon
of lightness constancy.

01:11:47.800 --> 01:11:50.160 align:middle line:90%
So how do we do it?

01:11:50.160 --> 01:11:53.440 align:middle line:84%
And what we're going to talk
about when we resume next time

01:11:53.440 --> 01:11:56.240 align:middle line:84%
is a variety of
illusions that provide

01:11:56.240 --> 01:11:58.040 align:middle line:90%
some clues as to how we do it.

01:11:58.040 --> 01:12:00.620 align:middle line:84%
So this is one of the very
earliest lightness illusions.

01:12:00.620 --> 01:12:02.800 align:middle line:84%
It's called
simultaneous contrast.

01:12:02.800 --> 01:12:06.040 align:middle line:84%
So it's an illusion because
these two squares are

01:12:06.040 --> 01:12:08.000 align:middle line:90%
the same physical gray level.

01:12:08.000 --> 01:12:09.600 align:middle line:84%
But when you look
at them, it probably

01:12:09.600 --> 01:12:12.320 align:middle line:84%
looks like the one on
the left is lighter

01:12:12.320 --> 01:12:14.080 align:middle line:90%
than the one on the right.

01:12:14.080 --> 01:12:16.960 align:middle line:84%
Now, you'll also probably
notice that the one on the left

01:12:16.960 --> 01:12:19.405 align:middle line:84%
is embedded in a black--
or a dark surround.

01:12:19.405 --> 01:12:21.780 align:middle line:84%
And the one on the right is
embedded in a light surround.

01:12:21.780 --> 01:12:23.640 align:middle line:84%
And indeed, that's
what causes the one

01:12:23.640 --> 01:12:26.320 align:middle line:84%
on the left to look lighter
than the one on the right.

01:12:26.320 --> 01:12:28.740 align:middle line:84%
But both of the squares
have the same luminance,

01:12:28.740 --> 01:12:31.080 align:middle line:84%
the same physical
intensity in the image.

01:12:31.080 --> 01:12:34.080 align:middle line:84%
And when we come
back, we will talk

01:12:34.080 --> 01:12:37.820 align:middle line:84%
about some different classical
explanations for this

01:12:37.820 --> 01:12:40.620 align:middle line:84%
and what it tells us about
lightness perception.

01:12:40.620 --> 01:12:43.720 align:middle line:84%
And we will also get to
much more striking lightness

01:12:43.720 --> 01:12:44.920 align:middle line:90%
illusions.

01:12:44.920 --> 01:12:47.290 align:middle line:90%
So to be continued.

01:12:47.290 --> 01:13:14.000 align:middle line:90%