MAS.712 | Spring 2001 | Graduate

How to Learn (Almost) Anything

Calendar

WEEK # TOPICS ASSIGNMENTS
1 Introduction and Overview  
2 Learning Through Making In-class activity: Kinetic sculpture workshop, using cricket technology
3 Learning from One Another Assignment: Teach/learn something to/from another student in the class
4 Apprenticeship Learning Assignment: Take a several-hour class or workshop to learn something new
5 Powerful Ideas and Fluency Assignment: Paper on “What can I learn in 3 hours?”
6 Learning “On Your Own”  
7 Choosing Your Tools (and Fluency with Tools)  
8 Documenting and Evaluating Activities  
9 Diane Willow: Learning as Space, Place and Environment  
10 Design vs. Craft Roundtable Discussion

Guests: John Maeda, Stu Kestenbaum, Arthur Gansen

11 Discussion of Plans for First-round Workshops  
12 Reports on First and Second Round Workshops  
13 Workshops for One Another  
14 Final Project Reports Due, and Workshops for the Media Lab Due: As a part of your report, set up a web site which includes:

Online materials to help others run the workshop

Your reflections on -
what workshop participants learned; what you learned ways to extend the workshop experience

Course Info

As Taught In
Spring 2001
Level
Learning Resource Types
Projects with Examples