CMS.608 | Fall 2010 | Undergraduate

Game Design

Lecture 33: Ethics in Games

Description: Mia Consalvo asks students for examples illustrating how game designers construct ethical systems, how users act within those systems, and the role of community norms. How do players connect behavioral standards inside and outside the game world?

Instructors/speakers: Philip Tan, Jason Begy, Mia Consalvo (Comparative Media Studies)

Related Resources

Sicart, Miguel. “The Ethics of Game Design.” Chapter 7 in The Ethics of Computer Games. Cambridge, MA: MIT Press, 2009. ISBN: 9780262012652.

Credits

The following content was removed from this lecture due to copyright restrictions. Please see:

xCheezbrgr. “Call of Duty Modern Warfare 2 – No Russian – Airport Mission Uncut – Veteran – High Quality.” November 10, 2009. YouTube. Accessed on May 25, 2011.
http://www.youtube.com/watch?v=gXBDkevx5lM

Course Info

As Taught In
Fall 2010
Learning Resource Types
Lecture Audio
Projects with Examples