MAS.836 | Spring 2011 | Graduate

Sensor Technologies for Interactive Environments

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Description:

A sensor visualization of MIT’s Media Lab complex rendered by the DoppelLab project in Prof. Paradiso’s Responsive Environments group. DoppelLab uses the popular game engine Unity3D to transform architectural models into a browsing environment for real-time sensor data visualizations, as well as an open-ended platform for building visual applications atop those data. Image by Prof. Joseph Paradiso

Alt text:
Architectural rendering of the MIT Media Lab building with various points highlighted to show sensor locations and status.
Caption:
A sensor visualization of MIT’s Media Lab complex rendered by the DoppelLab project in Prof. Paradiso’s Responsive Environments group. DoppelLab uses the popular game engine Unity3D to transform architectural models into a browsing environment for real-time sensor data visualizations, as well as an open-ended platform for building visual applications atop those data. (Image by Prof. Joseph Paradiso.)
Credit:
Image by Prof. Joseph Paradiso.
Architectural rendering of the MIT Media Lab building with various points highlighted to show sensor locations and status.

Course Info

As Taught In
Spring 2011
Level
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