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Computation of curvature and the various directions of interest
with respect to the curve is quite straightforward, given
a parametric representation of the curve, so that we can instruct
a spreadsheet to compute everything here along our curve. We can identify
with the acceleration of the motion which we denote by a(t). Putting all this together we find: This result looks somewhat messy but it actually not so bad.
Recall that is
the projection of a normal to v. Therefore we
have here that
is the projection of a normal to v divided
by the square of the magnitude of v. Consider the example of the helix: x = cos t,
y = sin t, z = t. Exercises:15.1 Show that the curvature of a circle is 1 / r. (This proves that the radius of curvature is 1 /.) 15.2 Find the curvature
position r and center of curvature at t = j / 100 for j =
0 to 100 for the following curve (using a spreadsheet):
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