Course Meeting Times
Lectures: 1 session / week, 3 hours / session
This course examines the social, cultural, economic, and political aspects of digital games. Topics include the socio-technical aspects of digital gaming, embodiment and space, communities, spectatorship and performance, gender, race, sexuality, e-sports and sports games, and the politics and economics of production processes, including co-creation and intellectual property. After successful completion of the course the student should be able to:
- Demonstrate, through discussion and written work, an understanding of major areas within sociological computer game research.
- Situate that analysis within a broader social theory framework.
- Independently identify critical questions / problems / domains in the social and cultural analysis of computer games and select an appropriate method for examination.
- Undertake a scholarly literature review relevant to the area.
- Provide original analysis and argumentation via discussion and written work.
This course has no prerequisites.
The course will be made up of a mix of lectures, discussion (including peer-led sessions), group work, and classroom exercises. In addition to course participation, there will be several written assignments.
Your final grade will consist of the following components. Your hand-ins must reflect your sole work and authorship (rather than a group effort).
|Participation (including weekly keywords, in-class group work, and final presentation)||20%|
|Mid-term Paper (2500 words, web-based with AV components)||30%|
|Final Paper (4500 words, web-based with AV components)||50%|
Graduate students will be expected to perform at a level commensurate with advanced study and will complete additional work if taking the course for graduate credit.
|SES #||TOPICS||KEY DATES|
|3||Embodiment & Materiality|
|5||Gender & Gaming|
|6||Race, Sexuality, and Queering Game Design||Mid-term Paper due|
|8||Co-creativity & Labor|
|9||E-sports & Competitive Gaming|
|10||Performance & Spectatorship|
|13||Final Presentations (cont.)|
|14||Last Session||Final Paper due|