Lecture 9: Strategy, Skill, and Chance, Part 2
Description: This lecture reviews the concepts of information flow and uncertainty, analyzing well-known games in these terms. Examples include Scrabble, Go Fish, Mario Kart, Monopoly, chess, poker, War, and Settlers of Catan. Next, students consider feedback loops.
Instructors/speakers: Philip Tan, Jason Begy
Related Resources
[CGD] Chapters 7 and 8
Course Info
Instructors
Departments
As Taught In
Fall
2010
Level
Course Info
Instructors
Departments
As Taught In
Fall
2010
Level
Topics
Learning Resource Types
equalizer
Lecture Audio
grading
Projects with Examples