Course Description
This course provides introduction to computer graphics algorithms, software and hardware. Topics include: ray tracing, the graphics pipeline, transformations, texture mapping, shadows, sampling, global illumination, splines, animation and color. This course offers 6 Engineering Design Points in MIT’s EECS program.
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As Taught In: | Fall 2012 |
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Undergraduate
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Learning Resource Types
grading
Exams
notes
Lecture Notes
assignment
Programming Assignments