9. Randomness and Player Choice
Considering random elements in game play versus player-driven strategy and how they can complement and compete with each other.
Course Info
Instructors
Departments
As Taught In
Spring
2014
Level
Course Info
Instructors
Departments
As Taught In
Spring
2014
Level
Topics
Learning Resource Types
assignment_turned_in
Design Assignments with Examples
Instructor Insights
equalizer
Lecture Audio