MAS.961 | Fall 2004 | Graduate

Seminar on Deep Engagement


These are the final student projects from the class. Each project is courtesy of the student named, and used with permission.

Final Projects

Hyemin Chung - The Engagement Factors in Gameplay: Predictability and Difficulty (PDF)

Mathew Laibowitz - Meaning Density and Other Attributes of Deep Engagement (PDF)

Orit Zuckerman - A System to Increase Connectedness in Distributed Families using Contextual Asynchronous Video Communication (PDF)

Course Info

As Taught In
Fall 2004
Learning Resource Types
Projects with Examples
Problem Sets with Solutions