Lecture 12: Knowing Your Players
Description: Today’s reading analyzes user motivation along two axes: interest in the world vs. fellow players, gaining knowledge vs. proficiency. Students discuss the utility of this taxonomy, how games encourage these interactions, and come up with their own frames.
Instructors/speakers: Philip Tan, Jason Begy
Related Resources
[CGD] Chapter 11
Bartle, Richard. “Hearts, Clubs, Diamonds, Spades: Players Who Suit MUDs.” April 1996.
Course Info
Instructors
Departments
As Taught In
Fall
2010
Level
Topics
Learning Resource Types
equalizer
Lecture Audio
group_work
Projects with Examples