Required Texts
[JH] = Hunter, John. World Peace and Other 4th-Grade Achievements. Houghton Mifflin Harcourt, 2013. ISBN: 9780547905594. [Preview with Google Books]
SES # | TOPICS | READINGS/MATERIALS |
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1 |
Introduction Interviews Hunter, John. Teaching with the World Peace Game. TED Talk. TED.com. March, 2011. |
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2 |
Why Games? What are they are good for? |
[JH] Through chapter 3. |
3 |
Screening World Peace and Other 4th-Grade Achievements. Directed by Chris Farina. Color, 60 min. 2010. |
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4 |
Play Flag game [JH] Part 1 reading response due |
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5 |
Survey of the field, purposeful games list Homework: Play Game from List, Write Short (2 page) Game Assessment Paper |
[JH] Finish reading before class. Mitgutsch, Konstantin, and Narda Alvarado. “Purposeful by Design? A Serious Game Design Assessment Framework.” (PDF - 3.0MB) Proceedings of the International Conference on the Foundations of Digital Games. ACM 121–28. |
6 |
Guest Lecture: Sasha Costanza-Chock, Assistant Professor of Civic Media, MIT, Comparative Media Studies [JH] Part 2 & Mitgutsch reading response due |
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7 |
Game Assessment Paper due Present response to game you played Homework: Develop Game Concept |
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8 |
Game Speed Dating–come with preliminary game concept Homework: Refine Game Concept |
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9 |
Workshop: Building Prototypes Homework: Finish Prototype |
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10 |
Playtesting Prototypes Homework: Short Paper about Prototyping Experience |
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11 | Develop World Peace Game Projects | |
12 | Workshop: World Peace Game Project |
Rubbermuck. “Ian Bogost on Serious Gaming.” March 7, 2011_._ You Tube_. ABC Fora_. Talk. X-Media Lab, 2009. https://www.youtube.com/watch?v=uTK2oIJx8Po Sicart, Miguel. “Against Procedurality.” Game Studies 11, no. 3 (2011). |
13 |
For and Against Procedurality Bogost and Sicart reading response due |
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14 | Workshop: World Peace Game Project | Linderoth, Jonas. “Beyond the Digital Divide: An Ecological Approach to Gameplay.” Transactions of the Digital Games Research Association 1, no. 1 (2013). |
15 |
Affordances of Digital / Non–digital Linderoth reading response due |
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16 | Workshop: World Peace Game Project | |
17 | Workshop: World Peace Game Project (cont.) | |
18 |
Project Check–in Alpha Presentations |
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19 |
Guest Lecture: Eric Gordon, Executive Director, Emerson College Engagement Lab |
GamesforChange. “Keynote: Eric Zimmerman.” June 26, 2013. You Tube. https://www.youtube.com/watch?v=zRVa2Q5bq5o Flanagan, Mary. “Introduction to Critical Play,” “Critical Computer Games,” and “Designing for Critical Play.” In Critical Play: Radical Game Design. MIT Press, 2013. ISBN: 9780262518659. [Preview with Google Books] |
20 |
Art Vs. Purpose Flanagan & Zimmerman reading response due |
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21 | On Narrative | |
22 | Present World Peace Games Projects | |
23 | Student Taught Class | |
24 | Student Taught Class (cont.) | |
25 | Student Taught Class (cont.) | |
26 |
Wrap–up and Retrospective Long reflection paper due |