| SES # | TOPICS | KEY DATES |
|---|---|---|
| Week 1 - Introduction | ||
| 1 | Course Presentation | |
| 2 | Contexts of Play | |
| Week 2 - Design | ||
| 3 | Crit Session 1 | Assignment 1 due |
| 4 | The Building Blocks of Game Design | |
| Week 3 - Mechanics | ||
| 5 | Gaming Session | Assignment 2 due two days prior to Session 5 |
| Week 4 - Process | ||
| 6 | Crit Session 2 | Assignment 3 due |
| 7 | Design Process I | |
| Week 5 - Design Teams | ||
| 8 | Crit Session 3 | Group presentation of Assignment 4 |
| 9 | Design Process II | Assignment 4 write-up due |
| Week 6 - Prototypes | ||
| 10 | Crit Session 4 | Assignment 5 due |
| 11 | Prototyping | |
| Week 7 - Playtesting | ||
| 12 | Crit Session 5 | Assignment 6 due |
| 13 | Playtesting | |
| Week 8 - Game Design Research | ||
| 14 | Crit Session 6 | Assignment 7 due |
| 15 | Game Design Research | |
| Week 9 - Theme Exploration | ||
| 16 | Gaming Session 1 | |
| 17 | Gaming Session 2 | |
| Week 10 - Project I | ||
| 18 | Crit Session 7: Concept | Assignment 8, Step 1 due |
| 19 | Low Fidelity Prototyping | |
| Week 11 - Project II | ||
| 20 | Crit Session 8: First Iteration Prototype | Assignment 8, Step 2 due |
| Week 12 - Project III | ||
| 21 | Gaming Session 3 | |
| 22 | Cross Section Testing | |
| Week 13 - Project IV | ||
| 23 | Crit Session 9: Second Iteration Prototype | Assignment 8, Step 3 due |
| 24 | Group Based Consultation | |
| Week 14 - Presentation Week | ||
| 25 | Final Presentations | |
| 26 | Final Presentations (cont.) | Assignment 8, Step 4 due |
Calendar
Course Info
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As Taught In
Spring
2016
Level
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