1 00:00:00,090 --> 00:00:02,490 The following content is provided under a Creative 2 00:00:02,490 --> 00:00:04,059 Commons license. 3 00:00:04,059 --> 00:00:06,330 Your support will help MIT mighty OpenCourseWare 4 00:00:06,330 --> 00:00:10,690 continue to offer high-quality educational resources for free. 5 00:00:10,690 --> 00:00:13,320 To make a donation or view additional materials 6 00:00:13,320 --> 00:00:17,290 from hundreds of MIT courses, visit MIT OpenCourseWare 7 00:00:17,290 --> 00:00:20,611 at ocw.mit.edu. 8 00:00:20,611 --> 00:00:22,680 PROFESSOR: In a previous demonstration 9 00:00:22,680 --> 00:00:26,580 on two-beam interference, we saw that the fringe pattern 10 00:00:26,580 --> 00:00:29,250 was a series of vertical lines. 11 00:00:29,250 --> 00:00:33,990 The reason was that the two beams were plane waves. 12 00:00:33,990 --> 00:00:37,800 And the lines were due to the interference of two plane waves 13 00:00:37,800 --> 00:00:41,370 with a slight angle between them. 14 00:00:41,370 --> 00:00:43,130 In this demonstration, we're going 15 00:00:43,130 --> 00:00:46,230 to show that you can get all kinds of shapes in the fringe 16 00:00:46,230 --> 00:00:50,070 pattern by simply placing a lens in the setup. 17 00:00:50,070 --> 00:00:52,680 And here is the setup. 18 00:00:52,680 --> 00:00:55,650 As you may recall, here's the laser. 19 00:00:55,650 --> 00:00:59,340 Here's the beam from the laser being reflected by this mirror. 20 00:00:59,340 --> 00:01:03,060 And, here, we're going to add a lens. 21 00:01:03,060 --> 00:01:06,480 The light coming out of the lens and reflected by this mirror 22 00:01:06,480 --> 00:01:09,030 here will have some curvature now. 23 00:01:09,030 --> 00:01:13,740 And when it enters the Michelson interferometer here, 24 00:01:13,740 --> 00:01:18,120 the beam going to this arm being the longer arm-- 25 00:01:18,120 --> 00:01:19,900 slightly longer arm-- 26 00:01:19,900 --> 00:01:22,400 will have slightly different curvature 27 00:01:22,400 --> 00:01:25,410 when it interferes with the beam coming from this arm, 28 00:01:25,410 --> 00:01:29,400 because the path length here is shorter than this one. 29 00:01:29,400 --> 00:01:34,790 The two beams will interfere and pass along this direction. 30 00:01:34,790 --> 00:01:38,010 Then they will get reflected at this mirror through the lens 31 00:01:38,010 --> 00:01:40,600 and then onto the screen. 32 00:01:40,600 --> 00:01:45,150 So, now, if we take a close-up at the fringe pattern, 33 00:01:45,150 --> 00:01:49,800 we will see that we have circular fringes. 34 00:01:49,800 --> 00:01:53,760 And what's interesting about the circular fringes 35 00:01:53,760 --> 00:01:57,750 is that the spacing between the fringes 36 00:01:57,750 --> 00:02:01,710 can be changed by disturbing the setup. 37 00:02:01,710 --> 00:02:09,630 For example, if I change the length of this arm here, 38 00:02:09,630 --> 00:02:13,800 I can change the spacing between the fringes, 39 00:02:13,800 --> 00:02:15,810 because I'm getting closer. 40 00:02:15,810 --> 00:02:21,480 I'm closer to the same curvature as in the other arm. 41 00:02:21,480 --> 00:02:24,900 If I go further, again, we can see 42 00:02:24,900 --> 00:02:27,450 that I can increase the number of fringes, 43 00:02:27,450 --> 00:02:30,420 showing that, again, the curvature has 44 00:02:30,420 --> 00:02:34,800 changed relative to this fixed arm over here. 45 00:02:34,800 --> 00:02:39,150 Now, I'm going to show the effect of misalignment 46 00:02:39,150 --> 00:02:42,870 on the circular fringes. 47 00:02:42,870 --> 00:02:46,520 If I adjust this mirror to here, and then 48 00:02:46,520 --> 00:02:49,470 let's again look at the fringes, and then you 49 00:02:49,470 --> 00:02:53,670 can see that by misaligning this mirror, 50 00:02:53,670 --> 00:03:00,720 I can get arcs instead of the bullseye. 51 00:03:00,720 --> 00:03:03,750 And, in fact, if I look closely at the arcs, 52 00:03:03,750 --> 00:03:08,464 I can tell which way the beams are misaligned. 53 00:03:15,250 --> 00:03:16,570 All right. 54 00:03:16,570 --> 00:03:24,460 Now, what I'll try and do is to try and make the field go 55 00:03:24,460 --> 00:03:31,090 all dark or all bright by making the two 56 00:03:31,090 --> 00:03:35,937 paths as identical as possible. 57 00:03:35,937 --> 00:03:37,770 Now, you can see, I only have about a couple 58 00:03:37,770 --> 00:03:41,010 of fringes in the interference pattern. 59 00:03:41,010 --> 00:03:44,870 They're slightly misaligned. 60 00:03:44,870 --> 00:03:49,470 So I have them a little better centered. 61 00:03:49,470 --> 00:03:54,660 So let me close in one path, and then 62 00:03:54,660 --> 00:03:58,740 see if I can get complete darkness 63 00:03:58,740 --> 00:04:01,910 or complete brightness. 64 00:04:01,910 --> 00:04:06,540 Let me adjust the alignment as I move in. 65 00:04:12,620 --> 00:04:19,720 Here, you can see I'm getting close to equal path. 66 00:04:19,720 --> 00:04:21,980 And then a little bit more. 67 00:04:26,960 --> 00:04:27,475 Not quite. 68 00:04:38,560 --> 00:04:41,720 That's almost-- we're almost there. 69 00:04:41,720 --> 00:04:43,450 You can see, if I press on the table, 70 00:04:43,450 --> 00:04:47,870 you can see the screen going bright and dark. 71 00:04:47,870 --> 00:04:51,850 I think I have a little bit to go. 72 00:04:51,850 --> 00:05:02,890 And maybe we can get complete extinction. 73 00:05:02,890 --> 00:05:03,390 Let's see. 74 00:05:03,390 --> 00:05:15,851 This is pretty close to a complete extinction. 75 00:05:18,940 --> 00:05:22,050 So in this brief demonstration then, 76 00:05:22,050 --> 00:05:27,480 we've shown that you can get circular fringes, bullseye, 77 00:05:27,480 --> 00:05:30,480 arcs, and what have you, by simply 78 00:05:30,480 --> 00:05:34,170 making the input beam to the interferometer 79 00:05:34,170 --> 00:05:36,060 have some curvature. 80 00:05:36,060 --> 00:05:40,830 And by adjusting the path length difference between the two 81 00:05:40,830 --> 00:05:45,010 arms, you can get a variety of fringe systems.