Lecture 8: Strategy, Skill, and Chance, Part 1
Description: Games contain various skill requirements, chance elements, and information availability, which guide strategy development. Changing the balance between these factors can create very different player experiences.
Instructors/speakers: Philip Tan, Jason Begy
Related Resources
[CGD] Chapter 6
Poundstone, William. “Game Theory.” The Game Design Reader: A Rules of Play Anthology. Edited by Katie Salen and Eric Zimmerman. Cambridge, MA: MIT Press, 2005. ISBN: 9780262195362.
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Recording of celebrating Red Sox fans, 2004. © source unknown.
Segment from Britain’s Got Talent 2009, Episode 10 (Semi-Final 3), © ITV.
softypapa. “Japan Festival Car - Mikoshi Portable Shinto Shrine.” July 11, 2008. YouTube. Accessed May 20, 2011.
http://www.youtube.com/watch?v=fRgq03p5L-0 © Kurt Bell.
wbal. “Student Turns Millionaire With Scratch-Off Ticket.” August 6, 2007. YouTube. Accessed May 20, 2011.
http://www.youtube.com/watch?v=ROLQcJXcJE4 © WBAL TV, Baltimore, MD.